Tomb Raider IV: The Last Revelation (1999) on Steam - User reviews, Price & Information

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According to Egyptian legend, Horus, son of the light, outwitted the evil God Set and imprisoned him in a secret tomb. Five thousand years later, Lara Croft discovers the lost tomb and unwittingly unleashes the evil God Set, fulfilling the ancient prophecy of his return to plunge mankind into darkness!

Tomb Raider IV: The Last Revelation (1999) is a adventure, action and female protagonist game developed by Core Design and published by Crystal Dynamics.
Released on November 28th 2012 is available in English only on Windows.

It has received 1,389 reviews of which 1,186 were positive and 203 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 6.99€ on Steam.


The Steam community has classified Tomb Raider IV: The Last Revelation (1999) into these genres:

Media & Screenshots

Get an in-depth look at Tomb Raider IV: The Last Revelation (1999) through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP / Windows Vista / Windows 7
  • Processor:1.8 GHz Processor
  • Memory:512 MB RAM
  • Graphics:3D graphics card compatible with DirectX 7
  • DirectX®:9.0
  • Hard Drive:2 GB HD space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Just finished playing through this game over on my Youtube channel (link at end for anyone interested in seeing a gameplay sample before buying) and so here are my thoughts. Overall, I enjoyed Tomb Raider IV: The Last Revelation. If you've played Tomb Raiders I-III, then you know what sort of gameplay to expect here: the usual puzzle platforming based on levels using a 'grid' layout system, where certain jumps and moves will get you to traverse a certain number of 'squares'. So nothing particularly new or different to the previous games in this regard. Visually, the graphics are slightly touched up compared to the previous titles. Sound design is also fine. In terms of what is new, one thing to note about TRIV is that some of its levels aim for an almost 'open-world' feel. What I mean by this is, there are certain parts of the game where some of the levels interconnect with one another, meaning there will be times where it isn't always a linear path forward. Instead, you'll find yourself exploring a level, finding entrances to other levels, exploring those, finding that certain ones need certain items to progress, thus forcing you to backtrack and re-explore other areas for said items. What this does mean is that there will be times where you have to be patient and take things slowly. This may not be to everyone's taste, and I'll admit that throughout my own play-through I was leaning very heavily on a walkthrough to point me in the right direction so that I wasn't wasting time. In terms of storyline, TRIV is also somewhat different to previous TR games in that it is mostly set in Egypt (with just a couple of levels at the beginning). Lara is on a mission to prevent a terrible force from wreaking havoc on the world (that's the best way to describe it without being too spoilery). Decent enough, though maybe not my favourite. On another note, a lot of reviewers tend to say that this is apparently when the original TR franchise began to slide downhill after TRIII. That's not to say TRIV isn't good on the whole, but I can definitely understand why people might say this. The thing is, back in the day the devs were putting these TR games out year after year - the original Tomb Raider came out in 1996; TRII 1997; TRIII 1998; and TRIV 1999. And the truth is that the gameplay hadn't really changed all that much across the franchise, so I can see why some players and critics back then may have started to regard the franchise as starting to show signs of staleness. But, all that aside, I still think TRIV is worth trying if you enjoyed the previous TR games. So yes, I recommend it. https://www.youtube.com/watch?v=VZHFpt6zqOQ&list=PL05Yc3_TEBpP0G0_GdX0SSL2Uysrp9CRL&index=1&t=358s
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Jan. 2025
Incredible how they managed to push hardware limitations and create something like this during its development time. Comparing this to Tomb Raider 1, they improved so much each game and kept building on each entry in the series. Interesting story, new mechanics and incredible level design. Despite the improvements, it is also sort of a downgrade from Tomb Raider 1, 2 and 3. While this game focuses on actual tomb raiding and more puzzles, it is also it's flaw and hardest aspect of the game. Tomb Raider: The Last Revelation has puzzles that spread throughout different locations. If you miss a key item, you basically just screw yourself over with backtracking across several level sections, and most likely with wasting a lot of time just to find and figure out where you essentially messed up. Loading screens between sections add to confusion in puzzle solving. I get that they could not load whole level due to limitations at that time, but by seeing a loading screen when entering new area and giving it a new name makes you think it is another level and you have finished the previous one, when in reality it is just a part of the same big level and you might have to go back to either find something you have missed or to progress further in the game. Rating: 4/5
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Jan. 2025
The GOAT when it comes to menu screens to fall asleep to, you'd wake up to a gorgeous soundtrack and the camera flying over Lara killing mummies and it'd never get old. The tank controls take a bit of mental readjustment but the muscle memory *will* come back with a bit of practice. I spent the first level running into walls but by the sphinx it felt natural again. I just love how many different kinds of jump there are in the game and how precise it feels compared to most modern action-adventure games who use single button presses and contextual animations. I like both but one definitely feels more rewarding.
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Oct. 2024
Let's start by talking about Tomb Raider 4... I played a lot of the CD version from the now-defunct CDExpert magazine... a different Tomb Raider than the one I played in Lost Artifact 3... the first reboot of the franchise, the first time I saw Lara as a teenager in the first level! Lara already knows how to do and execute all the moves, EVEN THOUGH Van Croy "TEACHED" her, so she learned absolutely nothing there! the story is good, even though it was a game that Core Design wanted to kill Lara off for good because of Eidos' greed at the time And I stopped halfway through the game before buying the Steam version, and since I bought it... I can have time and finish Last Revelation in a matter of time, even if it takes a while... since it's the longest Tomb Raider in the franchise! so I do recommend it, especially if you're a die-hard Lara fan!
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Oct. 2024
This is probably one of my favourites in the Tomb Raider-series. Tomb Raider 4 changes things up by for the first time putting more focus on the story. The main focus is still the puzzles and platforming of course, but now there are more mid-level cutscenes and you even get to play as a young Lara Croft. Because of this new focus, the game also feels more dynamic. The first thing that comes to mind is how you get different dialogue if you’re fast enough during the race in the first level. Compared to Tomb Raider 2 and 3, the 4th game doesn’t expect you to have played the previous games. They even (also for the first time) put the tutorial in the first level and not as a separate option in the menu. The game also takes a step back and makes you feel like an actual Tomb Raider again as you explore and lets the combat take more of a back-seat. Exploration is something that you do have to get used to. There’s a lot of times where you will basically hit a wall and need to explore elsewhere before you can progress and it’s not always obvious when this is the case. So I’ll be honest and say that I did look up a few walkthroughs after I had walked around for 30+ minutes without getting any leads on what to do (and it didn’t feel nice, Kevin 🙁). The levels are also greatly expanded from the previous games. Now there are levels with loading-screens between areas. Previously a loading-screen always meant progress, but not anymore. So if you like smaller levels, this might not be for you. As usual in the series, the movement is improved once more, but the leap isn’t as big as between the previous games. There are way more vehicles this time around though and luckily, they feel way better than before. Still not perfect, but very usable. To conclude: If you liked the first game, but felt like something to lost with Tomb Raider 2 and 3, this is the game for you. With less combat and more exploration and puzzles, this game hits the perfect sweet-spot. However, just like with Tomb Raider 2 and 3, you will have to use something like dgVoodoo to play it. There are great resources for this online where you just copy-paste the files. At the time of this review, they’re making a remastered version of Tomb raider 4 – 6 (I have no information on what will be changed in the remaster), so maybe you should wait for that unless you feel comfortable with tinkering a little before you can play.
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Frequently Asked Questions

Tomb Raider IV: The Last Revelation (1999) is currently priced at 6.99€ on Steam.

Tomb Raider IV: The Last Revelation (1999) is currently not on sale. You can purchase it for 6.99€ on Steam.

Tomb Raider IV: The Last Revelation (1999) received 1,186 positive votes out of a total of 1,389 achieving a rating of 8.14.
😎

Tomb Raider IV: The Last Revelation (1999) was developed by Core Design and published by Crystal Dynamics.

Tomb Raider IV: The Last Revelation (1999) is playable and fully supported on Windows.

Tomb Raider IV: The Last Revelation (1999) is not playable on MacOS.

Tomb Raider IV: The Last Revelation (1999) is not playable on Linux.

Tomb Raider IV: The Last Revelation (1999) is a single-player game.

Tomb Raider IV: The Last Revelation (1999) does not currently offer any DLC.

Tomb Raider IV: The Last Revelation (1999) does not support mods via Steam Workshop.

Tomb Raider IV: The Last Revelation (1999) does not support Steam Remote Play.

Tomb Raider IV: The Last Revelation (1999) is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tomb Raider IV: The Last Revelation (1999).

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Steam data 01 September 2025 08:00
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Steam reviews 12 September 2025 06:04

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Tomb Raider IV: The Last Revelation (1999) PEGI 12
Rating
8.1
1,186
203
Game modes
Features
Online players
5
Developer
Core Design
Publisher
Crystal Dynamics
Release 28 Nov 2012
Platforms