Rogue Waters on Steam - User reviews, Price & Information

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Rogue Waters is a Pirate Tactical Turn-Based Rogue-lite. Play as Captain Cutter, commanding your ship and crew through procedurally generated encounters to seek revenge. Recruit, train, and upgrade crew, use powerful sea creatures, and engage in dynamic naval and melee combat to gain the upper hand.

Rogue Waters is a tactical rpg, turn-based tactics and rogue-lite game developed by Ice Code Games and published by Tripwire Presents.
Released on September 30th 2024 is available only on Windows in 12 languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Italian and Portuguese - Brazil.

It has received 889 reviews of which 726 were positive and 163 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 28.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Rogue Waters into these genres:

Media & Screenshots

Get an in-depth look at Rogue Waters through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: 4-Core Processor (4 CPUs) 2.5 Ghz 64bit Intel Core i5-4690T 2.5 GHz || AMD Phenom X4 9850 2,5 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 950 || Radeon RX 560
  • DirectX: Version 11
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
So far, this is a lot of fun. Not what I expected, but better. It has Darkest Dungeon meets XCom vibes. Strategic layer, tactical tbs combats. Fun!
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June 2025
Its simple enough to not get burned out and complex enough to enjoy the grind.
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June 2025
It's really good, it took me some time to get use to it. It takes time to UNLOCK better skills and items. It's a big game even though it looks small on the outside. It's a VERY SLOW start but it gets better with more experience. I can BINGE this game if I had a lot more free time. The game is so ENGAGING that I forget what day it is... I thought that I only played this for 2 days... wait... 48 hours is 2 days. I gotta go to work.
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Feb. 2025
A good game, but want to reflect on some other reviews that almost put me off from purchasing. The game is paced in a strange way that I feel has a net negative effect on it: the game mechanics slowly unlock as you go through the story as well as higher difficulties. As a fan of both the pirate theme and tactics game, I stuck with it, and have to say Rogue waters got REALLY good, but only after a REALLY long time (I mean after 10+ hours of gameplay). I can recommend this game if you are okay with an initial grind with very basic mechanics to get to the more interesting bits. Be sure to always choose the highest available difficulty as they unlock, because they cut back on the grind with increased progression (and even the highest difficulty is pretty easy). I wish the developers good luck, if I can make any suggestions for their next game it is to pace early game better.
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Nov. 2024
I'll try to be detailed on various gameplay mechanics without spoiling too much. Firstly, it's how it seems: Pirate XCOM (not to be confused with pirated XCOM) with a Roguelite Story. You have your units, you can move, attack, have a few 'free' options and when all your units have done something, it's the enemy's turn. You've seen it, done it, etc. However, since we're Pirates, we gotta play a little bit dirty here. Before boarding a ship, you can fire your cannons over 3 rounds at the enemy ship to either; destroy enemy cannons (which will fire at you after each round), break 'modules' which provide various buffs like bonus health or damage, or fire at the enemy crew to weaken them when you attack. Now you may think "why not just attack the crew" - well because everything has a health bar to it. For you, if your cannons, modules, or crew die, mods cannot provide buffs in battle and your crew...well I doubt units knocked unconscious can use a sword. Even more so, when anything on your ship dies, it gains a Fracture/Wound depending on what it is - Each one reduces max HP by 1 until repaired at stores. If you have enough on the unit to have no HP, they're unusable. Enough about that, some of you are wondering difficulty. Difficulty grants various bonuses at the end of a run (% increase to rewards) - you can adjust the difficulty before any run, and (I'm not joking) you can go up to about 20 difficulty levels that unlock overtime. I cannot speak too well on how hard it is because I ended up created a rather broken unit... Which is the next point, Units. Your crew is filled with yourself, Captain Cutter, your specialist units, and your "mates" which are cannon fodder (sometimes literally) - The specialist units are designed to be highly varied by having a main class with 2 sub classes that have 4 abilities you level up to earn. The main class upgrades will typically be stat bonuses while the sub classes are abilities or more stat boosts. For example, I picked up a "Cook" with the sub classes of "Combat Medic" and "Reaver" - Combat Medic grants an ability to toss a healing salve once per fight that heals. The more you put into it, the stronger it'll be (Starting at 3 HP, and going to 10 while cleansing Debuffs) Now you may think those are the real meat and bones for the game, but the Mates actually have decent uses beside being fodder. Those modules on your ship can benefit all or specific classes, commonly being Mates - because of this, you can reasonable use them in a lot of situations. Of course Mates don't gain EXP, but EXP is earned as a full pot that is given to all the "heroic" units. And a final little thing before closing this review off. The humor is amazing. So often I find myself laughing at the various lines they spew out. It CAN get very repetitive though, so while firing cannons, expect to hear "Let's give them a taste of our (cannon)balls!" a fair amount of times. SO! Overall. I honestly love this game. It's a very difficult start up and a lot of early fails, but that's standard roguelites. If you like XCOM, I would highly recommend this game as the tactical stand point is incredible. Plenty of enemy types, plenty of ally combinations, and so far a decent story.
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Frequently Asked Questions

Rogue Waters is currently priced at 28.99€ on Steam.

Rogue Waters is currently not on sale. You can purchase it for 28.99€ on Steam.

Rogue Waters received 726 positive votes out of a total of 889 achieving a rating of 7.76.
😊

Rogue Waters was developed by Ice Code Games and published by Tripwire Presents.

Rogue Waters is playable and fully supported on Windows.

Rogue Waters is not playable on MacOS.

Rogue Waters is not playable on Linux.

Rogue Waters is a single-player game.

There is a DLC available for Rogue Waters. Explore additional content available for Rogue Waters on Steam.

Rogue Waters does not support mods via Steam Workshop.

Rogue Waters does not support Steam Remote Play.

Rogue Waters is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rogue Waters.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 October 2025 11:22
SteamSpy data 20 October 2025 14:28
Steam price 29 October 2025 12:55
Steam reviews 28 October 2025 19:49

If you'd like to dive deeper into the details about Rogue Waters, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rogue Waters
  • SteamCharts - Analysis of Rogue Waters concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rogue Waters compatibility
Rogue Waters
Rating
7.8
726
163
Game modes
Features
Online players
9
Developer
Ice Code Games
Publisher
Tripwire Presents
Release 30 Sep 2024
Platforms
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