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Stellar Tactics on Steam

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A Sci-Fi role-playing game featuring turn-based ground combat, space exploration, deep character customization and a massive living universe with thousands of star systems. Equip your ships with the best equipment you can find, gather a powerful crew of mercenaries and set out into the void!

Stellar Tactics is a crpg, rpg and party-based rpg game developed by Don Wilkins and published by Maverick Games.
Released on March 30th 2026 is available on Windows and Steam Deck.

It has received 1,430 reviews of which 1,157 were positive and 273 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Stellar Tactics into these genres:

Media & Screenshots

Get an in-depth look at Stellar Tactics through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel® Core™ 2 Duo 2.5Ghz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce® GTX 1650 | AMD Radeon® RX 570
  • Storage: 10 GB available space
  • Additional Notes: 64-bit OS recommended

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
Aug. 2026
Very old school feeling game in presentation and execution. It's quite simple but also has some complex components. It does seem to be quite repetative, but also, there is bounty of freedom this game offers you. The UI is very clunky and outdated, sounds effects could be done better, a little more customization for living out the fantasy would be nice, and the combat is okayish. But it is a very chill/relaxing game at it's core loop. It's a nice sci-fi TRPG sandbox, that combines ship, and ground gameplay, and that is a very small list of games that do that. Look at the end of the day, this is a solo dev project with a lot of care and love, and the project is quite ambitious. Could there have been things minimized or streamlined, or updated for the year 2026 of our lord and christ? Yah mabye, but also I'm not a developer so what do I know. It's a recommend because the price is not steep, but it's also not something that's going to blow you away.
18 hours played
June 2026
This game is the 100% successor to Sentinel Worlds, it has every feature except better. Random loot and weapons and ship components. I have only played 6.5 hours and it is pretty epic and I haven't even gotten to fly to the other 999 sectors. For those people that are put off by the initial pages and pages of story, read it. This guy made an entire lore and has to dump it on you somehow. Not a fan of a lot of reading in games but the more that the game progressed the deeper the story got, and its not Ai slop. Sentinel Worlds mechanics are all here but better and in 3D. The ship battles, the surface fights, the boarding, the character sheets, everything. But he added a huge random galaxy based on a seed so you can reproduce it (maybe not perfectly) and play it through again. There is an infinite amount of RNG loot for your crew and ships. If you are off-put by the starting crew, dont worry about it, they are completely replaceable. If you are off-put by the text, dont worry that slows down a lot. If you are put off by the slow start... well.. yeah... ok... just deal with it :P If you remember the grind and grind of old games, this is just a toy compared to that. So far everytime I run into a new mechanic, I am impressed at how flawless it is executed. I think this is one of those "its just one guy who made it" games. Normally... I dont care since it is always used as an excuse. In this case, the "one guy" shows through in a fully coherent package. its not slapped together, it shows passion for the project. This game is something rainbow AAA Ai generated slop can't hope to replicate while they chase getting a 50% market share of 3% of "gamers" that would never buy a game even if they are the targetted group. EDIT: To people who "can't recommend it" when they have 139 hours in it? Assuming you paid full price of $25 CDN... what else can you do for $0.18 an hour and enjoy some of it? Even going for a walk would cost you more in shoe wear than that. Read the "negative" comments and see how many of them actually praise the game (which is confusing) or are confused and say "Space is mostly empty except for the planets, and ships, and salvage, and mining and scanning for special locations"... yeah... that is space... its not the local mall. You can fly from planet to planet in real time in 2 minutes and along the way you are scanning for incoming ships and special locations. Not sure what they expect space to be filled with? A sea of dwelling challenged aliens stuck with dirty needles doing the california lean? Maybe that can be added by modders or DLC :P
200 hours played
June 2026
Been following this game for years & it gets better & better, great storyline getting fleshed out. You have a squad with you level them up & yourself, flying a ship which you can add to or get another. Ground fighting turn by turn, space battles with your ship a great deep tree of skill upgrades you could easily sink 100 hours into this, mining asteroids it has everything you could almost want in a game worth the price.
24 hours played
May 2026
*** Recommended, if you're in for a long haul game. It's basically EvE Offline + Simplified XCom. Which to me is awesome, but it requires a time and brain investment. It really scratches the space game itch for me, and the ground gameplay can be fun, or kinda frustrating and excessive at times. It's good to note that there's MULTIPLE difficulty sliders for this game to help fine-tune your experience. If you don't like the ground combat, for example, there's a specific slider to turn that down to easy. It's also helpful to note that apparently you can skip at least the first of TWO "tutorial" story dungeons before you even get your ship. I played through them but found them kinda excessive for a game intro, as did many others who have left reviews. I did, however, arrive at a very satisfying gameloop so far, and I haven't even left the home star system yet. 1. Start as Explorer 2. Slog through both tutorial/intro dungeons, somehow. 3. Ditch the 2 creepy crewmembers you start with...well, one super creepo and one who's stockholm syndromed to the creepo. 4. Hire some decent folks at the first station. 5. Sell off gear I don't need to buy a HEAVY Mining Laser for the starter Explorer ship. 6. Start mining/selling. 7. Find shipwreck close to main trade station. 8. Realize I now have access to infinite AFK money over time. 9. Upgrade WARP DRIVE among other components, as energy output seems to be the main reason you can't fight anything in the starter Explorer. 10. Explode my first rat, find Exceptional Ore Refinery. Jackpot. More money, can refine on the go for bigger hauls. (And you can hot swap your ship gear while in space!) The game has a lot to enjoy, if you're into the sandbox, grindy, numbers-go-up, space game experience. For me, so far it's what I've been looking for in a space game for a long time. There's a lot of gear, lots of things to level up, and lots of ways to play and make money. Plus, I guess there's some story in there about a threat to the whole galaxy yada yada... Recommended, to a playerbase that appreciates this type of game.
163 hours played
April 2026
tl;dr: This game is really worth the investment it takes to get into it, but without that investment you might wonder why you are even playing it, and that is a good thing. Wish there were more games like this. Worthy of the time invested. I racked up over 150 hours in this game during EA. I bounced off it a lot at first, then it hooked me in. It is a very good game, It is good at presenting a vast interesting explorable universe through it's varied well connected game-loops and systems. It makes me feel that old MegaTraveller vibe, but with a rich universe to exploer and... well a lot more. It is a space RPG with squad and ship tactical combat, equipment and tech management, trading, etc, etc, etc,... It is what it says on the tin, but.... You will probably have to invest at first. Getting past the initial on-boarding can feel a bit... why on earth am I even bothering, I'm not sure about this... but once you are in the game, a bit invested, you are deveoping your ship and your squad and encountering events and situations in-universe that make it all click.... then it is a game you will find yourself having played for 6 hours without blinking. There are hundreds of hours of immersive gameplay here. Runs great in linux.

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Frequently Asked Questions

Stellar Tactics is currently priced at 19.50€ on Steam.

No, Stellar Tactics is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, Stellar Tactics received 1,157 positive votes out of a total of 1,430 achieving a rating of 7.74.
😊

Stellar Tactics was developed by Don Wilkins and published by Maverick Games.

Yes, Stellar Tactics is playable and fully supported on Windows.

No, Stellar Tactics is not playable on MacOS.

No, Stellar Tactics is not playable on Linux.

Yes, Stellar Tactics is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about Stellar Tactics is not available yet.

No, Stellar Tactics does not support VR.

Stellar Tactics is a single-player game.

Yes, there is a DLC available for Stellar Tactics. Explore additional content available for Stellar Tactics on Steam.

No, Stellar Tactics does not support mods via Steam Workshop.

No, Stellar Tactics does not support Steam Remote Play.

Yes, Stellar Tactics is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Stellar Tactics.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 October 2026 14:00 UTC
SteamSpy data 21 October 2026 01:21 UTC
Steam price 27 October 2026 15:04 UTC
Steam reviews 22 October 2026 15:49 UTC

If you'd like to dive deeper into the details about Stellar Tactics, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Stellar Tactics
  • SteamCharts - Analysis of Stellar Tactics concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Stellar Tactics compatibility
Stellar Tactics
Rating
7.7
1,157
273
Game modes
Features
Online players
23
Developer
Don Wilkins
Publisher
Maverick Games
Release 30 Mar 2026
Platforms