Road 96: Mile 0 - that's something you've been looking for At first, I thought that I'd not complete this game. I've read reviews, and it only lightened the fire. But after playing more and more, I started to feel why this game has its charm and is definitely worth a try. The game hits really hard with the story Kaito has to tell us. If you played the first game, you are more likely to like this one. For those who didn't catch the plot twist in Road 96, that's where it uncovers. But if you've never played the first part of the game, you better do that first. I feel like this prequel is a diabolically awesome explanation for everything that happened in '86 and later after that one day. So if you play Mile 0 first, you'd probably spoil the whole plot twist for the first part, in my opinion. Characters You're playing as two characters. They both live in White Sands. Let's start with Zoe. She's a girl you probably know from Road 96. You're really lucky if you don't. She's such a nice person. Zoe's a daughter of the Minister of Oil. Her hobbies are cruising on those roller skates she got, playing Connect 4, and, of course, playing her favorite 'Bella Ciao' song on the trumpet. During the game you'll feel like her attitude towards her country and White Sands changes. Kaito seems like a nice little boy who comes from Carson City and now lives in a small basement apartment. He'd had a friend, Aya, but, unfortunately, she died. It was all because of the pollution in the city he previously lived in. I feel sorry for his loss. His parents seem like regular workers in the city who never break rules and just have a peaceful life. They know the real truth about everything that's going on in both their country and the cities they've lived in. I could tell you more… But you'd be pissed if I spoiled you all the game here. Reviews contain a lot of spoilers anyways… So let's just continue. I feel like Kaito himself is a boy who understands everything about his government at the moment. He knows he needs to leave the country to make his life better or at least make changes to the country. But closer to the end of the game, you'll see why I wrote that he only seems like a nice guy. Everyone has their opinions, of course. But me… I support him; I really understand why he's doing what he's doing, and I can't blame him. If I were Kaito, I would've done the same. Quite a few things went through him at a young age. Story and Connections to Road 96 You probably remember Zoe's phrase about how she likes to travel on her own, without friends. This game will uncover the truth of why Zoe thinks so. It's sad but cool at the same time that you can actually dive deeper into characters' stories. Remember Adam? Sonya's bodyguard? That's a really funny story about how he got a job, actually. We can't forget about Alex either! You'll know everything about Road 96 characters. And what about the 'Killer Pineapples'? That one cassette from Jarod's glove box. Want to know where it comes from? I bet you do. Some of you may leave a comment under my review with something like, 'Dude, you're saying obvious stuff; it's a prequel!' and I will agree with you. Haha. This game was just super duper trooper exciting and interesting for me. Themes and Politics Remember this one quote from the game? 'If you repeat a lie often enough, it becomes truth .'. And I feel the meaning; I really do. Let's just take an example from Mile 0. Tyrak, ministers, police, and GNN news that spreads propaganda - they all lie to their citizens. President Tyrak has been president for 20 years at the moment of the game's events. Do you think that's because of him and all those guys working under his surveillance? Of course not. The government always lies to you, especially if you're a son/daughter of a minister of oil. You just don't notice all the propaganda because you're a part of it. Also, there is one piece of graffiti in the game that actually gave me goosebumps. It's a girl writing the word 'politics' on the wall in a red color. I'm pretty sure that the developers were trying to say that children are the most vulnerable to politics. I mean, to the actions politicians take. Again, taking an example from this game, from the very birth children hear all this propaganda, and it's building their mindset. That is just diabolical. And if it is like that in a game, could you imagine how it feels in countries like 'Petria'? The game is convincing you to do the same thing. If you feel like your country is a lot like Petria, you better start researching about it more. Plan to leave it and build a new life in a place you think will suit you better. It's up to you to decide, though; you can never rely on a random dude's review. Gameplay Features I liked the open-world feature; you can walk around the map, explore it, vandalize stuff, etc. Now you can talk to almost everyone in the game. Well, not exactly talk, but, at least, interact with them. This game has a few new features. Now you can create your own graffiti, play with something you'll find on the map, and so on. Can't mention minigames, of course. They're kind of out of style, though. Personally, I'd prefer some other locations instead of those skate/roller skate rides. Digixart - you guys are the best Digixart, I love how the game makes the player dive more into it. That's really cool of you guys. Road 96 inspired me to dive deeper into my country's Wikipedia page, lol. And of course to go on a road trip when I first finished it. Now Mile 0 has only made this dream bigger. Thanks for bringing the truth of how politics work and that road trip vibe to the game. Keep working on all those future games. You guys are awesome. Conclusion Personally, I would probably replay the game, just not in the nearest future. The thing is, you don't really have a lot of choices, and it's not randomly generated like the first part. But still, you must give it a try. Never listen to those reviews; you better try the game yourself. I know it can feel a little bit quirky at first, but when you play it for more and more minutes, you understand that this game is definitely a must-play.
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