As a life-long Pac-Man fan, THIS is exactly what I want from Namco. Pac-Man World 2 Re-Pac is a fantastic "addition" to the franchise and gives Pac-Man the love, care, and attention he deserves as one of gaming's most iconic mascots. I say "addition" because Re-Pac is certainly different than the original Pac-Man World 2. While the first Re-Pac was an almost 1-to-1 faithful remake of the original Pac-Man World, World 2 Re-Pac uses the original game as a base to build and improve upon instead of sticking to the exact blueprint, and I am 100% here for it. There's so much different here that it genuinely feels like a new game, but enough that's familiar that you feel like you're seeing an old friend again after a long time. To quickly go over what I love so much about this game: - Beautifully redone visuals. Every area feels bright, vibrant, and crafted. Feels like it's straight out of a cartoon. - Expanded upon cutscenes with full voice acting. I was unsure about this at first, but was completely blown away by how amazing every single character sounds. The voices are all fitting, well acted, and feel natural to the Pac-Man world. I was honestly so impressed by it that it makes me want a TV show/cartoon done in this exact fashion. It feels like seeing what I've always imagined in my head as Pac-Man's world and character antics actually being brought to fruition, and every cutscene put a huge smile on my face. The characters are full of charm. I can't even just pick one or two that I like, they're all done so amazingly well. - Remixed levels and mechanics keep things feeling familiar but fresh. If you've played the original Pac-Man World, you'll see all the areas you remember, but they've been redesigned to flow better and/or play better. - The music has been remastered and expanded upon. The tracks have never sounded better, and when you hit the post-game content, where they created new music for, it gets even better. - Pac Village actually feels like a hub world and feels alive. In the original game, you really only came back to Pac Village when you wanted to play the old arcade games, but in Re-Pac you can change your costume here, talk to a bunch of villagers walking around, decorate the area with figures, play games, and collect gashapon capsules. It feels like a place that's actually a bustling little village rather than an empty hub area like the original game, and I love it. - The difficulty curve is incredibly well done. The game starts out easy and feels very familiar to the original Pac-Man World 2, but the difficulty starts to ramp up throughout the adventure. The bosses are much more challenging than the original game, and once you beat the game, there is a whole post-game adventure that really turns the difficulty up to 11. This is how it should be done, in my opinion. Pac-Man World 2 Re-Pac's difficulty feels finely tuned similar to a Mario game. Easy for anyone to access and complete the main adventure, but will challenge even hardcore gamers to fully 100% complete. It's a game that has a challenge for people of all skill levels, and even though I yelled in frustration at some of the game's hardest parts, I still loved how much they challenged me. As much as I love the game though, it does have its flaws. It's not perfect, but the good far outweighs the bad to me. Stilll, I do want to list the things that didn't land as well for me here: - Some of the missions are unclear or obnoxious. One mission states to "never hang on a ledge" in a level where you have to hang on a ledge to complete it, and doing so will still complete the mission. It's... weird, but at least I still finished the mission. Also, my biggest mission gripe is the mission for bosses which states "beat the boss without dying". I like the challenge of this mission, but bosses in this game do not have checkpoints, so if you die you go back to the beginning of the boss fight anyway. But if you die and it puts you back at the beginning of the boss fight, but you don't pause the game and select "restart level", you won't complete the mission. It's asinine to punish people for not taking the extra effort to restart the level when they die when they have to do the whole fight over again anyway. If the bosses had checkpoints between phases, then this mission would be much more understandable, but as it stands right now it's just.... obnoxious. - The underwater camera is bad. In the original Pac-Man World 2, the underwater sections were on rails with Pac-Man constantly moving forward, but in Re-Pac they're fully explorable environments. This is a great change, but for some reason the camera really gets caught up on walls and the water's surface. Throughout the rest of the game, the camera feels natural and passes through environmental structures to always try and give you a clear view of what's going on, but for some reason in the underwater sections it was constantly stuck or so close to Pac-Man that he wouldn't even be visible. It made navigation a chore, which sucked when there were big sharks you had to keep an eye on to avoid. - The movement is different. This isn't a big deal to me personally, but I know a lot of people are so familiar with the original Pac-Man World 2 that they're going to be thrown off by the movement in Re-Pac. Just like in PMW1 Re-Pac, Pac-Man has a slight pause in mid air when using the butt bounce before he falls toward the ground. Some of Pac-Man's other movement does feel slightly slower than the original game too, which again doesn't bother me. It feels very fluid and consistent with how he moved in Pac-Man World Re-Pac. The levels of World 2 Re-Pac have been reworked to fit Pac-Man's new movement, so it all flows very well, but I have heard people say they liked the flow and speed of the original better. Again, a preference more than anything, but just figured I'd point it out. I could ramble on about everything I love about this game for a long while, but I'll leave it at that. What I do want to add is an immense amount of praise to Namco for this wonderful reimagining of Pac-Man World 2. As Namco's flagship character, and one of the most popular and iconic characters of all time, Pac-Man has, in recent years, felt like little more than a merchandise cash cow at times. Even the original Pac-Man World 2 had a bouts of awkwardness, jank, and weird stuff that, at times, made it feel like a lower-budget knock off title instead of a AAA game with tons of polish. Pac-Man World 2 Re-Pac remedies this by being one of the most polished entries in the entire Pac-Man franchise. It feels like Namco really put in a ton of care, love, and effort to make sure their yellow hero had the best game they could possibly create, and it makes me so happy to see Pac-Man getting the type of game he truly deserves as one of video game's greatest. This is the type of game that makes me excited for the future of Pac-Man.
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