The Letter - Horror Visual Novel on Steam - User reviews, Price & Information

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When seven people fall prey to a vicious curse, they will discover that horror rests not from the shadows lurking about, but within themselves. To what ends will one go in order to survive?

The Letter - Horror Visual Novel is a visual novel, horror and choices matter game developed and published by Yangyang Mobile.
Released on July 24th 2017 is available on Windows, MacOS and Linux in 3 languages: English, Simplified Chinese and Traditional Chinese.

It has received 1,448 reviews of which 1,249 were positive and 199 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 19.50€ on Steam, but you can find it for 0.77€ on Gamivo.


The Steam community has classified The Letter - Horror Visual Novel into these genres:

Media & Screenshots

Get an in-depth look at The Letter - Horror Visual Novel through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP/Vista/7/8/10
  • Processor: Intel® Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: GTX 260 or equivalent
  • DirectX: Version 9.0
  • Storage: 5 GB available space
MacOS
  • OS: OS X 10.5 or higher
  • Processor: Intel® Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000 or better
  • Storage: 5 GB available space
Linux
  • OS: Ubuntu 12.04 or newer
  • Processor: Intel® Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: GTX 260 or equivalent
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
A nice visual novel that's fun to play but incredibly painful to complete lmao. It has an interesting story and plenty of interaction, which is great but horrible at the same time if you want to complete the flowchart/get all achievements (I was actually crying when I had to repeatedly skip through the entire story from the very beginning til the last chapter only to complete every story branch that was often just a tiny difference in the dialogue). I guess it's important to mention that despite being a horror game, the VN still has lots of emphasis on the characters and their relationships (which I occasionally found boring tbh) but I think that it's actually refreshing how the game makes all characters have some sort of unlikable flaws that make them realistic, plus many of the characters are really dramatic which makes it entertaining (the voice actors truly gave their best there lol). The art is flawless and while I agree with the popular opinion that the character sprites seem somewhat odd at first and need to get used to, the CGs are still very beautiful and easily have some of the best detailed gore I've seen in VNs/games so far. The main antagonist is overall a quite stereotypical/cliche ghost that is often seen in classic horror movies (based on her design and "performance") which I honestly enjoyed for that nostalgic feeling, yet I also liked how there is still a decent (implied) explanation for the ghost's actions. However I wish that the story had more flashbacks/detailed background information, especially for the ghost (since it's the most important plot part which I wanted to find out more about) but also all characters in general, since the reader often only gets a vague idea of what their past was like. Overall I loved playing this, especially since you could experience the plot through different perspectives and also freely impact the story (it's fun to just, be able to murder the entire cast if you want to lol). I just believe it would've been better if that major effort rather went into going deeper in the lore, instead of creating that huge amount of story branches that often don't change the plot at all XD.
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March 2025
Okay, first of all, yes, this game is long, but it took me 300 hours because I mostly played it in Chinese, and I'm not very good at Chinese. Well, I'm a lot better now thanks to this game, but anyway, your playtime should be much lower. Anyway... is it a well-written, well-developed story with halfway relatable characters? Not really. Is it a fun, campy horror visual novel with good production value and A TON of choice? Yes. It's a (mostly) well-designed game with high production value, good art, and a sufficiently interesting plot with more branches than you can imagine brought down by unlikeable characters, poor writing, bad grammar, and the worst voice acting direction I've ever seen. If you're looking for a campy horror story with tons of choice and don't mind unreasonably long monologues, this is your game. GOOD: ・The art. There are different art styles for the characters in different contexts (e.g., other characters you're talking to, your character's icon when they're talking, epilogue art), but they're all good. It's a very polished, nice-looking game overall. Luke has an annoying little line on his face when you're talking to him, but otherwise, the art is great. ・The choice. There are TONS of branches. Pretty much every choice matters, either giving you a different ending or changing the characters' relationships. Sometimes the relationship questions are ridiculously obvious and sometimes it seems completely arbitrary which option is the "good" one, but choices certainly matter. ・The branch tree. You get a nice visual for each chapter of all the choices and branches, which is such a great idea. It was quite poorly implemented, but I love the idea. ・The story. Well, there are a lot of problems with the story, and the writing is quite bad, but it's fun as a game. It would not be a good book, but it's good as a game. The characters (might?) grow on you. ・The soul. It's a labor of love, and you can tell. I have a lot of qualms with the game, but I can appreciate that the devs poured their hearts into it, and I did have a great time with it. BAD: ・The repetition. Chapters 1, 2, and 4 are basically fine. Chapters 3 and 5 have some annoying repetition. Chapter 6 has a ton of repetition, and Chapter 7 is MOSTLY repetition. My guess is the visual branch tree design caused this because there's limited space to visually represent all the possible nodes, but the game won't recognize identical text on a different node as read, so you'll find yourself having to manually skip text ALL THE TIME once you're far enough in. ・The grammar. Forget a professional proofreader, this game didn't even get checked by a halfway competent native English speaker. You'll hardly go two lines without encountering some sort of mistake. I played most of the game in Chinese, but I did switch to English at the end, so I could still get a good picture of the English quality. ・The voice acting direction. Johannes and Ashton are the only characters with consistently good voice acting. Rebecca, Marianne, and Zach are consistently awful. Other than Kylie, who sounds like an adult exaggerating the squeakiest, most annoying kid voice in the world, I don't think the voice actors themselves are necessarily bad. I think it's just godawful direction, because the tone always seems at least 10 times more intense than the context. Rebecca and Marianne sound like they overreact with blind fury to literally everything and Zach sounds so annoyingly dense most of the time. ・The characters. I'm not sure what the devs were going for, but I don't think the characters are that likable. Ashton was the only one I consistently liked, but it seems like a lot of people don't like him, and the writers certainly villianize him every chance they get. The game gaslit me for 300 hours about Rebecca being "patient," even though she routinely starts yelling at her friends for no reason at all. Zach is really annoying because the writers won't stop doting on him. Even a character who hates him still says about him, in his first-person narration, "What little anger he is capable of feeling is clear on his face, lining his soft and kind features." Come oooon, is that how you would think about someone you hate? Really? ・The writing. It has all the typical trappings of amateurish writing, including unnecessarily pretentious vocabulary, semicolon misuse, overuse of italics, and inappropriate use of epithets (i.e., random descriptors for familiar people -- e.g., a guy in a first-person narration randomly referring to his wife as "the woman" instead of "she" or her name. Excuse me, do you have amnesia...?). Also, even though the characters have distinct voices in their dialogue, their first-person narration all sounds exactly the same. And the pacing, good god. I'm absolutely here for a slow psychological horror, but the monologues ramble on and on and oooon, bludgeoning you with boring and unnecessary details as you patiently or impatiently wait for something to finally happen. The dialogue is often similarly clunky, especially from Zach and somewhat Luke. But for all my grievances in 300 hours of this game, I really enjoyed it. It was a good experience and a very promising start for this studio. So, yes, I can recommend it. Thank you, devs, for all the hard work and love you poured into this game and for the grade-A Chinese lesson.
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Oct. 2024
It can get a little boring. The story spends a lot of time establishing all the characters' bonds. I wanted Scary Movie, not Friends. But the scary moments are fun. It's a great horror visual novel if you don't mind all the build-up.
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Sept. 2024
This game is fucking EVIL. AND ITS A VISUAL NOVEL. Guhhhh I've been reeling after this. Always finding one more way to give you the finger I love these characters. I bonded with them. And seeing anything happen to them was soul crushing. Even though they had plenty of solace, I still feel dread the MOMENT the THING shows up. Oh lord This game isn't full pedal to the metal with the horror, if that is what you are looking for. There is more than enough time to breath, with moments in between to only strength the horror further. Lots of mystery busting and bonding, and it was nice having a visual novel be FULLY voice acted. I was super shocked and enjoyed it I can't sing enough praises about this, Yangyang Mobile. You guys did great and I'll be here crying inside for a while :(
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Aug. 2024
The Letter is all over the place but it's a labor of love and it shows. The branching story and character arcs are substantial. It's easy to dismiss and miss out on the story if you only play through it once. The strength is definitely playing out the different branches to understand what's going on in the story. Overall the game is good slow burner, but occasionally the writing shines through big time. It's far more sinister and bleak than the surface level shows. I thoroughly enjoyed it.
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Frequently Asked Questions

The Letter - Horror Visual Novel is currently priced at 19.50€ on Steam.

The Letter - Horror Visual Novel is currently not on sale. You can purchase it for 19.50€ on Steam.

The Letter - Horror Visual Novel received 1,249 positive votes out of a total of 1,448 achieving a rating of 8.22.
😎

The Letter - Horror Visual Novel was developed and published by Yangyang Mobile.

The Letter - Horror Visual Novel is playable and fully supported on Windows.

The Letter - Horror Visual Novel is playable and fully supported on MacOS.

The Letter - Horror Visual Novel is playable and fully supported on Linux.

The Letter - Horror Visual Novel is a single-player game.

There are 2 DLCs available for The Letter - Horror Visual Novel. Explore additional content available for The Letter - Horror Visual Novel on Steam.

The Letter - Horror Visual Novel does not support mods via Steam Workshop.

The Letter - Horror Visual Novel does not support Steam Remote Play.

The Letter - Horror Visual Novel is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Letter - Horror Visual Novel.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2025 09:13
SteamSpy data 11 June 2025 12:38
Steam price 15 June 2025 04:44
Steam reviews 13 June 2025 11:58

If you'd like to dive deeper into the details about The Letter - Horror Visual Novel, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Letter - Horror Visual Novel
  • SteamCharts - Analysis of The Letter - Horror Visual Novel concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Letter - Horror Visual Novel compatibility
The Letter - Horror Visual Novel
8.2
1,249
199
Game modes
Features
Online players
3
Developer
Yangyang Mobile
Publisher
Yangyang Mobile
Release 24 Jul 2017
Platforms
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