Train Sim World® 6 on Steam - User reviews, Price & Information

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Embark on your next journey and discover the joy of train simulation. Be ready for anything as you master formidable trains across 3 new routes. Unlock new skills and expand your hobby - Expect the Unexpected in Train Sim World 6!

Train Sim World® 6 is a simulation, trains and immersive sim game developed by Dovetail Games and published by Dovetail Games - TSW.
Released on September 30th 2025 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese and Japanese.

It has received 727 reviews of which 456 were positive and 271 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Train Sim World® 6 into these genres:

Media & Screenshots

Get an in-depth look at Train Sim World® 6 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: 64-bit Windows 10 or Windows 11
  • Processor: Intel Core i5-4690 @ 3.5 GHz or AMD Ryzen 5 1500X @ 3.7 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon RX 460 with 2 GB VRAM or more
  • DirectX: Version 10
  • Storage: 35 GB available space
  • Sound Card: DirectX Compatible
  • Additional Notes: Requires mouse and keyboard or Xbox Controller

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2025
Good game. But please stop putting out a new game every year without changing anything major. The "updates" (2-3 features) we got with this edition could have easily been released as a update or dlc. NOT A NEW GAME!!! The community has been asking this for years now! Only giving this a thumbs up because currently, there is no better train simulator
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Sept. 2025
TL;DR: This isn’t a new game so much as a large, paid—and generally well-stocked—DLC. Newcomers will probably find it thin, because they don’t have the older add-ons. For veterans it’s three more routes and a handful of new features; this time there aren’t many, and several are buggy. The game is more stable overall, but the lighting engine is still poor. Old bugs persist and previous routes haven’t been updated. I don’t recommend buying it, even though I like playing it. The elephant in the room: the latest numbered release of TSW is not a new game. It’s a substantial expansion that, for some reason (explained on stream, apparently), is being sold as a new, numbered title. In my region the pricing is very favourable compared with the UK. For that, you get three routes, three new locomotives, and a batch of new features—buggy at the time of writing. I’m judging it as an expansion, not a full sequel. A note on context: I own almost all previously released add-ons and have been playing TSW since launch. My routes are heavily layered with extra content, so my experience will be very different from someone playing the base game only. Cons — There are many immersion-breaking bugs. — On the German route (Leipzig–Dresden), the dispatcher struggles: AI traffic can sit at red signals for up to 40 minutes, and timetabled services may terminate early because of stuck reds. — The lighting engine feels unchanged from TSW2. Tunnels are nearly pitch black; night and cab lighting swing between blinding and dim; headlights are largely ineffective. — Long-standing issues have carried over; the same “eternal” bugs remain unfixed. — The American route again lacks freight services, despite freight being core to US railroading. — The announcement system is unstable (sometimes stops entirely or skips stations) and sounds like text-to-speech. It’s a great idea, but it really should have been recorded with real voice actors. — The new malfunction system is thin and poorly balanced (e.g., the Class 802 appears to have no failures at all). — Specific rolling-stock problems: the Class 802 can clip into the sky after reloading a save or using the in-menu reset, causing a derailment state; the Class 220 won’t release brakes from 2 bar; and there are other unpleasant, train-specific bugs. Pros + Riviera Line is delightful. Beautiful scenery, convincing engine audio, and varied gradients and speed limits keep you engaged. It does feel a bit short, and there are minor scenery issues (occasional transparent textures, grass through ballast), but overall it’s the standout route in the launch package. + The announcement system—when it works—adds immersion. It should be back-ported to earlier first-party add-ons. + Malfunctions and random events meaningfully change runs; even repeated services feel different. + Stability and performance are noticeably better for me. Memory issues aren’t solved, but the game clearly crashes less. I hope DTG keeps pushing here. + The new US and UK trains (and refreshed older stock) are genuinely fun to drive. They’re not Class 390-level icons, but they’re good. Verdict I can’t recommend this as a purchase. To get the “full” experience you effectively need dozens of older add-ons—adding up to hundreds of pounds. That said, I like the game and will keep playing it. It’s fun, varied, generally pretty, and content-rich. I’d still like longer, more diverse routes, with both high-speed sections and regional services. And I wish DTG would stop releasing a new numbered version every year; it feels unnecessary (ATS/ETS are proof you don’t need to). But it is what it is.
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Sept. 2025
It's the same game as TSW5 with a couple new features, so I will mostly review those and the new routes. Free update is 100% worth and the route bundles are good value for money, especially the special edition if you don't already have most/ all of the routes included in that, since you get a bunch of mostly recent (within last year) and mostly pretty good routes for a big discount. I didn't play the deluxe locos yet, but the routes are fantastic for the most part. Morristown line looks really nice, they finally did the New York skyline some justice. It's a pretty busy and fast-paced commuter type route, a bit like a more linear LIRR route, and the Arrow III is a fun, zippy little EMU. The ALP-46 from the Trenton route returns and like before is just okay, the brakes definitely take some getting used to and it seems a bit sluggish to me, but maybe that's realistic? Riviera line is probably my favourite because of the great scenery, length and having lots of variance. It's basically what the Cornwall route should have been, right down to having the class 150 included. The trunk line goes from coast to hills and tunnels and back again, with constantly changing gradients and speed limits, including some pretty steep sections. Even though the new (to the game) 802 is included, it isn't an autopilot high speed route like some of the others. Both included MUs are fun to drive and there are tons of layers, lots of traffic and even a branch line for variety. The Leipzig route is definitely the most "okay" of all three. The fantastic Dresden/Riesa section is reused wholesale from the previous route and while you get a huge variety of rolling stock included, none of it is new to the game as a whole. The actual new section of the route is a long, linear, high-speed focused run from Riesa to Leipzig itself and if you have driven any German high-speed route in this game before, you know the drill. The only real standout is Leipzig HBF. It's definitely worth getting, but the extended length works both for and against the route and the recycled part is ironically probably the best bit because of the non-linear layout and variety. I appreciate the updated sounds like station announcements and dynamic passenger chatter. Not sure about the random train faults and temporary speed restrictions yet tbh. Haven't seen much of the latter and they tend to be very short-lived. The faults though, are implemented a bit... aggressively. It is nice that the train operation is now a bit more realistic and you get to interact with more controls that are otherwise usually ignored on a typical service. But the pendulum has now swung a bit far in the opposite direction, making the trains seem hilariously unreliable when the fault frequency is set to just "Normal", with me having five faults within a 30 minute drive. There are only a few different possible faults per supported locomotive/MU right now too, so I ended up having the Arrow's pantograph go down twice and had two different doors get stuck. More variety and less aggressive frequency would be better, I think, otherwise I can see myself turning the faults off at some point due to building monotony. Otherwise, it is TSW again. If you are actually new to the franchise, I would recommend checking a review for any of the previous TSW games which are still available on Steam, because most of what they say there will be no different here.
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Sept. 2025
While i most definitely agree with all of the negative reviews for me personally i enjoy it, helps pass the time for me when i just want to relax, especially driving the 1J74 0635 service to PAD as this is my normal Friday morning commute home and the XC 1V54 Glasgow - Plymouth service heading back on Monday. for me it just adds a different perspective to my journeys. if your a die hard sim fan, then yes i definitely say get this in a sale.
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Sept. 2025
🚂 TSW 6 Review – The Same Train, Different Ticket I’ve been on the train sim ride for years now. I’ve pre-ordered every TSW game since day one. And honestly? It’s starting to feel like I’m paying for the same ticket every year, just with a new logo printed on it. TSW6 finally adds one genuinely cool feature: the Fault System. Yes, trains can now actually break. Amazing, right? That’s the first truly fresh mechanic we’ve had in at least three years. Everything else? Business as usual. But here’s the real head-scratcher: We’re nearly in 2026. There’s a Tesla orbiting Earth. AI can write bad fanfic in seconds. Yet somehow Train Sim World still doesn’t have DLSS, FSR, or Ray Tracing. My GPU is sitting here like a bored dog waiting for a walk, while TSW looks and runs like it’s allergic to modern graphics options. I’m not asking for Cyberpunk-level eye candy — just let me actually use the hardware I’ve sunk thousands into. Give me reflections on rails, smoother frames, and visuals that belong in this decade. And then there’s the release model. A “new” TSW every year feels less like progress and more like paying for a reskinned expansion pack. DT, it’s time to move to a single forever platform — “Train Sim World: Evolved,” “Infinite,” call it whatever. Just give us one solid base that you consistently update, instead of another yearly ticket punch. Verdict: ✅ Fault System: finally something new! ✅ Driving trains is still relaxing and immersive (when it works). ❌ Yearly releases with tiny changes. ❌ Still no DLSS/FSR/Ray Tracing in 2026. ❌ My PC is basically twiddling its thumbs while running this. Final Stop: TSW6 feels like buying the same sandwich every year, but this time they added one slice of pickle and called it “new.” Fun if you’re hungry, frustrating if you wanted a meal worthy of 2026 hardware. 👉 “Finally trains can break down… shame the graphics engine already did.”
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Frequently Asked Questions

Train Sim World® 6 is currently priced at 39.99€ on Steam.

Train Sim World® 6 is currently not on sale. You can purchase it for 39.99€ on Steam.

Train Sim World® 6 received 456 positive votes out of a total of 727 achieving a rating of 6.10.
😐

Train Sim World® 6 was developed by Dovetail Games and published by Dovetail Games - TSW.

Train Sim World® 6 is playable and fully supported on Windows.

Train Sim World® 6 is not playable on MacOS.

Train Sim World® 6 is not playable on Linux.

Train Sim World® 6 is a single-player game.

There are 134 DLCs available for Train Sim World® 6. Explore additional content available for Train Sim World® 6 on Steam.

Train Sim World® 6 does not support mods via Steam Workshop.

Train Sim World® 6 does not support Steam Remote Play.

Train Sim World® 6 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Train Sim World® 6.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 October 2025 22:23
SteamSpy data 11 October 2025 18:42
Steam price 11 October 2025 21:04
Steam reviews 11 October 2025 22:03

If you'd like to dive deeper into the details about Train Sim World® 6, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Train Sim World® 6
  • SteamCharts - Analysis of Train Sim World® 6 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Train Sim World® 6 compatibility
Train Sim World® 6
Rating
6.1
456
271
Game modes
Features
Online players
715
Developer
Dovetail Games
Publisher
Dovetail Games - TSW
Release 30 Sep 2025
Platforms