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Revenge of the Savage Planet on Steam - User reviews, Price & Information

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Revenge of the Savage Planet is an upbeat, satirical action adventure Sci-Fi. Jump, shoot and collect your way across vibrant alien worlds, uncovering new gear and upgrades, while discovering various hidden secrets.

Revenge of the Savage Planet is a co-op, adventure and split screen game developed and published by Raccoon Logic Studios Inc..
Released on May 08th 2025 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese and Traditional Chinese.

It has received 3,513 reviews of which 3,023 were positive and 490 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for 6.51€ on Gamivo.


The Steam community has classified Revenge of the Savage Planet into these genres:

Media & Screenshots

Get an in-depth look at Revenge of the Savage Planet through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 - 6GB VRAM
  • DirectX: Version 12
  • Storage: 20 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

22 hours played
Jan. 2026
My wife and I played this entirely in split-screen co-op, and somehow managed to 100% the game without getting divorced... so that’s already a huge win. From the moment we landed, we were hooked. The game is colorful, weird, funny, and constantly rewarding you for poking things that probably shouldn’t be poked. Exploring the planet together was an absolute blast, and the co-op experience felt smooth and well thought out, which is rare and deeply appreciated in couch co-op games. We fully completed everything, and when the credits rolled, we just kind of sat there… sad. Like, “Wait, that’s it? We still want to shoot things and scan weird aliens!” sad. That’s the best compliment we can give a game. Please make more games in this series. Our couch is ready, our controllers are charged, and our marriage somehow survived 100% completion. Highly recommended, especially if you enjoy co-op chaos, exploration, and laughing at bizarre alien life.
35 hours played
Nov. 2025
This game was very fun to play solo or with a friend... Also it was one of the first in a long time that made me want to 100% the game... So SATISFYING
10 hours played
Aug. 2025
I thought being abandoned on an alien planet with no equipment would be traumatic. Instead, it's become the most productive period of my life. I've cataloged 247 different alien species, built a habitat that would make IKEA jealous, and developed a personal vendetta against my former corporate overlords that borders on therapeutic. Unemployment has never been so colorful or explosion-filled. This game operates on the principle that everything alien is either adorable, deadly, or both simultaneously. I've been murdered by creatures that look like rainbow cotton candy, and somehow I'm not even mad about it. The fauna here has better fashion sense than most humans, which makes getting eaten by them feel like a privilege. My scanning addiction has reached clinical levels. I can't walk past a rock, plant, or suspiciously glowing puddle without pointing my scanner at it and adding it to my ever-growing digital encyclopedia of 'Things That Probably Want to Kill Me.' I've become a xenobiologist with severe OCD and questionable survival priorities. The co-op experience is like having the world's most incompetent research partner who somehow makes everything more fun. My friend and I have developed a system where I scan everything methodically while he launches himself off cliffs with reckless abandon. We're basically the scientific version of a buddy cop movie, except we're both the comic relief. Corporate satire has never been this therapeutic. Every passive-aggressive message from my former employer feels like validation for my current lifestyle of living in a cave and befriending hostile alien wildlife. They fired me, I got revenge by becoming one with nature (and explosives). This is peak character development. The upgrade system rewards my hoarding tendencies in the most satisfying way. Every random alien goo I collect turns into useful gear, which means my compulsive looting is actually strategic planning. I'm not a kleptomaniac - I'm a resource optimization specialist with trust issues. Exploration feels like being a tourist in the universe's most dangerous theme park. Every new area promises breathtaking views and creative new ways to die. I've been killed by plants, animals, terrain, weather, and my own curiosity. The respawn system is basically the game saying 'try again, you beautiful disaster.' My habitat building has evolved from 'functional shelter' to 'architectural monument to my exile.' I've built a base that's part survival necessity, part art installation, and part middle finger to the corporate entity that dumped me here. It's got great views and questionable structural integrity. The humor hits that perfect sweet spot between cynical corporate commentary and absurdist alien comedy. I'm laughing at jokes while simultaneously questioning the nature of employment, capitalism, and why that purple blob just tried to friend-request me on space-LinkedIn. 10/10 would get revenge on my former employer through aggressive alien tourism again. This game taught me that the real treasure isn't the job security we lost along the way - it's the hostile alien friends we made while plotting corporate vengeance.
31 hours played
Aug. 2025
Great game! Great balance of exploration and action. My son and I are really enjoying playing together. I read some of the other reviews. My son and I did not have the same issues with connection. Sending an invite and jumping into the game together has always been easy. The game is saved on my son's computer, so there's no personal progression for me outside of playing with him, but that doesn't bother me. The game can get a bit laggy in areas while in co-op, but lowering the settings seemed to fix it. I understand that's sub-optimal for most people, but having a good gaming session with my son is all I'm worried about, and we get that here.
60 hours played
July 2025
If I had to say it in a nutshell, I'd say Revenge of the Savage Planet left me with mixed feelings and some slices of disappointment. If you enjoyed the first one, it’s worth diving in, but in my opinion we need to talk about a shedload of things. The humor is quirky again sure, but this time it often feels a bit over the top. The key should always be finding the right balance, the more poopoo and revolting stuff gets tossed in, the more the whole thing starts to reek of it. And as for the story and lore, it’s like reheated baby puke stew with pus cream served in sweaty waffles for dessert. And while not every update hits the mark, some deserve a mention. Having a map now is a nice touch, though it would've been far more useful with deeper zoom levels and the option to place custom markers. The enclosures where you can visit all the captured alien creatures are briefly amusing, but the novelty fades rapidly. The costume variety is definitely cool, yet it's a missed opportunity not giving players more freedom to get truly creative with them. Same goes for designing the habitat, it feels like the potential wasn't fully tapped. Can't say much about the co-op mode, only that I've seen plenty of comments suggesting it doesn’t seem to work that well. It’s really disappointing that the photo mode didn’t make a return, apparently it’s coming later (at least according to the roadmap) but I wish it had been available from the start. I get the idea of adding new game modes over time, but holding back the photo mode was a pretty dumb move. Locking all achievements behind a DLC was also pretty stupid. There's something refreshing about approaching each enemy differently, sometimes you can get really creative or just go in for a brutal smash, as long as you've got the right weapons with you. That said, their erratic movements and bizarre sounds sometimes turned into a source of frustration, that balance issue again. Stylistically the music complements the game well again, but it tends to start and stop at random, which drove me crazy more than once. Yes, the game works in third-person too, and the movement animations were amusing at first, but it wears off quickly. Personally, I prefer the first-person perspective like in the original game. Just give us both options next time and everyone's happy.

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Frequently Asked Questions

Revenge of the Savage Planet is currently priced at 29.99€ on Steam.

No, Revenge of the Savage Planet is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Revenge of the Savage Planet received 3,023 positive votes out of a total of 3,513 achieving a rating of 8.30.
😎

Revenge of the Savage Planet was developed and published by Raccoon Logic Studios Inc..

Yes, Revenge of the Savage Planet is playable and fully supported on Windows.

No, Revenge of the Savage Planet is not playable on MacOS.

No, Revenge of the Savage Planet is not playable on Linux.

Revenge of the Savage Planet offers both single-player and multi-player modes.

Revenge of the Savage Planet includes Co-op mode where you can team up with friends.

Yes, there are 3 DLCs available for Revenge of the Savage Planet. Explore additional content available for Revenge of the Savage Planet on Steam.

No, Revenge of the Savage Planet does not support mods via Steam Workshop.

No, Revenge of the Savage Planet does not support Steam Remote Play.

Yes, Revenge of the Savage Planet is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Revenge of the Savage Planet.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 July 2026 04:14 UTC
SteamSpy data 25 July 2026 00:21 UTC
Steam price 29 July 2026 10:51 UTC
Steam reviews 28 July 2026 02:01 UTC

If you'd like to dive deeper into the details about Revenge of the Savage Planet, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Revenge of the Savage Planet
  • SteamCharts - Analysis of Revenge of the Savage Planet concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Revenge of the Savage Planet compatibility
Revenge of the Savage Planet
Rating
8.3
3,023
490
Game modes
Multiplayer
Features
Online players
55
Developer
Raccoon Logic Studios Inc.
Publisher
Raccoon Logic Studios Inc.
Release 08 May 2025
Platforms
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