SpellForce 3 Fallen God on Steam - User reviews, Price & Information

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Command the Trolls and lead them on an epic journey across the wild continent of Urgath. As Chieftain of the Moonkin, a tribe driven from its home by tusk hunters and disease, their survival is in your hands.

SpellForce 3 Fallen God is a rpg, strategy and rts game developed by Grimlore Games and published by THQ Nordic.
Released on November 03rd 2020 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese and Korean.

It has received 1,465 reviews of which 1,288 were positive and 177 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 19.99€ on Steam.


The Steam community has classified SpellForce 3 Fallen God into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8, Windows 10 (64 bit)
  • Processor: Intel Core i5 3570, AMD FX-6350
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB, AMD Radeon 7850 2GB
  • DirectX: Version 11
  • Storage: 30 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

12 hours played
May 2026
SpellForce 3: Fallen God is one of the most refreshing fantasy strategy experiences released in recent years because it approaches the genre from a completely different perspective. Instead of focusing on heroic kingdoms, noble warriors, or large empires fighting for dominance, the game centers on a desperate troll tribe struggling to survive in a world that views them as monsters. Developed by Grimlore Games and published by THQ Nordic, this standalone expansion pushes the SpellForce formula further than ever by combining emotional storytelling, deep role-playing systems, and large-scale real-time strategy mechanics into a surprisingly cohesive adventure. More importantly, it succeeds in giving the series its own identity rather than simply imitating older fantasy strategy games. The campaign follows Akrog, a young troll chieftain trying to lead the Moonkin tribe through a period of collapse and suffering. Disease spreads among his people, hunters slaughter trolls for profit, and starvation slowly weakens what remains of the tribe. From the beginning, the story establishes a much more personal and tragic tone compared to previous SpellForce entries. Akrog is not portrayed as a legendary hero destined for greatness but as an uncertain leader forced to carry impossible responsibilities while watching his people disappear around him. His journey across the continent of Urgath in search of a way to restore hope becomes the emotional core of the entire game. What makes the narrative especially compelling is how much effort is invested into developing troll society and culture. The trolls are not reduced to savage fantasy stereotypes. Instead, they are depicted as spiritual, emotional, and deeply connected to ancient traditions that are slowly vanishing under pressure from stronger civilizations. Their rituals, beliefs, and relationships create a sense that this is a living culture fighting against extinction. The game explores themes involving survival, identity, prejudice, and sacrifice in ways rarely seen within fantasy strategy titles. Many story moments carry genuine emotional weight because the player understands what is truly at stake for the Moonkin tribe. The worldbuilding throughout the campaign is excellent. Urgath feels ancient and dangerous, filled with forgotten ruins, tribal settlements, hidden caves, sacred locations, and hostile territories shaped by centuries of conflict. Exploration plays a major role in maintaining immersion because nearly every map contains optional quests, secrets, crafting materials, and lore that expand upon the history of the world. Rather than simply serving as filler between battles, side content often deepens the narrative or reveals additional details about the trolls and the societies surrounding them. This attention to environmental storytelling helps the world feel alive and believable. The role-playing systems are among the strongest in the series. Character progression offers significant flexibility through multiple skill trees and combat disciplines that allow players to create highly specialized builds. Troll characters can focus on brute-force melee combat, primal magic, support abilities, ranged attacks, elemental powers, or hybrid combinations that mix several disciplines together. The synergy between skills encourages experimentation because different combinations can drastically change how battles unfold. Unlocking new abilities consistently feels rewarding, especially during tougher encounters where tactical decision-making becomes essential. Combat during exploration sections balances accessibility with strategy. Positioning, ability timing, healing management, and crowd control all matter during larger fights, particularly against stronger enemies and bosses. Troll combat abilities feel appropriately heavy and aggressive, giving encounters a brutal physical intensity that separates Fallen God from more traditional fantasy RPGs. Companion characters also contribute strongly to the gameplay because each possesses unique abilities and personalities that influence both combat and story interactions. The RTS component remains one of the defining features of the SpellForce series, and Fallen God arguably presents the most refined version of it. The game transitions naturally between RPG exploration and massive strategic battles involving armies, territory control, and resource management. Instead of feeling disconnected, both gameplay styles support one another remarkably well. Players may spend one moment exploring ancient ruins with a small party and the next defending settlements from large enemy invasions or launching assaults against fortified positions. The troll faction itself is one of the most creative additions the series has introduced. Their economy and construction systems differ significantly from previous factions, emphasizing organic growth and tribal survival rather than traditional city building. Structures appear more alive and primitive, perfectly matching the faction’s identity. Troll armies focus heavily on resilience, raw strength, and overwhelming aggression, making them feel mechanically distinct from humans, dwarves, or dark elves. The developers clearly designed the faction with enormous care, ensuring that every unit and mechanic reinforces the tribal atmosphere of the campaign. Large-scale battles are consistently impressive. The sector-based economy system introduced in earlier SpellForce 3 expansions returns with further refinements, reducing unnecessary micromanagement while still maintaining strategic depth. Expanding territory remains vital because sectors directly influence military strength, resource production, and defensive capabilities. Battles become increasingly intense as armies grow larger, siege creatures enter combat, and magical attacks begin dominating the battlefield. Despite the scale, the game usually remains readable enough to preserve tactical control. Visually, Fallen God delivers some of the strongest environmental design in the franchise. Forests, ruins, mountains, and tribal settlements are richly detailed and atmospheric, creating a world that feels dangerous yet beautiful. Lighting effects and spell animations enhance the cinematic feeling of combat, especially during nighttime battles or large sieges illuminated by fire and magic. While character animations occasionally lack the refinement of larger-budget RPGs, the overall art direction remains highly effective and memorable. The soundtrack deserves considerable praise for how well it supports the emotional tone of the story. Tribal-inspired music blends with orchestral themes to create an atmosphere filled with melancholy, mystery, and determination. Voice acting is also consistently strong, helping the trolls feel emotionally authentic rather than exaggerated fantasy caricatures. Conversations involving grief, loyalty, and sacrifice are delivered with enough sincerity to make several scenes surprisingly impactful. SpellForce 3: Fallen God succeeds because it delivers something genuinely uncommon within modern fantasy games. It combines emotional storytelling, meaningful RPG progression, strategic warfare, and creative worldbuilding into one unified adventure while giving players a perspective rarely explored in the genre. By focusing on the trolls and their desperate struggle for survival, the game creates a memorable atmosphere that separates it from more conventional fantasy epics. Rating: 8/10
28 hours played
Jan. 2026
The entire spellforce 3 experience has been amazing. The main story and the dlcs were really good. Will be treasuring this game for a long time.
28 hours played
Oct. 2025
A great story in a rare RPG/RTS mix. Not everything is perfect, but I enjoyed it a lot.
24 hours played
Oct. 2025
I like all parts of Spellforce 3 quite a lot. They all have great and rather meaty campaigns. But I believe "Fallen God" to be the very best. Not only does it have the best character developement & interactions, but also the best pacing, level design and even the graphics seem better. I could write more, but honestly - this game is dirt cheap right now so spend less time reading my story and more time playing your own. It's absolutely worth it. Yeah, took me some years to finally pick this up because I thought I wouldn't care to play a campaign as an ugly troll. What a rotten fool I was..
29 hours played
Sept. 2025
All three Spellforce 3 campaigns were interesting, even this chapter dedicated to trolls. I enjoyed it way more than I anticipated!

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Frequently Asked Questions

SpellForce 3 Fallen God is currently priced at 19.99€ on Steam.

No, SpellForce 3 Fallen God is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, SpellForce 3 Fallen God received 1,288 positive votes out of a total of 1,465 achieving a rating of 8.37.
😎

SpellForce 3 Fallen God was developed by Grimlore Games and published by THQ Nordic.

Yes, SpellForce 3 Fallen God is playable and fully supported on Windows.

No, SpellForce 3 Fallen God is not playable on MacOS.

No, SpellForce 3 Fallen God is not playable on Linux.

SpellForce 3 Fallen God offers both single-player and multi-player modes.

SpellForce 3 Fallen God offers both Co-op and PvP modes.

Yes, there are 2 DLCs available for SpellForce 3 Fallen God. Explore additional content available for SpellForce 3 Fallen God on Steam.

Yes, SpellForce 3 Fallen God is fully integrated with Steam Workshop. Visit Steam Workshop.

No, SpellForce 3 Fallen God does not support Steam Remote Play.

Yes, SpellForce 3 Fallen God is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SpellForce 3 Fallen God.

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Last Updates
Steam data 01 June 2026 11:28
SteamSpy data 10 June 2026 10:55
Steam price 13 June 2026 20:26
Steam reviews 13 June 2026 10:03

If you'd like to dive deeper into the details about SpellForce 3 Fallen God, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SpellForce 3 Fallen God
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SpellForce 3 Fallen God compatibility
SpellForce 3 Fallen God
Rating
8.4
1,288
177
Game modes
Multiplayer
Features
Online players
1
Developer
Grimlore Games
Publisher
THQ Nordic
Release 03 Nov 2020
Platforms