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Republique on Steam

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Help a woman named Hope escape in a thrilling and topical stealth-action game that explores the perils of government surveillance in the Internet Age.

Republique is a stealth, adventure and cyberpunk game developed and published by Camouflaj.
Released on February 25th 2015 is available on Windows, MacOS, Steam Deck and Steam Machine.

It has received 831 reviews of which 643 were positive and 188 were negative resulting in a rating of 7.4 out of 10. 😊

The game is free to play on Steam.


The Steam community has classified Republique into these genres:

Media & Screenshots

Get an in-depth look at Republique through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64-Bit
  • Processor: 2.0 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GT 640 or AMD Radeon HD 7550 w/ 1024 MB
  • DirectX: Version 11
  • Storage: 7 GB available space
MacOS
  • OS: OS X 10.13.6
  • Processor: 2.0 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Intel Iris, NVIDIA GT 640 or AMD Radeon HD 7550 w/ 1024 MB
  • Storage: 7 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

30 hours played
June 2025
It's an interesting game that was originally designed for mobile devices but later redesigned for PC and consoles. While the core concept isn't entirely original, the developers have been open about their influences—George Orwell's 1984 , for example, is a major inspiration. The similarities to other dystopian works aren't off-putting, though. On the contrary, they enrich the experience, making it engaging to explore the world and gradually uncover the developers' perspective. They clearly have a strong grasp of the subject matter, and that depth comes through in the game's content. One standout feature is the inclusion of classic and controversial literature as collectible items, cleverly integrated into the storyline without altering the essence of the original works. Another fun detail is the set of collectible floppy disks featuring various retro computer games. Each one comes with commentary that likely reflects the developers' own opinions, and it's a surprisingly enjoyable layer of depth. I even replayed the first three episodes just to find all the collectibles. Speaking of episodes, the game is divided into five chapters, each lasting around two hours. Completionists or those hunting for every collectible will spend more time, of course. The developers aimed to create a tense, oppressive atmosphere—and they succeeded. Much of the tension is delivered through the soundtrack and strong performances by professional voice actors, which together elevate the experience significantly. As for difficulty, although it's a stealth game, it's not particularly challenging. The mechanics are fairly linear, and you don't gain new abilities as the game progresses. What changes are the size of the environments and the toughness of the guards. The final episode introduces new surveillance equipment, which requires more careful movement, but overall, if you're patient, the game is quite manageable. One nice touch is the costume selection at the beginning of the game, with each outfit offering different perks. On my first playthrough, I chose the sportswear and didn't notice much difference—aside from a timer showing playtime. On my second run, I picked the Prizrak costume, which made things significantly easier thanks to unlimited taser use. If you're looking for a smoother experience, that's the outfit to go with. Overall, what I really appreciate is that the developers clearly cared about this project. It doesn't feel like a cash grab. Of course, making money matters—but too many games these days feel like they're made for quick profit. This one feels like a passion project, and that makes all the difference.
17 hours played
Jan. 2019
Boy, did the new update improve the game! I first picked this game up when it released years ago, but the point and click controls I remember just felt a bit frustrating and I abandoned it. They have done an excellent job of reworking the gameplay around the gamepad, it now plays more like an old school Resident Evil game with stealth instead of zombies, which is awesome. Controlling the various features of the CCTV camera system with the gamepad feels effortless and sleek. The new controls also help it stand apart a bit more from Experience 112, which is a game from Lexis Numérique that this one is heavily inspired by. Great job Camuflaj for repackaging this game so well after all these years! It gets better and better till the end of Episode 3 where it really peaks. I have no idea what they were thinking with Episode 4 which is stupidly inconsequential and even plays like a completely different game. I recomment skipping it altogether, as you won't miss much of the main story either, and going straight to the final episode. Really look forward to seeing what comes next from this studio.
23 hours played
Dec. 2017
Republique * 8/10 I never, EVER buy any game on day one. They're priced ridiculously too high. And another good reason to never buy on day one is because the game might not be complete, whole, especially if it has an episodic structure. I've been keeping an eye on this game for so long and I've read lots of complaints for the way Camouflaj handled the product while working on other OS and platform ports but, even if these problems probably have been true, I never noticed any of this as I've started playing almost 1 year after the release of episode 5. And that's pretty soon for me. How did I find this game? David Hayter of course. As a MGS saga HUGE fan as I am I recognized his voice in the trailer, even if he's only having brief deep moments voicing like he did "Full time" with Snake in MGS he's still unmistakable, both in the trailer and in-game. Not to mention he's not the only familiar name from MGS, as Jennifer Hayle, Khary Payton and Richard Doyle are present too. The developer's name itself, "camouflaj", seems like a big homage to MGS as well. Not to mention the fact that members of the team worked on a chapter of the saga. All of this is being said because they probably handled this product not in the best way, yet you can say they poured they heart into this project. And the latter is the only thing I care about while the first is the reason I buy games years later. So, about this game... Republique is set in a dystopic mysterious country. Censorship, curfews, Cameras every 3 meters, room-cells, armed guards patrolling compounds and Hope, the young girl co-protagonist in this story which is about to be punished by by the guards for her transgressions. The protagonist (you) can hack into every electronic device to open doors and see through cameras to help hope escape. As a matter of fact you can directly move Hope, but your point of view is always limited to the cameras. Guiding hope around won't be simple, there will be guards patrolling around, but there will be chances... To hide, to distract, attack and neutralize enemies. However the game will always push you toward a stealth approach, so patience, attention and the study of the enemy will be the main way to move through the game. There will be small riddles to move on, nothing too complicated, but the most interesting part of the game is the story. Cutscenes have been created with good care, details and direction, and even though they're mostly at the beginning and the end of each episode they really build a great suspance keeping the attention of the player. Unfortunately there's few scenes, but there are collectibles that will show interesting pieces of the story as well, so they really are worthy to be found, especially if you want to hear a freaking and paranoid David Hayter. They're not so difficult to find as well, as long as you take your time to look around and explore a little bit. I actually had to come back for very few missing pieces. Actually I was expecting more from the soundtrack because besides the title track, I wasn't impressed nor much involved by the music ingame. On a side note I must warn you about Episode 4-5. Episode 4 has been kind of revealing but destabilizing. You must play with attention to understand what's happening before your eyes. Episode 5 has an ending that many people consider disappointing and cheap, while others consider more thought than it seems. I can't say it to be cheap and I'm not that philosofical to be able to understand the implications of such an ending, but even I can recognize 2 things: 1 - The game was supposed to be longer, or at least to have more accessible areas. 2 - The end could have been more acceptable if the relationship of faith built until now wasn't simply ignored with a simple "are you sure?" In other words, I'm fine with the end but not in the way it has been presented to the player. +++PROs+++ [*] GAMEPLAY. I'm honestly missing stealth games like MGS and this one really fulfilled my need for stealth. It doesn't represent a huge and difficult challenge, but I've been easily entertained by the gameplay, the collectibles and the dystopic context, but most importantly... [*] STORY. There are few cutscenes, but they've been really well directed with style, with heart and a clever structure to build suspence in the right moments. Revelations about characters, the place and yourself will keep coming and you'll need more, to better understand the shades of this dystopic world you've been living in. ---CONs--- [*] AI. There had to be a problem with this. The enemies AI doesn't represent a great threat. I've been caught something like 5 times and twice were "forced", and sometimes Hope as well moves on her own without reason, and if she's in a borderline situation (close to an enemy but hidden) she might move on her own and also go right toward him. I played this game on this machine: Intel Core i7-4970 16Gb RAM DDR3 GeForce GTX 660 Windows 10 Professional x64 You can follow my reviews through my curator page: [url=store.steampowered.com/curator/28510673]Everybody's reviews You can also join my Steam group: [url=steamcommunity.com/groups/EverybodysReviews]Everybody's reviews You are welcome to join and post your own reviews, we can support each other!
9 hours played
March 2017
Intuitive & well-presented // Recommended for those who like to explore the nuances of narrative + Voice-acting is excellent; nearly every line is competently delivered, & emotions are adequately expressed + Novel mechanics; at first glance, it presents itself as a simple point-and-click, but the ability to control perspectives with security cameras opens the game to an entirely new angle of play + 3D maps are well-articulated and enormously useful + Waypoints serve well to keep on on track + Myriad points of interest in the environment that are interesting to investigate, & go far to showcase production value; most of the game's narrative is advanced by investigating items scattered throughout the environment, and virtually every one is worth listening to, & add immensely to the game + Subtle, stirring soundtrack; not so jarring that it detracts from the immersion of the game + Puzzles are unique in respect to each other, & are enjoyable to solve so that the player may progress - Somewhat less than average engine optimization for PC; feels noticeably like a port - Protagonist (Hope) occasionally moves herself into danger if idle for too long; not a game-breaking problem, & it did not happen often, but it had thrust me into a few unwelcome situations throughout the playthrough LockeProposal's Big Day Out [url=http://steamcommunity.com/groups/bigdayout#]Community Group [url=http://store.steampowered.com/curator/7611703/]Curator Page [url=https://www.reddit.com/r/SeriousSteamReviews/]Serious Steam Reviews subReddit
12 hours played
Dec. 2016
Oh, my god. I thought the mobile port to a PC would never be this good. Considering the last thing we got from iOS/Android, besides numerous "casual" games, was the dreadful Deus Ex: The Fall, I didn't have too much hopes on this one. But, I was wrong. This game, although quite point-and-click like, still provides intense stealth action with very immersing story line. Sure, the graphic isn't top notch, but it provides working game mechanics, intense plot, and quite creative puzzles in each episodes. I can't wait till they finish episode 4 and 5, because I am just dying to know what the climax and grand finale of this game would be. Plus, the bonus in this game is very nice. You will hear everything that is needed to understand this world. It's ture that there are some silly advertisements placed for indie games, but again, it's just knit picking. But all the recordings you find are very good at explaining the situation you are in, and how the world in this game is like. Small complaints though: sometimes the camera is placed in very weird places, so the control of your character can be clunky. As a result, you will get spotted by the "Prizrak" quite few times. But it doesn't happened too often, and considering that's somewhat intentional, I can forgive that. Also, I personally think that this game somewhat rips off from both 1984 and Bioshock Infinite, as the main antagonist, the overseer, seems to be the clone of comstock and the society, or the republique, is exactly what 1984 is. Anyways, it's a very good game, and if you like immersive storytelling game with stealth mechanics, this is definitely the winner. Go try it yourself! p.s. those who prefer fast stealthy games should not expect a good stealth action from this game. Plus, as of right now game is bit stubby, as each episode lasts around 2-3 hours. So you are getting about 6-9 hour experience and promise of additional 4-6 hours more. Update: After finishing the game, I think it's safe to say the game underperformed. The atmosphere they created perfectly in Episode 1 through 3 and the story line and suspense that followed were mostly gone on Episode 4 and 5. I'm really sad, because the game just failed to deliver a satisfying conclusion. Instead, it fell rather flat after the climax. However, I still recommend the game overall. The storyline could've been better and the characters could've been better explored. But it still delivers way better experience compared to many other "point-and-click" type games. It's just sad that this game had extreme potential but did not live up to it. While it could've been the best game ever (at least in this genre), the later part deliveries just ruins that chance. It's still above-an-average game that provides unique experience, which I believe justifies the rather low cost of admittance.

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Frequently Asked Questions

Yes, Republique is free to play on Steam.

Republique is not on sale because is already free to play on Steam.

Yes, Republique received 643 positive votes out of a total of 831 achieving a rating of 7.38.
😊

Republique was developed and published by Camouflaj.

Yes, Republique is playable and fully supported on Windows.

Yes, Republique is playable and fully supported on MacOS.

No, Republique is not playable on Linux.

Yes, Republique is playable and fully supported on Steam Deck.

Yes, Republique is playable and fully supported on Steam Machine.

No, Republique does not support VR.

Republique is a single-player game.

No, Republique does not currently offer any DLC.

No, Republique does not support mods via Steam Workshop.

No, Republique does not support Steam Remote Play.

Yes, Republique is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Republique.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 September 2026 23:17 UTC
SteamSpy data 26 October 2026 02:14 UTC
Steam price 22 September 2026 23:17 UTC
Steam reviews 20 October 2026 18:07 UTC

If you'd like to dive deeper into the details about Republique, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Republique
  • SteamCharts - Analysis of Republique concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Republique compatibility
Republique
Rating
7.4
643
188
Game modes
Features
Online players
0
Developer
Camouflaj
Publisher
Camouflaj
Release 25 Feb 2015
Platforms
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