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Sultan's Game on Steam

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Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?

Sultan's Game is a singleplayer, story rich and rpg game developed by Double Cross and published by 2P Games.
Released on March 30th 2025 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine in 4 languages: English, Simplified Chinese, Japanese and Traditional Chinese.

It has received 25,124 reviews of which 23,365 were positive and 1,759 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 24.50€ on Steam, but you can find it for 10.09€ on Eneba.


The Steam community has classified Sultan's Game into these genres:


Here is the detailed breakdown of supported languages for Sultan's Game:

UI Subtitle Audio
English
Simplified Chinese
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at Sultan's Game through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: i5-3570K
  • Memory: 1 GB RAM
  • Graphics: GTX 560
  • Storage: 3 GB available space
MacOS
  • OS: macOS 12 or later
  • Processor: 2GHz or better
  • Memory: 1 GB RAM
  • Graphics: 4GB VRAM
  • Storage: 3 GB available space
Linux
  • OS: Ubuntu 20.04 LTS (64-bit)
  • Processor: Dual-core 2.0 GHz (e.g., Intel Core 2 Duo / AMD Athlon X2)
  • Memory: 2 GB RAM
  • Graphics: Integrated GPU (Intel HD Graphics 4000 / AMD Radeon R5), or Entry-level discrete GPU (NVIDIA GT 1030 / AMD RX 550) supporting OpenGL 3.3+
  • Storage: 3 GB available space
  • Additional Notes: 3D acceleration enabled (e.g., Mesa drivers for AMD/Intel, or proprietary drivers for NVIDIA)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

172 hours played
July 2026
Okay, 100+ hours in the game, so my thought: + -You can *bonk*, sister, homeless beggars, rhino or even magical interdimentional creature; -You can buy a house, which nowadays possible only in a fantasy game; - If you have problems with money, you still can drive out dirty vagrants from random unclaimed mansion, make them work for free and *bonk* their charismatic leader later; - You can sacrifice all anoying characters to the gods of *pure happines and joy*; - You can choose not to do all in list above but "where is all fun?". - - One 10 out 10 wierd lady (I can fix her!) can accidentaly feed your daughter to the horrors from abyss; - Hot nerdy gf can cut off your *spoiler alert*; - You can't enjoy all fun granted by pervs from modding community without proper understanding of chinese, and there is no way to filter only translated mods :( +/- - Proper english is musthave for good gaming expirience. Mine sucs, as you see. But we all know that *place here a language from a distant small country in a random spot on a globe* will never appears in this kind of games, so no big deal. Anyway, I'll go search for two tickets on a last ship to China, where me and Badriyyah (which definely not possessed me) can made many lil' succubus. Strongly reccomend.
28 hours played
June 2026
About three hours into my first proper run of this game, I ended up having carnal relations with a rhino to fulfill a card's requirements. This somehow was less offensive to my wife than when I ended up doing the same with my male best friend. And what's more, in runs since, I have since come to understand that riding the rhino is a pretty good usage of the Carnality card, because it gives you an animal handling equipment slot. I don't know that Sultan's Game is a great videogame. It has a lot of elements that I could describe as unnecessarily grindy or bloated. The translation and text setting are far from perfect. It's really damn hard to get to an ending that isn't your death. But despite all that, I think I haven't really had an unfun moment with this. I could certainly see some elements grating if I got really stuck in and played run after run, but that's not how I see as the ideal way to play a game like this. I see myself revisiting this game a lot with gaps in between rather than trying to marathon my way to completion. And that's because what the game succeeds at is crafting this dense story and world that makes me want to come back so I can come out of it with another story like having boned a rhino. It's a game where I kill a brothel worker thinking they're an acceptable sacrifice to get this card done only for one of my party members who is also one of the Sultan's generals to turn out to have been this woman's lover. And so he challenges me to a duel to the death, and if there was a way for me to know that he had this relationship beforehand, I haven't yet found it. It's a game where my political rival might randomly get disappeared by the Vizier if I decide to defend him, but if I decide to pull a prank on him where I send in a manwhore to humiliate my rival in public then the Vizier thinks I'm on his side, allowing me to pivot again and murder the Vizier together with my rival. It's a game where despite people saying it's basically purely a story game, half of the story that happens is communicated in the game's mechanics, and so when a random mercenary you're being asked to kill shows up and they're a Gold-tier card, you start question what's really happening here. It's a game where my wife's resentment is a measurable statistic. There's a lot going on in Sultan's Game and I'm enjoying unravelling it. I appreciate the fullness of it, the richness of the gameworld's construction, the way it makes good on the promise of those choose your own adventure books that could never be actually fulfilled in a book format. I appreciate the challenge of spinning loads of plates and having events that were simple to resolve in one run become complicated in another due to timing. I appreciate that it's very queer, and I love that from a game that is also very Chinese, given how censorship has affected Chinese media. It's a big messy game but it's a mess you want to untangle. A story that keeps becoming other stories and keeps you seated until you realize that dawn has come and your wife isn't that bad, and you could stand to hear another story.
644 hours played
March 2026
No idea how to describe this game. It's like a virtual choose-your-own-adventure adult version Monkey's Paw RPG management game? It's difficult, it's crazy in-depth, offers massive opportunities for differentiation, rewards after each game to make each subsequent play slightly less difficult, but ultimately more varied, and the staggering amount of choices, characters, items, and even animals you can acquire has me relentlessly coming back for more punishment. It reminds me slightly of an SNES Ogre Battle morality and management style mixed with DND choices and randomization of the dice mechanic... yet it's such a unique beast. One minute all your choices are especially evil, then you feel bad and start making good decisions, only to be sucked back into being the devil because it's so much fun. Again, I've never played anything like it and I've been gaming since the 80s. I'm at 100 hours at post and I'm expecting that to easily go into the 200s by the time I'm done exploring all the storyline options. That's money well spent to me. Edit: Now over 400 hours and still playing. There is just such a massive amount of content and variability in gameplay; specifically, how you want to tackle each playthrough. The unlocked additions make some things easier, but it also increases the amount of objective options in each play. The game isn't necessarily hard, but it is very hard to achieve certain outcomes and endings. For instance, you can go full on demon mode and sacrifice all your individual followers each turn, creating an undead army and fighting a god. I didn't even know that was an option at 100 hours... this game is crazy. You just can't get everything in a single run.
48 hours played
March 2026
I bought it on the winter sale, intrigued by the illustrations, but when I finally started the game I couldn't stop playing. It's beautiful in many ways: the style, the music, the mystic vibes, many-many storylines and possibilities for MC and your companions. It may be difficult to understand the rules and how some events work (there are SO MANY in-game content) but it starts to get more and more intriguing when you finally get through it. Don't drop the game too quickly, let it beat you, lose few times and start again. If you're looking for interesting stories, please, give this game a chance, you'll be pleasingly surprised.
161 hours played
Jan. 2026
Intricate storytelling where your choices do in fact have consequences. This game is loads of fun if you enjoy intense lore, fun mechanics, and reading. DO NOT BUY THIS GAME IF YOU DISLIKE READING.

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Frequently Asked Questions

Sultan's Game is currently priced at 24.50€ on Steam.

No, Sultan's Game is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Sultan's Game received 23,365 positive votes out of a total of 25,124 achieving an impressive rating of 9.10.
😍

Sultan's Game was developed by Double Cross and published by 2P Games.

Yes, Sultan's Game is playable and fully supported on Windows.

Yes, Sultan's Game is playable and fully supported on MacOS.

Yes, Sultan's Game is playable and fully supported on Linux.

Yes, Sultan's Game is playable and fully supported on Steam Deck.

Yes, Sultan's Game is playable and fully supported on Steam Machine.

No, Sultan's Game does not support VR.

Sultan's Game is a single-player game.

Yes, there are 2 DLCs available for Sultan's Game. Explore additional content available for Sultan's Game on Steam.

Yes, Sultan's Game is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Sultan's Game does not support Steam Remote Play.

Yes, Sultan's Game is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Sultan's Game.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 13:04 UTC
SteamSpy data 15 October 2026 06:46 UTC
Steam price 27 October 2026 04:17 UTC
Steam reviews 22 October 2026 05:56 UTC

If you'd like to dive deeper into the details about Sultan's Game, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sultan's Game
  • SteamCharts - Analysis of Sultan's Game concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sultan's Game compatibility
Sultan's Game
Rating
9.1
23,365
1,759
Game modes
Features
Online players
242
Developer
Double Cross
Publisher
2P Games
Release 30 Mar 2025
Platforms
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