Terra Memoria on Steam - User reviews, Price & Information

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A shortage of magic crystals and the sudden awakening of ancient robots leads six new friends on an incredible investigation across Terra – a cozy and fantastic world that combines 3D and pixel art.

Terra Memoria is a jrpg, casual and exploration game developed by La Moutarde and published by Dear Villagers.
Released on March 27th 2024 is available on Windows and MacOS in 9 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese and Traditional Chinese.

It has received 316 reviews of which 274 were positive and 42 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 8.99€ on Steam with a 55% discount.


The Steam community has classified Terra Memoria into these genres:

Media & Screenshots

Get an in-depth look at Terra Memoria through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows® 10 / 11 64-bit
  • Processor: AMD Ryzen™ 3 1200 / Intel® Core™ i3-6100
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ RX 460 / NVIDIA® GeForce® GTX 750
  • DirectX: Version 11
  • Storage: 2 GB available space
MacOS
  • OS: Catalina and all superior versions
  • Processor: Apple M1 and Intel Core M
  • Memory: 8 GB RAM
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
A solid RPG with an interesting twist to combat and some incredibly cozy cooking and crafting elements. The story, characters and artstyle made it stand out immediately for me and it was one of the underappreciated highlights of 2024 in my humble opinion. It certainly put Dear Villagers on my radar and for the rest of 2024 they did not disappoint! If you like challenging turn-based combat that keeps you on your toes, story-driven RPGs with a memorable cast and an engaging plot line filled with exciting turns, be sure to check it out!
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Jan. 2025
Terra Memoria is a relatively short story (18 hours for me) where you handle a group of anthropomorphized animals in a world suffering from a crisis. The story is simple and, I believe, suitable for children. There aren't really bad guys in the traditional sense. You spend your time exploring various place in the world, helping people around and fighting creatures and robots on the way. I feel the game has a French flair. That's at least the way I remember French stories for a younger audience from when I was a kid. Given its origin, I've played it in French. I've noticed quite a lot of cultural references (From the top of my head: Kaamelott, Jean Jacques Goldman, ...) I have no idea if they have been adapted properly to English and the other supported languages. Graphically the game is very nice and I've loved the varied musics used in the background. Combat is turn-based and relatively easy. It's a matter of optimizing between delaying the enemy and doing damage. When all is said and done it was an agreeable experience.
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Jan. 2025
Going forward, when discussing games that are “mid”, Terra Memoria will live at the front of my mind. This game is exceedingly average in every way. The narrative is acceptable, the characters are fine, and the combat is there. That doesn’t mean the game does nothing interesting. I like the overworld exploration and how new skills for characters are hidden behind interesting puzzles, though at the same time I do feel that as a result skills are drip-fed to the player and thus players will spend a majority of their time using the same skills. Tying skills to each other in duos and forcing you to choose one or the other is also a novel idea, though of the duos I found there was usually one that was simply more useful. Most novel was the idea of having three active party members and three supporters that change how their partner’s skills work with the press of a button. The three supporters are randomly assigned at the start of each battle and can massively aid (or sometimes hinder) in tougher battles. Turning AoE attacks into more powerful focused attacks (and vice-versa) is especially useful, while transforming an attack of one element into a randomly chosen different element or making an attack heal or heal attack are much more situational. The latter ability I particularly disliked with the attacker Moshang, who doesn’t have a heal to transform for several hours, though if you’re not a masochist like me who embraces chaos you can opt out of some character combos if you choose. If you’re looking for a story, the one here is pretty threadbare, centering around the cause of the loss of magic crystals that the society is based upon. Characters have their own subplots, like Syl’s (who is effectively the main character, at least of what I played) search for her lost parents or Meta’s identity crisis, and while this can be interesting there’s also very little updates to these subplots in the midgame. I also think that, while the characters interact in a very friendly and wholesome way, their relationships can be somewhat boring because they’re all friends as soon as they meet each other and there is never any intra-party conflict like you can find in some more (personally) interesting JRPGs. A major factor in Terra Memoria’s favor is the vibrant and bustling world. They really embraced the cartoonish style of their world’s design and every character and location is bursting with color and personality. Each new town or encampment you find feels distinct from each other and keeps you looking forward to where you’ll end up next, and NPCs often feel like recognizable individuals. It’s a very fun and interesting world to run around in, even if it wasn’t enough to keep me in the game until the end. I enjoyed my time with Terra Memoria until I didn’t, and it really did just come down to boredom with the narrative and characters, which didn’t seem like they were heading in a particularly interesting direction. The fantastic worldbuilding and novel (if often trivial) combat may be enough for others, though, and there’s certainly things about this game worth experiencing, even if in execution I felt they often fell flat. It’s a nice little sugary treat you can have between more substantial meals, one that you’ll forget you had in a day or two but can be worth it in the moment.
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Nov. 2024
Outstanding! Powerful! One of the most creative battle system I did seem in a while. The story is great, the character are likable. Great visuals and audio! There is a lot to love! Definitely will be the first "JRPG" I will recommend to newcomers to the genre. Did cook every dish, actually invest some time on Caumanse/Beeghin/Initio, did every achievement, walkaround to look see the post game. I would totally put more hours if there was more to do. You can see the developers put a lot of effort into the game in every corner. I really wish the game was well know, totally deserve. I totally recommend the game!
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Oct. 2024
Would I recommend this game? Maybe - it's made with a lot of love but for me it's also lacking in everything. So before getting it look a bit into what it offers. The universal good part is the graphics and style. It's pretty but the >game< itself is sadly extremly basic and I feel like they could have needed someone with more insight in actual gameplay and narrative design. From a technical point it plays smoothly but it's also very repetitive and bland. So get it if you are interested in the style and want a short but light adventure were you can turn your head off and just don't get challanged by story or gameplay. It's cute sometimes funny and the story while simple is engaging enough to cary itself over the duration. Also on a side not; the game often get's mentioned like "this is a new Breath of Fire" - no. Nothing but maybe the art style is like a BoF so don't fall for that comparison. For the parts I had problems with: Combat can be breezed through without any tacitcs and the quests are so easy since everything is on a narrow road. The whole structure repeats itself over and over and for such a short game that's not great. Simple gameplay is good and fine but there's a thin line towards boring. Towns are big but you have like 5 npcs to interact with the rest is dead and you search that one where the interact button pops up. A lot of empty text with the beggining of a narrative and world building but it dosen't have time to develop into anything meaningful. There's like two type of puzzles repeated - I was very bored towards 3/4 of it. Characters are simple but likable could use some more interactions. And the ending was sadly very anti-climactic. (I don't think "it's for new players of the genre" is a valid point that was made. That it just feels lacking has nothing to do with an entry level game. Lots of peoples first jrpgs where "more" and that wasn't a problem)
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Frequently Asked Questions

Terra Memoria is currently priced at 8.99€ on Steam.

Terra Memoria is currently available at a 55% discount. You can purchase it for 8.99€ on Steam.

Terra Memoria received 274 positive votes out of a total of 316 achieving a rating of 8.02.
😎

Terra Memoria was developed by La Moutarde and published by Dear Villagers.

Terra Memoria is playable and fully supported on Windows.

Terra Memoria is playable and fully supported on MacOS.

Terra Memoria is not playable on Linux.

Terra Memoria is a single-player game.

There are 2 DLCs available for Terra Memoria. Explore additional content available for Terra Memoria on Steam.

Terra Memoria does not support mods via Steam Workshop.

Terra Memoria does not support Steam Remote Play.

Terra Memoria is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Terra Memoria.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 June 2025 03:22
SteamSpy data 26 June 2025 16:19
Steam price 30 June 2025 04:49
Steam reviews 29 June 2025 03:52

If you'd like to dive deeper into the details about Terra Memoria, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Terra Memoria
  • SteamCharts - Analysis of Terra Memoria concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Terra Memoria compatibility
Terra Memoria
8.0
274
42
Game modes
Features
Online players
6
Developer
La Moutarde
Publisher
Dear Villagers
Release 27 Mar 2024
Platforms
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