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OCTOPATH TRAVELER 0 on Steam

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Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.

OCTOPATH TRAVELER 0 is a rpg, jrpg and party-based rpg game developed by Square Enix and DOKIDOKI GROOVE WORKS and published by Square Enix.
Released on December 04th 2025 is available on Windows, Steam Deck and Steam Machine in 5 languages: English, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 2,886 reviews of which 2,251 were positive and 635 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 49.99€ on Steam, but you can find it for 26.55€ on Eneba.


The Steam community has classified OCTOPATH TRAVELER 0 into these genres:


Here is the detailed breakdown of supported languages for OCTOPATH TRAVELER 0:

UI Subtitle Audio
English
Korean
Simplified Chinese
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at OCTOPATH TRAVELER 0 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 11
  • Processor: AMD Ryzen™ 3 2300X / Intel® Core™ i3-8100
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ RX 470 / NVIDIA® GeForce® GTX 960
  • DirectX: Version 12
  • Storage: 10 GB available space
  • Additional Notes: 1920 × 1080, Graphics Preset "Low", 30FPS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

110 hours played
Sept. 2026
It's.. so... long.... Okay maybe not that long compared to a lot of RPGS, but it sure as hell feels it. I love the Octo combat, music, and gameplay loop, even the story and voice work is great. But this is very much a game where you're doing the same thing for 100+ hours with very little deviation beyond your skills changing slightly. The story is basically broken into 2 huge arcs: the first includes the town building and facing 3 main antagonists, ultimately leading to a 4th "final" questline which rolls credits.... ..... then the 2nd arc continues on with... 3 new major antagonists, leading to a 4th "final" questline, again. The last of which is the classic RPG final arc with huge dungeons, tons of bosses, and heaps of lore dumping. It's good, don't get me wrong, but there's so much of it and so many of the questlines and character arcs are similar to each other that its prob better played with frequent breaks. It reached a point for me around level 40 or so where even 5 minute conversation scenes felt like they were padding for time, because a similar conversation had been had about a similar situation 30 minutes ago. The game has over 30 party members you can recruit, of which you can use/travel with 8 at a time. The combat system is probably one of my favourites from memory, but you fill all 8 slots within 10 hours and the rest of the game feels *very* familiar until the final dungeon. Doesn't help that the party members don't really speak and d't even seem to exist during story scenes, so there's not much personality once you've done their personal quests to recruit them. Superb game overall but you can really feel its origin as a mobile game. Every Main Quest seems intentionally designed to keep you busy until the next one releases, but as a complete package with no forced breaks, it's a helluva lot.
79 hours played
July 2026
I enjoyed my time with Octopath Traveler 0, but I think it tries to be much bigger than it needs to be. The combat is still the highlight. The Break/Boost system is as enjoyable as ever, and while I slightly preferred the changes made in Octopath Traveler II, battles remained consistently fun throughout the game. Most of the major bosses were also sufficiently different from one another, so those encounters generally stayed interesting. The soundtrack is another strong point, with a huge variety of tracks that range from good to excellent. The pixel art and overall visual design are also excellent. While the graphics aren't technically stunning, the art direction gives the game a distinct style that is consistently enjoyable to look at. My biggest issue is the length. It took me around 80 hours to finish, and that's simply too long for a game whose story is a bit hit or miss. Some chapters are genuinely engaging, while others drag on, and after a while the endless stream of minibosses starts to feel more like a checklist than exciting encounters. The game is also very grindy, which only adds to the feeling that it could have been shorter. Another thing that became frustrating was how often the game relied on scripted losses. It can be an effective storytelling tool when used sparingly, but here it felt overused and became more annoying than impactful. The game also introduces over 30 playable characters, which sounds impressive on paper, but many of them only offer slight variations of the same roles. I found my ideal party around the middle of the game and never really had a reason to replace them because later recruits weren't significantly stronger or more interesting. The base-building system was enjoyable at first, but by the second half of the game I had essentially finished developing the town, leaving that mechanic with very little to contribute for the rest of the adventure. Thankfully, the game doesn't rely heavily on puzzles. There are a few here and there, but exploration is generally straightforward, which I appreciated. Overall, I had a good time and would still recommend it to fans of the series. However, if you're going to make a JRPG that lasts around 100 hours, you need enough variety in the story, bosses, and gameplay to keep things feeling fresh. Octopath Traveler 0 succeeds in many areas, but by the end I felt that it had stretched its content a little too thin. 7.5/10
94 hours played
July 2026
I like the series, it's a fine game, but can we stop with the trope of letting war criminals walk free because "more bloodshed won't solve anything"? The characters in this game baacially just let Hitler go back to running Germany because he stopped killing people for a couple of days. Not really exaggerating. 🤦‍♂️
62 hours played
May 2026
Yes, it's not Octopath 3, but... ... it is not a bad Octopath game. However, I'd still recommend Octopath newbies to play Octopath 2 first -> then 1 -> then 0. Octopath 0 plays in the same world as Octopath 1, so on this way you have some extra background lore. Octopath 2 is overall still the best Octopath game so far. WTF is Octopath Traveler "Zero"? Octopath Traveler 0 is a Singleplayer/Offline remake of their mobile game "Champions of the Continent". - The stories are for the most part the same, with some adjustments since CotC is obviously a live service game, this here is not. - The playable characters are mostly not the same. There are 36 playable characters here, CotC has way more than that. Again, because it's a live service and gacha game. If you come from the mobile game, you can expect there to be 0 gacha in this, but the same story branching. Characters are recruited over the course of the game. Exploration pays off as usual, if you want to get the best characters and equipment. All in all, since I despise gacha and mobile games, I'd say this is the perfect remake for PC and can recommended for hardcore Octopath gamers. Kudos to the UI designers for adding a lot of QoL to the game, especially being able to RESTOCK your Wishvale store was a blessing to 100% the game comfortably at the end. Below some extra points for those who read this far. Positive - Make your own Main Character - MC appearance can be changed in town anytime (with a barber shop) - Build your own town - Amazing soundtrack with some Octopath 1 tracks - Cool Ultimate skills - Great cast and lots of variety in party composition - Returning characters (and enemies....) from Octopath 1 - Great lore and story correlation to events from Octopath 1 - You ALWAYS play with 8 travelers and you can swap them out freely (thanks for improving this from Octopath 2) - Both endings and 100% completion can be done in 1 playthrough - True Ending final boss is the MOST UNIQUE Octopath boss so far (the way the battle is designed) - Overall great story and endings - Relatable "main antagonist" and unexpected twists at the end of the game Negative - Main Character (YOU) is voiced in 1 special sequence, but not for the rest of the game. Unfortunate. - Story segments/chapters in midgame feel repetitive - Weird pacing from mid to endgame chapters. I understand it, but it feels sudden nonetheless - Many dungeons are unnecessarily long. Lots of walking, plus random encounters make it tedious after a while.
52 hours played
Dec. 2025
The gameplay is fine. The job system could be better and more varied, but it's still pretty decent. Despite other reviews, I never had any issues with the audio. My issue is with the writing; a few of the stories are interesting and well-written. Most of them however are frankly childishly predictable poorly written nonsense. I seldom skip scenes but I find the only way I am able to keep playing is to skip some of the stories entirely. The village building is okay, but the village feels dead and empty. I can make it pretty and decorate, but the people stand still in their houses doing nothing at all. I read that this may change late game through some village advancement, but this seems like a 'feature' that should be part of the village from the very beginning. The game is okay, and I would still recommend it, but I probably won't ever replay it.

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Frequently Asked Questions

OCTOPATH TRAVELER 0 is currently priced at 49.99€ on Steam.

No, OCTOPATH TRAVELER 0 is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, OCTOPATH TRAVELER 0 received 2,251 positive votes out of a total of 2,886 achieving a rating of 7.55.
😊

OCTOPATH TRAVELER 0 was developed by Square Enix and DOKIDOKI GROOVE WORKS and published by Square Enix.

Yes, OCTOPATH TRAVELER 0 is playable and fully supported on Windows.

No, OCTOPATH TRAVELER 0 is not playable on MacOS.

No, OCTOPATH TRAVELER 0 is not playable on Linux.

Yes, OCTOPATH TRAVELER 0 is playable and fully supported on Steam Deck.

Yes, OCTOPATH TRAVELER 0 is playable and fully supported on Steam Machine.

No, OCTOPATH TRAVELER 0 does not support VR.

OCTOPATH TRAVELER 0 is a single-player game.

Yes, there is a DLC available for OCTOPATH TRAVELER 0. Explore additional content available for OCTOPATH TRAVELER 0 on Steam.

No, OCTOPATH TRAVELER 0 does not support mods via Steam Workshop.

No, OCTOPATH TRAVELER 0 does not support Steam Remote Play.

Yes, OCTOPATH TRAVELER 0 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for OCTOPATH TRAVELER 0.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 21:26 UTC
SteamSpy data 15 October 2026 09:10 UTC
Steam price 29 October 2026 04:33 UTC
Steam reviews 18 October 2026 10:02 UTC

If you'd like to dive deeper into the details about OCTOPATH TRAVELER 0, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about OCTOPATH TRAVELER 0
  • SteamCharts - Analysis of OCTOPATH TRAVELER 0 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck OCTOPATH TRAVELER 0 compatibility
OCTOPATH TRAVELER 0 PEGI 12
Rating
7.6
2,251
635
Game modes
Features
Online players
165
Developer
Square Enix, DOKIDOKI GROOVE WORKS
Publisher
Square Enix
Release 04 Dec 2025
Platforms
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