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Split Fiction on Steam

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Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.

Split Fiction is a co-op, split screen and local co-op game developed by Hazelight Studios and published by Electronic Arts.
Released on March 06th 2025 is available on Windows, Steam Deck and Steam Machine in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese and Traditional Chinese.

It has received 78,518 reviews of which 76,162 were positive and 2,356 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 49.99€ on Steam, but you can find it for 35.98€ on Eneba.


The Steam community has classified Split Fiction into these genres:


Here is the detailed breakdown of supported languages for Split Fiction:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Japanese
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Split Fiction through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64 bit Windows 10/11
  • Processor: Intel Core i5-6600K or AMD Ryzen 5 2600X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 - 4GB or Radeon RX 470 - 4GB
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 85 GB available space
  • Additional Notes: Resolution: 1920x1080 Native FPS: 30 Graphics Settings Preset: Low

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

18 hours played
Aug. 2026
Split Fiction is a game where you can feel the passion behind it in practically every minute you play. There is an almost ridiculous amount of creativity packed into it. Every level introduced some new idea, mechanic, visual style, and so much more—just when I thought I'd figured out what kind of game I was playing, it turned into another game entirely. At various points, I was playing pinball, controlling shapeshifting robots, snowboarding for points, crossing between completely different worlds, solving wonderfully creative puzzles, and dealing with situations so absurd that we couldn't stop laughing. Then, somehow, the game managed to turn around and deliver moments that genuinely made us cry. The side stories deserve particular praise because they were not just filler content, but rather little explosions of creativity in their own right that I doubt I'll experience anywhere else. The Halloween-themed one was my favourite, especially the flower-planting section. Some of the funniest moments in the game came from them! The main story itself develops in a way that pushes the game to further extremes; as the machine becomes increasingly unstable, the worlds themselves do so with it, and this progression gave the developers an excuse to get even more ambitious with what happens around you. Even the boss fights refused to settle into a formula. Every single one felt like a completely unique idea rather than a variation of the last, and then there was the finale... I genuinely don't know how to describe it without ruining what makes it so special. It was completely and utterly mind-bending. The game took everything it had been doing and pushed it to its absolute limit. Now, I've played a lot of games, but I don't think I've ever experienced anything quite like that sequence before. It was technically impressive, visually insane, incredibly imaginative, and one of those moments where I found myself wondering how somebody even came up with the idea in the first place. But beyond all the mechanics and creativity, my favourite part of this game will always be the joy it engendered. There were evenings where I had to force myself to launch the game and start a session; I was miserable, tired, and struggling to motivate myself. But every single time we played, I felt energised, happy, distracted... and sure, maybe the happiness didn't always last very long after we stopped playing, but for those few hours... I was laughing, thinking, getting completely absorbed in whatever bizarre world the game had thrown us into next, and forgetting about everything else for a while. I don't think every game needs to have some profound emotional impact on the person playing it, but for me, this one happened to arrive at a time when those treasured, fleeting little pockets of happiness genuinely mattered most, and that's probably the highest compliment I can give Split Fiction. It was not simply an incredibly creative co-op game. It was a game that constantly surprised me, made me laugh until I couldn't breathe, occasionally made me cry, and at times, even gave me something to look forward to. You can feel the love that went into making this, and I hope you can feel the love I have for this game by reading this. Simply beautiful.
348 hours played
July 2026
At the time of writing this review, I have 323 hours in Split Fiction, all of them played with my daughter. We absolutely love this game and are currently on our third or fourth playthrough, which says a lot about how much replay value it has for us. You don't need to play It Takes Two before jumping into Split Fiction, but I highly recommend it if you're interested. Both games are fantastic co-op experiences, and if you enjoy one, there's a good chance you'll enjoy the other as well. Split Fiction is one of the best co-op games we've ever played. The gameplay constantly introduces new mechanics, the level design stays fresh, and the variety keeps every chapter exciting. Sharing the experience with my daughter has made it even more memorable, and it's become one of our favorite games to play together. If you're looking for a game to enjoy with a friend, partner, or family member, I can't recommend Split Fiction enough.
24 hours played
April 2026
Played this with my wife (PC + PS5) and since it was our first game together, it ended up being way more emotional and wholesome than I expected. She was nervous at first, hoping she’d be “good enough to play alongside her hubby,” but within minutes we were laughing, messing around, and having the best time. The sausage and pig parts had us absolutely losing it, she was still giggling about them the next day. Some levels were frustrating, but even the chaos felt fun. I was Tinkerbell, she bullied me for it, and in one level she kept whipping me with the in‑game laser whip like it was her new favorite hobby. I was suffering. She was thriving. We were both laughing. And the flying hoops? Yeah… she was the one struggling there. I was silently judging her like, “what is my wife doing,” while she was raging at the screen. Peak comedy. Peak bonding. What really surprised me was how meaningful it felt. She told me afterward that playing together felt like a tiny window into our future, the way we help each other, laugh through the chaos, and figure things out side by side. And honestly, that’s exactly what it felt like. Her verdict: “8.5/10, would be 9 if the levels didn’t frustrate me 🤣😂🤭” Recommended if you want a heartfelt, funny, slightly chaotic co‑op game that’s even better when you’re playing with someone who makes everything feel exciting just by being there.
58 hours played
April 2026
My duo spent more time waiting for me to respawn than actually playing the game. I taught him patience, am I a hero? I really can't say but yes.
16 hours played
Jan. 2026
Me and my husband loved "It Takes Two" so, so much and we got very excited, whenever we heard that the devs gonna release another game. They didn't disappoint at all. It is again probably one of the best gaming experience I ever made. I absolutely love the fantasy stories. The creativity and the details are again just unbelievable and gorgeous. I am so in love and realized again, that I found my best friend and best gaming partner in my husband. ♥ The devs already created core memories! I hope everyone can make this gaming experience and enjoys it as much as we do! ♥

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Frequently Asked Questions

Split Fiction is currently priced at 49.99€ on Steam.

No, Split Fiction is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Split Fiction received 76,162 positive votes out of a total of 78,518 achieving an impressive rating of 9.54.
😍

Split Fiction was developed by Hazelight Studios and published by Electronic Arts.

Yes, Split Fiction is playable and fully supported on Windows.

No, Split Fiction is not playable on MacOS.

No, Split Fiction is not playable on Linux.

Yes, Split Fiction is playable and fully supported on Steam Deck.

Yes, Split Fiction is playable and fully supported on Steam Machine.

No, Split Fiction does not support VR.

Split Fiction is a multi-player game.

Split Fiction includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for Split Fiction. Explore additional content available for Split Fiction on Steam.

No, Split Fiction does not support mods via Steam Workshop.

Yes, Split Fiction supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Split Fiction is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Split Fiction.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 September 2026 09:32 UTC
SteamSpy data 16 October 2026 13:46 UTC
Steam price 27 October 2026 04:22 UTC
Steam reviews 22 October 2026 10:09 UTC

If you'd like to dive deeper into the details about Split Fiction, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Split Fiction
  • SteamCharts - Analysis of Split Fiction concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Split Fiction compatibility
Split Fiction PEGI 16
Rating
9.5
76,162
2,356
Game modes
Multiplayer
Features
Online players
1,115
Developer
Hazelight Studios
Publisher
Electronic Arts
Release 06 Mar 2025
Platforms
Remote Play
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