Rising Lords on Steam - User reviews, Price & Information

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Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!

Rising Lords is a medieval, turn-based tactics and strategy game developed by Argonwood and published by Deck13 and WhisperGames.
Released on January 18th 2024 is available only on Windows in 13 languages: English, French, German, Polish, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Japanese, Korean, Italian, Spanish - Spain, Portuguese - Brazil and Turkish.

It has received 916 reviews of which 659 were positive and 257 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Rising Lords into these genres:

Media & Screenshots

Get an in-depth look at Rising Lords through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: WIndows 64bit
  • Processor: 2,27 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: Dedicated Graphics Card with min. 2GB shared RAM
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: Any

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
It's sort of okay, but not great. There are numerous spelling and grammatical errors that could have trivially been addressed by any developer worth his salt. So I really wonder if I'm wasting my time trying to see if there's anything worthwhile in here. The humor in the artwork and the music are pluses and the cards used in battle are nice, but after reading other negative reviews I'm wondering if I made a mistake buying this in early access. The jury is out though, so I'll have to write more if I try to play a full game. I've had this for years while it was in EA and it was too hard to play back then, mostly because the tutorial was missing. So I can at least say the game has improved a lot by the time it was released. What I really like: The economic mechanics (i.e. allocating workers and moving around resources to build up armies) feel a little more detail-oriented than other TBS games. It scratches a certain micromanaging itch that I enjoy, and that I haven't seen (or if I've seen it in other games, I just haven't noticed). It requires a lot of fine-tuning, and forward thinking and tinkering to get it right. "Buy more beer" can make or break a kingdom.
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Dec. 2024
A few annoying bugs aside, this game takes most of what made the old <Lords of the realms> series good and discarded the bad elements. I really like the change from real time combat to turn based. Also the combat card system adds a lot to the combat keeping it fresh and fun for longer. Discarding the cumbersome seiges was another wise move and incorporating fortifications into the regular battles was a good decision. All in all, if you liked games like Lords of the realms you will like Rising lords. Like the old series, but better.
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Nov. 2024
Not a bad game , Definitely influenced by Lords of the realms , and there's definitely room for improvement My main points to improve would be , 1) frame rate (the last campaign battle was hideous , everything was taking ages to happen , frame rate was atrocious , also on the campaign MAP it would lag sometimes , and I would have to restart. 2) enemies after a battle (they retreat) seem to teleport to other regions , and skip the movement phase. meaning my army cannot catch up.and they attack a different region , so they get a free movement 3) the battle system heavily favors first strike , I think It would be best if the damage was more equal between the two opposing formations , especially as the numbers increase , you can sometimes take out the other stack in one hit , no damage to you at all. 4)battle deployment : it is silly to build a castle on a hill , to get the extra defense , and then during battle that tile belongs to your enemy for deployment , whats the point of having a castle then? P.S I only played campaign , kinda lost my interest by the time it was finished.
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Sept. 2024
Solid game with simple yet pleasant economy and combat mechanics. After playing through the story (until mission 5 where I hit a gamebreaking bug and got stuck), and then playing through a custom scenario, I'd say it was worth the $20 to me. I do wish there was a bit more depth (ie. more overworld mechanics, more unit types for combat), which would probably keep me playing longer, but it was still fun overall.
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July 2024
beautiful interesting strategy with base building, management base economic and turn-based combat with some card mechanics
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Frequently Asked Questions

Rising Lords is currently priced at 19.99€ on Steam.

Rising Lords is currently not on sale. You can purchase it for 19.99€ on Steam.

Rising Lords received 659 positive votes out of a total of 916 achieving a rating of 6.91.
😐

Rising Lords was developed by Argonwood and published by Deck13 and WhisperGames.

Rising Lords is playable and fully supported on Windows.

Rising Lords is not playable on MacOS.

Rising Lords is not playable on Linux.

Rising Lords offers both single-player and multi-player modes.

Rising Lords offers both Co-op and PvP modes.

There is a DLC available for Rising Lords. Explore additional content available for Rising Lords on Steam.

Rising Lords is fully integrated with Steam Workshop. Visit Steam Workshop.

Rising Lords does not support Steam Remote Play.

Rising Lords is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rising Lords.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 April 2025 02:24
SteamSpy data 29 April 2025 17:06
Steam price 30 April 2025 04:53
Steam reviews 29 April 2025 23:54

If you'd like to dive deeper into the details about Rising Lords, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rising Lords
  • SteamCharts - Analysis of Rising Lords concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rising Lords compatibility
Rising Lords
6.9
659
257
Game modes
Multiplayer
Features
Online players
1
Developer
Argonwood
Publisher
Deck13, WhisperGames
Release 18 Jan 2024
Platforms