The Precinct on Steam - User reviews, Price & Information

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Averno City, 1983. Gangs rule the streets and your father lies restless in his grave. Clean up the city, uncover the truth, and embark on thrilling vehicle chases through destructible environments in this neon-noir action sandbox police game.

The Precinct is a detective, crime and sandbox game developed by Fallen Tree Games Ltd and published by Kwalee.
Released on May 13th 2025 is available only on Windows in 11 languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean and Traditional Chinese.

It has received 3,470 reviews of which 2,995 were positive and 475 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for 18.99€ on Instant Gaming.


The Steam community has classified The Precinct into these genres:

Media & Screenshots

Get an in-depth look at The Precinct through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-7600K / AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 660Ti / AMD Radeon R7 370
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Additional Notes: Game runs on HDD, but an SSD is recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Gameplay Mechanics – How the game plays moment-to-moment (movement, controls, unique systems). This game is a Police simulator with a third person view. As officer Cordell you can Walk, Jog, Run, go up and down Ladders, Drive Cars, Drive Helicopters, Shoot guns, Tackle suspects, Give voice commands to pedestrians and swim. A good portion of gameplay involves Asking people for ID's, patting them down, detaining suspects, giving breathalyzer tests, checking their car trunks, arresting and shooting offenders. You can also check people's license plates and speed. For parked cars you might be able to give tickets if they are committing infractions like parking in front of a fire hydrant. The game happens in shifts, each with a specific location, duration, objective and vehicle. However the shift that you choose doesn't really matter that much, as crime will still happen randomly and entice you to go fight it, instead of following the directive. Though by following the orders you might unlock new shift areas. When the shift duration ends you can end the day or free roam. If you end the shift you will receive some XP for the things you have done and will level up in the precinct, unlocking new vehicles, weapons and skill points. During mission days you wont be able to carry out regular shifts. By arresting people and collecting evidence you can find out stuff about the two main gangs in the game, and as you investigate you will get special events to arrest important gang member and go up their chain. There are special events like Races and Time Trials spread across the map. Difficulty & Challenge – How hard the game is, balance of challenge, fairness. You can choose the difficulty in the settings. In the easiest difficulty it is very easy to win races and you take way less damage from enemies. In the regular difficulty you can get 2 or 3 shot and spend a lot of time on some races. It is up to how you feel like enjoying this game. Combat System – How fights feel, variety of moves, enemy behavior. I will divide the combat system based on the vehicles: On Foot you might notice someone committing a crime. Your response will vary depending on the severity of the crime, allowing you to use no force if the perp surrenders, Restraining force if they try to run away from you, Detaining force if they grab a melee weapon or become somehow dangerous and Lethal force if they are shooting or using knives or swords. Each of this states ask for a different response from you, being interacting with the perp, chasing and catching or killing them. You have a weapon wheel and a regular roster of weapons, including shotguns, AR's, pistols, smg's, a baton and a Taser Gun. aiming the gun is weirdly unique, but it is quick to get used to. In a car the same states apply. Some people are speeding, and littering or with invalid license plates, so you will beep twice your siren to pull them over and investigate. Some cars will go into fleeing mode, starting a chase. During the chase, if you keep close to the other car you will accumulate Support tokens, that allow you to call reinforcements, spike traps (basically useless as the perp can almost drive normally with all four flats) and road blocks (you can do this in any vehicle type and and foot too). If the vehicle is shooting at you, your officer partner can shoot back at them. When you manage to trap them you can remove them from the car and do the regular arresting routine. you can also commandeer civilian vehicles and conduct the arrests using them. In the Heli you are basically air support, as you can't directly interfere with the crimes happening on ground level. You can only find crime and assist the chases by shining the spotlight on the ground and calling the back up units, spikes, roadblocks etc.. The police on the ground will do the arresting and you will get XP for it (it is the worst way of getting xp by far) I found this mechanics to be fun overall, I do think the AI renders some of this stuff kinda useless. Some polish would be appreciated. Weapons, Gear & Abilities – Variety, upgrade systems, usefulness, uniqueness. As I said you got a whole roster of Weapons that you unlock with level. The police vehicles also get unlocked by leveling up. if you run out of ammo you can grab more on the trunk of the patrol car, as well as change weapons. When you rank you you get a skill point to use in a few skill trees that improve your stamina, health, combat and driving. Overall I think there are some crucial upgrades and a bunch of stuff that you don't really see much difference. (though this could be different and make more difference in higher difficulties) Level/Area/Mob Design – How environments are structured, exploration, layout creativity. The map is a good size for the amount of content. There are two islands connected by a few bridges. The fences, curbs, bushes, trash are all basically weightless if you are driving. You can ram through them and they will barely give resistance. This makes it very fun to drive around every road and alley. There are quite a lot of pedestrians and drivers and they can all potentially be criminals. If you crash on other vehicles or run over pedestrians there are no consequences, so go ham. The only time you will get punished is if you run over pedestrians WHILE chasing a suspect, or by using the incorrect amount of force. The AI for the other cops is quite horrible at times. They set the spikes at the most stupid places and sometimes just get stuck and don't know how to get to a spot. They will almost never ram correctly into the criminal vehicles. All of this makes the Helicopter gameplay infuriating. Sometimes you will call tens of reinforcements and traps and they will miss everything, and all you can do is watch and pray that their AI brains work at least once. You can fast travel through subway stations. They could TP you as soon as you go down the station, but you actually need to enter a station and wait for a train and enter a train car to start the tp process. This is quite nice for world building but this effort could maybe be used elsewhere. to be fair, though, you might never even use the fast travel, as it is very quick to travel all across the map. Story & Narrative – Plot, characters, pacing, emotional impact. Can't speak on it. The dialogue is mostly presented through those character PNGs with subtitles. I absolutely hate this style of presentation, so my brain tuned out and I skipped everything. Doesn't help that the characters look mega generic and that the voice acting is quite bad. Thank god there was a "Skip All" prompt on the dialogue. Visuals & Art Style – Graphics quality, artistic direction, animations. The graphics are ok, nothing spectacular but the game looks nice and very detailed. The artistic direction of the town in general is quite good, I quickly was able to become familiar with most neighborhoods and easily get by. There are a few very recognizable landmarks after playing for a few hours that make it easy to know where you are at al times. The game really falls short on the dialogue scenes, as I mentioned. I think they would be better of by just using speech balloons on top of the heads of the characters in the 3D world, or even just assigning regular text boxes on the bottom of the screen with the name of the person speaking. The character 2D cutouts are abysmal and take you out of the atmosphere. The menu's and HUD are quite lacking too. Performance & Polish – Bugs, frame rate, loading times, overall smoothness. The game mostly plays fine. But there are quite a few weird bugs like: Cars spawning at the same time in the same place making them conjoined and glitchy. AI just completely giving up in a way that can make you lose an arrest in the Helicopter. Once I got a lot officers to corner a perp on a car with a road block on a bridge. They piled onto themselves and the new ones were coming from the wrong side of the bridge. After 10 minutes of
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May 2025
Love the game. Reminds of the old GTA games. Graphics are nice, runs smooth and the story uses voice overs so I can play without reading the game. Controls on K/M are normal for these types of games. Driving does feel better with a controller but I mostly been playing with K/M. For the price the game is fair for what your getting.
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May 2025
The game's 80s-themed atmosphere is really impressive. Both the music and the visual design bring that period to life. I have been excitedly awaiting its release since the day it was first announced, and it has more than lived up to my expectations. It's been a long time since I've seen a police simulation of this quality. You won't even notice how time flies when you're on patrol. The gameplay remains fresh thanks to the variety of missions and reactions to events. The fact that the decisions you make while fighting crime affect the world makes you feel like you are part of the game. This game has few rivals in the genre, and is definitely worth its price when you consider the local pricing advantage. If you want to experience a nostalgic police story, you should definitely give this game a chance.
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May 2025
The gameplay is good, and the graphics are beautiful. However, the AI is not very good, and there are a decent number of bugs (though none game-breaking so far). Overall, it's a good game that just needs some bug fixes and AI improvements. Hopefully they will also add more content to make for a even better sandbox experience!
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May 2025
I. Love. It. This game is truly a breath of fresh air for me. I've been stuck playing the same lame games for a while and this has alleviated that. This game is like if you took one of the GTA 4/5 police mods and turned it into an actual game, its great, its fun, and its replayable. There are bugs and the AI isn't perfect, but my god is it fun. Give this game a go, you will like it.
Expand the review

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Frequently Asked Questions

The Precinct is currently priced at 29.99€ on Steam.

The Precinct is currently not on sale. You can purchase it for 29.99€ on Steam.

The Precinct received 2,995 positive votes out of a total of 3,470 achieving a rating of 8.32.
😎

The Precinct was developed by Fallen Tree Games Ltd and published by Kwalee.

The Precinct is playable and fully supported on Windows.

The Precinct is not playable on MacOS.

The Precinct is not playable on Linux.

The Precinct is a single-player game.

There is a DLC available for The Precinct. Explore additional content available for The Precinct on Steam.

The Precinct does not support mods via Steam Workshop.

The Precinct does not support Steam Remote Play.

The Precinct is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Precinct.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 May 2025 19:01
SteamSpy data 21 May 2025 16:31
Steam price 22 May 2025 04:48
Steam reviews 20 May 2025 15:56

If you'd like to dive deeper into the details about The Precinct, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Precinct
  • SteamCharts - Analysis of The Precinct concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Precinct compatibility
The Precinct
8.3
2,995
475
Game modes
Features
Online players
2,560
Developer
Fallen Tree Games Ltd
Publisher
Kwalee
Release 13 May 2025
Platforms
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