The Invincible on Steam - User reviews, Price & Information

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Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.

The Invincible is a adventure, robots and futuristic game developed by Starward Industries and published by 11 bit studios.
Released on November 06th 2023 is available only on Windows in 10 languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Ukrainian and Japanese.

It has received 7,127 reviews of which 6,306 were positive and 821 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 16.49€ on Steam with a 45% discount, but you can find it for 0.78€ on Gamivo.


The Steam community has classified The Invincible into these genres:

Media & Screenshots

Get an in-depth look at The Invincible through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: AMD Ryzen 5 3600 (6 core with 3,5 Ghz) or Intel i5-10400F (6 core with 2,9 Ghz)
  • Memory: 8 GB RAM
  • Graphics: AMD R7 260x (2GB) or Nvidia GTX 760 (2GB)
  • DirectX: Version 12
  • Storage: 40 GB available space
  • Additional Notes: SSD (Preferred), HDD (Supported). Framerate might drop in graphics-intensive scenes. Ultrawide screen supported.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
In much of American pop culture — largely thanks to shows like Star Trek, aliens are often portrayed as humanoid beings: two arms, two legs, a head—essentially people with unusual skin tones or facial features. The same concept underpins even major sci-fi works like the Mass Effect trilogy. But what if alien life is not something we can comprehend? What if its very essence lies completely outside the framework of human understanding—beyond our perception of the universe itself? This is precisely the question posed by the legendary Polish science fiction author Stanisław Lem, and it’s a perspective I fully share. His novel Solaris explored this idea in depth, and so did his short story The Invincible—which this game is based on. In fact, the game serves as a prequel to that story, and it does so with remarkable fidelity to Lem’s themes. Some may criticize the game for a supposed lack of “gameplay.” Let them go play Astro Bot. But for those in search of something unique—something genuinely original—The Invincible offers a rare and thoughtful journey into the heart of true science fiction. This isn’t a power fantasy or a shooter; it’s a meditative, narrative-driven exploration of humanity’s limitations in the face of the unknown. This is not just entertainment; it’s an intellectual experience. And for those who appreciate the kind of sci-fi that asks deep, existential questions, this is a masterpiece.
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April 2025
The Invincible: A Sublime Journey into the Golden Age of Sci-Fi The Invincible is a game that defies modern trends in the best possible way. In a landscape dominated by spectacle, it dares to slow things down—inviting players into a meditative, atmospheric odyssey that pays homage to the works of polish author Stanisław Lem. Based on his novel of the same name, this is a story-driven experience that doesn’t just adapt its source material—it becomes part of it. From the first moments on the hauntingly desolate planet Regis III, The Invincible distinguishes itself with its evocative 1950s retro-futuristic aesthetic. The attention to detail is nothing short of masterful: every control panel, every bulky computer interface, every piece of machinery feels plucked from the golden era of speculative fiction. The visual design isn't just style—it’s substance. It reinforces the tone of the game: one of awe, mystery, and quiet dread. Gameplay-wise, The Invincible is a slow burn. It won’t be for everyone—and it never tries to be. It takes time to draw you in, to unfold its story in carefully measured beats. But for those willing to be patient, the payoff is remarkable. The narrative is gripping and cerebral, challenging the player with philosophical undertones and meaningful choices. There’s a surprising amount of agency for a game often labeled a “walking sim.” The decisions you make ripple outward, subtly shifting the narrative in ways that warrant a second (or even third) playthrough. The voice acting is strong, with well-delivered lines that carry emotional weight, although the sound editing isn’t always ideal—dialogue sometimes feels slightly drowned out by sound effects. A small adjustment (I found lowering the master and SFX volume by about 10%) can remedy this and allow the nuanced performances to shine through. There were also a couple of instances of graphical stutter during autosaves and chapter transitions—minor, but noticeable. Yet, none of these technical hiccups can take away from the overarching experience. This is storytelling elevated to an art form. The game doesn’t hand you its ideas—it invites you to contemplate them. Life, sentience, the unknown—it all simmers beneath the surface. It’s not a game you play so much as one you inhabit. What’s truly impressive is that this entire experience was brought to life by a newer small developer studio—Starward Industries, a talented team of Polish professionals who clearly understood both the source material and the soul of classic science fiction. They’ve managed to do what many big-budget studios can’t: tell a meaningful, respectful, and immersive story without compromise. Clocking in at a relatively short runtime, The Invincible doesn't overstay its welcome. Instead, it lingers in your mind long after the credits roll. It’s an experience that rewards curiosity and critical thought, and one that especially resonates with fans of Lem’s work or classic sci-fi literature in general. In an age of remakes and reboots, The Invincible stands out—not because it’s trying to be different, but because it’s committed to being true. True to its source, true to its era, and true to the spirit of science fiction as a vessel for big ideas. For those willing to slow down and listen, it’s a sublime journey. Highly recommended.
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March 2025
Overall a great experience, but sadly the game also has some problems like graphic flickering and fps drops ... also I feel like the voices could be way louder in some parts, but I still recommend the game, especially if you liked Firewatch.
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March 2025
This game is a prequel to the novel - The Invincible. I don't read books. This game made me want to read that book, its bought and on its way. 10/10
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Aug. 2024
Stanisław Lem’s Niezwyciężony (The Invincible) was first published in 1964. It is an engrossing tale of hard sci-fi that deals with the concept of “necroevolution”, and it explores a number of other ideas that were quite ahead of their time. When I heard that it was being adapted into a video game, I was over the moon. After finally playing through Starward Industries’ The Invincible , I am very happy to say that their take on Lem’s work does not disappoint. It can be difficult to adapt a novel into an interactive medium like this, they are so different after all, plus you have to strike a fine balance between appealing to fans of the original work and accessibility for newcomers. The developers took an interesting approach here by creating something of a prequel to Lem’s book. This works well, as it means you need not have read Niezwyciężony to follow the plot, but if you have then you will notice plenty of familiar events (as well as direct references, such as a few lines that have been copied verbatim from the novel). The premise remains almost the same, but the main characters are another crew entirely and the key thematic difference is the introduction of a political subplot. However, fans of Lem will be relieved to know that the focus of this game is still very much on existential musings about humanity’s place in the universe, along with the suspense of how things unfold on Regis III to keep you hooked in. The spooky soundtrack by Brunon Lubas, coupled with highly atmospheric sound design and visuals with fantastic first-person awareness, lends itself to creating a fascinating, retro, atompunk vision of space exploration that feels authentic and faithful to the author’s ideas. When looking at the gameplay, the first comparison that comes to mind is Firewatch . It is an example of a so-called “walking simulator” done right, but The Invincible is even more interactive in the ways it allows you to explore its mostly quite linear, yet beautifully crafted environments. It also features another similar design decision to Firewatch , in that much of the storytelling and exposition of this thriller occurs via long-range conversations between characters in an otherwise very isolated setting. Besides exploration, dialogue is actually the main venue for player agency here. Through conversation, you can make choices that affect the storyline and you are given opportunities to pursue optional scientific and philosophical discussions between the main cast. Those who enjoy hard sci-fi that deals with robotics, biology, geology, chemistry, and physics will love this too. At the same time, if you prefer to speed on, you can choose to follow more direct routes to your objectives and select the shorter options in dialogue, missing out on additional panels in the game’s wonderful comic book that chronicles Yasna’s findings as you play. Some gamers always argue for more content and features, which is understandable given that you are spending hard-earned money on something and so you would like it to last. In this case I feel like adding anything more to artificially lengthen The Invincible would be detracting from it. It will take you anywhere from about 6 to 11 hours for a single playthrough, depending on how much exploration you do and the options you choose. In this time you get to experience something really special, especially if you appreciate the game’s setting and source material. The lack of Polish voice acting seems bizarre at first, but this is something that Starward Industries has already commented on. They are a relatively small studio with limited resources, so they would prefer to wait until they are able to afford a cast of great actors that would do justice to Lem’s brilliance. For now, I am more than happy with the fantastic English-language performances, especially Daisy Doris May as Yasna the astrobiologist, allowing international audiences to enjoy this spectacular adaptation of an amazing novel. My main complaint is that the game sometimes freezes for a bit when loading a new area. In my experience, this was not frequent or long enough to be a major disruption, but noticeable enough to be a little frustrating. More annoying was a glitch that stopped me from being able to interact with the gameworld and forced me to load my saved game. Fortunately, this happened only twice. For me the game ran with a smooth frame rate, though I know some people who bought it just after release had a bumpier experience. Technical hiccups aside, this has quickly become one of my favourite games of the past few years.
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Frequently Asked Questions

The Invincible is currently priced at 16.49€ on Steam.

The Invincible is currently available at a 45% discount. You can purchase it for 16.49€ on Steam.

The Invincible received 6,306 positive votes out of a total of 7,127 achieving a rating of 8.58.
😎

The Invincible was developed by Starward Industries and published by 11 bit studios.

The Invincible is playable and fully supported on Windows.

The Invincible is not playable on MacOS.

The Invincible is not playable on Linux.

The Invincible is a single-player game.

There are 2 DLCs available for The Invincible. Explore additional content available for The Invincible on Steam.

The Invincible does not support mods via Steam Workshop.

The Invincible does not support Steam Remote Play.

The Invincible is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Invincible.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 03:04
SteamSpy data 12 June 2025 10:48
Steam price 14 June 2025 12:48
Steam reviews 13 June 2025 23:57

If you'd like to dive deeper into the details about The Invincible, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Invincible
  • SteamCharts - Analysis of The Invincible concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Invincible compatibility
The Invincible
8.6
6,306
821
Game modes
Features
Online players
57
Developer
Starward Industries
Publisher
11 bit studios
Release 06 Nov 2023
Platforms
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