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South Park™: The Fractured But Whole™ on Steam

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From the creators of South Park, Trey Parker and Matt Stone, comes South Park: The Fractured But Whole, a sequel to 2014's award-winning South Park: The Stick of Truth.

South Park™: The Fractured But Whole™ is a rpg, comedy and dark humor game developed by Ubisoft San Francisco and published by Ubisoft.
Released on October 16th 2017 is available on Windows, Steam Deck and Steam Machine in 9 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil and Russian.

It has received 32,207 reviews of which 27,376 were positive and 4,831 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 29.99€ on Steam.


The Steam community has classified South Park™: The Fractured But Whole™ into these genres:


Here is the detailed breakdown of supported languages for South Park™: The Fractured But Whole™:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Russian
Portuguese - Portugal
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at South Park™: The Fractured But Whole™ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i5 2400 / AMD FX 4320 or equivalent
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 560Ti / GTX 650 / GTX 750 / GTX 950 / GTX 1050 / AMD Radeon HD 7850 / R9 270 / R9 370 / RX 460
  • Storage: 20 GB available space
  • Additional Notes: 720p @~60FPS. Game contains Denuvo anti-tamper technology. Originally released for Windows 7, the game can be played on Windows 10 and Windows 11 OS

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
Sept. 2026
it holds up pretty well: its basically a south park movie, but in a video game form if ubisoft wasnt one of the worst companies, it would be a much easier recomend
55 hours played
July 2026
As a polysexual genderfluid native American lawful neutral agnostic, it was very fun and inclusive!
206 hours played
June 2026
South Park: The Fractured But Whole (best game name I've ever seen lol) is a direct sequel to Stick of Truth, improving in most aspects of its predecessor. Your objective this time is to protect South Park with your superhero powers, alongside multiple South Park characters using their superhero personas, while trying to get money for everyone's franchise. You choose from a multitude of superheroes classes, and mix and match their powers to create whatever combination you want. The gameplay has improved a good amount compared to the previous game, with several changes. You have way more classes and allies available; it allows you to have more than just 1 ally in combat; blocking has been changed entirely to no longer be able to be done for free and it doesn't block statuses, avoiding two massive issues that Stick of Truth had; PP is gone entirely in favor of having moves with limited range and cooldowns; and Characters now fight in a grid where you have to move around to be able to reach enemies and allies with your powers. Adding this all together makes this game a lot more challenging, fun, tactical and interesting compared to Stick of Truth. There's actual strategy required this time, unlike Stick of Truth where it was too easy from start to end and you can just do whatever and win. Instead of clothing and weapons, you now equip Artifacts and DNAs to make your character stronger. The Artifacts, alongside giving you Might, which is the value that affects you party's health and damage, can also affect 6 different categories: Critical Damage, Ultimate Charge, Status Damage, Healing, Knockback Damage and Ally Health. This allows you to make builds focusing on different categories. And since clothing is now just cosmetic, there's way more in this game compared to Stick of Truth. You can make your character look like several famous superheroes and supervillains. This game also, just like Stick of Truth, nails the roleplaying aspect. I have over 100 hours in this game and I'm still hearing new lines of dialogue that I've never heard before. Several characters that don't show up that often in the series appear here, and being able to have 3 different allies in a fight allow for way more interactions between characters. The game is also significantly longer than Stick of Truth. In SoT, I had 5 playthroughs that added up to roughly 57 hours, while a single playthrough of Fractured took me 55 hours (that's including DLCs. Without them it took me around 40 hours). The fights themselves are also much longer too. I ended up getting a total of 100 hours of playtime with my standard playthrough + a challenge run. The rest is from mods. Unfortunately the balancing is still not that great. It's not as bad as SoT, but it does start to fall apart when we include DLC items and allies. There's also an ability later that allows your character to make a clone of themselves while in a fight, which is also unbalanced. The AI is also kinda dumb, even on the hardest difficulty, and a bunch of them can be exploited due to low mobility and lack of attacks that can hit above and below them. And very few attacks have cooldowns, which can make some characters way too powerful, like Call Girl and Mint-Berry Crunch for example. And difficulty balancing is also a problem. The hardest difficulty is not only locked behind DLC for some reason (we all know the reason: money), but it also lowers your attack and increases them drastically for enemies. This really screws a character like Mosquito for example, who has low health and relies on lifesteal, basically making him useless thanks to it. He just constantly dies instantly and his lifesteal can't cover for the low survivability. I wish the game was more like the [url=https://www.nexusmods.com/southparkthefracturedbutwhole/mods/6] Final Mix mod , which makes the game more balanced on both sides, by giving cooldowns to way more moves, alongside various other changes like status immunities to several enemies. I do have one nitpick as well, and it's about damage numbers. Before you confirm the use of a skill, the game shows how much it will do, but for some reason the game only shows you the normal value. Crits are powerful and can be done all the time by just hitting the action command at the right time, yet the game doesn't show you the crit damage you can do beforehand. This can mess you up sometimes, like making you deal just barely not enough damage when you think you had enough to defeat an enemy. Having to calculate the damage on your head everytime when using a different power or when using different artifacts which affects crit damage can make this annoying. The graphics and animations are just as good as the previous game though, once again looking just like the show. The music is overall better too, alongside having way more tracks, which avoids the issue that I had in SoT where things like the final boss didn't even had its own theme. Sadly, the story is not as good as SoT. It still has its moments that catches you off guard and makes you laugh, but it's inferior to the previous game. The story also gets really convoluted near the end due to time travel shenanigans, and the final boss is disappointing and it's finished with a pretty underwhelming ending thanks to it. Stick of Truth did this much better and with a satisfying conclusion. At least we got to learn more about the New Kid and we got a happy ending for him. The game overall still does have a pretty good amount of references to several episodes of the show, and it's still funny, but it's sadly just not as funny as the previous game. This game was developed much faster than SoT, and it shows. SoT took 5 years, while this one only took 2. I had 2 crashes and 1 softlock on SoT, while in TFBW I had 1 powerful crash when I finished the game that made my Steam Deck restart, and more than 5 softlocks. Alongside multiple annoying bugs, like consumables not working properly; attacks being executed way faster than normal; attacks doing no damage; powers like Double Edge not working properly; characters dying but not really; there's an artifact that you can get from a secret boss that is bugged and doesn't do anything, and there's even a bug that allows you to trigger some unused lines of dialogue in the game. It's a mess. At least this game doesn't have nearly as much cut content as Stick of Truth. The biggest loss is Timmy sadly not being playable despite him being mostly finished (you can even get his Character Cheet, but you can't read it all since he's not a playable ally lol). This game also has wayyy more unskippable cutscenes for some reason. Which, alongside a bunch of unskippable tutorials, makes it really annoying for additional playthroughs. And of course, the biggest issue this game has, is that this game was made by Ubisoft, so you know what that means. It has the completely unnecessary and stupid launcher. Not only do you need to make an account, but you also need internet connection... for a singleplayer game. Gotta love modern gaming right? And they wonder why people pirate games... The game is also a little pricey, especially if we include the DLCs. I recommend waiting for a sale. In conclusion, even with all the criticism, I give this game an 8/10. I think it's a great game, and a fantastic sequel. Despite some things being worse than the previous game, It's better than it in almost every aspect, specially on the gameplay department. To quote what someone said in a comment (sadly I don't remember who said that and where): "Stick of Truth is a better South Park game, while The Fractured but Whole is a better video game." The DLCs will be reviewed in their own pages. I recommend getting Danger Deck, From Dusk Till Casa Bonita and Bring the Crunch. I don't recommend getting Relics of Zaron, and don't buy the Towelie one, waste of money. If you do wanna get the 3 first ones I mentioned, then you can get the Season Pass instead.
22 hours played
June 2026
The game is great, but the Ubisoft launcher ruins everything. I wanted to play for the first time without DLC, but it is completely unclear how to disable them in the launcher, and I did not want to waste another hour to figure it out. Besides, I had to turn off Ubisoft notifications in the launcher settings that constantly appeared during the game. Also, it is unclear why Ubisoft Club is even needed if the button in the game does not work anyway. In addition to everything, registration is mandatory, and it is impossible to skip the launcher when starting the game. In the end, I spent about 40 minutes just on setup and attempts to figure out this launcher.
21 hours played
April 2026
A great sequel this is. I enjoyed mixing my power sets. This feels like you are watching more South Park episodes. For any South Park fans out there, I highly recommend this. Also the difficulty setting is the funniest thing depending on if you play easy or hard.

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Frequently Asked Questions

South Park™: The Fractured But Whole™ is currently priced at 29.99€ on Steam.

No, South Park™: The Fractured But Whole™ is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, South Park™: The Fractured But Whole™ received 27,376 positive votes out of a total of 32,207 achieving a rating of 8.35.
😎

South Park™: The Fractured But Whole™ was developed by Ubisoft San Francisco and published by Ubisoft.

Yes, South Park™: The Fractured But Whole™ is playable and fully supported on Windows.

No, South Park™: The Fractured But Whole™ is not playable on MacOS.

No, South Park™: The Fractured But Whole™ is not playable on Linux.

Yes, South Park™: The Fractured But Whole™ is playable and fully supported on Steam Deck.

Yes, South Park™: The Fractured But Whole™ is playable and fully supported on Steam Machine.

No, South Park™: The Fractured But Whole™ does not support VR.

South Park™: The Fractured But Whole™ is a single-player game.

Yes, there are 6 DLCs available for South Park™: The Fractured But Whole™. Explore additional content available for South Park™: The Fractured But Whole™ on Steam.

No, South Park™: The Fractured But Whole™ does not support mods via Steam Workshop.

Yes, South Park™: The Fractured But Whole™ supports Remote Play on Phone and Remote Play on Tablet. Discover more about Steam Remote Play.

No, South Park™: The Fractured But Whole™ does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for South Park™: The Fractured But Whole™.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 October 2026 07:04 UTC
SteamSpy data 14 October 2026 00:44 UTC
Steam price 27 October 2026 04:03 UTC
Steam reviews 21 October 2026 16:06 UTC

If you'd like to dive deeper into the details about South Park™: The Fractured But Whole™, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about South Park™: The Fractured But Whole™
  • SteamCharts - Analysis of South Park™: The Fractured But Whole™ concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck South Park™: The Fractured But Whole™ compatibility
South Park™: The Fractured But Whole™ PEGI 18
Rating
8.4
27,376
4,831
Game modes
Online players
786
Developer
Ubisoft San Francisco
Publisher
Ubisoft
Release 16 Oct 2017
Platforms
Remote Play