Terra Memoria on Steam - User reviews, Price & Information

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A shortage of magic crystals and the sudden awakening of ancient robots leads six new friends on an incredible investigation across Terra – a cozy and fantastic world that combines 3D and pixel art.

Terra Memoria is a jrpg, casual and exploration game developed by La Moutarde and published by Dear Villagers.
Released on March 27th 2024 is available on Windows and MacOS in 9 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese and Traditional Chinese.

It has received 316 reviews of which 274 were positive and 42 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 6.99€ on Steam with a 65% discount, but you can find it for less on Gamivo.


The Steam community has classified Terra Memoria into these genres:

Media & Screenshots

Get an in-depth look at Terra Memoria through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows® 10 / 11 64-bit
  • Processor: AMD Ryzen™ 3 1200 / Intel® Core™ i3-6100
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ RX 460 / NVIDIA® GeForce® GTX 750
  • DirectX: Version 11
  • Storage: 2 GB available space
MacOS
  • OS: Catalina and all superior versions
  • Processor: Apple M1 and Intel Core M
  • Memory: 8 GB RAM
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
While its mechanics are simple, Terra Memoria drew me in with its charming world and fun characters. Note that this is a casual rpg and if you approach it as such, you are gonna have a good time.
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June 2025
A decent but short turn-based JRPG-style game with a comfy art style. Likes: + Nice vibrant visual style with diverse character designs. + Not much grinding required for story. + Cooking and crafting is important for progression. + Some variation in battles due to group compositions. Dislikes: - Combat is not challenging and lacks depth. - All battle skills do not differ much from each other. - Plot conclusion and final boss is pretty underwhelming. - Fast forward in battles not being a toggle. - Town building not playing a bigger role.
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April 2025
Terra Memoria is overall a short and cozy JRPG that is a good amount of charm and looks great. It isn't incredibly challenging nor is it very long, so pass if those are deal breakers for you. There is a decent amount of Octopath styled ideas incorporated, but with their own spin. Sometimes it works and sometimes it doesn't, which is okay. Visually the game is great with very well drawn art and well crafted areas. The game generally respects your time and isn't very grindy. The plot itself ins't incredibly deep, but it does do a good job at giving something to think about. I like the character interactions, which make the game feel like a party of 6 that actually care to be with each other. Each character's story is also pretty interesting and adds to the personality. Generally, the pacing was also right. A good mixture of cut scenes and combat while never locking the player from doing something on the side. I also appreciate that the achievements were all fair and could be accomplished with normal gameplay. Downsides include one missable quest, the game being a bit easy, I wish there was an indicator for quest givers, and I wish there were multiple save slots. For the missable quest, Read a book on the west side 1st Terrace before you leave town and finish the quest before you go (it doesn't lock until later, but no reason to hold off). The Octopath style of breaking your opponents to gain a stun and deal extra damage is nice, but I think neutral hits lowering shields and not needing to scout for weaknesses makes the game a bit easy. I tended to just spam AOE and break for extra turns to win, so maybe making neutral hits not lower shields would make me think a bit more. It is also super easy to end up over leveled. I think adding a Xenoblade style level down would help. Quest indicators would help me not need to run into crowds of people that don't talk and help me not miss things. And I think back-up saves should be general QoL. Overall it is short and sweet. Give it a shot if you have time and want something to vibe to.
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March 2025
A solid RPG with an interesting twist to combat and some incredibly cozy cooking and crafting elements. The story, characters and artstyle made it stand out immediately for me and it was one of the underappreciated highlights of 2024 in my humble opinion. It certainly put Dear Villagers on my radar and for the rest of 2024 they did not disappoint! If you like challenging turn-based combat that keeps you on your toes, story-driven RPGs with a memorable cast and an engaging plot line filled with exciting turns, be sure to check it out!
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Feb. 2025
This game is turn-based comfort food with some unique and fun features that stand it apart, but it also has some major balance issues that detract from my enjoyment and lower my confidence in my recommendation: Pros: 1. I like the way the dialogue boxes animate to infer character mood and tone. 2. I really like how dialogue text is paced as if it is being spoken. You can easily read dialogue in its spoken tempo; this also helps infer tone. 3. The funny menu sound effects add some fun to an otherwise overlooked portion of any game. 4. Humor is present in a lot of aspects of this game, and it really makes it feel fun and lively. 5. I really enjoy the travel guides and how they're designed like pamphlets you'd hold in your hand when visiting a city. The humor involved is also a lot of fun. Cons: 1. Economy is unbalanced and insulting. Early game items cost hundreds of gold and you need dozens of each, but the game doesn't even give you a 20th of what you need, even when doing side quests. 2. Combat is horribly unbalanced. You will wipe mobs with your eyes closed, but face certain bosses that will be nearly impossible. The game gives you no way around them other than luck as no amount of skill will secure you a win. You effectively hit a brick wall. Why are mobs so easy I can do them in my sleep, but certain bosses nearly impossible? 3. The "pair" combat system is a novel idea but executed poorly. It's like the team, when planning this system, thought, "what are the only ways we can ruin this novel and fun system?" And of course, they came up with a system that needlessly takes control away from the player and that is needlessly convoluted. Do we get to choose pairs? No, the game chooses for us. But we can follow an unintuitive graph and decide which pre-made pairs to disable. Furthermore, many pairs are flat out bad and are the difference between winning and losing even the easiest fights you'd normally steamroll in your sleep. The devs should have allows us to choose our pairs, and they should have also balanced pairs more so that each pair is desirable in differing situations, instead of many pairs being flat out bad. 4. Systems are explained poorly. They are introduced as text dumps then never revisited later on. They're pretty easy to understand, but some are not fully explained. Also, you're overwhelmed with a bunch of systems at the start of the game. 5. Localization needed some QA. It's a case where you can tell English is not the developer's first language. And while that's perfectly fine, when you're publishing a game, the audience shouldn't be able to infer that from your text. Also, some of the humor doesn't land due to this and I was left thinking, "what are they trying to say?" 6. The quest UI popups are way, way, way, way, way, way, way, way too much. There is a widget for every minuscule step in a quest, and the same quest can be split up into different widgets split further into multiple steps. There is no flow to this quest tracking system, yet it micromanages everything you do and repeats itself like a parrot repeats its owner's favorite phrase. Neutrals: 1. The narrative is predictable but enjoyable. Without getting into spoilers, it's essentially "discover secrets of ancient, highly-advanced civilization to solve economic crisis." It's perfectly fine for a semi-cozy game. The dialogue is also fine, but it comes off as it's written by the generation born in the mid-late 2000s. You know the kids shows on Nickelodeon and Disney Channel where the characters overreact to everything, yell everything, and casually talk 90% in irony? It has a little bit of those vibes. But, to be fair, I'd say it's the most tame example of it and dials it down quite a bit. However, you can still see it's there. Overall, dialogue is serviceable and the narrative still draws me in even though I know what's coming. Overall: I'd just barely recommend this game. Just... barely. It'd be an easy recommendation if its combat and economy weren't so unbalanced. I feel more financially squeezed in this game than I do irl... so that's saying a lot. I can't afford ingredients, which are the first purchasable item and, for a large portion of the game, the only way to increase your strength outside of the minuscule increase from leveling up. Eventually, the game shoved multiple new classes of items to purchase when I can't even afford ingredients even when doing all the side quests. Combat is not well-though out and needed more time in pre and in polish. It's a shame, since it's such a nice and fun time otherwise.
Expand the review

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Frequently Asked Questions

Terra Memoria is currently priced at 6.99€ on Steam.

Terra Memoria is currently available at a 65% discount. You can purchase it for 6.99€ on Steam.

Terra Memoria received 274 positive votes out of a total of 316 achieving a rating of 8.02.
😎

Terra Memoria was developed by La Moutarde and published by Dear Villagers.

Terra Memoria is playable and fully supported on Windows.

Terra Memoria is playable and fully supported on MacOS.

Terra Memoria is not playable on Linux.

Terra Memoria is a single-player game.

There are 2 DLCs available for Terra Memoria. Explore additional content available for Terra Memoria on Steam.

Terra Memoria does not support mods via Steam Workshop.

Terra Memoria does not support Steam Remote Play.

Terra Memoria is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Terra Memoria.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 January 2026 03:26
SteamSpy data 24 January 2026 08:22
Steam price 29 January 2026 04:51
Steam reviews 27 January 2026 17:50

If you'd like to dive deeper into the details about Terra Memoria, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Terra Memoria
  • SteamCharts - Analysis of Terra Memoria concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Terra Memoria compatibility
Terra Memoria
Rating
8.0
274
42
Game modes
Features
Online players
4
Developer
La Moutarde
Publisher
Dear Villagers
Release 27 Mar 2024
Platforms
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