River City Girls 2 on Steam - User reviews, Price & Information

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The River City Girls are back! Misako, Kyoko, Kunio, and Riki - joined by newcomers Marian and Provie - hit the streets for an all-new beat-'em-up adventure! Team up for local or online co-op and explore a massive world packed with new abilities, enemies, locations, and more!

River City Girls 2 is a action, beat 'em up and female protagonist game developed by WayForward and published by WayForward and Arc System Works.
Released on December 14th 2022 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 1,716 reviews of which 1,465 were positive and 251 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 33.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified River City Girls 2 into these genres:

Media & Screenshots

Get an in-depth look at River City Girls 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel(R) Core 2 Duo E7500
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 or equivalent
  • DirectX: Version 11
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
I think I expected another linear Beat 'Em Up and was really pleasantly surprised by this one. I never played the first game, so some things were lost on me, but this was a pretty great free-roaming experience with a ton of characters, gorgeous pixel art, great enemy variety, and a lot of personality. Move combinations feel great and reasonably expressive, and the music is FANTASTIC. The Double Dragon DLC also integrates rather seamlessly, and both characters are a ton of fun. I especially appreciated any time Jimmy was meta about his age and the fact that he doesn't go to high school. The game isn't without its flaws: navigating between screens can be a pain, the map could be improved, only 2 item slots is kind of silly, needs more locations to purchase/unlock moves, some kind of better level-sync between characters would be great (I like to switch characters regularly), and general QOL things could be done to inventory and shops. And also cutting down some of the dialogue as the guests tend to be universally long-winded and slow-speaking. Hurts the pacing a bit. All things that could be improved in a sequel, which I really, really hope is coming. Or, honestly, a game like RC2 focused entirely on Billy and Jimmy Lee. Even with the nitpicks, this is a 5 out of 5 for fans of beat 'em ups.
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May 2025
I got the first one for free in Epic games and i have been obsesed with the whole game series even the old 80s games
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April 2025
I recommend this game with the following caveat. Do NOT buy this game at full price, wait for a sale or some sort of discount bundle. The good; The game is great in a lot of areas, the art style and music are incredible. I found myself really addicted to multiple tracks and loving so much of the art, from backgrounds to characters and their animations. The gameplay is really solid, though it takes about an hour before the combat opens up beyond punch block jump. Enemy grunt attacks and AI is pretty fun, I like how many different enemy types there are PLUS the wide range of attacks each enemy has that is unique to them. Boss fights are all pretty good, they feel mostly unique outside of each boss having the same segmented health bar where they all predictably enter another stage once you hit the threshold. Capturing different assists from the enemies you fight is great, really fun to see a palette swap and get excited to "catch" it to complete your collection. Also fun to wonder what kind of attack it will have. Some have the exact same attack or such a small variation is can be a bit of a let down, but it's still fun. The bad; my biggest gripe with the game comes from the lazy writing when it comes to characters other than Kiyoko and Misako. The main girls are written pretty great, I loved them in the first game and I enjoy them in the second. The problem comes when you select any of the other SIX characters to play as (a total of eight). During the game, if you are playing as one of the other playable characters and have your partner (coop or otherwise) also selected as any of the other character, the dialogue barely changes. The best example I can give you is one character is introduced as a subject of brainwashing, and she joins the squad to find out who brainwashed her. I was playing as Misako but chose the new girl as my partner (who, if not in coop, just appears in dialogue scenes). I thought I might get some good dialogue since her entire reason for joining was to catch who brainwashed her. Nope. Her dialogue is almost identical regardless of who your partner is. Kiyoko, in the dialogue meeting the villain, says she will pay for brainwashing Marian. If I bring Marian as my partner, she says "You'll pay for brainwashing other me!" This just further breaks down in the 8$ DLC to play as Jimmy and Billy Lee, as at the start of the game, the 4 original playable characters arrive at school late and end up expelled. The four original characters ARE high schoolers. Marian, Jimmy, and Billy are in their 30s yet the dialogue barely changes. 40$ for a game with 6 playable character (add 8$ to the 40$ to get Jimmy and Billy) all individually voiced, and yet they couldn't bother to write a more original script for the other characters. Whoever your player 2 is will always be the reason you're late to class, because they wanted to stop for double chocolate donuts. It seems like a small grip, but with DLC you're looking at a nearly full price game that couldn't even be bothered to give every character actual character in their voice lines besides adding a word or two here and there. Jimmy saying dude and bro a lot is fine, but the other 90% of his dialogue is just word for word the same as the main girls'. The other gripe I have is the voice acting. Seems the developers hired a bunch of their friends or I guess popular youtubers and it's very telling. Billy is so bad, it sounds like he is just reading his lines directly off the page, it's disgusting. Marian isn't much better, the actress sounds like she doesn't even want to be there. She's bored and uninterested. The main girls and some of the villains are spot on amazing, but again. For 40$ for the base game you'd think they could have afforded more talent than two 40 year old youtubers who can't voice act. Again, the game is pretty good. I haven't fully beaten it yet, but I am getting close to the end. I assume 20-25 hours to 100%, but I don't think there's going to be much replay ability since there are almost no new voice lines or dialogue despite having 8 total characters. I just feel like the price is a bit steep when corners were cut so heavily with dialogue and voice actors. Games good, just buy it on a sale to get value out of your purchase. Or buy it full price to support the devs because while I suggest buying it at a discount and I have valid complaints, it's still a good game and I think the studio did a really good job in so many other areas.
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March 2025
I only post reviews to games I feel really strongly about. That, alone, says volumes about how good RCG2 is. Your TL:DR comes right at the top: I'm writing a review therefore this game is a real phenom. I do have more specific thoughts. Pros: - Beautiful spite art. All the characters look absolutely great. The backgrounds are busy, but in a good way. The game oozes style at every opportunity and a large amount of that comes from the expressive sprite art. Even the random background characters often have fun little animations when they are punched accidentally mid-combat. Heck, there's a spite of a girl with a coffee who, as far as I can tell, appears only once in the game at the school. This shows a dedication to presentation they didn't necessarily HAVE to do but chose to. You see this all throughout the game. - Music! Megan McDuffee knocks it out of the park. Immediately "Better than you" "Get off my lawn" and "River City Girls 2" were added to my playlist as soon as I heard them. Particularly the boss fight BGM tends to hit so much harder than the rest. - Combat. This game is fully about combat and it feels so good. Each character has a unique feel. Kunio ended up being a particular favorite as I really liked his charge-based moveset. I especially appreciated that pretty much every character had tools that suited specific needs mid-combat. Need space? Forward + Triangle would typically knock enemies away. Wanna do some air combos? Down + Triangle or Up + Triangle would typically launch. However, each character seemed to have their own specialties. Kyoko felt much more of a high-flyer than, say, Marianne. Also, while each character had their bread-and-butter combos (ground string, launcher, jump, air combo, follow up with circle is a strong go to for just about anyone) there are reasons and situations to use other moves. In the corner? Use the forward launcher that is harder to follow up in the air for most characters but does a good wall-bounce and then follow up on the ground for extra damage! Anyway, it always feels good! Attitude: I would say this deserves its own category. The game has a sense of humor about itself that is, perhaps taste-dependent, but I found to be funny. Kyoko and Misako being pretty much objectively terrible, self-centered girls yet somehow saving the city from the Yakuza or rescuing cats for the worst pet owner to ever exist due to various circumstances (almost) never ceases to be entertaining. Similarly, this game's attitude is well presented while exploring the world and running into the weird different shop owners and side-quest givers. These characters are truly characters! Mixed: - Bosses. The bosses are extremely hit or miss. (Potential SPOILERS BELOW) Ken, Blaire and Primo are standouts that are fun to fight or at least tech you lessons about how future boss fights will go. Once you get your mindset wrapped around the expectation that bosses will challenge your movement and pattern recognition skills rather than button mashing. But then you compare them to fights like Tsuiko and the Helicopter and it hard to believe they were designed by the same team. Tsuiko doesn't have obvious openings to exploit and eventually the screen is filled by absolute garbage. Turns out you're expected to hit her BETWEEN her attack cycles while she's walking around, which is more difficult than it sounds for certain characters and is dependent largely on whether or not there are things in your way to stop you from fighting. Anyway, the takeaway is that bosses are very very hit or miss. Cons: - Late game. Honestly this is what caused me to want to write a review. Unfortunately this game feels like it really loses steam approx. halfway though. Pretty much post-Primo it seems like the game has told what it wants to tell and the rest of the time is spent checking boxes until the end. The music has less omph than earlier in the game. The bosses become more frustrating and boring. I mean the helicopter boss fight might as well just be a static floating .jpeg ffs. I think they really slipped up with Sabu. I feel like the best way to handle a game with the kind of emphasis on humor is to really lean into it hard at the end OR escalate the stakes so that the final boss can be a serious threat and live up to that promise. Sabu does neither. He is made the butt of a joke but it's not particularly funny, but he also appears so little in the story that he has no addition presence beyond "I'm the big bad yakuza! I'm gonna get you!" and then you beat him. End of story. Despite the above, I really think this game is extremely fun. It's a great example of the beat-em-up genre and is a great game to play with friends. I never wanted to stop beating up folks as the spawned in while running around town as it was just so FUN to do. Absolutely worth your time and attention.... just be prepared for a little of the momentum to slow by the end.
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Feb. 2025
Absolute cinema. More games with "slightly above indie" backing should strive to be like this. Brilliant presentation, art and music, solid movement foundation and combat, mesmerising combo system, pretty cool use of metroidvania world that doesn't overstay its welcome. The only noticeable negative is probably the lack of proper netcode, you will feel the latency in its entirety when playing online co-op. Would absolutely recommend you play both games, they were hands down the best recommendation in games I've got in 2024.
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Frequently Asked Questions

River City Girls 2 is currently priced at 33.99€ on Steam.

River City Girls 2 is currently not on sale. You can purchase it for 33.99€ on Steam.

River City Girls 2 received 1,465 positive votes out of a total of 1,716 achieving a rating of 8.16.
😎

River City Girls 2 was developed by WayForward and published by WayForward and Arc System Works.

River City Girls 2 is playable and fully supported on Windows.

River City Girls 2 is not playable on MacOS.

River City Girls 2 is not playable on Linux.

River City Girls 2 offers both single-player and multi-player modes.

River City Girls 2 includes Co-op mode where you can team up with friends.

There is a DLC available for River City Girls 2. Explore additional content available for River City Girls 2 on Steam.

River City Girls 2 does not support mods via Steam Workshop.

River City Girls 2 supports Remote Play Together. Discover more about Steam Remote Play.

River City Girls 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for River City Girls 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 January 2026 16:22
SteamSpy data 28 January 2026 09:54
Steam price 28 January 2026 20:50
Steam reviews 28 January 2026 11:47

If you'd like to dive deeper into the details about River City Girls 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about River City Girls 2
  • SteamCharts - Analysis of River City Girls 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck River City Girls 2 compatibility
River City Girls 2
Rating
8.2
1,465
251
Game modes
Multiplayer
Features
Online players
12
Developer
WayForward
Publisher
WayForward, Arc System Works
Release 14 Dec 2022
Platforms
Remote Play
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