Road 96: Mile 0 on Steam - User reviews, Price & Information

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The prequel to Road 96. Play Zoe and Kaito where it all started. Change their destinies!

Road 96: Mile 0 is a choose your own adventure, exploration and interactive fiction game developed by Digixart and published by Digixart and THQ Nordic.
Released on April 04th 2023 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 1,656 reviews of which 1,128 were positive and 528 were negative resulting in a rating of 6.6 out of 10. 😐

The game is currently priced at 3.24€ on Steam with a 75% discount, but you can find it for less on Gamivo.


The Steam community has classified Road 96: Mile 0 into these genres:

Media & Screenshots

Get an in-depth look at Road 96: Mile 0 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i5 - 6th Gen/ AMD Ryzen 5 3600 6 Core 3.6GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 3GB/ AMD Radeon RX 570 4GB
  • DirectX: Version 11
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
This gets a lot of hate for not being exactly the same kind of game as Road 96, but if you go into it expecting that it is a different type of game, and you like the setting/story of Road 96, then I recommend it. I actually played this before I played Road 96, which is possibly why I love it whereas a lot of other Road 96 players seem to dislike it. It is not too dissimilar, but don't expect this to have exactly the same mechanics and gameplay. Like Road 96, half of this game involves moving around and interacting with your environment and other characters, making choices which affect the dialogue and events of the game, and there are also many mini-games like in the original. But as this is a narrative-driven prequel which explores and develops the franchise's characters and setting/backstory, it is more about being interactively immersed in an existing story than creating your own. The other half of the gameplay is skateboarding/rollerskating though abstract obstacle courses and chase scenes, which seems like it would be fun if you enjoy that kind of thing. I do not, but fortunately if you hit an obstacle 6 times you can skip that section, with no real consequence. These segments are creative vehicles for exploring the emotions and experiences of the two main characters, and they do fit the game well, it's just seemingly not the kind of gameplay that appeals to many people who liked Road 96. This story does get quite intense and emotional. The music, like the first game, is powerful and mostly great. There are four endings as far as I know, and the choices you make with both of the two main characters determine which are available to you. The ending I got was jarring and left me a little stunned, it was not what I wanted or expected to happen, but such was the consequence of my choices. The fact that it has such an impact on me is testament to how immersive and well written this game is. I recommend playing this before Road 96, it is a great primer for the core game and helps you appreciate the setting and characters more. But that is just my opinion and is not necessary.
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Oct. 2025
Road 96: Mile 0 - that's something you've been looking for At first, I thought that I'd not complete this game. I've read reviews, and it only lightened the fire. But after playing more and more, I started to feel why this game has its charm and is definitely worth a try. The game hits really hard with the story Kaito has to tell us. If you played the first game, you are more likely to like this one. For those who didn't catch the plot twist in Road 96, that's where it uncovers. But if you've never played the first part of the game, you better do that first. I feel like this prequel is a diabolically awesome explanation for everything that happened in '86 and later after that one day. So if you play Mile 0 first, you'd probably spoil the whole plot twist for the first part, in my opinion. Characters You're playing as two characters. They both live in White Sands. Let's start with Zoe. She's a girl you probably know from Road 96. You're really lucky if you don't. She's such a nice person. Zoe's a daughter of the Minister of Oil. Her hobbies are cruising on those roller skates she got, playing Connect 4, and, of course, playing her favorite 'Bella Ciao' song on the trumpet. During the game you'll feel like her attitude towards her country and White Sands changes. Kaito seems like a nice little boy who comes from Carson City and now lives in a small basement apartment. He'd had a friend, Aya, but, unfortunately, she died. It was all because of the pollution in the city he previously lived in. I feel sorry for his loss. His parents seem like regular workers in the city who never break rules and just have a peaceful life. They know the real truth about everything that's going on in both their country and the cities they've lived in. I could tell you more… But you'd be pissed if I spoiled you all the game here. Reviews contain a lot of spoilers anyways… So let's just continue. I feel like Kaito himself is a boy who understands everything about his government at the moment. He knows he needs to leave the country to make his life better or at least make changes to the country. But closer to the end of the game, you'll see why I wrote that he only seems like a nice guy. Everyone has their opinions, of course. But me… I support him; I really understand why he's doing what he's doing, and I can't blame him. If I were Kaito, I would've done the same. Quite a few things went through him at a young age. Story and Connections to Road 96 You probably remember Zoe's phrase about how she likes to travel on her own, without friends. This game will uncover the truth of why Zoe thinks so. It's sad but cool at the same time that you can actually dive deeper into characters' stories. Remember Adam? Sonya's bodyguard? That's a really funny story about how he got a job, actually. We can't forget about Alex either! You'll know everything about Road 96 characters. And what about the 'Killer Pineapples'? That one cassette from Jarod's glove box. Want to know where it comes from? I bet you do. Some of you may leave a comment under my review with something like, 'Dude, you're saying obvious stuff; it's a prequel!' and I will agree with you. Haha. This game was just super duper trooper exciting and interesting for me. Themes and Politics Remember this one quote from the game? 'If you repeat a lie often enough, it becomes truth .'. And I feel the meaning; I really do. Let's just take an example from Mile 0. Tyrak, ministers, police, and GNN news that spreads propaganda - they all lie to their citizens. President Tyrak has been president for 20 years at the moment of the game's events. Do you think that's because of him and all those guys working under his surveillance? Of course not. The government always lies to you, especially if you're a son/daughter of a minister of oil. You just don't notice all the propaganda because you're a part of it. Also, there is one piece of graffiti in the game that actually gave me goosebumps. It's a girl writing the word 'politics' on the wall in a red color. I'm pretty sure that the developers were trying to say that children are the most vulnerable to politics. I mean, to the actions politicians take. Again, taking an example from this game, from the very birth children hear all this propaganda, and it's building their mindset. That is just diabolical. And if it is like that in a game, could you imagine how it feels in countries like 'Petria'? The game is convincing you to do the same thing. If you feel like your country is a lot like Petria, you better start researching about it more. Plan to leave it and build a new life in a place you think will suit you better. It's up to you to decide, though; you can never rely on a random dude's review. Gameplay Features I liked the open-world feature; you can walk around the map, explore it, vandalize stuff, etc. Now you can talk to almost everyone in the game. Well, not exactly talk, but, at least, interact with them. This game has a few new features. Now you can create your own graffiti, play with something you'll find on the map, and so on. Can't mention minigames, of course. They're kind of out of style, though. Personally, I'd prefer some other locations instead of those skate/roller skate rides. Digixart - you guys are the best Digixart, I love how the game makes the player dive more into it. That's really cool of you guys. Road 96 inspired me to dive deeper into my country's Wikipedia page, lol. And of course to go on a road trip when I first finished it. Now Mile 0 has only made this dream bigger. Thanks for bringing the truth of how politics work and that road trip vibe to the game. Keep working on all those future games. You guys are awesome. Conclusion Personally, I would probably replay the game, just not in the nearest future. The thing is, you don't really have a lot of choices, and it's not randomly generated like the first part. But still, you must give it a try. Never listen to those reviews; you better try the game yourself. I know it can feel a little bit quirky at first, but when you play it for more and more minutes, you understand that this game is definitely a must-play.
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July 2025
Okay, this will be a long rant so bear with me, okay? I just loved Road 96 too much to NOT say all this. If you're expecting this prequel to be ANYTHING like the OG Road 96 game, you'll be immediately disappointed, as I was, no more looting money (in a meaningful and useful way), no more survival, no more acquiring useful skills, and the wonderful cast from the OG game? They have been reduced to cameos (except for Zoe, of course). That said, is this a bad game? No, not by any means, it's just completely different. Road 96 wasn't great because Zoe was in it, Zoe was great in there because she was PART of Road 96's plot. In Mile 0 the whole plot revolves around Zoe as another cliched cloistered Disney princess, but despite this predictable story line, it DOES have its wholesome moments, and you might find yourself smiling at them when you least expect it. BTW, the following is a semi-spoiler but a considerable plot hole: in Road 96 Zoe says her dad thinks she's on a road trip, which according to Mile 0 this is NOT the case, so there's that little bump in the story's canon. But if I may suggest to the writers: if you really wanted to show a story focused on Zoe, I would've suggested Road 96 played from Zoe's perspective, I honestly was really interested in how Zoe got to where she was every time you bumped into her, it could've made Road 96's story much more compelling with the updated graphics, and we'd get more of all the lovable characters we enjoyed! I know I'd LOVE a scene with "STAN & MITCH & ZOEEEE!" Anyway, TLDR: this game is pretty good, but it's has next to nothing of what people loved from Road 96.
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June 2025
This game cannot go head to head with Road96, but it has its charms. It delivered the story we all wanted to know - why Zoe was on the road. And when you see certain characters near the end of the game, it immediately reminded you that nolstalgic feeling of Road96.
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April 2025
I only recommend this game to fans of Road 96 (like me). It focuses more on the story about the world and its characters. The gameplay itslef is bad. They removed the well loved roadtrip feature from the first game and instead added a Subway Surfer montage on every chapter.
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Frequently Asked Questions

Road 96: Mile 0 is currently priced at 3.24€ on Steam.

Road 96: Mile 0 is currently available at a 75% discount. You can purchase it for 3.24€ on Steam.

Road 96: Mile 0 received 1,128 positive votes out of a total of 1,656 achieving a rating of 6.62.
😐

Road 96: Mile 0 was developed by Digixart and published by Digixart and THQ Nordic.

Road 96: Mile 0 is playable and fully supported on Windows.

Road 96: Mile 0 is not playable on MacOS.

Road 96: Mile 0 is not playable on Linux.

Road 96: Mile 0 is a single-player game.

There are 2 DLCs available for Road 96: Mile 0. Explore additional content available for Road 96: Mile 0 on Steam.

Road 96: Mile 0 does not support mods via Steam Workshop.

Road 96: Mile 0 supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Road 96: Mile 0 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Road 96: Mile 0.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 January 2026 03:22
SteamSpy data 27 January 2026 21:19
Steam price 29 January 2026 12:29
Steam reviews 29 January 2026 05:55

If you'd like to dive deeper into the details about Road 96: Mile 0, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Road 96: Mile 0
  • SteamCharts - Analysis of Road 96: Mile 0 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Road 96: Mile 0 compatibility
Road 96: Mile 0
Rating
6.6
1,128
528
Game modes
Features
Online players
7
Developer
Digixart
Publisher
Digixart, THQ Nordic
Release 04 Apr 2023
Platforms
Remote Play
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