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Click Mage on Steam

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Click Mage is a unique 2D resource gatherer and building game. Mine and process resources, upgrade your clicking power and construct buildings on an idyllic island with beautiful pixel art graphics.

Click Mage is a simulation, incremental and resource management game developed and published by Tiny Crow Games.
Released on January 06th 2025 is available on Windows, Steam Deck and Steam Machine in 7 languages: English, German, Portuguese - Brazil, French, Italian, Japanese and Spanish - Spain.

It has received 2,537 reviews of which 2,309 were positive and 228 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 4.99€ on Steam.


The Steam community has classified Click Mage into these genres:


Here is the detailed breakdown of supported languages for Click Mage:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Japanese
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Click Mage through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: 2 Ghz
  • Memory: 2 GB RAM
  • Graphics: 512 MB video memory
  • Storage: 1 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
Sept. 2026
A cute little incremental game with some fun automation mechanics. It's short, charming, and most importantly, doesn't overstay its welcome. Just enough depth to keep things interesting without ever getting tedious.
5 hours played
Sept. 2026
🧙 **A Slower Incremental Where Gathering the Resources Is Half the Fun** I've now completed **Click Mage from beginning to end, earned 100% of the Steam achievements**, and after around six hours with the game, I've come away thoroughly satisfied with the experience. Click Mage very much clicked with me. 😜 You play as the apprentice of a famous mage who has rather inconveniently found himself teleported to a remote island with practically nothing. Getting home isn't going to be as simple as waving a wand and shouting something magical. Instead, you start gathering. And gathering. And then gathering something else because you've discovered that the thing you actually wanted requires three other things first. 😂 Click Mage describes itself as an incremental game, and it absolutely is one, but there's a surprisingly strong **resource-management game** sitting alongside it. You begin with very little and gradually establish yourself on the island. Resources can be gathered, stored and processed, while a trader provides access to blueprints that allow you to construct useful new buildings and devices. Those new facilities then open up further possibilities. Basic resources become processed resources. Those resources help create more complicated things. You need somewhere to store all of those things. Then you discover something else you want to build. Which requires another resource. And suddenly you've created yourself a rather lovely little production problem to solve. **That's the part I particularly enjoyed.** This isn't an incremental game that's desperate to shower you with upgrades every thirty seconds. Click Mage is considerably slower paced. Progress feels deliberate, and there's a noticeable amount of grinding involved from surprisingly early in the game. Normally, describing something as *slow and grindy* doesn't sound like I'm doing a particularly good job of recommending it. 😂 But strangely, neither bothered me here. The pace fits the game. I'm stranded on an island starting with practically nothing. Gradually gathering what I need, unlocking another blueprint, constructing something useful and becoming a little more established makes that progression feel earned. There's also a story developing alongside everything, giving you another reason to keep moving forward beyond simply making the numbers bigger. And importantly, I thought the balance was good for the vast majority of my playthrough. There were certainly periods where I needed to concentrate on gathering particular resources, but for most of the game I wasn't sitting there thinking: **“Oh, just give me the thing already.”** Instead, I was normally thinking about what I could work towards next while gathering what I needed for the current objective. That's an important difference for me. I don't mind grind when I'm still engaged with the process. I mind grind when I've effectively finished playing and the game is simply making me wait. Click Mage kept me on the right side of that line for almost the entire game. The **final hour was definitely the grindiest part**, but even then it didn't feel evil or artificially stretched out. By that point I knew what was left to accomplish. I knew what I needed in order to finally escape the island, and gathering those remaining resources felt like the final push towards something I'd spent the entire game working towards. So yes, there was some waiting. There was some grinding. There may have been an increasingly suspicious amount of staring at resources. 😂 But because I understood what I was working towards, I was fine with it. My one genuine disappointment came **right at the end**. After spending the whole game gradually working towards escaping the island, I would have liked the actual ending to have a little more weight to it. It felt somewhat anticlimactic. It's not a major problem and certainly doesn't undo the enjoyment I had getting there, but after several hours building towards that particular moment, I think the game deserved a slightly more satisfying final send-off. That's really my only notable negative. Click Mage also isn't necessarily going to suit every incremental fan. If your favourite part of the genre is instant gratification — enormous numbers, constant upgrades, rapid prestiges and systems exploding into existence every few minutes — you may find this one frustratingly slow. But if you enjoy **resource gathering, resource management, production chains and steadily building yourself up from almost nothing**, its slower pace becomes part of the appeal. That's certainly how it worked for me. I started with virtually nothing. Several hours later I had built an entire little production operation, followed the story through to its conclusion, finally achieved what my stranded apprentice had been working towards and watched that final Steam achievement pop. **100% complete.** And I sat there afterwards feeling satisfied with the journey. That's ultimately what I wanted from Click Mage. It isn't trying to overwhelm you with spectacle or turn you into an incremental god producing numbers with thirty-seven zeroes after them. It's a smaller, slower and much more methodical progression experience. Apparently being magically teleported somewhere with no resources, no established home and several hours of manual labour ahead of me is still my idea of a good time. **Incremental gamers really are a strange bunch.** 😂 💜 **Tom Recommends** Particularly for incremental fans who enjoy resource management and don't mind taking their time. If you're looking for instant gratification, approach with a little caution. If the thought of slowly turning **nothing into something** makes your incremental brain happy... 🧙 **Click Mage is well worth your time.**
July 2026
You should try it before the "Forage wizard". Unfortunately, I made the opposite.
8 hours played
July 2026
100% the game in 7.8 hours, overall i like it. I like the mix idle and factory feel. Only wish was maybe workers or conveyors, something to help automate stuff. If another game comes out I'd check it out for sure!
4 hours played
June 2026
It was a cute, short little game. I sorta did it backwards. I played Forage Wizard first, which was inspired by this game. Took me about 4 hours to finish so factor that into your decision.

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Frequently Asked Questions

Click Mage is currently priced at 4.99€ on Steam.

No, Click Mage is currently not on sale. You can purchase it for 4.99€ on Steam.

Yes, Click Mage received 2,309 positive votes out of a total of 2,537 achieving a rating of 8.71.
😎

Click Mage was developed and published by Tiny Crow Games.

Yes, Click Mage is playable and fully supported on Windows.

No, Click Mage is not playable on MacOS.

No, Click Mage is not playable on Linux.

Yes, Click Mage is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Click Mage is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Click Mage does not support VR.

Click Mage is a single-player game.

No, Click Mage does not currently offer any DLC.

No, Click Mage does not support mods via Steam Workshop.

No, Click Mage does not support Steam Remote Play.

Yes, Click Mage is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Click Mage.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 21:35 UTC
SteamSpy data 18 October 2026 18:12 UTC
Steam price 27 October 2026 04:19 UTC
Steam reviews 19 October 2026 07:54 UTC

If you'd like to dive deeper into the details about Click Mage, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Click Mage
  • SteamCharts - Analysis of Click Mage concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Click Mage compatibility
Click Mage
Rating
8.7
2,309
228
Game modes
Features
Online players
11
Developer
Tiny Crow Games
Publisher
Tiny Crow Games
Release 06 Jan 2025
Platforms