SaGa Frontier Remastered on Steam - User reviews, Price & Information

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The beloved 1998 RPG Classic, SaGa Frontier, is reborn with improved graphics, additional features, and a new main character!

SaGa Frontier Remastered is a rpg, jrpg and 2d game developed by Square Enix and Bullets and published by Square Enix.
Released on April 15th 2021 is available only on Windows in 2 languages: English and Japanese.

It has received 587 reviews of which 543 were positive and 44 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 12.49€ on Steam with a 50% discount, but you can find it for less on Eneba.


The Steam community has classified SaGa Frontier Remastered into these genres:

Media & Screenshots

Get an in-depth look at SaGa Frontier Remastered through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows® 8.1 / 10 64-bit
  • Processor: 2 Core x86-64bit CPU @ 1.60 GHz and above
  • Memory: 4 GB RAM
  • Graphics: Intel® HD Graphics 4000
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Additional Notes: Keyboard/Mouse and Game Pad Supported (Xinput and Direct Input)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
Full disclaimer: I like the PSX version of this game. I played it in Squaresoft's 'weird and experimental' era following the roaring success of Final Fantasy VII. So I cannot be completely impartial. Nevertheless I will try to judge this on it's merits as well as it's regrettable design choices. The Romancing SaGa series has always prided it's self upon forcing the player to explore and experiment. This game doesn't stray far from that philosophy. It does not hold your hand in the least about how things work under the hood (the spark list, learning abilities for Mech, what Riki will transform into, the Combo System). In the remaster it removes just enough cobwebs to make it a hair easier to understand while still being on the obtuse side of things about forcing the player to figure things out for themselves. The combat is simple enough if not a bit cryptic. You get weapon points for physical specials, you get jutsu points for magical specials. The Combo System is just a roll of the dice if the attacks you chose want to cooperate to make big numbers appear. I will purposefully not explain more than that. Part of this game that feels good is that 'oh... now I am starting to understand' moment that I wouldn't dare deny a new player. Far as changes specific to the remake? The art style is...close to the original. Seems to have been upscaled and then hand-drawn over versions of the pixel art sprites. Oh and for screens they couldn't do 16:10 display for now has character concept art on both sides to fill in that blank space. I like both styles well enough but I can see someone being annoyed they didn't allow an opt-in for the old visuals. The music is completely 1:1 which is good. There are a few new tracks done by Kenji Ito which fit in well enough with the rest of the soundtrack. Other new features are a built-in frameskip toggle for both the overworld and combat, the ability to run from (most) battles, you can skip most airship animations and (as a small mercy for Riki) the inn in Tanzer now fully restores your party instead of LP only like in PSX. Also new to the fray is Fuse. Long short of it is he was originally meant to be the eighth protagonist who ties all the other seven stories together. Instead they took the bones of that and allow you to see Fuse's contribution to their story upon completion. It also allows you to re-fight the final bosses with Fuse and a different party with different postscript resolutions. I would have preferred his original story to just have been put in instead but this is a decent enough compromise. So...would I recommend this? If you want a confusing and unconventional JRPG or if you liked the original then the answer is yes. If you dislike experimental JRPG then you can safely give this a pass.
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Aug. 2025
Did every scenario and was honestly getting a bit tired of the game during the last few because you can only do the exact same sidequests with the exact same dialogue with the exact same rewards so many times without it feeling more like a chore than the adventure it felt like in the first 3 playthroughs. The main stories in the scenarios also weren't all that engaging enough for me to make up for that, aside from Asellus, Emelia, and T260G. BUT... the battle system in this game is so fun to mess with that it kept me going. I wanted to pop off after killing every final boss because they really push you and even seem unfair at times. But you can win. I won. Definitely gonna check out other SaGa games. I've been eyeing them for a while and this entry has convinced me that they're up my alley.
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Aug. 2025
SaGa Frontier Remastered is both a faithful recreation and a thoughtful enhancement of one of the most unconventional RPGs from the original PlayStation era. Developed by Square Enix and based on the 1998 cult classic, the remastered version brings a forgotten gem of the SaGa series into the modern spotlight with upgraded visuals, quality-of-life improvements, and long-awaited content additions. While the game still retains many of its quirks and complexities—some of which may feel foreign to players more accustomed to linear or traditional JRPGs—it also showcases the boldness of its design and the originality that has earned it a devoted following over the decades. At its core, SaGa Frontier Remastered is a non-linear, multi-protagonist RPG where players choose from one of eight characters, each with their own story arc, motivations, and starting point in the sprawling world of The Regions. These Regions are varied locales connected by mysterious means and governed by different cultures, technologies, and ideologies, offering a rich and unpredictable setting for adventure. This structure means that each playthrough can feel completely different, encouraging exploration and experimentation rather than guiding the player through a singular narrative path. The remaster introduces a new playable character, Fuse, who was cut from the original release, allowing players to experience additional storylines and outcomes that were once inaccessible. This addition alone makes the remastered version feel more complete and narratively cohesive. The most distinct feature of SaGa Frontier has always been its open-ended nature. Unlike many RPGs that provide clear direction and progression, this game often throws players into its world with minimal instruction, expecting them to learn through trial, error, and curiosity. While this design philosophy can be alienating at first, it’s also deeply rewarding for those who embrace it. The feeling of organically uncovering secrets, finding hidden quests, or stumbling upon powerful abilities through experimentation is a hallmark of the experience. The remastered version softens some of these harsh edges by adding a useful in-game map and a scenario log that helps track progression and goals, making it more accessible without diluting its unique approach. Combat in SaGa Frontier Remastered is turn-based and deceptively deep. Characters learn new abilities through use rather than leveling up in the traditional sense, with skills unlocking during battles based on weapon type, character class, and enemy encounters. This spontaneity gives each battle the potential to evolve, especially when characters “spark” new techniques mid-fight. A major feature is the combination system, where characters can chain their moves into powerful combo attacks if used in the correct sequence. This adds another layer of strategy to party composition and ability selection. Magic, martial arts, guns, and monsters all function differently, and players are encouraged to build varied teams to exploit these systems to their fullest. The remaster includes a speed toggle and optional autosaves that help streamline grinding or experimentation, a welcome feature for modern audiences. Visually, the remaster preserves the original’s distinct 2D sprites over pre-rendered backgrounds while enhancing them with higher resolution and smoother animations. Character sprites are crisp, and environments retain their eccentric charm—though the blend of old and new elements may feel inconsistent in places. The UI has been modernized for better clarity, and menus now support both controller and mouse navigation. Overall, it strikes a delicate balance between nostalgia and modernization, allowing longtime fans to feel at home while making the game more palatable to new players. The soundtrack, composed by Kenji Ito, is another standout. Remastered audio tracks breathe new life into the compositions, ranging from serene town themes to high-energy battle anthems that capture the diverse tone of each Region and story arc. One of the most impressive aspects of SaGa Frontier Remastered is how it manages to present eight interwoven storylines without redundancy. Each protagonist—be it the amnesiac Blue, the rebel superhero Red, or the tragic mechanical entity T260G—offers a different tone, objective, and gameplay nuance. Some stories are short and focused, while others are sprawling and open-ended. The addition of Fuse adds a meta-narrative element, letting him comment on and connect with the other characters' stories, effectively acting as a narrative bridge and giving the game a stronger sense of cohesion. This new content, combined with bug fixes and restored scenes that were previously incomplete, elevates the experience beyond a simple visual overhaul. That said, SaGa Frontier Remastered still bears the marks of its experimental origins. Not all mechanics are fully explained, difficulty spikes can be abrupt, and players who don’t take the time to engage with the deeper systems might find themselves overwhelmed or underpowered. Some regions feel underdeveloped, and the pacing can be inconsistent depending on the route you choose. While these issues are inherent to the game’s legacy, they also highlight the tradeoff of ambition over polish—a hallmark of the SaGa series as a whole. In the end, SaGa Frontier Remastered is a celebration of creative risk-taking in RPG design. It refuses to follow the formulaic structures that define much of the genre and instead offers an open-world anthology of personal stories, mechanical depth, and exploration. For players willing to embrace its eccentricities, it delivers an RPG experience that feels genuinely different—even decades after its original release. The remaster is both a preservation and an expansion of a cult classic, and it sets a new benchmark for how to reintroduce older titles to a modern audience without sacrificing their soul. Whether you’re a longtime fan or a curious newcomer, SaGa Frontier Remastered offers a rich, challenging, and unique journey worth undertaking. Rating: 9/10
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June 2025
Pro's: Tons of freedom of movement, party composition, battle style Cute, endearing story lines Fun combat system Con's: Steep learning curve Some fights overly difficult for new players
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March 2025
Better then you remember and definitely better then you expect it to be. 100% replay ability
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Frequently Asked Questions

SaGa Frontier Remastered is currently priced at 12.49€ on Steam.

SaGa Frontier Remastered is currently available at a 50% discount. You can purchase it for 12.49€ on Steam.

SaGa Frontier Remastered received 543 positive votes out of a total of 587 achieving a rating of 8.63.
😎

SaGa Frontier Remastered was developed by Square Enix and Bullets and published by Square Enix.

SaGa Frontier Remastered is playable and fully supported on Windows.

SaGa Frontier Remastered is not playable on MacOS.

SaGa Frontier Remastered is not playable on Linux.

SaGa Frontier Remastered is a single-player game.

SaGa Frontier Remastered does not currently offer any DLC.

SaGa Frontier Remastered does not support mods via Steam Workshop.

SaGa Frontier Remastered does not support Steam Remote Play.

SaGa Frontier Remastered is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SaGa Frontier Remastered.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 January 2026 04:05
SteamSpy data 23 January 2026 12:04
Steam price 29 January 2026 12:38
Steam reviews 29 January 2026 13:50

If you'd like to dive deeper into the details about SaGa Frontier Remastered, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SaGa Frontier Remastered
  • SteamCharts - Analysis of SaGa Frontier Remastered concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SaGa Frontier Remastered compatibility
SaGa Frontier Remastered PEGI 12
Rating
8.6
543
44
Game modes
Features
Online players
10
Developer
Square Enix, Bullets
Publisher
Square Enix
Release 15 Apr 2021
Platforms
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