SteamWorld Quest: Hand of Gilgamech on Steam - User reviews, Price & Information

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Lead a party of aspiring heroes through a beautifully hand-drawn world and intense battles using only your wits and a handful of cards. Take on whatever threat comes your way by crafting your own deck choosing from over 100 unique punch-cards!

SteamWorld Quest: Hand of Gilgamech is a card battler, turn-based and card game game developed by Image & Form Games and published by Thunderful Publishing.
Released on May 31st 2019 is available on Windows, MacOS and Linux in 6 languages: English, French, Italian, German, Spanish - Spain and Russian.

It has received 2,059 reviews of which 1,787 were positive and 272 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 2.49€ on Steam with a 90% discount, but you can find it for 0.51€ on Gamivo.


The Steam community has classified SteamWorld Quest: Hand of Gilgamech into these genres:

Media & Screenshots

Get an in-depth look at SteamWorld Quest: Hand of Gilgamech through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 2 GHz, SSE2 support
  • Memory: 1024 MB RAM
  • Graphics: OpenGL 2.1-compatible, 512 MB video memory, framebuffer object support. E.g. Intel HD 4600 or better.
  • Storage: 750 MB available space
  • Additional Notes: You may need to update your graphics drivers for OpenGL 2.1 support.
MacOS
  • OS: 10.11 (El Capitan)
  • Processor: 2 GHz
  • Memory: 1024 MB RAM
  • Graphics: OpenGL 2.1-compatible, 512 MB video memory, framebuffer object support. E.g. Intel HD 4600 or better.
  • Storage: 2000 MB available space
Linux
  • OS: Steam OS 2.0 / Ubuntu 18.04 LTS (64-bit)
  • Processor: 2 GHz
  • Memory: 1024 MB RAM
  • Graphics: OpenGL 2.1-compatible, 512 MB video memory, framebuffer object support. E.g. Intel HD 4600 or better.
  • Storage: 750 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
As a fan of SteamWorld and of medieval RPGs I had to give Hand of Gilgamech a chance. I did and it was okay. First off, the art design was great: each character, NPC and enemy had the proper, almost classic, look of SteamWorld which we all know and love. The music was okay, the humor is also okay, although not quite as other games of the developer, and the story is as basic and straightforward as it can be. I enjoyed each of these aspects, specially the heros' personalities and stories. One of the uncomfortable things about the game is the UI. Many times, for some reason, my cards were getting switched because there is a button at the bottom of every card that lets you swap the card for another, as this is a core mechanic of combat. The developer thought that it would be cool to play the game only with mouse or only keyboard; I think that's great and gives you options and there are games that do so with no problem, but having an icon in the little card that you have to click that changes the card for some other can play against you and destroy the entire strategy you are building. Not only that, but looking at the enemy weaknesses and using consumables are accessed awkwardly through a menu that feels just out of the entire battle UI, selecting an enemy or a charter to direct buffs or attacks can get messy and details about the different buffs, debuffs, and even attacks and their effects are just lacking in-game, making them confusing and frustrating. The combat is the core of the gameplay, since exploration is limited compared to other games of the developer. The chain mechanic is fun but I think it has such a big role in battle that you may be just playing for chains all the time instead of using all the characters abilities to overcome challenges. Now, there are cards that benefit from being played after another character attacks, but these are so few and their effects not that big that I chose to ignore them, even though I tried to include them in my decks. I played the game in legendary difficulty, which proved to be indeed hard, specially in the early game. After that, it was still challenging, but manageable and fun, up until the end of the game. The final two bosses did so much damage that I was not able to outstand it, even with my healing character being in every battle since the beginning of the game in order to get experience; I took every battle with every enemy in the entire game and it was just not enough. Of course, I upgraded and equipped the items that seemed necessary for the build of each character to shine. But, at the end, I had to turn down the difficulty for the last two bosses: they were too strong. That made it much more manageable. Just for fun, I tried the easiest difficulty and it was a breeze compared to the medium and hard modes of the game. I think these are a bit imbalanced; it's a completely different experience. I would say that Legendary is the way to go for the entire game, while the medium difficulty should be played at the end. This was a bit disappointing; every enemy above level 40 is devastating. This is most obvious in the arena: even though it is suppose to level up the difficulty of the challenge each time, it was becoming just more and more about just keeping reviving my heroes instead on focusing on a strategy to follow. I did try the Midas challenge but I was not able to beat even the first battle; tried in the easiest difficulty and I was not able to do so as well. One of the reasons behind this valuation of the game in terms of its difficulty is the amount of money that it is handed to you. I found every treasure chest in the game and did every arena challenge except the last one, because of the insane conditions to meet for you to overcome it, and even that was not enough to cover revival and potions to buy. I think it was too little and if you wanted to continue in the Legendary difficulty you probably have to have these items, in particular in the endgame. I thought That I would get more money as I progressed, but It was actually the other way around, so I had practically no money at the end to buy new cards and no materials to upgrade them as well. The developer has amazing games like Dig 2, Heist, and Heist II. They know how to make games in a proper and fun manner, but maybe this types of RPGs aren't their forte. I had high expectations that were not met; maybe that's the problem. Anyway, I don't consider myself a particularly gud gamer, specially when it comes to building decks, but I am familiar to them and I enjoy challenges every time. But the sum of the parts of this game made it a not that great experience that, although entertaining, it's not on par with other games of the genre. Still, I am always open to experience the SteamWorld and I hope more games of the developer get out there and more people get to play them. 5/10
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June 2025
Wasn't sure I would like the aesthetics, but this really grew on me. I love a deck building game WITHOUT roguelike mechanics. Its so refreshing to just be able to build a deck and have it. No having to take random cards I don't want. No cryptic descriptions that require me to wiki them. No falling in love with a card and having it ripped from my hands. Just ethical gameplay. The story is also kinda nice. Nothing crazy interesting, but consistent and existent. I really wish more games were like this.
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Jan. 2025
Not the most creative or deep deckbuilder out there but still a fun, heartfelt (and quite silly) take on the wacky SteamWorld universe. Perfect for the Steam Deck, you can pick it up and put it down without missing a beat. You don't even need to use headphones, dialogue is not voiced (well, it kinda is but all you hear is mechanical gibberish), and music/sound effects add little to the experience. There were a few mechanics I didn't care for (like your inactive party members falling behind on XP/levels) and enemy variety is somewhat lacking but it's still a very solid 20+ hour turn-based experience with an ok story and balanced difficulty. If you're looking for a casual game to play on-the-go, pick it up on sale and have at it.
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Nov. 2024
Well worth playing. It's fun, and has a heartfelt story. The game speed is a bit slow and the "speed up" option is a bit too fast, I do wish there was an inbetween, but beat this game and it has New Game+ allows you to keep your items, definitely has replay value.
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Nov. 2024
This is easily one of the best card battlers I've ever played. I really like the characters and the strategy involved with each battle. It's very challenging without being too frustrating. I would even go as far as to say this game is better than Slay the Spire because it not only looks better, but it's also not rogue like and is party based instead. Highly recomended!
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Frequently Asked Questions

SteamWorld Quest: Hand of Gilgamech is currently priced at 2.49€ on Steam.

SteamWorld Quest: Hand of Gilgamech is currently available at a 90% discount. You can purchase it for 2.49€ on Steam.

SteamWorld Quest: Hand of Gilgamech received 1,787 positive votes out of a total of 2,059 achieving a rating of 8.31.
😎

SteamWorld Quest: Hand of Gilgamech was developed by Image & Form Games and published by Thunderful Publishing.

SteamWorld Quest: Hand of Gilgamech is playable and fully supported on Windows.

SteamWorld Quest: Hand of Gilgamech is playable and fully supported on MacOS.

SteamWorld Quest: Hand of Gilgamech is playable and fully supported on Linux.

SteamWorld Quest: Hand of Gilgamech is a single-player game.

There is a DLC available for SteamWorld Quest: Hand of Gilgamech. Explore additional content available for SteamWorld Quest: Hand of Gilgamech on Steam.

SteamWorld Quest: Hand of Gilgamech does not support mods via Steam Workshop.

SteamWorld Quest: Hand of Gilgamech does not support Steam Remote Play.

SteamWorld Quest: Hand of Gilgamech is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SteamWorld Quest: Hand of Gilgamech.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 July 2025 14:12
SteamSpy data 28 July 2025 19:51
Steam price 31 July 2025 04:41
Steam reviews 30 July 2025 20:01

If you'd like to dive deeper into the details about SteamWorld Quest: Hand of Gilgamech, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SteamWorld Quest: Hand of Gilgamech
  • SteamCharts - Analysis of SteamWorld Quest: Hand of Gilgamech concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SteamWorld Quest: Hand of Gilgamech compatibility
SteamWorld Quest: Hand of Gilgamech
8.3
1,787
272
Game modes
Features
Online players
17
Developer
Image & Form Games
Publisher
Thunderful Publishing
Release 31 May 2019
Platforms
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