Tank Squad on Steam - User reviews, Price & Information

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Tank Squad is a tactical-combat action game. Take part in big tank battles during World War II. Play single-player or coop (4 players). Repair your tanks, replenish supplies, manage the crew and get back to the action!

Tank Squad is a tanks, world war ii and co-op game developed and published by DeGenerals S.A..
Released on May 08th 2025 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Turkish and Hungarian.

It has received 323 reviews of which 236 were positive and 87 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 18.99€ on Steam.


The Steam community has classified Tank Squad into these genres:

Media & Screenshots

Get an in-depth look at Tank Squad through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: 6 GB VRAM, GeForce GTX 570 / Radeon HD 6970
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Additional Notes: The game supports DLSS and FSR upscaling algorithms. If you're experiencing low FPS and your GPU supports any of these algorithms - try them out. Game loads much faster on SSD, HDD sometimes cause the game to freeze while loading the game and require restart (after restart the game loads correctly). If you're experiencing crashes while loading - it might be that the game takes up too much RAM - to quickly fix it you can lower the Texture Quality setting.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Wait! Before you make a hasty decision and write off this game let me step up to bat in favor of this game. Lots of negative reviews talk about the early access state. Which the devs have stated they needed to release to generate revenue to continue development of the game. Which I think is fair, the devs are not some triple AAA company doing early release half baked to do a small amount of work, then abandon the project. In my opinion early access is a valid option for these small companies that dont have all the support in the world. So if anything I am about to talk about interests you? Then buy the game to support them now. Cards on the table I only played this multiplayer with one other friend and have not tried single player. On that note, the multiplayer is mostly functional. With both of us on the same regional server we did not experience any lag, or sudden drops/disconnects. Frames were fine and we were able to play cooperatively through the first three missions, a few side missions and mission 7 randomly. The issues with multiplayer I could see at this point in time are during combat and during the repair stages. During combat there seems to be some desync. Some targets that one of us destroys is not destroyed for the other and remains marked, but not a threat. In the repair screen we ran into much more multiplayer issues. A tank spawned by one player could not be spawned by another. When accepting a contract from HQ to repair tanks, it spawned both of the tanks in the same repair bay which caused both of the tanks to meld and gmod glitch a lot. made the repair very difficult but we got it. Sometimes when one of us would rearm, or refuel a tank it would not do so for the other. These are the things we found disruptive but overall its functional. So multiplayer works. Game play and concept are where this game shines. You are given a company of tanks in which you take through tough missions the emphasize the phrase "Defense in depth". It follows a historical template on the eastern front for the campaign where losses matter. Each tank is uniquely marked and has a ID. Tiger 131, 132, 133, etc. As you go through the mission and take casualties the state of your tank is saved. Some tanks just have a hull break, or the crew is dead. Sometimes the ammo blew up and completely wrecked the vehicle. All sorts of damage can occur and can be repaired. At the end of the mission you can recover vehicles. You choose if you recover your own factions vehicles. Or? You can capture some the less damaged enemy vehicles. Throughout the campaign you really start to feel the attrition. More and more of your tank company looks Frankensteined and the squad no longer resemble what you started with. This concept alone made me want to support this game. Tank controls are mostly intuitive if you've played any other tank game. Whats different is the extra controls that those other games dont have. I think a good comparison for this game is War thunder meets Red Orchestra. The tanks have detailed internals. Sometimes you have to switch between the crew positions if your tank has taken casualties. Visuals I think are great. I can tell what tank im fighting just by looking. The terrain hides the enemy well, not the players though unfortunately. The infantry has gore and gib mechanics, which for a tank game was not necessary but is a welcome addition for those looking for some realism. Sound is fantastic. The battlefield sounds alive and chaotic. My only complaint is the volume of the German coaxial machine guns. I get they are supposed to be loud but they kind of take you away from the rest of the experience. Overall the game does need work. But I am happy to pay the twenty bucks to help grow this game and the company behind it. I will be recommending this game to all those interested in tank warfare. Thanks for your time.
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May 2025
A (careful) thumbs up from me. This game is a little bit of a rough diamond. The framework is all there. You can command single tanks, either as a "one man crew" like in War Thunder or World of Tanks, or with friends in Co-Op. If you did play one of the aformentioned games, you will notice a pretty similar gameplay with some simulation aspect. You can command Fire Support, Infantry etc. Right now, all these are still a bit rough to use, since there are a lot of menus in menus. Clicking through them and learning where the ones you need are will take a bit of patience. But the battles feel alive, you got clear goals, missions (especially the campaign missions) are quite a undertaking with several missions, fights against tanks and infantry and AT-Weapons. Right now, it feels a bit like the AI can easily spot you through grass (i.E. longer grass on a hilltop you try to use as hull down) but its nothing gamebreaking. Next thing is is management aspect. In your base camp, you can repair vehicles, refuel and rearm then, buy new vehicles and infantry support, convert or scavange/sell friendly and enemy damaged/destroyed vehicles you can capture after battle. This is fun, but if you prefer not to involve yourself in that you can either automate it (costs a bit of ressources) or even play all Missions in Single Missions mode. Which I think is a great thing for those who just want to go in and shoot some tanks up. The developers are quite active on the bug front, you get a quick reply if you find one. You can also use a bug tracker. The one bug that made me not play was fixed the next day. Content Wise, it was promised to be one Campaign, which they released. I therefore dont understand people who complain "only one campaign". I am sure they will release more in the future, after having this game fixed enough. They had a demo released for quite some time, but my guess is that either the release brought in more bugs or that most people just played the game and not reported issues. So its hard to blame them for not having a bug free release. Anyways, if you like the settings, I can recommend you buy. Its not bank breaking. If you are on the fence, keep an eye out for future updates, just dont dismiss this game quite yet.
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May 2025
Despite the mixed reviews, I decided to pick up the game and judge for myself—and I’m glad I did. For context, I started with version 1.0.1, the first post‑launch patch. Does the game have issues? Absolutely. Is it “finished”? Both yes and no. On one hand, every promised feature is present; on the other, each system still hides its share of bugs and rough edges. Fortunately, I haven’t encountered anything truly game‑breaking. What shines through is the developers’ passion and a trove of genuinely clever ideas. Even when a mechanic misfires, it still meshes surprisingly well with the rest, hinting at a bright future—think of a talented band whose first rehearsal already sounds promising, even if the timing isn’t perfect yet. Visuals are solid, and performance is respectable: with DLSS enabled, I’m cruising at 45–60 fps on a 3080 Ti paired with an i9‑12900. The audio is pleasant, and most systems feel thoughtfully designed. The area that needs the most focus is the AI. Yes, the game is mechanically ambitious and probably could’ve benefited from a longer bake in the oven. Still, I’m having a great time right now, and I’ll be following the studio’s next steps with keen interest. To the dev team: don’t lose heart—you’re on to something special.
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May 2025
The game needs Work but still is very enjoyable. We need just to wait from the developer to improve it.From my point of view ,if you like a game support it. I was waiting the game and i do not have any problem to wait more and see it improving. About the negative reviews that people rushed to write down in less than 2 hours playing i can say that they had lack of attention from their parents when they were kids! i even saw a negative review from someone about that there wasnt a remap of controls ,because he couldnt even bother to go to settings and he gave review with 0.1 hours.. Dont be that guy.Grow up and stop complaining. So be supportive if you like the project. Dont be complaining brats. Play the demo and if you dont like it,just dont buy it. And if someone feel offended by this post.........GROW UP!!!
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May 2025
I understand the reviews of this game and the negative feed back it has got so far. But I don't really agree if you take the time to check out the posts in the discussions bit for this game, as it will help everyone understand why the game has been released without a lot of polish and shine. Yes, it's not easy to get high frames with uber settings, yes the spotting isn't that great, yes the grass doesn't block the AI view, and for me it doesn't seem too friendly to re-edit the key binds. Yes the multiplayer bit is there and for me it works well as I have just finished an online session where no one was dropped, though towards the end it was getting a bit low framed feeling with a little stuttering, which with my PC and card should not have been a problem. The game has been released a little too early, and that's the Dev info in the discussions section, who have pointed out the release is literally to get some income to keep working on this title, and for a game developer that's pretty damn honest and not something often found. My advice before you rate it badly is have a look round the discussions to see and get a feel for this title and the actual feedback when someone posts a comment, as given just a little more time and some patience we will have a very good game that fills a missing genre in PC games.
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Frequently Asked Questions

Tank Squad is currently priced at 18.99€ on Steam.

Tank Squad is currently not on sale. You can purchase it for 18.99€ on Steam.

Tank Squad received 236 positive votes out of a total of 323 achieving a rating of 6.90.
😐

Tank Squad was developed and published by DeGenerals S.A..

Tank Squad is playable and fully supported on Windows.

Tank Squad is not playable on MacOS.

Tank Squad is not playable on Linux.

Tank Squad offers both single-player and multi-player modes.

Tank Squad includes Co-op mode where you can team up with friends.

Tank Squad does not currently offer any DLC.

Tank Squad does not support mods via Steam Workshop.

Tank Squad does not support Steam Remote Play.

Tank Squad is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tank Squad.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 June 2025 14:08
SteamSpy data 06 June 2025 03:49
Steam price 09 June 2025 04:49
Steam reviews 07 June 2025 08:08

If you'd like to dive deeper into the details about Tank Squad, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tank Squad
  • SteamCharts - Analysis of Tank Squad concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tank Squad compatibility
Tank Squad
6.9
236
87
Game modes
Multiplayer
Features
Online players
32
Developer
DeGenerals S.A.
Publisher
DeGenerals S.A.
Release 08 May 2025
Platforms