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The Uncertain: Light At The End on Steam

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The Uncertain is a story-driven adventure game set in a post-apocalyptic world. Humanity disappeared from the face of the Earth and has been replaced by robots. Together with Emily, one of the survivors, you will have to witness how people try to live in a world ruled by robots.

The Uncertain: Light At The End is a action-adventure, action rpg and adventure game developed by ComonGames and published by META Publishing.
Released on October 08th 2020 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 982 reviews of which 628 were positive and 354 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 0.73€ on Steam with a 91% discount, but you can find it for 0.67€ on Eneba.


The Steam community has classified The Uncertain: Light At The End into these genres:


Here is the detailed breakdown of supported languages for The Uncertain: Light At The End:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Russian
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at The Uncertain: Light At The End through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64 and UP
  • Processor: Intel i3 or AMD equivalent or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 750Ti or higher
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Sound Card: Soundcard

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
Sept. 2026
The Uncertain: Light At The End — A Quiet, Atmospheric Journey Through a Broken World [quote=Wendrex] 🎮 Introduction The Uncertain: Light At The End is a narrative adventure that focuses much more on atmosphere, exploration, and storytelling than constant action. From the opening moments, the game creates a convincing feeling of isolation in a world where humanity has almost completely disappeared. Following a survivor trying to understand what happened works well because the game doesn't immediately explain everything. Instead, you gradually piece the world together through abandoned locations, conversations, environmental details, and what you discover along the way. 🔥 Gameplay The experience is built mainly around exploration, environmental interaction, puzzles, and narrative choices. Don't expect traditional combat or nonstop action — the focus is on investigation and moving the story forward. The puzzles are integrated into the environments and provide a nice change of pace between narrative sections. Some situations require you to pay attention to objects and information around you, giving exploration a purpose beyond simply finding the next objective. What makes the game stand out is the combination of narrative adventure and a post-apocalyptic world shaped by the presence of machines. 🎨 Graphics & Audio The visual direction contributes heavily to the overall experience. Empty streets, abandoned buildings, and deteriorating environments create the constant impression that something massive happened before the story even began. Lighting and environmental composition work particularly well during exploration, especially when you come across places that still contain traces of the human society that once occupied them. The audio follows the same philosophy. The soundtrack doesn't need to be constantly present to be effective. Silence, environmental sounds, and subtle effects help create the feeling of being alone in a world that shouldn't be this quiet. ⚖️ Difficulty & Progression The difficulty is mostly about observation and puzzle solving rather than reflexes or combat skill. Progression is primarily narrative. As you explore new locations and interact with characters, you gradually build a bigger picture of what happened to humanity and where the protagonist fits into the situation. It's an experience that benefits from being played at a relaxed pace. Players looking for extremely challenging mechanics may find it relatively straightforward, but for a story-focused adventure, the pacing works well. 🧩 Fun & Replayability The main reason to keep playing is discovering what happened to this world and what lies behind the events surrounding the protagonist. The gameplay loop is straightforward: explore, investigate, solve problems, talk to characters, and move on to the next part of the story. It's not designed around dozens of hours of grinding or repetitive gameplay, and that fits the concept. Replayability is more limited than in heavily systems-driven games, but the experience works well as a narrative adventure meant to be enjoyed for its story, atmosphere, characters, and world-building. ✅ Conclusion The Uncertain: Light At The End is a solid choice for players who enjoy narrative adventures, science fiction, post-apocalyptic settings, and games built around exploration and atmosphere. Its biggest strength isn't combat or highly complex mechanics. It's the way the game builds its world and keeps you interested in discovering what happened. If you enjoy story-driven games and prefer exploring a mysterious world at your own pace, this is worth giving a chance.
7 hours played
Sept. 2026
Despite the negative reviews, I can't call this a bad game. It's different from the first game in a way that I can't compare them, but I do find the first game more interesting. In my opinion, the human crew kind of made it feel a little generic. I feel like some themes could have been explored better and more deeply. Another thing is that some dialogue felt overextended and unnecessary. As for the mechanical part, the game still has some bugs here and there, but nothing to make it unplayable. I did love the visual aesthetics a lot though. 5/10 on my personal score, yet waiting for a continuation. Also, I can say this game was so ahead of its time with its warning about AI ethics and similar topics.
10 hours played
Aug. 2026
I'm willing to give Light at the End a thumbs up, but ultimately this is an unsatisfying game. When combined with Last Quiet Day, The Uncertain series lacks a meaningful story or a central character. ComonGames/New Game Order created an ambitious premise and setting, but neither game has enough substance to establish a strong hook. Robos Light at the End is an urban survival story that is fully generic and could be mistaken for a zombie post-apocalyptic setting. Not nearly enough is done to emphasize that the humans are pitted against perceptive, intelligent, aware electro-mechanical entities that are able to effectively observe, think, plan, communicate and coordinate. Instead, the robots are presented as mindless creatures that can be distracted by noises, just like a zombie. There's no sense that the robots have any goals, objectives, or daily activities other than wandering around to find the last dozen-or-so humans still creeping around in the city. Our survivors freely walk around abandoned city blocks, avoiding the rare robot encounter by throwing a tin can to distract it. It's a good thing this city, ruled by artificial intelligence robots, is completely camera-less. It doesn't have any persistent surveillance with continuous 'ai' powered detection and analysis, ala real-world "Flock" systems. Don't you love seeing plot contrivances that exist to make things much easier for the writers? Humans The survivors made up for many of the game's shortcomings for me. I liked all of the characters, even Matthew and Alex. Yeah, they're rude as hell but never act out of malice or betray the group, so I found them entertaining. The dialogue kept me interested and the English voice acting was great for all characters. My favorite thing about the game was the actress for Emily. She has a pleasant delivery that cemented my sympathy for her struggle. Her performance is emotionally resonant, not subdued or inert. And surprising for a young woman of this current era, she kept her voice mostly clean and clear. There were some unfortunate moments where she'd make her voice ugly through vocal fry, but it was minimal. “To be continued.....?” The ending makes it sounds like ComonGames/New Game Order has committed to dual protagonists for the future of the franchise: Emily Hales as the human protagonist and RT-217NP as the robot protagonist. Who knows, maybe the third game will finally release in 2028, surprising us with the cat from Stray (2022) as protagonist. It was the same universe, all along! After finishing the game, I looked back at my screenshots from The Uncertain: Last Quiet Day and was reminded... both games end on the same event. Last Quiet Day even said, "To Be Continued." So in a franchise that was introduced with a brief, but enjoyable, game about robots, ComonGames/New Game Order decided not to make a full game that captures the ambition of humanity defeating the robots to restore our rightful dominion over Earth. Rather, they made another very short game, a frikkin paraquel, that fails to fulfil the promise of continuing the story we saw in Last Quiet Day. A baffling decision, both creatively and for the health of their video games development business. In one month, it will have been a full decade without the continuation promised in Last Quiet Day, and we're already half a decade past Emily's bold statement that, "This isn't the end of the story." < insert GIF of the guy saying, “You sure about that?!” >
4 hours played
Aug. 2026
I went back and forth on whether to leave a positive or negative review, but decided on positive. It's a short, mildly adventure game about a world taken over by robots. The story and puzzles are solid, but the technical side is the weak point — optimization isn't great and there are occasional rough patches. It's short, so it won't overstay its welcome, and it's a fair pick for story-driven adventure fans who aren't expecting AAA polish. Nothing special, but it gets the job done.
10 hours played
Aug. 2026
I liked the story more then of the first part, the controls are better too, but the animations and overall look of the chars are really strange. The game is also a bit bugged, and you can get literally stuck at the end of the game, but you can reload. All in one its pretty nice. The story is ok and the puzzles too. I got it for less then a buck and would say that you can feel good if you buy it for half the original money, I can recommend it.

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Frequently Asked Questions

The Uncertain: Light At The End is currently priced at 0.73€ on Steam.

Yes, The Uncertain: Light At The End is currently available at a 91% discount. You can purchase it for 0.73€ on Steam.

Yes, The Uncertain: Light At The End received 628 positive votes out of a total of 982 achieving a rating of 6.22.
😐

The Uncertain: Light At The End was developed by ComonGames and published by META Publishing.

Yes, The Uncertain: Light At The End is playable and fully supported on Windows.

No, The Uncertain: Light At The End is not playable on MacOS.

No, The Uncertain: Light At The End is not playable on Linux.

No, The Uncertain: Light At The End is not playable on Steam Deck.

No, The Uncertain: Light At The End is not playable on Steam Machine.

No, The Uncertain: Light At The End does not support VR.

The Uncertain: Light At The End is a single-player game.

No, The Uncertain: Light At The End does not currently offer any DLC.

No, The Uncertain: Light At The End does not support mods via Steam Workshop.

No, The Uncertain: Light At The End does not support Steam Remote Play.

Yes, The Uncertain: Light At The End is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Uncertain: Light At The End.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 October 2026 05:09 UTC
SteamSpy data 23 October 2026 00:58 UTC
Steam price 27 October 2026 14:22 UTC
Steam reviews 18 October 2026 17:52 UTC

If you'd like to dive deeper into the details about The Uncertain: Light At The End, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Uncertain: Light At The End
  • SteamCharts - Analysis of The Uncertain: Light At The End concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Uncertain: Light At The End compatibility
The Uncertain: Light At The End
Rating
6.2
628
354
Game modes
Features
Online players
2
Developer
ComonGames
Publisher
META Publishing
Release 08 Oct 2020
Platforms
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