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Shadwen on Steam - User reviews, Price & Information

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Shadwen is a 3rd person stealth-action game where the only rule is to remain unseen. Stay hidden - or the ruthless guards will kill you on sight!

Shadwen is a action, stealth and adventure game developed and published by Frozenbyte.
Released on May 17th 2016 is available on Windows, MacOS and Linux in 5 languages: English, French, Italian, German and Spanish - Spain.

It has received 1,329 reviews of which 1,018 were positive and 311 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 3.39€ on Steam with a 80% discount, but you can find it for 0.60€ on Gamivo.


The Steam community has classified Shadwen into these genres:

Media & Screenshots

Get an in-depth look at Shadwen through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: (64 bit / 32 bit *) Windows 10 / 8 / 7 / Vista
  • Processor: Intel Core i3/i5/i7 1.8 GHz CPU dual-core. AMD 2.0 GHz dual-core.
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 260 / Radeon HD 4000 Series / Intel HD Graphics 4000
  • DirectX: Version 10
  • Storage: 6 GB available space
  • Additional Notes: * Highest graphics detail levels are only available in 64 bit OS
MacOS
  • OS: OS X version Mavericks 10.9, or later. Note that Shadwen only works on a 32-bit operating system.
  • Processor: Intel Mac
  • Memory: 4 GB RAM
  • Graphics: OpenGL 4.1
  • Storage: 3 GB available space
  • Additional Notes: Keyboard, Mouse/Trackpad with Secondary click enabled. *NOTE: Please be advised that Shadwen does not run on older MacBooks. Requires at least Intel HD Graphics 4000 or better. All Macs produced since Late 2013 are able to run the game.
Linux
  • OS: steamOS 2.0 (64bit)
  • Processor: Intel quad-core 2.0 GHz or dual-core 2.6 GH
  • Memory: 4 GB RAM
  • Graphics: OpenGL 4.1 Nvidia GTX 650 or greater
  • Storage: 3 GB available space
  • Additional Notes: Shadwen runs best with proprietary drivers and may not function correctly with open source drivers. Please note that Shadwen might not work correctly on all Linux distributions.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

12 hours played
Sept. 2026
This game gets better the more you learn about it because it does a really poor job at explaining the mechnics to the player, and doesn't really require you to interact with them at all. It's a good stealth game that does not realise its full potential in my opinion. Crafting When I first saw the crafting system I was actually a bit annoyed. It seems like every game nowadays needs a crafting system, but after playing through the game I think that it is actually pretty nicely executed here. First off: All your crafted items are restocked when the level changes. I did not realize this until my second playthrough, because I saw no reason to use them, especially because they are so expensive to make. But when restocked they make the encounters a bit more fun. This isn't explained, or maybe I just didn't see the text. You can also undo crafting and get the materials back, which is cool. It also makes finding new blueprints exciting. You constantly find materials, but you don't know what to do with them, then you find a blueprint and get excited to find the missing materials. It also wouldn't have made sense for those items to be simply found in the levels. Grappling Hook The grappling hook is one of the main mechanics of the game, and it is fun to use, but it is also really clunky. The grappling hooks mechanics also have a lot more depth than you first realize. The rope physically interacts with the environment. You can wrap it around objects, or use a physics object as a counterweight for yourself. Unfortunately there is absolutely no reason to intereact with this. The guards also don't care when your strangle them. Ingame you will mostly just drag objects or swing, and the swinging always looks jank. There is also no way to drag objects from a standstill. If you drag on the rope while standing still either nothing happens or you will shoot to the object and fly across the ground in your swinging animation. I had one really cool interaction with a chest. In my pacifist playthrough there way a chest between two guards, above it I could attach my grappling hook. I attached the hook and moved all the way up the rope, when the guards looked away I quickly extended the rope, snatched the contents of the chest and moved back up. You really felt like Batman sometimes. World Interaction The world has interactable objects like cranes, chandeliers, and bridges. You can move and rotate them and cut the ropes of some objects to make them fall, some objects are specifically set up for this purpose, but I didn't realize you were even able to do this until very late. Movement The movement has a lot more depth than actually needed. You can climb along ledges, around corners, run up and along walls. There is no reason to use any of this the way the levels are designed. Lily The main mechanic of the game is Lily. You have to make way for her to move through the levels without being seen, which is a really cool idea, and it mostly works. The problem is however, that Lily has mathematically perfect movement, while the guards are completely dumb bots that simply move to the nearest spot that made sound. You can do every level by simply causing chaos and having luck, there is no need to be stealhy, and because the enemies never aggro no matter how much noise make, or how many boxes you fling around, you can just sit on top of some structure and play with the guards like with a cat and a laserpointer. That is actually a pretty accurate description because your rope actually makes noise and the guards will immediately look at it. Lily also can never be caught, sometimes her AI does not know what to do and Lily just stands there while the guards move around her. It's really dumb. The game is best when you go with the killer route. At the end of the game you are just an unstoppable menace and it's really fun to run through the levels and leave a pile of corpses behind. This is also where you can interact with most of the mechanics. Attach an explosive onto a box and fling it onto some enemies, place a little distraction roller on the ground and a mine on top and drive it into a bunch of guards, use all the environmental hazards the game has. Honestly this game would have made a really fun speedrunning game. A playback feature would have been so cool. This is also the only stealth game I know of which has a rewind feature, which I now realise is such a game changer. You can just trial and error your way through and be more creative without risking having to redo the whole level. All in all: Good game, get it on a discount.
12 hours played
Aug. 2026
Stealth game - not enough of these on the market anymore - it's a bit easy but I liked it.
44 hours played
July 2026
very good game, if you like stealth and physics and grappling hooks and bombs and dropping crates on people you will love this game
7 hours played
June 2026
Fine for what it is, though due to the lenght of a single playthrough, I cannot recommend it for full price. At the time of writing, I've finished one stealth run of the main quest and am sitting at 6.7 hours, without playing the unlocked escape chapters. I'll return to it one day and go full aggro route, but for now this is getting shelved. Gameplay is okay, I had fun. I'd recommend this but only on sale.
20 hours played
June 2026
Some games stay with you not because of cutting-edge graphics or massive budgets — but because they got everything that matters absolutely right. Shadwen is one of those games. A medieval stealth game where you play as an elven assassin on a revenge mission to kill the king who wronged her. Simple premise, perfectly executed. Along the way you pick up an orphan girl named Lily — and that's where the magic happens. The stealth mechanics are creative and forgiving — time only moves when YOU move, meaning you can freeze, plan, and execute without the usual stealth game frustration. No cheap deaths. No unfair detections. Just pure creative problem solving. The companion dynamic with Lily adds genuine emotional weight. She reacts to what she witnesses — kill guards in front of her and she sees you as a monster. Protect her innocence and the relationship grows. It sounds simple but it makes every decision feel meaningful. It's a short game — don't go in expecting 50 hours. But what it delivers in that time is focused, polished and emotionally satisfying. Revenge story ✅ Stealth sandbox ✅ Companion with genuine heart ✅ Medieval atmosphere ✅ Forgiving mechanics ✅ Pure gold.

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Frequently Asked Questions

Shadwen is currently priced at 3.39€ on Steam.

Yes, Shadwen is currently available at a 80% discount. You can purchase it for 3.39€ on Steam.

Yes, Shadwen received 1,018 positive votes out of a total of 1,329 achieving a rating of 7.35.
😊

Shadwen was developed and published by Frozenbyte.

Yes, Shadwen is playable and fully supported on Windows.

Yes, Shadwen is playable and fully supported on MacOS.

Yes, Shadwen is playable and fully supported on Linux.

This information about Shadwen is not available yet.

This information about Shadwen is not available yet.

No, Shadwen does not support VR.

Shadwen is a single-player game.

No, Shadwen does not currently offer any DLC.

Yes, Shadwen is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Shadwen does not support Steam Remote Play.

Yes, Shadwen is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Shadwen.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 September 2026 13:23 UTC
SteamSpy data 06 September 2026 01:59 UTC
Steam price 13 September 2026 02:44 UTC
Steam reviews 11 September 2026 19:48 UTC

If you'd like to dive deeper into the details about Shadwen, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Shadwen
  • SteamCharts - Analysis of Shadwen concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Shadwen compatibility
Shadwen
Rating
7.4
1,018
311
Game modes
Features
Online players
1
Developer
Frozenbyte
Publisher
Frozenbyte
Release 17 May 2016
Platforms
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