Tomb Raider VI: The Angel of Darkness (2003) on Steam - User reviews, Price & Information

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A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run.

Tomb Raider VI: The Angel of Darkness (2003) is a action, adventure and female protagonist game developed by Core Design and published by Crystal Dynamics.
Released on November 28th 2012 is available in English only on Windows.

It has received 1,599 reviews of which 978 were positive and 621 were negative resulting in a rating of 6 out of 10. 😐

The game is currently priced at 6.99€ on Steam.


The Steam community has classified Tomb Raider VI: The Angel of Darkness (2003) into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP/ Windows Vista / Windows 7
  • Processor:1.8GHz Processor
  • Memory:512 MB RAM
  • Graphics:3D graphics card compatible with DirectX 9.0c
  • DirectX®:9.0c
  • Hard Drive:2 GB HD space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
I do not know what all the fuss is about. Tomb Raider TAOD is a lovely game to play! The controls are far easier than 1 2 and 3 (IMO) and though they have presented me with problems, they have been far fewer than playing TR 1 2 or 3. Graphics are excellent for age, sound is awesome, storyline is good - the character interaction is very dated and unecessary, but who cares about that? The game is excellent - don't use a mouse and you'll be fine!
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Jan. 2025
This is basically like the Doom 3 of the Doom franchise. There's a leap in graphics and they've experimented by giving the story a more focused experience and adding some RPG elements. Overall feels like it excelled in some parts, while others felt like a step back from the previous TRs. The addition of strength as a stat was cool, although, I'm not 100% sure if the strength level ups are scripted events or if you can actually discover some extra secrets to increase it ahead, but in general I mainly got stronger whenever there was a barrier I wasn't strong enough to overcome. Having a currency was interesting at first, however, I managed to find only one vendor throughout the whole game I could sell items to, and there was only one NPC I could buy "things" from, so it didn't play a part throughout most of the game. Something that I liked, was that you no longer have to hold the button while climbing and it felt a bit safer to do, however the automatic attaching to ladders and climb-ables feels like an overkill, that can be annoying at times, to be honest, and just being able to latch onto them with an interaction would've been way better. Also, feels like a downgrade in the movement that you can't sidestep left/right with just a button now, but you can only do it while you're holding walk and the first second of holding it doesn't trigger the sidestep, so you end up turning, so you just gotta readjust and it's a whole hassle, as well as the button for looking around, which also takes a second to kick in, and feels weirder and clunkier than previous installments. Also, I got a bit of beef with a couple of the boss fights. In the first one, there was no "beating" the boss, and the solution was extremely subtle, because the boss didn't have an explicit animation that he's in that stage, and also the time-frame you have until he resets and you need to trigger him again is about 5 seconds. Second one, wasn't a bad fight, it just didn't feel that fitting to how the game works. Boss was cool, but keep in mind there will come a time when you'll have to switch targets and the keybind for that is same as for Roll. The story-telling has been greatly upgraded, though, being able to pick from 2-3 lines in conversation every now and then, which actually ended up in the difference between dying and not getting shot once, but there were also more side NPCs you could chat up with for some extra info, and one really cool thing was being able to play from a different perspective at times.
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Nov. 2024
THIS GAME. This game is not "one of", it's not even "the", it's "THEE" BEST game in this whole franchise, and it's not like even remotely close. I have and will continue to die on this hill. It's absolutely brilliant, I'd give it an 11/10 if I could, it's just that good. Seriously, don't listen to the stigma and play it for yourself, honestly, The Soundtrack: BANGER The Story: BRILLIANT, High Stakes and a satisfying ending The Controls: IMPROVED, It's a little floaty but honestly I'm happy it's no longer tank controls or that I'm spending 3 minutes at a time to align myself pixel perfectly with a switch to interact with it like TR3. The Graphics: GREAT, For a game over twenty years old this game still manages to look solid and does a great job at mood setting. The Options: GREAT, Considering the other five games in the classic series didn't have any. The Mechanics: STRANGE BUT GOOD, RPG style elements was a bold choice for an adventure game but I think it's fun and rewarding. The new inventory is a bit of a strange case but I think the buying and selling of equipment is something that works well here. The Bugs: A FEW, somehow in my little marathon of playing the classic series, this is one of the least buggy and required the least amount of restarts, but I don't know if that was just a Dosbox thing for the older games to be fair. Summary: Gawk Gawk, Rose Tinted Glasses, Nostalgia, Play this game it's sick.
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Oct. 2024
Do you REALLY like the original Tomb Raider games? Can you REALLY put up with broken controls/mechanics? Do you REALLY want to play the best CORE Tomb Raider game? If you said yes to all three then this game is for you. This IS my favourite Tomb Raider game by a distance. You MUST get either the restoration or definitive edition mods! The story is excellent. The levels are great. Lara's voice and attitude is great. The music is worth it on its own. The ambience of Paris is great. I could go on... I WILL play this one again! Just go into it with an open mind and ignore all the hate over the years. It really is a great game (with mods). Its just sad that there are no more like this.
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July 2024
As buggy as it is, it's still one of my favourite Tomb Raider games. The story, atmosphere and music are fantastic. The level design is really engaging and quite well made all in all. The controls for this port are a little rough and you'll need some patches to make it look a little bit better (I prefer the PS2 version over this one). In conclusion, if you are a fan of the classics and want to see a resolution to Revelations, get it (but wait for a discount)
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Frequently Asked Questions

Tomb Raider VI: The Angel of Darkness (2003) is currently priced at 6.99€ on Steam.

Tomb Raider VI: The Angel of Darkness (2003) is currently not on sale. You can purchase it for 6.99€ on Steam.

Tomb Raider VI: The Angel of Darkness (2003) received 978 positive votes out of a total of 1,599 achieving a rating of 6.00.
😐

Tomb Raider VI: The Angel of Darkness (2003) was developed by Core Design and published by Crystal Dynamics.

Tomb Raider VI: The Angel of Darkness (2003) is playable and fully supported on Windows.

Tomb Raider VI: The Angel of Darkness (2003) is not playable on MacOS.

Tomb Raider VI: The Angel of Darkness (2003) is not playable on Linux.

Tomb Raider VI: The Angel of Darkness (2003) is a single-player game.

Tomb Raider VI: The Angel of Darkness (2003) does not currently offer any DLC.

Tomb Raider VI: The Angel of Darkness (2003) does not support mods via Steam Workshop.

Tomb Raider VI: The Angel of Darkness (2003) does not support Steam Remote Play.

Tomb Raider VI: The Angel of Darkness (2003) is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tomb Raider VI: The Angel of Darkness (2003).

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Last Updates
Steam data 21 June 2025 04:01
SteamSpy data 19 June 2025 09:16
Steam price 25 June 2025 12:43
Steam reviews 23 June 2025 17:49

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Tomb Raider VI: The Angel of Darkness (2003) PEGI 12
6
978
621
Game modes
Features
Online players
1
Developer
Core Design
Publisher
Crystal Dynamics
Release 28 Nov 2012
Platforms