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DARK SOULS™ II: Scholar of the First Sin on Steam

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DARK SOULS™ II: Scholar of the First Sin brings the franchise’s renowned obscurity & gripping gameplay to a new level. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge.

DARK SOULS™ II: Scholar of the First Sin is a souls-like, dark fantasy and rpg game developed by FromSoftware and Inc. and published by Bandai Namco Entertainment, FromSoftware and Inc..
Released on April 01st 2015 is available on Windows, Steam Deck and Steam Machine in 10 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean and Traditional Chinese.

It has received 84,677 reviews of which 71,129 were positive and 13,548 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 39.99€ on Steam, but you can find it for 13.40€ on K4G.


The Steam community has classified DARK SOULS™ II: Scholar of the First Sin into these genres:


Here is the detailed breakdown of supported languages for DARK SOULS™ II: Scholar of the First Sin:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Traditional Chinese
Russian
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at DARK SOULS™ II: Scholar of the First Sin through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1 64bit, Windows 8.1 64bit
  • Processor: AMD® A8 3870 3,6 Ghz or Intel® Core ™ i3 2100 3.1Ghz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce GTX 465 / ATI Radeon TM HD 6870
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 23 GB available space
  • Sound Card: DirectX 11 sound device

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

44 hours played
Sept. 2026
DS2’s difficulty comes largely from enemy placement and there are quite a lot of ganks in the game. So you have to play at a snail’s pace to get through some areas. On top of that, some enemies aggro extremely easily so it exacerbates the gank issue. The bosses themselves are very forgettable and pretty easy. There’s also the ADP stat which other DS games don’t have. Your I-frames are tied to this stat so in the beginning of the game, your dodge roll feels completely off and doesn’t work as well as in every other souls game. You have to level this stat to get a regular dodge roll. It also effect how fast you can consume items like Estus Flasks and Lifegems. You also don’t have I-frames when opening doors, fogwalls, etc. There are some bad boss run backs in the game and considering what I said earlier about ganks, it can be very tedious. Many bonfires being hidden behind illusory walls. Your maximum health gradually reduces every time you die down to 50% these effects can be reversed. If you join a certain covenant it makes the game significantly harder considering is one of the first covenants available you might unknowingly set your self for even worse time. Dodgy combat, IE attack chains will only go in the direction they were started, if you change the direction you’re facing halfway through an attack chain it will just carry on and won’t move to follow your camera. The lock on literally doesn't do it's job. What's even the point of locking on if your attacks can be directed somewhere else. I didn't find DS2 harder than the other games, but it was less fun and a lot more frustrating. You feel like the world was built to piss you off, in every other soulsborne game you feel like the world exists and you're just navigating it. It’s the weakest souls game and it’s not even close.
85 hours played
Sept. 2026
Ng+ that actually changes, bonfire ascetics, best fashion souls, best PvP, Animation cancelling, Power stancing, most diversity in genuinely viable builds, most interesting magic system, no spam rolling so tactical gameplay is rewarded. The great outweighs anything bad by miles
11 hours played
April 2026
Never knew ♥♥♥♥ and ball torture could be so enjoyable! Definitely worth buying if you're a masochist or just hate your life
76 hours played
April 2026
I love and hate this game, returning after 10 years since last played and right after the original Dark Souls, it defo has it's pros and cons. Pros: Smoother gameplay than DS 1, movement feels more fluid, have more control over your character. Combat has more variety with new weapons and spells encouraging different playstyle. I tried going all magic for the first time and it was a blast, had to really learn to dodge and keep distance was really refreshing than my normal route of tank in these types of games. More content so more game. interesting locations, more merchant/npcs in a hub making buying or upgrading more streamlined. Teleporting to areas straight away without having to backtrack all the time. I liked having optional bosses that you don't need to fight and can talk to. Mixed feelings I have but person dependant: With the teleporting it did remove the need for shortcuts which was a very enjoyable part of exploration in DS 1, it rewarded you and gave you some feeling of relief knowing you could easily move about areas without dashing through areas. I do prefer teleporting however, backtracking to me is fine in doses but not constant, DS 1 had that annoying thing where every bonifre wasn't accessible via teleport so you had to do a bit of running to get where you wanted. Each area is fun to explore apart from a small few in my opinion. Whilst they are very beautiful and great to explore it feels more like a set level with a theme rather than a big connected organic world like 1 did. Still incredibly enjoyable and even after 10 years I was remembering areas. Bit like DS1, sometimes you don't have a straight path on where to go or what you actually need to do. Bosses can be really fun and quirky or just bland. The Cons: Please take my criticisms with a pinch of salt; but sometimes the jank caused a few annoying deaths (camera, lock on, rolling, attacks not connecting). Enemies will chase you so you can't just speed through areas like in 1. Some of the extra stats they introduced are needed to have points spent into them like agility which without levelling your dodge roll doesn't have the same invicibility frames like in 1. Basically you need to put some points in to make the game feel fair about rolling. Advice I can give and final thoughts: You lose % of health every time you die, a way to fix is to reverse hollowing through using the human effigy you collect and get off killing invaders (can also buy). You will need to initally pace your use but there are farming methods for them. By the end of my plathrough I had about 30 to spare. Use your summons for bosses, they are handy distractions. Points into vigor and agility until dodge roll feels fair and you don't get killed in one shot. The life gems will be your best source of healing until you build your flask uses and strength up, at some point the gems do become a bit worthless unless you are using them without actually being in combat. Consult a guide or find the map online on where to go (you have to walk back from Majula to the games starting area to get to a new area). I enjoyed my time with DS 2. It is the awkward teen of the original 3 defo but it is still a good game.
135 hours played
March 2026
First of all, Dark Souls 2 Scholar of the First Sin is an amazing game. No, it's not bad by any means, but certainly is the most controversial. THE 5 MAJOR COMPLAINTS OF DS2 For the course of time, you'll hear things like "DS2 is the worst souls game", "ADP is garbage", Enemy placement is ridiculous", "The story is not good", "The bosses are bad", "Human Effigy is a bad game mechanic" and so on and so on. NOW, I will tell you all the truth. No bias, no rumors and no hate. Only what I experienced throughout my journey in this game: 1-ADP is garbage: The ADP (adaptability) is an exclusive stat only present in DS2. It is tied to your character's agility, which means it increases your I-frames (invincibility frames) when you dodge and roll. It's crucial that you spend some points here because otherwise you'll get hit hard and die a lot even if your character clearly rolled out of the way. And yeah, I can see why people were upset about this, because it can be an inconvenience, however, I don't mind. Yes, I like ADP. Mainly because it adds so much to your overall experience building your character. It doesn't take a lot to reach the Soft Cap, so all in all, it's alright. 2-Enemy placement is ridiculous: Absolutely! I got jumped and ganked so many times and it's annoying. Hordes of enemies will spawn out of thin air just so you have no escape. Iron Keep is one of the worst areas in this case. But come on, you know why this happens? Yeah, because you're rushing the area and trust me, this will not work. Take your time killing everyone that could pose a threat. Even if you have to do the run back to the boss room. Once you do that, it becomes a little tolerable. 3-The Story is not good: Not at all. The story is great and deeply interesting. I loved the NPCs in this game. I loved how much the environment tells a story. DS2 story is more "intimate". The bearer of the curse is one the best protagonists in the souls series and the journey through Drangleic is unforgettable. If you want to watch VaatiVidya lore videos, just do it. You'll appreciate it more with the context which you missed. 4-The bosses are bad: Yes, gameplay wise, they are. I mean, most of them are. Thing is, they're not as memorable as DS1 bosses nor are they like the spectacular DS3 bosses. Not even close. But eventually you'll learn to appreciate them in their own right. I can count 4 or 5 bosses that were genuinely good. But that's my opinion. 5- Human Effigy is a bad game mechanic: No, it's not. By the middle and certainly at the end of the game, you'll have a lot of human effigies, so they don't become a problem anymore. Also, it's one of the most important items in this game for lore and gameplay reasons. Period. These are the 5 criticisms of DS2 that I heard the most. So I thought I could share my perspective about them. DS2 IS UNIQUE: That's the main reason this game clicked with me so hard from the very beginning. DS2 has so many exclusive mechanics such as power stance, ADP and Bonfire Ascetic to name a few. Also the attention to detail in this game is off the charts! It uses a different engine from DS1 and 3, and personally I love it. The game is beautiful. Yes! Just arriving in Majula is something special. I cannot describe my admiration for all the Armours, weapons, places, vistas, covenants and music. In comparison to DS3, they're much more well made. Also, your character has way more personality in the way they move, their posture, their stance, their breathing. And you will not find this either in 1 nor 3, which is a shame. CONCLUSION: Notice how I didn't share my thoughts about the "DS2 is the worst souls game" in the beginning? Well, I will say this here: It's not. DS2 is just way too different from what you've experienced in 1 and 3. And people can hate those differences or (in my case) love them, but these differences don't make the game bad. So, when you hear someone saying "Skip DS2. It's not worth it". Pay them no mind and play it for yourself. Give this one a chance and see if you'll enjoy it for what it is. I can assure you, everyone involved in its development poured a lot of love and dedication into it, even if this game passed through development hell and Miyazaki wasn't personally involved. Furthermore, always give it a try so you can draw your own opinion. Dark Souls 2 Scholar of the First Sin is not only the first Dark Souls game I did 100% but also is my favorite Dark Souls game. Yes, I love it and I totally recommend it. And always remember these words, Bearer of the curse: "Bear, seek, seek, lest".

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Frequently Asked Questions

DARK SOULS™ II: Scholar of the First Sin is currently priced at 39.99€ on Steam.

No, DARK SOULS™ II: Scholar of the First Sin is currently not on sale. You can purchase it for 39.99€ on Steam.

Yes, DARK SOULS™ II: Scholar of the First Sin received 71,129 positive votes out of a total of 84,677 achieving a rating of 8.29.
😎

DARK SOULS™ II: Scholar of the First Sin was developed by FromSoftware and Inc. and published by Bandai Namco Entertainment, FromSoftware and Inc..

Yes, DARK SOULS™ II: Scholar of the First Sin is playable and fully supported on Windows.

No, DARK SOULS™ II: Scholar of the First Sin is not playable on MacOS.

No, DARK SOULS™ II: Scholar of the First Sin is not playable on Linux.

Yes, DARK SOULS™ II: Scholar of the First Sin is playable and fully supported on Steam Deck.

Yes, DARK SOULS™ II: Scholar of the First Sin is playable and fully supported on Steam Machine.

No, DARK SOULS™ II: Scholar of the First Sin does not support VR.

DARK SOULS™ II: Scholar of the First Sin offers both single-player and multi-player modes.

DARK SOULS™ II: Scholar of the First Sin includes Co-op mode where you can team up with friends.

No, DARK SOULS™ II: Scholar of the First Sin does not currently offer any DLC.

No, DARK SOULS™ II: Scholar of the First Sin does not support mods via Steam Workshop.

Yes, DARK SOULS™ II: Scholar of the First Sin supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Yes, DARK SOULS™ II: Scholar of the First Sin is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for DARK SOULS™ II: Scholar of the First Sin.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 October 2026 04:48 UTC
SteamSpy data 15 October 2026 09:32 UTC
Steam price 27 October 2026 04:07 UTC
Steam reviews 22 October 2026 15:46 UTC

If you'd like to dive deeper into the details about DARK SOULS™ II: Scholar of the First Sin, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about DARK SOULS™ II: Scholar of the First Sin
  • SteamCharts - Analysis of DARK SOULS™ II: Scholar of the First Sin concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck DARK SOULS™ II: Scholar of the First Sin compatibility
DARK SOULS™ II: Scholar of the First Sin PEGI 16
Rating
8.3
71,129
13,548
Game modes
Multiplayer
Features
Online players
3,009
Developer
FromSoftware, Inc.
Publisher
Bandai Namco Entertainment, FromSoftware, Inc.
Release 01 Apr 2015
Platforms
Remote Play
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