Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Sektori on Steam

Quick menu

Sektori is an intense, fast paced twin-stick shooter infused with hard hitting techno music. A game where the high-adrenaline gameplay, visuals, and music come together to transport you into another state of consciousness.

Sektori is a twin stick shooter, shoot 'em up and arcade game developed by Kimmo Lahtinen and published by Kimmo Factor Oy.
Released on November 18th 2025 is available on Windows, Steam Deck and Steam Machine in 10 languages: English, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Portuguese - Brazil and Simplified Chinese.

It has received 910 reviews of which 874 were positive and 36 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Sektori into these genres:


Here is the detailed breakdown of supported languages for Sektori:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Japanese
Finnish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Sektori through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or newer
  • Processor: 2.4+ Ghz, 4+ core processor
  • Memory: 16 GB RAM
  • Graphics: Geforce GTX 1050 TI or equivalent
  • DirectX: Version 11
  • Storage: 4 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

26 hours played
May 2026
Sektori is a maddeningly good arcade twin-stick shooter the likes of which we rarely get to see. Top-tier action and design, with fun nooks and crannies, a lot to pay attention to, and several play modes. This is a core, gameplay-first type of game, and it deserves to be experienced by any arcade-style twin-stick fans, but especially those wanting an intense, high-engagement experience (and not just because the developer and their testers have no concept of what lower difficulty feels like or is for ;). If you worry about the challenge level or are unfamiliar with this kind of game, play Waves (free since the dev passed away) and Assault Android Cactus (typically priced much too low during sales), but don't forget to come back to Sektori. It will be worth it. I wish people didn't so constantly compare Sektori to Geometry Wars. It's clearly very inspired by GW, sure, and a lot of people still seem to just think GW is what twin-sticks are, but frankly, no GW was even remotely this good or well-designed of a game. It's like someone getting a Lamborghini and saying "It's basically my Chevy Nova, but better." It's really not. So, several modes to unlock, three ship types, and various modifiers (for the "classic" side mode) and upgrades (for the main, campaign mode). You do have to pass the first boss to be allowed to unlock more, and that is no trivial feat, as the lowest difficulty is still pretty bonkers and bosses here come directly from hell as far as I can tell, but after that hurdle, the path to side mode unlocks is pretty friendly (you basically just need to play a new side mode to unlock the next side mode), and at least you don't get the same boss every time in campaign (always a nice feature to see) so maybe you'll get one of the less-savage ones sometime... The ship types do seem like restrictive unlocks though, and mutators require accumulating achievements, which becomes hard to add to quite quickly. I expect a good number of players won't get to enjoy all the toys the game has to offer, simply because the dev closed the gates on them (for reference, check the "Transcendent" achievement for stats on how many buyers have all three ships unlocked). That said, apparently there's some konami code nonsense thrown in which one can use to skip the unlocking, hopefully without any other consequences. Also, while there are some modestly roguelite-style aspects to play with via upgrade "decks", it also allows the option for pure arcade runs. Upgrade decks are sixteen preset card trios (half start unlocked, the rest come fairly easily from achievements), and you take exactly eight into a campaign run to draw from when you catch evolution powerups, in a variation on the ever-invasive pick three gimmick. Cards do not repeat here, though, so while you can randomly get "rare" card versions with boosted stats, your decks offer a fixed set of upgrades that come in a varying order, not an unlimited/ever-increasing power stack. Rather inexplicably, "arcade" mode is triggered not by selection but by manually discarding each of your available decks wholesale, which takes three evolutions to accomplish, so it's a very strange option, but still fully supported by the game. Arcade has its own leaderboard (and that's without even offering separate leaderboards for the three difficulties despite the major run differences). Of course, arcade mode is quite formidable since you just throw away your bonus upgrades and then play the same game. On side modes, I feel these are getting under-appreciated and need some specific callouts, because while campaign is amazing, the side modes do deliver solid value and show their own surprising design nuance, both in the play mechanics and the achievements (and extra in-game-only achievements via "medals" that sadly don't receive proper treatment on Steam due to a needless and frustrating parity with console achievement limits). A number of these side-mode achievements will focus your attention (sometimes obliquely) on interesting aspects of the mode and/or the game, so they are worth spending some time attempting. "Classic" -- A whole arcade game by itself, and notably more accessible than the main game, especially with added "mutator" options (scores only count for leaderboards if you play straight, which is a shame because a few similarly blessed mutator sets would have added significant value among twin-sick friends). If Campaign is too much, this is still solid stuff, and there's an option for shifting arenas that adds back some of the campaign's stylish shape variation. "Surge" -- Briefly boosted attack power from pickups, with modest power otherwise, this mode is all about managing bursty clearing, and is an excellent and intense reduction of the main action. "Gates" -- No shots or dash attack, just explosions from flying through gates that spawn, but in this game's variation, you also have explosions from pickups that float toward you, and leading them to where you need extra clearing adds a surprising touch to the gameplay. "Crash" -- This mode is all about the dash attack, which you can do in chains of three, and need to maximize because it and pickup explosions are all you have. Great positional and timing oriented action, here. "Assault" -- Overwhelming force meets as many enemies as you think you can survive, this mode plays a fixed sequence but lets you trigger the next wave whenever you want, so play sedate or tell the game to bring it. "Boss Rush" -- Unfortunately, while the rest of the game is full of clever interest, the bosses are deliberately overwhelming and tiresomely processional affairs meant to grind you down with mistakes over their multi-stage sequences of flashing vulnerable points, and the game basically admits it has no ideas beyond varying the abuse as all you can do in campaign or the side mode is attack the designated points in the assigned order, and not take even one hit while doing so. Anything less, and kiss your score goodbye, you casual. No attempt at achievements or embellishments for the side mode, just bosses all in a randomly ordered row for you to practice getting pasted by without having a run on the line. That said, the amount of boss variation is maddeningly impressive, and you'll appreciate the opportunity to focus on practice, if not the sheer amount of hours needed. I've never liked the Gradius-style upgrade system (where upgrade pickups are currency, increasing your available upgrade tier until you "activate" the upgrade to take what comes from that tier), which I originally took as a caveat on an otherwise great game. What you aren't told, though, is that activating an upgrade instantly refreshes your all-important dash attack, which flips the whole thing on its head. Instead of feeling like a drag on upgrading, the game brings selecting an upgrade out into the action, and it works . Your dash is also instant refreshed by hitting a pickup or pad with it, so even the extra pickups per upgrade aspect just becomes more opportunities for free dashes. It's the exact same mechanic, but instead of being a minor pain point, it fits and adds brilliantly. Sektori is full of surprisingly subtle nuances like that, despite a package that appears functionally pedestrian, and it's just a real treat to play. I don't know what possesses a dev to dedicate such effort to making a game this great in such a niche space (solidly the best arcade twin-stick in ten years ), but I'm so grateful we get the occasional crazy to cast another gem our way. No discounts over launch and two seasonal Steam sales say the dev may be holding the line, Factorio style, but one can hardly complain at $15. Pay them, and don't forget to grab your upgrades, especially some speed. (FYI, early reviews complaining about rainbow and map-change danger zone visibility have been addressed by some new options patched in.)
11 hours played
Feb. 2026
It's criminal how unknown this game is. Dev made the next evolution of a twin stick shooter, completely nailed it, and it got overlooked and buried under all the trash on steam. If you enjoy intense sensory overload action, high score chasing and arcade twin stick shooters like geometry wars, you should buy this game.
215 hours played
Jan. 2026
Hello, this is a very weird game for me. I play a lot a lot of games but there is usually 1 game that I play when watching youtube videos and just want to turn my brain off. Usually it is Tetris 99 on the switch. Anyway long story short this has been that game the past few months. I've always struggled with drugs and alcohol and getting sober a couple of months back this game helped me quite a lot going thru withdrawals and whatnot as it really doesn't asks you for a lot. As a game itself it is not like the best game ever. Half of the bosses are kind an annoying to be honest. On the intended difficulty it is pretty hard, I think I've only gotten to 3rd boss max (I know you gotta beat 4 or 5 because I beat it on the learner difficulty a few times.) It is possible it is harder because of playing it with m&k. There are meaningful choices I think with the upgrade paths and the upgrades themselves so there is variety. It is well balanced for the most part - I think the middle ship needs a little longer projectile length and the blue shielded enemies should die from being shot in the front, just make them take a lot of damage as third ship for example can almost never circle them around fast enough even with 5x speed upgrade and if for whatever reason you cannot strike them you'd die, this feels especially unfair in X map pattern. Or make the third ship a bit faster :) but that will make it op I think. All in all one of the best purchases I've ever made so thank you to dev, you did good brother.
17 hours played
Jan. 2026
So total in its implementation that there is no scrutinizing the individual gear within the clock. A mechanism for drawing your jaw slack, your hands tight, your eyes unblinking. It might as well be a kind of evil totem which renders the brain from the body and plants it within a tiny triangle endlessly chasing...
43 hours played
Dec. 2025
This is a real video game-ass video game. The only meta-progression takes place between the controller and the chair. You press buttons and lights move on a screen and it's awesome. Everything feels carefully designed in a very fun and satisfying way, the visuals and soundtrack are banging and even though it's chaotic a lot of clever design touches make the action surprisingly readable. 10/10 One of the best games of 2025

Similar games

View all
Chippy Chip destructible bosses apart pixel-by-pixel in this twin-stick bullet-hell shooter.
Similarity 76%
Price -50% 6.24€
Rating 8.5
Release 14 Jun 2019
X Invader X Invader is an action roguelite where you hack into big corporations' servers. Use add-ons from fellow hackers to defeat monsters. Powerful, cute bosses guard these servers!
Similarity 72%
Price -86% 0.70€
Rating 7.0
Release 12 Aug 2024
Waves Waves is an Arcade Twin-Stick Shooter that's all about High Scores. Build your combo and drop bombs in pursuit of Leaderboard dominance over seven game-modes!
Similarity 72%
Price Free to play
Rating 9.0
Release 16 Nov 2011
Go Mecha Ball Load up and roll out, in this twin stick shooter with roguelike progression! Blast your way through arcade-style levels, using pinball-style physics mixed with an arsenal of devastating weapons. Defeat waves of enemy bots, battle big bosses, and upgrade your mech between runs.
Similarity 71%
Price -93% 1.40€
Rating 8.1
Release 25 Jan 2024
Evil Egg Blast it all to hell.
Hidden gem
Similarity 69%
Price Free to play
Rating 9.1
Release 30 Oct 2025
Waves 2: Notorious Waves 2: Notorious is an arcade twin-stick shooter set in Cyberspace. Build Combos, earn Adrenaline and unleash powerful Burst attacks as you Dive into the Net and do battle against an AI that adapts to your weaknesses!
Similarity 69%
Price Free to play
Rating 8.5
Release 16 Dec 2015
Retrograde Arena Retrograde Arena is a multiplayer twin stick shooter where bullets don’t kill. Use weapons, physics, and your Drone to push, pull, and blast your foes into deadly surroundings in this skill-based shooter action title that redefines physics-based action.
Similarity 67%
Price Free to play
Rating 8.6
Release 28 May 2020
State of Anarchy: Master of Mayhem Prepare for bullet hell action and crazy driving! Your town is on fire, anarchy reigns the streets, aliens rampage in the sky! Grab your gun and join the fun!
Similarity 66%
Price 1.99€
Rating 7.9
Release 31 Mar 2017
Assault Android Cactus+ Assault Android Cactus is an intense arcade style twin stick shooter - pick from one of nine unique synthetic heroines and blast your way through overwhelming robots hordes to save the ship from its own workforce. Supports single player and local co-op game modes.
Similarity 66%
Price 16.79€
Rating 9.0
Release 23 Sep 2015
Titan Attacks! As the last surviving tank commander on Earth, single-handedly turn back the evil invading alien army, drive back the Titans across the Solar System, and defeat them on their homeworld... Titan Attacks has the same easy-to-learn and addictive gameplay of the classic arcade shoot 'em up, but is packed full of extras - new features, new...
Similarity 64%
Price -79% 2.09€
Rating 8.6
Release 03 Feb 2012
WOWOWOW KORONE BOX A hololive fangame featuring Inugami Korone of hololive GAMERS! Collect as many Korone Boxes as possible while contending with an endless onslaught of enemies and bosses using whatever weapons you happen to pick up!
Similarity 61%
Price Free to play
Rating 8.6
Release 12 Apr 2024
Geometry Wars 3: Dimensions Evolved Experience the full evolution of the award-winning Geometry Wars franchise and battle through waves of enemies on 3D grids in this frenetic arcade shooter!
Similarity 60%
Price -51% 7.39€
Rating 8.5
Release 25 Nov 2014

Frequently Asked Questions

Sektori is currently priced at 14.79€ on Steam.

No, Sektori is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Sektori received 874 positive votes out of a total of 910 achieving an impressive rating of 9.01.
😍

Sektori was developed by Kimmo Lahtinen and published by Kimmo Factor Oy.

Yes, Sektori is playable and fully supported on Windows.

No, Sektori is not playable on MacOS.

No, Sektori is not playable on Linux.

Yes, Sektori is playable and fully supported on Steam Deck.

Yes, Sektori is playable and fully supported on Steam Machine.

No, Sektori does not support VR.

Sektori is a single-player game.

Yes, there is a DLC available for Sektori. Explore additional content available for Sektori on Steam.

No, Sektori does not support mods via Steam Workshop.

No, Sektori does not support Steam Remote Play.

Yes, Sektori is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Sektori.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 October 2026 17:11 UTC
SteamSpy data 20 October 2026 00:25 UTC
Steam price 26 October 2026 20:10 UTC
Steam reviews 19 October 2026 09:45 UTC

If you'd like to dive deeper into the details about Sektori, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sektori
  • SteamCharts - Analysis of Sektori concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sektori compatibility
Sektori
Rating
9.0
874
36
Game modes
Features
Online players
15
Developer
Kimmo Lahtinen
Publisher
Kimmo Factor Oy
Release 18 Nov 2025
Platforms