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Trench Lord: Eastern Front on Steam

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The enemy has invaded the territory, the motherland needs you, soldier! Gather your troops and defeat all enemies!

Trench Lord: Eastern Front is a strategy, shooter and military game developed by Tracer Studio, LING YUN CO. and LTD. and published by Gamersky Games.
Released on April 23rd 2026 is available on Windows, Steam Deck and Steam Machine in 7 languages: Simplified Chinese, English, Russian, German, Japanese, Traditional Chinese and Korean.

It has received 773 reviews of which 642 were positive and 131 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 5.89€ on Steam with a 50% discount, but you can find it for 4.43€ on K4G.


The Steam community has classified Trench Lord: Eastern Front into these genres:


Here is the detailed breakdown of supported languages for Trench Lord: Eastern Front:

UI Subtitle Audio
English
German
Korean
Simplified Chinese
Traditional Chinese
Russian
Japanese

Media & Screenshots

Get an in-depth look at Trench Lord: Eastern Front through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 (64 bit)
  • Processor: Dual Core 2 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060
  • DirectX: Version 11
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

28 hours played
Sept. 2026
Really enjoyable game despite some rough edges and a bit of jank. The vehicle variety, progression and large-scale battles are a lot of fun, and I ended up enjoying it much more than I initially expected. I really hope the developers keep expanding the game with more campaigns, vehicles, missions or other content. There are definitely a few things that could use polishing, but I’d happily play a lot more of this if additional content is released. Definitely recommended.
4 hours played
June 2026
Trench Lord is a clever 2D shooter in the vein of Running with Rifles or a single-player Foxhole, but set explicitly in the Eastern Front of World War 2, featuring the Soviet Union and Wehrmacht forces (albeit rendered in cute, polygonal format). The primary appeal of this game, though, is that it mixes large-scale, 2D shooter mayhem (very much like battles in Running with Rifles) with squad-based tactical combat and maneuvering (complete with weapons teams, vehicle crews, and a suppression mechanic), as well as a management overlayer in which you decide which weapons and troops to procure/replace in campaign. There are three pre-set campaigns: one prologue/tutorial campaign set in the pre-war conflict between the Soviets and Japan, and one campaign each for the Soviets and Wehrmacht set during the war itself. In addition, there are randomly generated campaigns and scenarios that allow for more variety once those are done (though I am finding the campaigns themselves to be highly replayable just due to the variety of ways one can build and deploy forces to tackle most challenges). Throughout each campaign, you build up squads and vehicle crews to efficiently use armaments that you can spend your prestige to acquire from your own nation's stockpiles, or receive battlefield salvage of enemy weapons/vehicles. This allows you to approach different challenges in different ways, as, in addition to different weapon loadouts, squads can be outfitted with specialized equipment for special purposes (e.g., grenades, binoculars, etc.), and even the type of squad influences how it performs. For example, designated rifleman squads allow for more men to be deployed on the field, and could even all be outfitted with submachine guns or machine guns (if you can afford it), but they will not have the speed and suppression resistance of a dedicated assault squad or the cover bonus and accuracy of a dedicated machine gun squad. However, it is definitely possible (and fun) to mix and match different squad loadouts to find the optimal equipment, weapon, and squad type combinations for different missions. That is to say nothing of the options for off-map artillery support, vehicles, and other modifiers one can acquire through the campaign and use in battle if desired. Suffice it to say that there is a lot more complexity and gameplay going on than gameplay screenshots would (or even possibly could) suggest, and that this is not just a 2-D shooter. Instead, for those that wish to engage with it, there is a layered yet approachable action, tactical, and strategic management experience to be had with this game that is almost more like a real-time, shooter-oriented version of a tactics game a la Valkyria Chronicles or even Fire Emblem than a pure shooter. It is certainly trying something very ambitious, and in large part succeeds. Certainly not everything is perfect: the AI sometimes behaves oddly when assigned tasks and moves in unanticipated, indirect paths (this is particularly true for friendly vehicles), and your squads' AI seems less competent at finding cover than enemy AI, or even friendly AI not under the player's direct control, often leading to embarassingly quick elimination of squads without careful attention. But, this game is already impressive, and is still (as of this review) getting regular performance updates, meaning it is only likely to improve from here. If you buy this game you will likely get your money's worth and more, and the Developer certainly deserves support.
2 hours played
June 2026
Truly a top down easy red 2, which is a compliment. Only shame is that there’s no coop
2 hours played
April 2026
Pretty fun topdown action wargame. Played a bunch of the demo, decided to go ahead and buy. The controls are a little clunky, but at least it has key rebinds. Translation is also a little rough here and there, but overall it's perfectly acceptable. This is basically to Foxhole what Easy Red 2 is to Battlefield: a single player iteration of a well known PvP game, and anyone tired of the frustrations of PvP will appreciate it. Though time will tell if these devs are as active as the ER2 devs.
22 hours played
April 2026
Very fun game. Would be a masterpiece with Workshop support; and, not just maps either. Allowing modders to create new units, vehicles, weapons, factions, campaigns, ballistics, etc would make this a timeless classic. Edit: Nerf mortars. Completely broken against tanks. Need bigger artillery added to counter tanks.

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Frequently Asked Questions

Trench Lord: Eastern Front is currently priced at 5.89€ on Steam.

Yes, Trench Lord: Eastern Front is currently available at a 50% discount. You can purchase it for 5.89€ on Steam.

Yes, Trench Lord: Eastern Front received 642 positive votes out of a total of 773 achieving a rating of 7.86.
😊

Trench Lord: Eastern Front was developed by Tracer Studio, LING YUN CO. and LTD. and published by Gamersky Games.

Yes, Trench Lord: Eastern Front is playable and fully supported on Windows.

No, Trench Lord: Eastern Front is not playable on MacOS.

No, Trench Lord: Eastern Front is not playable on Linux.

Yes, Trench Lord: Eastern Front is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Trench Lord: Eastern Front is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Trench Lord: Eastern Front does not support VR.

Trench Lord: Eastern Front is a single-player game.

No, Trench Lord: Eastern Front does not currently offer any DLC.

No, Trench Lord: Eastern Front does not support mods via Steam Workshop.

No, Trench Lord: Eastern Front does not support Steam Remote Play.

Yes, Trench Lord: Eastern Front is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Trench Lord: Eastern Front.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 October 2026 12:00 UTC
SteamSpy data 01 November 2026 05:42 UTC
Steam price 09 November 2026 19:42 UTC
Steam reviews 21 October 2026 07:54 UTC

If you'd like to dive deeper into the details about Trench Lord: Eastern Front, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Trench Lord: Eastern Front
  • SteamCharts - Analysis of Trench Lord: Eastern Front concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Trench Lord: Eastern Front compatibility
Trench Lord: Eastern Front
Rating
7.9
642
131
Game modes
Features
Online players
5
Developer
Tracer Studio, LING YUN CO.,LTD.
Publisher
Gamersky Games
Release 23 Apr 2026
Platforms
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