SAND LAND on Steam - User reviews, Price & Information

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SAND LAND is an action RPG where you become the main character as Beelzebub, a Fiend Prince. Lead your company of heroic misfits and explore the legendary world of SAND LAND created by Akira Toriyama.

SAND LAND is a anime, open world and action rpg game developed by ILCA and Inc. and published by BANDAI NAMCO Entertainment Inc..
Released on April 25th 2024 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Korean and Polish.

It has received 1,137 reviews of which 1,008 were positive and 129 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 29.99€ on Steam with a 50% discount.


The Steam community has classified SAND LAND into these genres:

Media & Screenshots

Get an in-depth look at SAND LAND through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD Ryzen 5 2400G / Intel Core i5-9400F
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon RX 590 / Nvidia GeForce GTX 1060
  • DirectX: Version 12
  • Storage: 20 GB available space
  • Additional Notes: Estimated performance: 1080p/60fps with graphics settings at "Low". Framerate might drop in graphics-intensive scenes. - 64-bit processor and operating system are required.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
I adore this game. Reminds me of the PS2 days, but it has all the bells and whistles of modern games. I don't really have a bad thing to say about it. It is very fun and will make you yearn for the PS2 era. The characters are interesting. This is a solid action adeventure game. Works well on steamdeck.
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Nov. 2024
Slow to start but a delight of a game. I'd recommend in the order of viewing manga -> anime -> video game. A delight if you're a fan of Toriyama's works and his passion for machinery. A tad on the easy side in my opinion, and much of the fun gameplay opens up a tad too late for it to matter, but its one of those properties that the longer you peck at it, the more often you can't help but say "Cool" like a kid seeing an explosion as it unfolds.
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June 2024
"They call this scorching, desolate desert "Sand Land." Introduction SAND LAND is an open-world adventure game adaptation of the 2000 comic series of the same name and undoubtedly one of Akira Toriyama's final works. But does the game do the artist and the series justice, or is this just another anime game left in the dust? 🟩 Positives 🟥 Negatives 🟩 The story is well-written and devised despite having minor pacing issues. 🟩 The open world is spacious, stunning and filled with things to do and places to explore. 🟩 The variety of vehicles with specific uses and weapons is surprisingly complex for a game of this scope. Vehicle combat is also exciting and fast-paced and perfectly compliments the extensive customisation options available. 🟩 One of the most visually striking anime games I have ever played and a beautiful OST score to match. 🟥 Difficulty doesn’t change much of the actual challenge as the AI is limited in its capability, all it does is increase the health pools and damage output of standard enemies, not boss encounters. 🟥 Some of the worst open-world dialogue I have ever experienced in a game. Incredibly repetitive and boring banter while exploring. 🟥 Melee combat feels underwhelming and unnecessary despite the main character being a brawler. Story You take on the role of Beelzebub, the Fiend Prince, on a journey across the drought-ridden, scorching Sand Land to find the legendary spring and bring peace to the savage land. https://steamcommunity.com/sharedfiles/filedetails/?id=3275746176 But journeys are rarely so simple as the King has plans for the legendary water source and is making a fortune on keeping it as a commodity and will do everything in his power to keep it under control. You must fight against the army, bandits and even nature itself on the quest to pry the water supply from the government's grasp, but does the story end there? You will have to dive right in to find out. SAND LAND delivers a well-designed and intriguing plot despite having some moderate pacing concerns throughout the campaign. With a fascinating cast of characters to fill the few empty moments with entertainment, so you will never be bored. With that said, the open-world dialogue is incredibly repetitive and becomes tedious to listen to after some time, with no way to turn down the frequency or off entirely. Gameplay Analysis "Do you think we will ever explore all of Sand Land?" A substantial part of the game is exploring its sizable open-world environment, which takes place across the entire campaign as new areas continuously open up to you. Exploration will be your primary way of unlocking and upgrading items for your vehicles because some of the best items in the game are hidden in out-of-the-way places, and resources scattered across the world, such as ore and wood, are used to upgrade them. Unfortunately, however, the map is pretty subpar in this regard, only really helping you navigate the world and not showing you where to obtain certain resources which makes attaining some mid to late game upgrades substantially more difficult than it should be. https://steamcommunity.com/sharedfiles/filedetails/?id=3275745686 Which brings us to the robust customisation options available to you, SAND LAND has an enormous catalogue of parts, upgrades, decals and paints for you to truly make your bot your own, and some of the upgrades can truly alter the function of your bot in surprising ways. Fighting and killing enemies around Sand Land will also net you significant rewards in the form of resources used to upgrade vehicle parts or sell for money. "That was kinda fun" Combat is the other significant aspect of the game, and you will spend a large part of it upgrading your vehicles or skills for this very purpose. Combat can be split into two categories: melee, which is your ground combat outside of vehicles and vehicular combat, which takes place in numerous types of bots you will unlock during the campaign. Melee combat is essentially fighting on the ground with your fists, and you will gain abilities throughout the story that will vastly change the flow of combat. You will also be able to invest skill points into a tree that bolsters your damage, health and the effects of your combat abilities. Vehicular combat is a little more complex as you will need to constantly upgrade your vehicles to stay relevant against the enemies of the world. You will use the items and resources you find in the world or on enemies to upgrade individual parts and increase your overall output potential. The average enemies scale with your level, but bosses are level-capped, so it is simple to out-level the story content. The boss battles usually take place in moderately sized arenas, allowing you some flexibility on what bot you want to use to defeat them. They are not incredibly diverse or complex to combat but can provide varying difficulty depending on your level. "On to a new adventure" SAND LAND is near-literally bursting at the seams with side quests to complete as you progress through the story. All of the side quests give you some insight into the world and what has led to the events that are taking place and provide you with some significant upgrades if you complete them all. On top of the plethora of side activities the game has for you to complete you also are given the option to build and design a home for your character. Decorating the house does not provide you with any bonuses whatsoever but is a fun and creative minor activity to do between missions to give you some time to reflect. Audio and Visual This game has not been designed for realism, but it still delivers a stunning visual experience that will continuously catch your attention with beautiful open vistas and seamless environments. The cell-shading art style enhances the visual experience by delivering a fresh perspective to the series. https://steamcommunity.com/sharedfiles/filedetails/?id=3275746852 The audio doesn't quite hit the same standard. While the music in the game is captivating and fits every situation perfectly, harmoniously blending in levels of nostalgia for fans of Toriyama’s works, the general audio is pretty repetitive and monotonous for the most part, recycling most of the sounds for the entire game. PC Performance and Specifications While running SAND LAND on max settings at 2560 x 1440, the game ran buttery smooth the entire time with very few minor graphical or performance issues to report. RAM: 32GB 3200GHz G-Skill (DDR4) CPU: i9 10900KA 3.70GHz GPU: MSI Ventus RTX 3080 Note: I have decided to remove the performance usages as they are only relevant to my build and not the general user base. Final Thoughts - Good [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2529084785]Review chart here. SAND LAND does an impressive job of creating a vibrant open-world experience filled with diverse characters, environments, enemies, and customisations all wrapped in a captivating well-written story, making it one of the most outstanding anime games that I have ever played. With that said, Some foundational design flaws hold it back from being top-tier, and you may only find yourself captivated if you are already a fan of Toriyama's work. If it sounds like something that may interest you, I’d recommend waiting for a sale. The never-ending dunes of Sand Land can begin to drain you of your very life, but fear not as [url=https://steamcommunity.com/groups/hellpurgatoryandparadise] Hell, Purgatory and Paradise is your oasis in even the harshest of lands.
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May 2024
So far, I've been really enjoying this game. It hits just the right check-boxes of a fun-to-play, nostalgia filled, JRPG; so much so that I'm taken back in time a bit to being a kid and enjoying a long weekend just nerding out. But there's some glaring issues and I think its because they wanted to rush the game out, after Akira Toriyama's untimely death (rest in peace man, you're iconic and missed) and I desperately hope they patch these problems out. Here's what I like: 1. Iconic art style that beats a nice blend of cel-shading, hatchy, hand-drawn goodness in Toriyama's style 2. At least when I looked through comments, no one was talking about how amazing the music in this game is, like...seriously. I will leave it paused in the background when I step away to do dishes just for the ambiance. 3. The fact you can build and customize a bunch of vehicles to explore a pretty huge map, and more and more becomes available to explore as you do, kinda keeps you going back to old places to look for things 4. Not sure how others feel about this, but the segmented map + tower map unlock a'la Breath of the wild/Tears of the Kingdom is a plus for me. It's a good system 5. All in all, it's been enjoyable to play and the characters seem relatable enough to want to keep playing. Now what I don't like... 1. If you cannot fix the constantly-repeating field audio clips involving character banter, please add an audio option to mute character audio in the field. I'm happy to hear the voice acting in important scenes, and story related moments, but without proper delay and a trigger that says "This audio clip has played already", well, it's the worst and most egregious thing ruining a game that is otherwise pretty solid. "Hmm, I'll keep it. This might prove to be useful later on" played no fewer than 529 times in a span of about 2 hours. We counted. WE COUNTED. Please patch it. Please? 2. Not all of the settings options actually seem to work, like anti-aliasing, at least not on my install, and there were some other weird resolution issues and limitations, not sure why. 3. Some of the character dialogue in english seems...contrarian? Like the guy outside of the junker city, speaks and acts like you're not allowed in and to leave...and I had a moment of like "Is...is this story, or" and then walked right in like the entire conversation never took place. But, basically, the annoyances are not mild, but are limited in scope so far. Put another way, Hmm, I'll keep it. This might prove to be useful later on. Updating 5/12/2024 with new somewhat gamebreaking issues: 1. Cannot use crawl points in ruins, Belz leans down to crawl then immediately stands back up, no matter which side you're crawling from, this happens on all crawl points, only worked on 2-3 early game, thought it was intentional at first, but just tried both sides of a crawl point and it fails 2. Cannot use zip lines on edges, character clips edge and falls (usually taking a lot of damage) Happens on spiral mountain, the place you chase the swimmers up a cliff, and a few other places 3. Motorcycle and Buggy cannot make jumps you're intended to make with them, they fall short. Regardless of where you hit the nitro, success is about 1 in 12 tries on my game Anyone know if they're going to try and patch-fix any of this? Through the magic of japes you can finagle around some of the problems, but others...not so much
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April 2024
A great game slightly hindered by the same five conversations repeating ever 30 seconds.
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Frequently Asked Questions

SAND LAND is currently priced at 29.99€ on Steam.

SAND LAND is currently available at a 50% discount. You can purchase it for 29.99€ on Steam.

SAND LAND received 1,008 positive votes out of a total of 1,137 achieving a rating of 8.40.
😎

SAND LAND was developed by ILCA and Inc. and published by BANDAI NAMCO Entertainment Inc..

SAND LAND is playable and fully supported on Windows.

SAND LAND is not playable on MacOS.

SAND LAND is not playable on Linux.

SAND LAND is a single-player game.

There are 3 DLCs available for SAND LAND. Explore additional content available for SAND LAND on Steam.

SAND LAND does not support mods via Steam Workshop.

SAND LAND does not support Steam Remote Play.

SAND LAND is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SAND LAND.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 April 2025 20:05
SteamSpy data 25 April 2025 03:57
Steam price 30 April 2025 04:52
Steam reviews 29 April 2025 20:07

If you'd like to dive deeper into the details about SAND LAND, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SAND LAND
  • SteamCharts - Analysis of SAND LAND concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SAND LAND compatibility
SAND LAND PEGI 12
8.4
1,008
129
Game modes
Features
Online players
42
Developer
ILCA, Inc.
Publisher
BANDAI NAMCO Entertainment Inc.
Release 25 Apr 2024
Platforms