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Rising Lords on Steam

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Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!

Rising Lords is a medieval, turn-based tactics and strategy game developed by Argonwood and published by Deck13 and WhisperGames.
Released on January 18th 2024 is available on Windows, Steam Deck and Steam Machine in 13 languages: English, French, German, Polish, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Japanese, Korean, Italian, Spanish - Spain, Portuguese - Brazil and Turkish.

It has received 905 reviews of which 634 were positive and 271 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 19.99€ on Steam, but you can find it for 16.80€ on G2A.


The Steam community has classified Rising Lords into these genres:


Here is the detailed breakdown of supported languages for Rising Lords:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Japanese
Polish
Turkish
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Rising Lords through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: WIndows 64bit
  • Processor: 2,27 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: Dedicated Graphics Card with min. 2GB shared RAM
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: Any

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

10 hours played
July 2026
probably one of the best games to play when all your friends are playing another game without you and the ones who want to play games with you are on vacation... I probably need new friends...
253 hours played
May 2026
its a good game. Easy to replay and adapt.
46 hours played
April 2026
Love the game. Simple but fun. The art style is great. Only problem I have is the UI and some of the clunkiness. The Menus are quite bad and the save functions are unclear. In addition, a pet peeve of mine so far is that there is no way to split a unit into 2 for some reason, and the limit on how many units you can have in an army is just too small. Other than it's great.
12 hours played
April 2026
Rising Lords, developed by Argonwood and published by Deck13 and WhisperGames, is a strategy game that tries to merge several layers of gameplay into one cohesive experience—turn-based warfare, economic management, and even a touch of card-driven mechanics. Set in a stylized medieval world, it places you in the position of a feudal ruler who must think beyond the battlefield, balancing military ambitions with the realities of governing land and people. It’s a game built on strong ideas, though its execution can feel uneven depending on how well you adapt to its systems. The gameplay is split between managing your domain and engaging in tactical combat. On the management side, you oversee villages, assign workers, gather resources, and maintain a stable economy. Food production, taxation, and citizen happiness are all interconnected, creating a system where neglecting one aspect can quickly affect the others. This adds a sense of responsibility that goes beyond simply building an army. You are not just preparing for war—you are maintaining a society that must sustain itself over time, which gives the game a more grounded and strategic feel. Combat shifts to a grid-based, turn-based format where positioning and planning play a central role. Units have distinct roles and strengths, and terrain can influence the outcome of battles. What adds an extra layer to this system is the use of cards, which can modify actions or introduce temporary advantages. These cards allow for more flexible strategies, giving players tools to adapt to unexpected situations. However, they also introduce a level of unpredictability that may not appeal to everyone, as outcomes can sometimes feel influenced by factors outside of pure tactical planning. One of the more compelling aspects of Rising Lords is how these systems interact. Decisions made during the management phase directly affect your ability to wage war, and victories in battle can open up new opportunities for expansion. This interconnected design creates a sense of continuity, where every action contributes to a larger strategy. At the same time, it also means that mistakes can compound quickly, especially if resources are mismanaged or if military campaigns are poorly timed. Visually, the game stands out with its manuscript-inspired art style, resembling illustrations from medieval texts. This gives it a unique identity that sets it apart from more traditional strategy games. Characters and environments are stylized in a way that feels both historical and slightly playful, which helps balance the otherwise serious tone of managing a medieval domain. The audio complements this presentation, providing a subtle backdrop that supports the atmosphere without drawing too much attention. Despite its strengths, the game can be difficult to approach. The tutorial provides only a basic introduction, leaving many of the deeper mechanics for players to figure out on their own. This can make the early stages feel overwhelming, particularly for those unfamiliar with similar strategy games. The interface, while functional, does not always present information clearly, which can lead to confusion when trying to understand how different systems interact. These issues can create a barrier to entry that may discourage some players before they fully grasp the game’s depth. Difficulty is another area where the game can feel inconsistent. Early scenarios can be surprisingly challenging, requiring a solid understanding of mechanics that are not fully explained. While this can be rewarding for players who enjoy learning through trial and error, it can also make progression feel uneven. Success often depends on careful planning and a willingness to adapt, but the path to that understanding is not always smooth. The game offers a variety of modes beyond its main campaign, including skirmishes and multiplayer options, which help extend its replayability. These modes allow players to experiment with different strategies and settings, making it possible to approach the game in a more flexible way. This variety adds value, particularly for those who enjoy refining their approach over multiple sessions. In the end, Rising Lords is a strategy game that stands out for its ambition and its willingness to combine different systems into a single experience. It offers a depth that can be rewarding for players who are willing to invest time in understanding it, but it also demands patience due to its learning curve and occasional lack of clarity. While it doesn’t fully refine all of its ideas, it succeeds in creating something distinctive within the genre. Rating: 7/10
23 hours played
April 2026
If you played the classic Lords of the Realm 1 and 2 games this is the closest thing to a proper sequel, with changes that do not take away from the originals but instead keeps the essence of what made them unique and enjoyable, while improving it in how the economics and battles work...something the 3rd installment failed to do. The battles are not in real time, but they add more strategy and tactics to the game and are a welcome change.

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Frequently Asked Questions

Rising Lords is currently priced at 19.99€ on Steam.

No, Rising Lords is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Rising Lords received 634 positive votes out of a total of 905 achieving a rating of 6.75.
😐

Rising Lords was developed by Argonwood and published by Deck13 and WhisperGames.

Yes, Rising Lords is playable and fully supported on Windows.

No, Rising Lords is not playable on MacOS.

No, Rising Lords is not playable on Linux.

Yes, Rising Lords is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Rising Lords is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Rising Lords does not support VR.

Rising Lords offers both single-player and multi-player modes.

Rising Lords offers both Co-op and PvP modes.

Yes, there is a DLC available for Rising Lords. Explore additional content available for Rising Lords on Steam.

Yes, Rising Lords is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Rising Lords does not support Steam Remote Play.

Yes, Rising Lords is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rising Lords.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 September 2026 17:29 UTC
SteamSpy data 16 October 2026 08:45 UTC
Steam price 27 October 2026 04:09 UTC
Steam reviews 18 October 2026 06:06 UTC

If you'd like to dive deeper into the details about Rising Lords, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rising Lords
  • SteamCharts - Analysis of Rising Lords concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rising Lords compatibility
Rising Lords
Rating
6.8
634
271
Game modes
Multiplayer
Features
Online players
3
Developer
Argonwood
Publisher
Deck13, WhisperGames
Release 18 Jan 2024
Platforms
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