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Atomfall on Steam - User reviews, Price & Information

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A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.

Atomfall is a action, adventure and first-person game developed and published by Rebellion.
Released on March 27th 2025 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Japanese.

It has received 3,070 reviews of which 2,418 were positive and 652 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 49.99€ on Steam, but you can find it for 18.99€ on Gamivo.


The Steam community has classified Atomfall into these genres:

Media & Screenshots

Get an in-depth look at Atomfall through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later
  • Processor: Intel CPU Core i5-9400f or equivalent
  • Memory: 16 GB RAM
  • Graphics: Nvidia 2060 6GB or equivalent
  • DirectX: Version 12
  • Storage: 60 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

51 hours played
June 2026
Base game only. Honestly, this is a great break in between other games. It's short compared to modern day games which is so refreshing. I took a long time exploring, hoarding, gaining courage to do scary things, improving my skills, and completing all endings (I am not the best FPSer). Pros: - Short: A really, really, really good PALLET CLEANSER. ~20 hours and you can get all endings/100%. Speed runs around 20 minutes. - Story: It's pretty solid. Multiple endings based on your choices. You decide which is best ending. - Freedom/open world: Not bad. They are pretty good at stuffing things everywhere. If you enjoy + understand English easter eggs, you'll like it. I would backtrack and figure out how to open something or look for something/side quest, and the rewards are good early/mid, late game you typically know what you are doing, can be okay, usually sellable. - ENDINGS: If you save at the right places, you can easily get ALL endings in 1 play through. - Quality: Great! - Gameplay: Interesting. I hate reloading one bullet at a time, but it does fit the environment and balances the power. Heavy melee is risk VS reward, but the reward is BIG. Movement is okay, it works. - Inventory/Hoarding: You have access to storage in multiple ways, you can move items further back in a bunker to the storage closer to the entrance. Certain weapons and special equipment have their own slots which frees up space in the backpack. Cons: - Shops: biggest disappointment. They say if you check back you will find new things. I found this NOT to be true. So many tomatoes. - Story/open world: It is possible to discover things and "complete" main and side quests without unlocking them. Surprisingly, it doesn't break the game and you can still complete the quest, which I think is very nice. Because you can complete the quest prior to unlocking it, when you do start it you know the ending. - Inventory: Need moar space. You decide: - Price: For 50 USD, ehhhh. This IS a GOOD game, and I want to support the developers. I want to see what they make in the future because I found the setting, characters, gameplay, endings, and mystery to be high-quality. 50 USD feels like a lot for such a short game, but I'm used to paying 60-70 USD for high-quality games I play for 100, 200, 300+ hours, or paying 15-30 USD for a short game with massive/long replayability. Culture shift? - Replayability: I do want to start a new save, but I've already completed everything in base game. A lot of shortcuts and stronger equipment is available from the beginning, you just have to be able to get to it which can be very easy.
43 hours played
June 2026
It takes the familiar post-apocalyptic formula and gives it a distinctly British identity, drawing inspiration from the real-world Windscale nuclear disaster while blending folk horror, science fiction, and survival gameplay. Unlike many post-nuclear games that focus on vast wastelands, Atomfall presents a picturesque yet unsettling English countryside filled with abandoned villages, mysterious bunkers, cultists, government secrets, and strange scientific experiments. The atmosphere is its greatest achievement, creating a world that feels unique rather than merely imitating Fallout or S.T.A.L.K.E.R . The game's storytelling is largely driven by exploration and investigation. Instead of following a traditional quest marker system, players gather clues, talk to survivors, and piece together the mystery themselves. This design encourages curiosity and rewards players who pay attention to environmental details. Exploration is the strongest part of Atomfall . Every location hides secrets, useful resources, or narrative revelations. The interconnected world design makes wandering off the beaten path consistently rewarding. Combat, however, is more divisive. Firearms feel serviceable rather than exceptional, melee combat can be clunky, and stealth mechanics occasionally lack polish. Atomfall 's version of rural England is stunning. Rolling hills, forests, villages, and industrial facilities create a memorable setting that stands apart from the genre's usual brown-and-grey wastelands. The visual direction successfully balances beauty and dread. Atomfall succeeds because it offers something genuinely different. Its British setting, player-driven investigation system, and strong atmosphere make it memorable in a crowded genre. While combat and AI shortcomings prevent it from reaching the heights of the very best survival RPGs, the mystery-filled world is compelling enough to keep players exploring until the end. Fans of Fallout , S.T.A.L.K.E.R. 2: Heart of Chornobyl , and Prey should find plenty to enjoy, particularly if they value exploration and atmosphere over action-heavy gameplay. 8.5/10 DISASTER | BAD | MEDIOCRE | OKAY | GOOD | GREAT |AMAZING| MASTERPIECE Reviewed on: Win11 Home 64-bit, Intel i5-11600K, NVIDIA GeForce RTX 5060 Ti 16GB PRIME, 32GB DDR4-3600 RAM, 2 x Kingston NV1 1TB M.2 NVMe SSD, Internet Broadband 1000/1000 Mbit If you like this review, then please consider giving it a thumbs up. I've also reviewed other games that you might find interesting. If so please follow [url=https://store.steampowered.com/curator/27418263/] Top of the Chart.
74 hours played
June 2026
I think a lot of the negative reviews for this game came from people expecting something different than what Atomfall is. Atomfall is not an open world RPG. It is not a British Fallout, though it does wear a lot of Fallout inspiration. Atomfall is more like a cross between an immersive sim, such Deus Ex or Bioshock, and a survival shooter, such as Stalker or Far Cry. An odd combination, but it works. I generally enjoyed the characters and the story, though it contained common sci-fi tropes that some people may think are overused, such as the nature of Oberon. My one major criticism of the game is really that the RPG elements and the crafting system were too simple, but that may just be a preference on my part. TLDR: Don't be expecting an open world RPG. Expect instead something more like a cross between an immersive sim and a survival shooter.
76 hours played
Nov. 2025
I'm absolutely loving Atomfall – one of the best survival games I've played in ages! As an Englishman, stepping into this overgrown quarantine zone hits me right in the chest: misty moors, crumbling dry-stone walls, abandoned red phone boxes, village pubs with the windows smashed in… it’s the England of my childhood, but twisted and forgotten. A past I miss terribly, brought back in the most haunting way possible. That thick post-apocalypse atmosphere is incredible – S.T.A.L.K.E.R. meets Fallout but with tea, pasties, cricket bats and proper British gallows humour. No quest markers, no hand-holding – just pure exploration, piecing the mystery together from notes and cryptic conversations. Combat feels scrappy and real, stealth actually works, and the crafting loop is addictive without being a grind. Multiple endings and real consequences already have me planning a second run. The Red Strain DLC is fantastic and feels essential now. The new Scafell Crag area is hauntingly beautiful, the red plague enemies are terrifying, hacking robots to fight for you is genius, and the new story threads plus two fresh endings left me desperate for more. If you want a smart, atmospheric survival game that feels genuinely fresh (and maybe a little homesick), buy Atomfall today. Easily one of my games of 2025. Massive thumbs up! 👍
21 hours played
Aug. 2025
If you're a fan of games like Fallout or Metro, then this is the game for you. You're thrown right into the action without any information, allowing you to form your own opinion of the game. However, there are a few things that spoil the game, so there is still a lot of room for improvement. - There are only 4 hotkeys - You can't assign healing items to a hotkey - Melee combat is poor, and you can't block or dodge - There is no proper inventory system - The stealth system is bad But as Rebellion's first RPG, it's a good game.

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Frequently Asked Questions

Atomfall is currently priced at 49.99€ on Steam.

No, Atomfall is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Atomfall received 2,418 positive votes out of a total of 3,070 achieving a rating of 7.62.
😊

Atomfall was developed and published by Rebellion.

Yes, Atomfall is playable and fully supported on Windows.

No, Atomfall is not playable on MacOS.

No, Atomfall is not playable on Linux.

Atomfall is a single-player game.

Yes, there are 5 DLCs available for Atomfall. Explore additional content available for Atomfall on Steam.

No, Atomfall does not support mods via Steam Workshop.

No, Atomfall does not support Steam Remote Play.

Yes, Atomfall is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Atomfall.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 July 2026 04:02 UTC
SteamSpy data 25 July 2026 12:20 UTC
Steam price 28 July 2026 18:50 UTC
Steam reviews 26 July 2026 05:52 UTC

If you'd like to dive deeper into the details about Atomfall, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Atomfall
  • SteamCharts - Analysis of Atomfall concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Atomfall compatibility
Atomfall
Rating
7.6
2,418
652
Game modes
Features
Online players
132
Developer
Rebellion
Publisher
Rebellion
Release 27 Mar 2025
Platforms
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