Succumate on Steam - User reviews, Price & Information

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From the creator of Summer Memories comes a new game where you must look after a demon named Lilim! Now you must juggle your time to keep her happy... or else!

Succumate is a pixel graphics, rpg and anime game developed by Dojin Otome and published by Kagura Games.
Released on November 20th 2020 is available only on Windows in 3 languages: English, Japanese and Simplified Chinese.

It has received 952 reviews of which 789 were positive and 163 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 12.49€ on Steam.


The Steam community has classified Succumate into these genres:

Media & Screenshots

Get an in-depth look at Succumate through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® 7/8/8.1/10
  • Processor: Intel Core2 Duo or better
  • Memory: 4 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • Additional Notes: 1280x768 or better Display. Lag may occur from loading menus or maps. Turn off other programs before running the game.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Succumate is a character-driven time management and life simulation RPG that blends everyday routine with light supernatural comedy, presenting an experience that is as much about planning and efficiency as it is about relationships and tone. Developed by Dojin Otome and published by Kagura Games, the title places players in the role of a college student enjoying a summer break that takes an unexpected turn when a succubus named Lilim suddenly moves in. From that moment onward, the game becomes a balancing act between ordinary responsibilities and the demands of living with a being whose needs, personality, and presence reshape daily life in unexpected ways. The core gameplay revolves around managing time, stamina, money, and personal wellbeing across a fixed daily schedule. Each day offers a limited number of actions, forcing players to choose how to divide their time between working part-time jobs, resting, shopping, eating, and spending time with Lilim. These decisions are tightly interlinked: earning money drains energy, resting consumes time that could be spent progressing relationships, and neglecting basic needs can quickly spiral into inefficiency. This creates a steady rhythm that rewards planning and foresight, as even small missteps can ripple into future days and limit available options. Character interaction is the emotional center of Succumate. Lilim is not treated as a static companion, but as a character with evolving reactions based on how you manage your time and choices. Conversations, small events, and shared moments gradually shape the relationship, unlocking new scenes and story beats. Dialogue choices matter less in isolation and more in how consistently they align with your overall approach, giving the relationship a sense of progression rather than simple branching. While the tone is often humorous and playful, there are moments where the game hints at deeper implications behind Lilim’s presence, adding subtle narrative weight beneath the surface-level comedy. The game blends visual novel storytelling with simulation mechanics, allowing story events to emerge naturally from the daily loop rather than interrupting it. Story scenes often trigger after meeting certain conditions, such as maintaining a stable routine or prioritizing particular activities. This structure makes the narrative feel earned rather than scripted, but it also means players may need to repeat similar routines across multiple playthroughs to see everything the game offers. Multiple endings and variations encourage replay, though repetition can become noticeable once optimal strategies are discovered. Visually, Succumate uses a mix of pixel art environments, expressive character sprites, and short animated sequences to convey emotion and atmosphere. The art style is clearly rooted in doujin traditions, favoring charm and personality over high-end polish. Character animations and expressions do a lot of the storytelling work, helping scenes feel lively even when the mechanics themselves are relatively simple. While the presentation may not impress players seeking technical sophistication, it effectively supports the game’s tone and keeps interactions engaging. The mature elements of Succumate are integrated into the broader simulation rather than existing as isolated rewards. Intimate moments are framed as extensions of relationship development and narrative progression, reinforcing the idea that the game is about coexistence and choice rather than shock value. That said, the adult focus clearly defines the intended audience, and players uninterested in relationship-driven or mature themes may find little to engage with beyond the management mechanics. One of the game’s strengths is how approachable its systems are. The mechanics are easy to understand, and failure is usually instructive rather than punishing, allowing players to refine their approach over time. However, this accessibility also means the systems lack long-term complexity. Once an efficient routine is established, days can begin to feel formulaic, and the challenge shifts from survival to optimization rather than adaptation. Overall, Succumate is a relaxed but engaging life simulation that succeeds through its consistency of tone and design. It does not aim to overwhelm players with systems or narrative twists, instead offering a focused experience built around routine, planning, and character interaction. For players who enjoy time management games with a personal, relationship-driven focus and are comfortable with its mature themes, Succumate provides a memorable and oddly cozy summer story that rewards patience, curiosity, and thoughtful decision-making. Rating: 8/10
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Oct. 2025
It's not as good as the other 3 masterpiece, (Summer + Winter Memories and Natsu no Sagashimono) since it's the earliest title in the works (I think this one is the 3rd game). Other 3 games that available on steam have more scene than this one, but the ending is very dark, I really don't expect this kind of story from the writer (even though I already finish Natsu first). Salute to the developer and writer of this game since you guys clearly improve your skills. I rate it 6/10, I get this one at discount.
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July 2025
Really good one with multiple ending : - Graphic : good, all the scenes are really well done - Content : included all the E contents, are great, goofy but also entertaint - Extra : Endings and recollection parts are super cool since I reached the first time ending, all the extra and hidden really worth my time APPROVED !
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May 2025
It's a good game as expected from dojinotome. The story telling is good, the cinematography too, it was exciting in every part. It's only about the secondary or sub heroin that only have a little scene. Your progress can be saved and used to start the new game. something like a cheat. Well, Overall it was 9/10 because the story is really exciting and enjoyable, didn't make me bored.
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May 2025
Recommended (6/10) “Cute, but linear. A decent side story to support the devs.” Succumate has a charming art style and the signature character designs you’d expect from Dojin Otome. While it looks and feels familiar to fans of Summer Memories, it’s important to note that this game is shorter, more linear, and not as open-ended as its predecessor. You can expect about 6–7 hours of gameplay if you’re a completionist. There are 4 endings, but they’re not super straightforward to unlock. At the time of writing, I’ve managed to get 3 out of 4. Hitting all of them requires some trial and error—especially due to the way side quests and side characters are handled. In fact, the side content is one of the weaker points. Many quests and characters feel vague or confusing, and progress often relies on giving the right gifts or stumbling into the right dialogue chains without much guidance. That said, there are some recurring characters introduced here that longtime fans will appreciate seeing fleshed out a bit. Overall, Succumate feels more like a side story than a full-fledged experience. While it’s a decent addition to the Dojin Otome catalog, I’d say they have stronger offerings elsewhere. Still, if you’re interested in supporting the devs—especially to help push along their next project, Autumn Memories—this is a solid way to do it.
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Frequently Asked Questions

Succumate is currently priced at 12.49€ on Steam.

Succumate is currently not on sale. You can purchase it for 12.49€ on Steam.

Succumate received 789 positive votes out of a total of 952 achieving a rating of 7.87.
😊

Succumate was developed by Dojin Otome and published by Kagura Games.

Succumate is playable and fully supported on Windows.

Succumate is not playable on MacOS.

Succumate is not playable on Linux.

Succumate is a single-player game.

Succumate does not currently offer any DLC.

Succumate does not support mods via Steam Workshop.

Succumate does not support Steam Remote Play.

Succumate is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Succumate.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 January 2026 16:08
SteamSpy data 24 January 2026 18:47
Steam price 28 January 2026 20:25
Steam reviews 28 January 2026 21:50

If you'd like to dive deeper into the details about Succumate, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Succumate
  • SteamCharts - Analysis of Succumate concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Succumate compatibility
Succumate
Rating
7.9
789
163
Game modes
Features
Online players
2
Developer
Dojin Otome
Publisher
Kagura Games
Release 20 Nov 2020
Platforms