SpaceBourne 2 on Steam - User reviews, Price & Information

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Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.

SpaceBourne 2 is a early access, rpg and space sim game developed and published by Burak Dabak.
Released on February 17th 2023 is available only on Windows in 3 languages: English, Turkish and Portuguese - Brazil.

It has received 4,117 reviews of which 3,251 were positive and 866 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 19.50€ on Steam.


The Steam community has classified SpaceBourne 2 into these genres:

Media & Screenshots

Get an in-depth look at SpaceBourne 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 64-bit
  • Processor: Intel Core i5-2500K@2.9GHz or AMD FX 6300@2.9GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 780 (3 GB) or AMD Radeon R9 290 (4GB)
  • DirectX: Version 11
  • Storage: 22 GB available space
  • Additional Notes: The game is in Early Access; minimum specifications may change during development.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Reluctantly recommend. This game has a lot of potencial and the fact that its made by one person is why indie games deserve all the support they can get.. It has a lot of good aspects from many space games, with solid space combat, trading options, mining. The 3rd person shooter aspect is also good enough in the overall scheme of things. And they added a RTS aspect with the ability to train ground troops and pilots and conquer systems, which can be used to develop your faction. Its not your typical space combat game, it tries to be a lot more ambitious and the main objective is actually controlling the entire galaxy. Things get constantly more expensive as you level up, but its a reasonable evolution and althought it makes the game somewhat of a grind, it keeps you invested. Like any other game that allows you to develop an economy that doesnt rely only on selling items you loot, at some point you will have more money than you can spend. And fortunately, it keeps giving you things to spend your money on, wether its improving your space stations, buying new ships or trading. The voice acting is decent enough (not sure if its AI or not) and the soundtrack is actually quite good. The radio station has pretty good music when its not playing ads. Anyway it feels like a real radio station. Now for the justifiication of the expression i used previously: "Reluctantly recommend" It has a lot of bugs. Some of them are frustratring, some are amusing and some are game breaking. I've had several now that slowed down my progress a bit. One of them was getting instantly killed as soon as i started a cutscene of the main story mission. Leveled up a few times, spend some time doing other stuff and eventually it worked itself out. The most recent ones revolve around not being able to progress guild reputations.Wether its not being able to gain experience for a certain guild or not being able to start a mission to rank up, these are the kind that are in the frustrating category. And now i somehow cant control almost anything in a raid to conquer a system, which is a requirement to progress the main story line. Maybe its something im missing, will need to check the forums to see what im doing wrong if thats the case. The reason im talking about this is because these particular issues might be enough for someone to not even want to try out the game. In my case, its not nearly enough to make me give up. I dont regret buying this game and ill keep on trying to resolve the issues because i believe this developer deserves it. Some people might not want to bother if these are the kind of problems they might be facing and that is understandable. But i would rather give money to these devs that are trying their best than to AAA companies that dont respect me and are only paying attention to my wallet.
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Dec. 2024
I know a lot of people are putting out negative views but I it deserves much better. Have you noticed that most those giving a negative view have played less than 5 hours. What the dev team doesn't tell you is that ideally you need to follow the main mission until you are given a better ship before going off to much on your own. This will make a huge difference to the game play. This is something I have learnt the hard way. Then in order to understand more of what the game has on offer you have to follow the main mission even further as it teach you and unlock new parts of the game like raiding stations. Trying to understand it all straight away is impossible, again this isn't really clear when you start the game. I started again recently from the beginning after quite while away as purchased just after early release as I wanted to checkout what progress has been made and its much better game now than it was when people were raving about it. In fact i believe its improved just in the last two weeks. Its not expensive for what the dev team have in place at the moment and for what they are planning for the final game. It has lots of levels and depth. Yes there is and has been loads of bugs but it is early release which was initially put together by one man but now they have a small team which are trying to keep on top of the bugs as best they can and bring out hotfixes in a matter of days in some cases. They rely heavily on players providing bug reports in order to improve the game as they don't have a big team so join discord and help improve the game, they seemed very responsive so far. There are currently lots of spelling mistakes and some are actually funny. Its quirky and personally I like that, every now and then I had to look stuff up because it can be confusing when you first start out but they have put a lot more hand holding in at the beginning which might help. Voice generation is a bit strange in places but I can put up with that. The one tip I will make is make sure your ship and solider gear level higher or around the same level as the enemy level and this will make the fighting so much easier as some have commented how hard it is at the beginning, personally I found it okay.
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Nov. 2024
Please note : This is an Early Access game, not the final product, and it doesn’t feel like one. There’s still work to be done, but I’m reviewing what’s been accomplished so far. I played the highly anticipated AAA game called Starfield by Bethesda, created by a 500-person team tasked with delivering a space game that was supposed to give us everything we wanted and more from a rpg set in space... and when I compare it to SpaceBourne 2...an indie game made by one guy (with some help here and there)..I honestly can’t wrap my head around it. How is this even possible? How can a massive AAA space game from a giant like Bethesda feel so old, uninspired, and dull? SpaceBourne 2 is so much more fun, so creative, and packed with exciting mechanics and systems to learn and explore. It runs smoothly, with fewer issues than I experienced while playing Starfield. I'm enjoying SpaceBourne 2 way more than I did Starfield. It doesn’t make sense, but here we are. If you’re on the fence, don’t buy Starfield...buy this. Support talent and passion, not corporate greed. Excellent work, DBK Games. I commend you...your achievement put AAA studio to shame, even in Early Access.
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Sept. 2024
I want to get my vote in only after 7 hours of play so I can support the developer. I'm an old player who has to take his time on games which means I get to "savour" them. I had been wishing and wishing that someone would take the Star Wars genre and make a game like this one. Since nobody has seen fit to do so, I happily stumbled onto Spacebourne part 2. Yes, it is rough around the edges, but seriously, I can't imagine how one developer has made this game! Wow! I get to be a bounty hunter who has his own ship which he can upgrade until its time to purchase a new/better one. Not only that, I get to upgrade my armor, my weapons, the ship's weapons, etc. etc. For those who have played this type of game before they will be fussy. I am not fussy, especially with a single developer who is obviously putting his heart into this. The big companies seriously need to get back to their grassroots and learn something from these fledgling developers. If you want to go exploring on a planet, fight bad guys and take their stuff, or you want to stick strictly to the campaign, this game offers great challenges. I would say it is the space version of Bannerlord. Yes, I recommend it if you want to have an adventure.
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June 2024
Feels like a game I played a long time ago called Freelancer, Just updated. Excellent Game. Good Job!!!! Keep up the great work!!!
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Frequently Asked Questions

SpaceBourne 2 is currently priced at 19.50€ on Steam.

SpaceBourne 2 is currently not on sale. You can purchase it for 19.50€ on Steam.

SpaceBourne 2 received 3,251 positive votes out of a total of 4,117 achieving a rating of 7.66.
😊

SpaceBourne 2 was developed and published by Burak Dabak.

SpaceBourne 2 is playable and fully supported on Windows.

SpaceBourne 2 is not playable on MacOS.

SpaceBourne 2 is not playable on Linux.

SpaceBourne 2 is a single-player game.

SpaceBourne 2 does not currently offer any DLC.

SpaceBourne 2 does not support mods via Steam Workshop.

SpaceBourne 2 does not support Steam Remote Play.

SpaceBourne 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SpaceBourne 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2025 15:33
SteamSpy data 13 June 2025 17:11
Steam price 15 June 2025 04:31
Steam reviews 14 June 2025 23:54

If you'd like to dive deeper into the details about SpaceBourne 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SpaceBourne 2
  • SteamCharts - Analysis of SpaceBourne 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SpaceBourne 2 compatibility
SpaceBourne 2
7.7
3,251
866
Game modes
Features
Online players
45
Developer
Burak Dabak
Publisher
Burak Dabak
Release 17 Feb 2023
Platforms