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Perennial Order on Steam

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Perennial Order is a 2D plant horror boss rush with challenging one-hit-death combat. Set in an atmospheric Dark Age world plagued by nature-infested horrors, explore a lore-filled and eldritch land alone or in two player co-op, all in a realistic painterly style.

Perennial Order is a boss rush, souls-like and dark fantasy game developed by Gardenfiend Games and published by SOEDESCO.
Released on September 05th 2024 is available on Windows, MacOS, Steam Deck and Steam Machine in 14 languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Turkish and Portuguese - Brazil.

It has received 701 reviews of which 652 were positive and 49 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 2.19€ on Eneba.


The Steam community has classified Perennial Order into these genres:


Here is the detailed breakdown of supported languages for Perennial Order:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Turkish
Portuguese - Brazil
Arabic

Media & Screenshots

Get an in-depth look at Perennial Order through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Dual Core 2.4Ghz
  • Memory: 8 GB RAM
  • Graphics: 1GB Video RAM
  • Storage: 11 GB available space
MacOS
  • OS: OS 10.13.6+
  • Processor: Dual Core 2.4Ghz
  • Memory: 8 GB RAM
  • Graphics: 1GB Video RAM
  • Storage: 11 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

12 hours played
Oct. 2026
I liked playing this game. Artstyle and music are amazing. Combat feels good, but with caveats. I like the concept of bosses, but some of them just doesn't feel right in particular moments. SPOILERS AHEAD YOU ARE BEING WARNED I want to talk about 3 bosses in particular, where the concept of a cool boss outweighted the balance of this boss. 1.Grandmaster. Honestly, i really like this boss, he has a tonn of charisma. If he was in Fallout he would have 10 points of Charisma. When he put 6 queens on board i started laughing like an idiot. Concept of playing chess againts giant chess pieces is cool, but this fight, atleast as i felt, doesnt have enough saves during it. I mean, during bossfight you have to clear 4 waves of enemies, and only then the game will create a save and you will fight the last wave, BUT if you die during these 4 waves - you have to fight them again, and these waves aren't easy, 6 queens and half of regular chess set are not easy when they attack you simultaneously. If devs intended it to be like this - no problem, in the end i completed it, but i felt like it could be funnier if didn't have to stress about clearing 3 waves and dying on fourth before final stage of bossfight. 2.Corpse Orchard. Its simple - you don't have enough time to evade attacks sometimes, they may be too rapid or too unexpected 3.Final Boss. The concept of boss that uses other bosses attacks is cool, but not all of the attacks should've been used. When i saw the ♥♥♥♥♥♥♥ Hornet and Master of Bloom which were hid by Abysm's body - i understood that this bossfight is gonna be either funny or agonizing. And once again, you have to clear all 3 stages of the boss in 1 try, evading tonns of overlapping attacks. I'll repeat this, if devs intended this boss to be like this - i can understand, but if they just did not care about these gameplay elements - it's a ♥♥♥♥ up. GAME IS GOOD PLAY IT YOU'LL LIKE IT FORGET ABOUT WHAT I WROTE ABOVE
21 hours played
Sept. 2026
PEAK the game is amazing!!! it was such a wonderful experience playing it, especially in the coop. gameplay, music, graphics, atmosphere - all of it was PEAK. i personally liked how differently you created every boss without changing the core mechanics of the game. this game absolutely deserves more popularity than it has now, and definitely goes to my all-time favorites. thank you so mush for creating such a piece of art!!
156 hours played
Aug. 2026
Favorite soulslike game i've played. Respawning right infront of each boss to minimize backtracking felt so nice and kept me engaged the entire time. My wife an I beat it on co-op and the fact we were having fun the whole time was a great experience! Being able to play tryhard games with her is rare but the gameplay was so great we spent 7 hours on the second boss and still kept coming back! Fun world building, silly characters and just high quality gameplay was clearly put on focus. Going on to play new game+ and boss rush in the near future! :) 5/5
16 hours played
July 2026
I had good expectetion about this game and i've to say it was even better. Setting: -Very good setting(dark fantasy/ plant infestation) that has actually something to talk about, with a nice lore not too diffcult to understend generally(thank you!) but full of secrets and interpretation. Gameplay: -If you got hit once you die, but it's good. Not frustrating (imho), balanced, gives you good perception of progression -boss rush game so all about bosses, but they are all fantastic with immersive gameplay and stimulating ideas -attacking and moving is smooth and challenging -coop is funny and challenging too, it has some special perks you can use only in coop(super nice thing!!!!!) Aestethic: -grim dark colours for a grim dark world, it fits good. nice designs also -Personally i don't like this kind of animation until i've played this game, i have to say they used them almost "perfectly". They gives you this idea of a clanky infested world -Some musics and sounds are remarkable, nice work 100% Play it if you like fantasy/dark fantasy, if you like boss rush games and/or if you are looking for a challenging game to play with a friend
5 hours played
July 2026
Still need to finish this with my buddy but this game has a lot of charm. The art, the music and the gameplay itself is a unique feeling experience that you luckily get to have with a friend. The atmosphere and world building is done expertly and I can't wait to explore it more. Highly recommend this game but do know it will be a challenging adventure, but a fun one at least.

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Frequently Asked Questions

Perennial Order is currently priced at 19.99€ on Steam.

No, Perennial Order is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Perennial Order received 652 positive votes out of a total of 701 achieving a rating of 8.70.
😎

Perennial Order was developed by Gardenfiend Games and published by SOEDESCO.

Yes, Perennial Order is playable and fully supported on Windows.

Yes, Perennial Order is playable and fully supported on MacOS.

No, Perennial Order is not playable on Linux.

Yes, Perennial Order is playable and fully supported on Steam Deck.

Yes, Perennial Order is playable and fully supported on Steam Machine.

No, Perennial Order does not support VR.

Perennial Order offers both single-player and multi-player modes.

Perennial Order includes Co-op mode where you can team up with friends.

No, Perennial Order does not currently offer any DLC.

No, Perennial Order does not support mods via Steam Workshop.

Yes, Perennial Order supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Perennial Order is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Perennial Order.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 October 2026 06:52 UTC
SteamSpy data 14 October 2026 00:02 UTC
Steam price 27 October 2026 03:52 UTC
Steam reviews 20 October 2026 05:47 UTC

If you'd like to dive deeper into the details about Perennial Order, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Perennial Order
  • SteamCharts - Analysis of Perennial Order concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Perennial Order compatibility
Perennial Order
Rating
8.7
652
49
Game modes
Multiplayer
Features
Online players
3
Developer
Gardenfiend Games
Publisher
SOEDESCO
Release 05 Sep 2024
Platforms
Remote Play
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