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Suncraft on Steam - User reviews, Price & Information

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Another sun-filled day begins in this cozy pixel-art adventure. Gather, craft, upgrade, and help the villagers revive the land. Can you rebuild the grand Sunspire and bring the village back to its golden days?

Suncraft is a simulation, crafting and incremental game developed and published by Spicy Tuna Games.
Released on July 28th 2026 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine.

It has received 573 reviews of which 533 were positive and 40 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 5.99€ on Steam.


The Steam community has classified Suncraft into these genres:

Media & Screenshots

Get an in-depth look at Suncraft through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i3-2100 / AMD FX-4350 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Intel HD 620 / UHD 600 series, or NVIDIA GeForce GT 730 / AMD R7 240
  • Storage: 1 GB available space
  • Sound Card: Any Windows-compatible device
MacOS
  • OS: macOS 12 Monterey (or newer)
  • Processor: Intel Core i5 or Apple M1
  • Memory: 4 GB RAM
  • Graphics: Metal-capable GPU
  • Storage: 1 GB available space
Linux
  • OS: Ubuntu 20.04 LTS (64-bit) or equivalent
  • Processor: Intel Core i3-2100 / AMD FX-4350 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Integrated GPU (Intel HD 620 / UHD 600) or discrete GPU with 512 MB VRAM (OpenGL 4.5 / Vulkan 1.1 support)
  • Storage: 1 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
Aug. 2026
I had a great time with this game, but I do have some caveats. We'll start with the negatives. First off, if you're after achievements, the last achievement of the game is going to take an additional 2-3 hours of just waiting / busywork. It's not very enjoyable. You complete the game long before you get that achievement. The game can feel a bit repetitive after a while, but there's enough automation to make that feel less dull. It definitely helps to watch tv at the same time. (I'm watching Adventure is Nigh!: The Jade homunculus at the same time. Second Wind's TTRPG adventure.) There are messages in bottles, it flashes up the text extremely slowly. You can click escape and click on the bottle to read it in full, but I didn't know that at first and it was a long boring wait a lot of the time... I can read pretty fast, it wasn't a good time. Now, for the positives. I recently played another game, called Forage Wizard. This game is a lot like that... Except that game was a tremendous headache. This game treats you better when it comes to automation and organisation. You get little ghosts who are more than happy (I mean, I never asked, the game doesn't really explain why they do this, maybe they're slaves, am I a necromancer?) to pick up everything and put it in your chests. The chests keep one type of item at a time, but there's a placeholder item if you go to use everything in a chest. You can later upgrade the ghosts to be even more useful. The game does have a story that, I'm sorry to say, I didn't really pay attention to. There's a bunch of blessings that make the game easier (And one that seemingly doesn't do anything, which is a shame.) and add even more automation to the game! Eventually, all you'll really need to do is set things to build and make sure you have a chest for one of every item. Which there's more than ample room for, hooray! The art is cute, it also occasionally makes pop culture references that I didn't expect (A police song, here?) I definitely had a great time playing this one. Even though the last achievement dragged on a bit. Honestly... I'm just glad I get to do a positive review for a change, I do so many negatives. This game didn't leave me feeling like I only played it for the achievements. So that's a huge plus. If you want more details, leave a comment. Thanks for reading, or skipping to the end. Have a lovely day, please. <3
8 hours played
Aug. 2026
Excellent cozy little crafting game that kept me engaged for 95% of my playthrough. The very end wasn't so much grindy as it was just waiting for/accumulating some gold. The story is deep enough to keep you interested. There are a few puzzles around the world to discover. And it never felt like I had to spend a ton of time grinding out any resource in particular. One of the few games to come out that is priced correctly. No need to wait for a sale, it is worth the asking price!
17 hours played
Aug. 2026
Finished the main story at about 12 hrs in and really enjoyed the gameplay loop so kept grinding for the achievements. I found this game pretty addictive. Several puzzles and secrets on the island to find that enhances the gameplay. Over all highly recommend
11 hours played
July 2026
My review is kinda mixed, but if you're looking for a short grindy game, this one is for you! Pros: Short, able to beat in 11 hours. building, crafting grind (great for those who like that sort of gameplay). clean/no bugs that I could find. Cons: Game felt a bit empty after a certain point, and world setup is a bit weird, (why is there only 1 house and like 9 villagers?!) I felt even for a small game, they could have added more houses to repair/build, maybe even some market stalls, but what we got was odd build requests, (and this is where the extra build/repair my house quests would've negate that). I mean why build a computer, when several people look to have no homes, the devs could say 'they live in the inn' but that's just dumb plot armor....Cooking I introduced WAAAAY to late that made it seem pointless. and the range on the crop scythes are way too short. By the 8 hour or so I found myself having to push myself to complete (just for the sake of testing and competing the game). which is not good if you're looking to keep the player engaged for the long hall. All things said the game is OK, not good, not great, but just okay. I hope the devs read this and learn/expand for their next project!
16 hours played
July 2026
A fun little incremental game. It took me 15 hours to complete the main quest and get to the end, but I didn't finish everything the game offered and I didn't get all the achievements. It had a good ending, and I recommend the game if you like simple incremental games that have some hands-on gameplay. There's helpers that you can unlock to make the game almost an idle game towards the end. There's also a free demo to check out.

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Frequently Asked Questions

Suncraft is currently priced at 5.99€ on Steam.

No, Suncraft is currently not on sale. You can purchase it for 5.99€ on Steam.

Yes, Suncraft received 533 positive votes out of a total of 573 achieving a rating of 8.67.
😎

Suncraft was developed and published by Spicy Tuna Games.

Yes, Suncraft is playable and fully supported on Windows.

Yes, Suncraft is playable and fully supported on MacOS.

Yes, Suncraft is playable and fully supported on Linux.

Yes, Suncraft is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Suncraft is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Suncraft does not support VR.

Suncraft is a single-player game.

No, Suncraft does not currently offer any DLC.

No, Suncraft does not support mods via Steam Workshop.

No, Suncraft does not support Steam Remote Play.

Yes, Suncraft is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Suncraft.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 September 2026 20:06 UTC
SteamSpy data 20 September 2026 12:09 UTC
Steam price 20 September 2026 11:02 UTC
Steam reviews 19 September 2026 03:47 UTC

If you'd like to dive deeper into the details about Suncraft, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Suncraft
  • SteamCharts - Analysis of Suncraft concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Suncraft compatibility
Suncraft
Rating
8.7
533
40
Game modes
Features
Online players
22
Developer
Spicy Tuna Games
Publisher
Spicy Tuna Games
Release 28 Jul 2026
Platforms