Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

The Mound: Omen of Cthulhu on Steam

Quick menu

In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…

The Mound: Omen of Cthulhu is a co-op, psychological horror and lovecraftian game developed by ACE Team and published by Nacon.
Released on July 15th 2026 is available only on Windows in 11 languages: English, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian and French.

It has received 3,150 reviews of which 2,142 were positive and 1,008 were negative resulting in a rating of 6.6 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for 14.98€ on Eneba.


The Steam community has classified The Mound: Omen of Cthulhu into these genres:


Here is the detailed breakdown of supported languages for The Mound: Omen of Cthulhu:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Japanese
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at The Mound: Omen of Cthulhu through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i7-8700k or AMD Ryzen 5 1600x
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1660 SUPER 6GB or AMD Radeon RX 5600 XT 6GB or Intel Arc A770 16GB
  • DirectX: Version 12
  • Storage: 23 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

98 hours played
Sept. 2026
I tentatively recommend this game. This game has a lot of good to offer, but there are annoying things too. Things I like: - It's an extraction-game. Get in, get the stuff, and get out; before the forest wakes-up and decides to turn you into fertilizer. - The aesthetics of this game are exemplary. Graphics and sound-design are above the standard for a modern-day game. It is absolutely gorgeous. - The ambience is incredible. It's eerie, haunting, unsettling, and altogether demented. - I can take my time and really soak-up all the effort the designers put into this game. - Sanity, Isolation, Blood-Moon, and other game-mechanics don't have a gauge or progress-bar to keep the player informed. You, as a player, have to be smart enough to realize that if Carlito the Ox is no longer pulling the ox-cart, and instead there is some eldritch-horror pulling the cart, that you might just be going insane. - In-game chat is proximity-based, so if you get too far away from your team, they'll no longer be able to hear you... which means nobody is coming to help when the forest decides to take a "special interest" in you. - I like the fact that every character is the same in terms of speed, strength, endurance, etc. It reminds me a bit of 'Left 4 Dead' where it didn't matter who you were playing as. You end up picking your favorite based on their look instead of their stats. Things I DON'T like: - Any game-controlled allies are frustratingly unhelpful. Most missions include an ox-cart as a mobile inventory-depot, player resurrection, psychological stabilizer, etc. Is the ox-cart going to be where you need it? Of course not. The priest driving the cart is off exploring Narnia as you're desperately trying to stave-off blood-loss, because some cyclopean-terror ripped you a new one and you need a bandage to stop the bleeding (and the bandages are in the cart). If playing single-player, your assistant is just as worthless. The bark of a tree is peeling-off and starting to fight you, and he's carrying an armful of firewood back to the ox-cart (that's half a time-zone away). - Difficulty and progression are very erratic. You can be clear-cutting your way through the jungle on Legendary treasure-missions, then you take-on a Basic portal-mission and the jungle decides to wear you like a condom to get a lot more difficult. - I should NOT have to examine EVERY DAMN ARTIFACT that I pick up. It was nice the first time, but all following times are just preventing me from proceeding at my own pace. Things I understand, but get frustrated with: - There is the occasional graphical or audio glitch. The really-cool proximity-chat is only good if you aren't transmitting garbled static. This is NOT a game-feature where your audio-chat starts getting weird when you are psychologically compromised, it's just a bug that will be fixed in-time. It's already a rare occurrence since the developer continues to release updates every two-weeks. - There were game-mechanics that were removed from the game. There are remnants of those game-mechanics that are still in the game. These remnants should have been repurposed, or removed. Right now they just feel like confusing dead-weight. I hope the developer has future-plans for them (which would explain their continued presence). - Madness effects are really cool the first time you see them, not so much the 25th time you see them. I understand that it takes resources to program and code new effects, so that's why it's in this section instead of "things I don't like". Conclusion If you are a spastic, modern-duty-apex-ring slop-player, who needs a constant flow of adrenaline to keep from falling asleep, you will NOT like this game. But if you're looking for a game that you can immerse yourself in, like a hot-bath of foreboding, you are exactly who this game is talking to (can you hear it whispering?). Overall, I've been enjoying myself quite a bit playing this game. I think it would've been better as an "Early Release" though, until they iron-out all the kinks. I am NOT upset with my purchase, and hope the developer continues to keep releasing updates every two weeks. Hopefully, I'll see you in the jungle... (I'll be the one with the glowing eyes)
10 hours played
Aug. 2026
If you have friends to play with, it's totally worth it. At first, you don't really know what to do, but it's fun to figure it out little by little while you insult your friend who is actually an AI pretending to be them and trying to kill you, because your real friend died in the jungle 5 minutes ago. I have 10 hours of playtime and still have a lot of things to do. They've been adding patches with new mechanics, like being able to defend yourself, which people asked for. So, at least the devs are reading the reviews.
30 hours played
Aug. 2026
I really love the one sanity mechanic where I receive "network connectivity issues". Really freaks out the people I'm playing with.
8 hours played
July 2026
I'm gonna give a cautionary thumbs up for this game. Pros: -Phenomenal atmosphere -Some of the best graphics/lighting I have ever seen in a game -Sound design will make your skin crawl -Co-op is great -Each mission feels pretty different than the next depending on how you approach it Cons: -The timer is WAY too punishing. The forest waking up as you make noise should be more than enough to build tension, but the fact that every mission devolves into a mad dash just to beat the clock makes every run feel stressful in all of the wrong ways. -Matchmaking is awful -Combat feels a bit janky -Weapons breaking feels way out of place for what this game should be. If I'm not going to get a lot of ammo, I shouldn't have to worry about my only other weapon's durability. -Movement feels off...not sure how to say it, but it just feels weird to navigate. Especially without a dodge or jump. If this game released as an early access title, none of these complaints would be here. As a full release, unfortunately, this game just doesn't feel up to standards. That being said, I love it. I played a lot of the demo and plan on playing a lot more going forward. Depending on how the devs treat the feedback going forward is going to determine the fate of this game. I understand every dev team has a vision, but there's also a factor of accessibility that goes into a game's fun factor. It doesn't need to be easy, however, it feels like you get punished for literally every choice you make. I am very familiar with the lore of Lovecraft and understand how messed up his world is. But this is also a game and there needs to be some give and take with punishment.
7 hours played
July 2026
Matchlock pistol misfired 3 times while trying to shoot a t-posing tree demon, thought I was firing an arquebus only to be informed by my friends that is was a large stick, and was possessed by vines and forced to watch in horror as I stabbed my teammates to death. All this over the course of 2 hours. This game deserves your time for doing something fascinating and different where it would have been easy to make money off of "Cthulhu Friendslop," and for having the artistic integrity to present a vision of shared horror that doesn't pull punches in the name of balance and accessibility. It's obtuse, it's difficult, it's weirdly optimized. We lost as many runs as we won on the "introductory" missions, and I cannot wait to go back for more.

Similar games

View all
Still Wakes the Deep 1975. Disaster strikes the Beira D oil rig off the coast of Scotland. Navigate the collapsing rig to save your crew from an otherworldly horror on the edge of all logic and reality in this 3x BAFTA Games Award-winning narrative horror experience.
Similarity 64%
Price -91% 3.41€
Rating 8.5
Release 18 Jun 2024
Alone in the Dark Return to Derceto Manor in this reimagination of Alone in the Dark, a love letter to the 90’s cult classic horror game.
Similarity 64%
Price -97% 1.56€
Rating 7.7
Release 20 Mar 2024
Stay Close Stay Close is open-world horror game, with options for single-player and co-op. It has an unique and new gameplay approach unseen so far in any other game. You'll find yourself in a creepy and anomalous town, what is your next move?
Similarity 58%
Price 8.79€
Rating 6.1
Release 14 Oct 2016
Fears to Fathom - Scratch Creek After noticing bone-chilling similarities to an episode of Fears to Fathom, Tessa and Marcus decide to share their own experience. Scratch Creek is an exclusively online co-op experience.
Similarity 58%
Price 8.15€
Rating 7.3
Release 10 Jun 2026
Total Chaos Fort Oasis is no paradise—it's a decaying nightmare where reality crumbles. The creator of Turbo Overkill unleashes survival-horror stacked with mysteries and monstrosities. Scavenge to craft weapons, while a voice on your walkie-talkie guides you into the island's depths.
Similarity 56%
Price 24.50€
Rating 8.3
Release 20 Nov 2025
SILENT HILL: Townfall Returning to an island town to ‘put things right’, Simon Ordell descends into a world of tense evasion, explosive confrontations, and mind-bending puzzles that slowly surface the truth of St. Amelia.
Similarity 56%
Price -33% 33.89€
Rating 6.6
Release 23 Sep 2026
Doorways: Holy Mountains of Flesh Doorways: Holy Mountains of Flesh is an Immersive Horror Adventure, featuring a Complex Story and Deep Atmosphere.
Similarity 56%
Price -94% 1.26€
Rating 7.5
Release 10 Aug 2016
White Noise Online A fully cooperative horror experience like never before! On White Noise Online, a team of up to 4 investigators has to explore an area looking for clues, while avoiding being devoured by a supernatural creature. Will you be able to uncover the truth behind the mysterious events?
Similarity 56%
Price -79% 1.06€
Rating 6.4
Release 22 May 2014
Ad Infinitum When reality is a nightmare, nightmares become real. In this psychological horror game, you fight the terrifying creatures invading your mind. Can you save your sanity?
Similarity 56%
Price -90% 1.99€
Rating 7.6
Release 14 Sep 2023
Call of Cthulhu 1924. Private Investigator Pierce is sent to look into the tragic death of the Hawkins family. Plunge into a world of creeping madness and cosmic horror. Cryptic clues, shadowy figures, and pure terror bar your way as you fight to retain your sanity and solve an otherworldly mystery.
Similarity 55%
Price -92% 1.63€
Rating 7.7
Release 29 Oct 2018
Dread X Collection 2 Explore 12 horror games made in 10 days connected by a meta narrative experience you didn't expect. Step into a world of darkness and discover the secrets you didn't know were right beneath the surface. Find the tapes and unlock the mystery inside the Dread X Collection 2.
Hidden gem
Similarity 55%
Price -91% 0.79€
Rating 8.9
Release 21 Aug 2020
Occult Occult is a dynamic cooperative game with elements of horror and quest. You are waiting for a variety of opponents, puzzles and endings!
Similarity 55%
Price 3.99€
Rating 7.0
Release 19 May 2022

Frequently Asked Questions

The Mound: Omen of Cthulhu is currently priced at 29.99€ on Steam.

No, The Mound: Omen of Cthulhu is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, The Mound: Omen of Cthulhu received 2,142 positive votes out of a total of 3,150 achieving a rating of 6.64.
😐

The Mound: Omen of Cthulhu was developed by ACE Team and published by Nacon.

Yes, The Mound: Omen of Cthulhu is playable and fully supported on Windows.

No, The Mound: Omen of Cthulhu is not playable on MacOS.

No, The Mound: Omen of Cthulhu is not playable on Linux.

No, The Mound: Omen of Cthulhu is not playable on Steam Deck.

This information about The Mound: Omen of Cthulhu is not available yet.

No, The Mound: Omen of Cthulhu does not support VR.

The Mound: Omen of Cthulhu offers both single-player and multi-player modes.

The Mound: Omen of Cthulhu includes Co-op mode where you can team up with friends.

Yes, there are 4 DLCs available for The Mound: Omen of Cthulhu. Explore additional content available for The Mound: Omen of Cthulhu on Steam.

No, The Mound: Omen of Cthulhu does not support mods via Steam Workshop.

No, The Mound: Omen of Cthulhu does not support Steam Remote Play.

Yes, The Mound: Omen of Cthulhu is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Mound: Omen of Cthulhu.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 September 2026 17:24 UTC
SteamSpy data 17 October 2026 02:44 UTC
Steam price 19 October 2026 19:25 UTC
Steam reviews 19 October 2026 07:52 UTC

If you'd like to dive deeper into the details about The Mound: Omen of Cthulhu, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Mound: Omen of Cthulhu
  • SteamCharts - Analysis of The Mound: Omen of Cthulhu concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Mound: Omen of Cthulhu compatibility
The Mound: Omen of Cthulhu PEGI 18
Rating
6.6
2,142
1,008
Game modes
Multiplayer
Features
Online players
95
Developer
ACE Team
Publisher
Nacon
Release 15 Jul 2026
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.