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Trials Fusion™ on Steam

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Trials Fusion is the gold-standard platform racer for the next-generation of gaming. Built upon the Trials franchise’s proven gameplay foundations, Fusion challenges players endlessly in both classic and all-new ways.

Trials Fusion™ is a racing, multiplayer and singleplayer game developed by RedLynx, in collaboration with Ubisoft Shanghai and Ubisoft Kiev and published by Ubisoft.
Released on April 24th 2014 is available on Windows, Steam Deck and Steam Machine in 10 languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 2,292 reviews of which 1,513 were positive and 779 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Trials Fusion™ into these genres:


Here is the detailed breakdown of supported languages for Trials Fusion™:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Russian
Japanese
Dutch
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Trials Fusion™ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Originally released for Windows 7, the game can be played on Windows 10 and Windows 11 OS
  • Processor: Intel Core i3 550 @ 3.2 GHz or AMD Athlon II X4 620 @ 2.6 GHz
  • Memory: 3 GB RAM
  • Graphics: NVIDIA GeForce GTS450 or AMD Radeon HD5770 (1024MB VRAM with Shader Model 5.0 or higher)
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Sound Card: DirectX 10.1 Compatible Sound Card
  • Additional Notes: DirectX 10.1 or higher required

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

65 hours played
Aug. 2026
Trials Fusion is one of my favorite games of all time, and I think it being rated as only "mixed" on here is a CRIME. If you're even remotely interested in the game- pick it up the next time a sale comes around. I managed to catch Awesome MAX while it was 7.99, which is the version including every DLC expansion in the game. It's seriously worth the money. The replayability of this game is one of it's greatest aspects. I originally played the base version on the game way back in like 2019/2020, and going through those same tracks again still felt incredibly fresh. The challenges that come with each track help significantly with this, as well as the online leaderboards still being up over a decade later- and being pretty "clean" in terms of cheated scores and such, which you can NOT say about many other games from the earlier part of the 8th gen of consoles. On top of that, it doesn't feel like you *must* use a specific bike at all times, which is great too. Every bike has it's place in not only the progression of the game, but in general, really. If you wanna be a mega try-hard and use the pit viper on every track, if you want an easier to control/more casual experience and use the Roach (or even Baggie), or if you wanna troll and use the Rabbit, YOU CAN!!! There's multiple different ways to experience and enjoy the game, and I do believe there's something for most people in here. And I haven't even MENTIONED Track Central. The track creator functionality takes an already great game, and magnifies it 10x. Similar to how games like Geometry Dash or Osu! function, players can create their own custom experiences and upload them online, and WOW. I must say, these online tracks are phenomenal! Training maps, ultra hardcore Extreme tracks, casual tracks focusing more on aesthetic/atmosphere; there are so many different tracks on the servers at this point and the quality cannot be overstated, some of these tracks feel like they match or even exceed some of the tracks made by RedLynx. You can go through endless tracks and still not be bored, and what's more is that there's a distinct xp level specifically for the online tracks which gives even the user-generated levels a sense of progression. It's not some crazy in-depth system with dedicated rewards and whatnot, but it's a nice touch. Oh, and on the topic of multiplayer... yeah the game is basically dead in terms of PvP stuff, unfortunately. I've seen one (1) person in the Tournaments mode since I've bought the game, so *maybeee* you can find something, but I wouldn't count on it. Now, the game isn't perfect, and it has it's flaws. For one, I think the UI is generally pretty... clunky? Outdated? Things take a while to load, even with the game installed on an m.2 NVME Ssd. It's generally not intuitive to navigate. The replay and ghost systems also leaves much to be desired. The replay functionality is somewhat limited; if you want to rewatch a specific section of gameplay- for example, how the WR time executes a certain technical movement to clear an obstacle- you'll have to completely restart the replay and get back to that section again. No rewind or fast-forward for you! As for the ghosts, it's quite literally just a floating icon that goes alongside you, and if the ghost faults/retries, it just stands still where it faulted until the ghost manages to pass it again. Definitely a nitpick, but it can genuinely be annoying when you're playing and want to know what a ghost did only for it to be a LITERAL png. And, of course, the microtransactions. I think there's still an okay customization experience without spending money, and you DO get 400 paid currency when you buy Awesome MAX, but a lot of the really cool ♥♥♥♥ *is* paywalled at the end of the day. I guess it's to be expected given this is a Ubisoft title, but oh well. It's not crazy invasive or anything, so how much it matters is up to you to decide. Oh and also, I see many complaints about the Ubi launcher. I really do not feel its THAT big of a deal. Yeah, you have to login to Ubisoft when the game launches, but like... if you've already played Ubisoft games before it shouldn't interfere with your experience that much. After log-in, you don't really have to use it at all. If that's something that you feel will upset you or get in the way of finding enjoyment in this game, then that's fair, and you should probably skip this one. I, for one, however, find it to be a non-issue and a vastly overblown critique. (but i also have 1300 hours in a Ubisoft title so perhaps my bias is showing...) As for other minute stuff I probably didnt mention: The OST is great, the graphics still hold up very well 12 years on, the mechanics/physics feel smooth, and it runs well i.e. no frame drops, graphical bugs, hitching, etc. (ymmv check recommended specs before buying). TL;DR: Great platformer / racing game with hours of fun to be had progressing and learning the mechanics, if you can buy Awesome MAX Edition on sale it is well worth the money, and the Ubisoft launcher thing is NOT that big of a deal imo.
110 hours played
July 2026
I kind of didn't like Fusion when I first played it. I still am not entirely love with the challenges as most of them are too easy or too copy-pasted (minimum flips on a level with not enough gaps...), and the FMX system as a whole. But returning to it, I found it to be really fun, with great levels and some stellar DLC. Probably the best Trials package on PC as its still able to be played online, able to post to leaderboards, and download user levels. Also, while I was just moaning about it, some of the challenges are pretty cool and hard to overcome. Getting 100% in the game is a taxing nightmare, but very doable for the right psychopath. I guess I'll lean back on the negatives, and say the OST is pretty fine, not nearly as cool as Evolution's though... and the post-launch skins that you can buy in the store with acorns have been nonfunctioning as of the last couple of weeks, making the game feel a little lacking in its full content (edit: store and skins are working as of 7/16/2026!!!)
1 hours played
June 2026
Sincerely even tho this game is a little bit flawed because you need to type your password every time you launch it and the track central is buggy it's still a good game and the user custom levels make the game mooooooooooore fun
4 hours played
May 2026
Great game but Ubisoft Connect should be obliterated from the surface of the earth.
March 2026
Trials is one of those games that doesn't look like much, isn't built very well, and really overuses gimmicky stuff, but under all that lies the single greatest pure-gameplay 2d platformer you can get. It doesn't show its charms well at first, but as the levels get harder, you have to learn and invest in playing well, using your momentum shifts and springs in nuanced intentional ways, and it becomes all about skillful traversal. It rewards that skill with even more tricky play, and lots more content, in particular due to the genuinely fantastic player community of content builders. Sure, it looks like a goofy motorcycle trick game, but it blooms fantastically with experience. Just take the concept of 2d platforming, make jumping and motion-control deep and rich skill-based actions, and then build the whole thing around that. Trials games offer many avenues to enjoy them, from sightseeing levels and cute gimmicks, to speed clearing (where even easy tracks often have lines that benefit from more advanced skills to get near the best times), to focusing on handling challenging obstacles, to pointlessly extreme levels of challenge that take actual years of practice with the game. I personally don't play too far into that space, as it gets kind of silly. I'm content with how heinously challenging things closer around the "merely" Extreme tier tracks get :) Even so, I consider it positive that the gameplay is good enough to support that, both on core action and player investment. Plus you have level creation, which is a whole other area to experience the games, although players to enjoy your levels are far fewer nowadays (and Evolution makes distributing levels far more challenging). I'd suggest Evolution and Rising as starting places for exploring the Trials series. Rising has the best total package and in-game level quality, if it runs for you (MAKE SURE!) and doesn't get shutdown from its boneheaded online requirement. Rising also uses anti-cheat, further limiting its platform flexibility, and you must disable/block Steam Input, or all in-game button prompts become LS. Evolution has the best pure gameplay, and solid enough levels, but you only get user content from archives players pass around, and you can only find replays from video sites, as servers are long closed, severely limiting your ability to learn from others in-game. Evolution also jankily rolls two different Trials games together (Evolution and HD), drops their DLC expansions entirely (significant losses in both levels and custom level building), and does it poorly, as you are stuck playing through the weakest levels in each game sequentially, dragging out the somewhat poorer early game experience. Fusion has the worst in-game content by far , but the largest and most active community level archive and the technically deepest gameplay. While Fusion's gameplay/feel isn't as good, the extreme depth it can be pushed to is notable, but goes to lengths that I'd personally call excess. Evolution and Rising both offer extreme depth rich with play beyond most games, just Fusion goes even further down those rabbit holes, allowing tests of even more extreme-for-the-sake-of-extreme precision and nuance. For any Trials game, get the complete edition. For Evolution, there's no option, as PC only got the weird HD+Evolution combo and none of the Xbox's DLC (a major loss, those jerks). For Fusion, you need all the DLC for objects used by custom levels. For Rising, you need the DLC to smooth out the poorly designed progression (try to do Trials University levels when they become available and follow the RedLynx contract series that walks you through the game from level to level, and you'll have far fewer unpleasant blockages as you go through content gates). It's also important to note that Ubisoft has tainted all three games not just with their core corporate disability towards quality and good fun, but their clunky "Ubisoft Connect" DRM client, which will relentlessly pester you to re-enter your password for starting Evolution or Fusion (true even if you get the games directly through Ubisoft). It's a real shame Ubisoft still refuses to relent and just let Steam games be Steam games, even if it would breathe fresh life into so many of their products. Speaking of strange support choices, Steam achievements were randomly added well after the whole series was essentially abandoned by devs and players, so the community percentages on all of them are comically skewed to the very few people who have booted up the game after mid-2025. It's important to note though that some achievements are truly annoying, and some outlandishly difficult, so achievement completionists should be wary. Fusion especially should not be played for achievements, as they revel in the worst things about the game (the devs cannot seem to help themselves using their level building tools to construct horrible minigames and other such challenges that just don't feel good ) and will be abusive misery to go through. Again, don't let the jank and the clunky early experience put you off. These have some truly great gaming to offer, if you enjoy skill based 2d action, and the track-building community has contributed outstanding work that ought to be the centerpiece of the game.

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Frequently Asked Questions

Trials Fusion™ is currently priced at 19.99€ on Steam.

No, Trials Fusion™ is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Trials Fusion™ received 1,513 positive votes out of a total of 2,292 achieving a rating of 6.45.
😐

Trials Fusion™ was developed by RedLynx, in collaboration with Ubisoft Shanghai and Ubisoft Kiev and published by Ubisoft.

Yes, Trials Fusion™ is playable and fully supported on Windows.

No, Trials Fusion™ is not playable on MacOS.

No, Trials Fusion™ is not playable on Linux.

Yes, Trials Fusion™ is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Trials Fusion™ is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Trials Fusion™ does not support VR.

Trials Fusion™ offers both single-player and multi-player modes.

Trials Fusion™ offers both Co-op and PvP modes.

Yes, there are 8 DLCs available for Trials Fusion™. Explore additional content available for Trials Fusion™ on Steam.

No, Trials Fusion™ does not support mods via Steam Workshop.

No, Trials Fusion™ does not support Steam Remote Play.

No, Trials Fusion™ does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Trials Fusion™.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 October 2026 13:21 UTC
SteamSpy data 27 October 2026 09:26 UTC
Steam price 27 October 2026 20:01 UTC
Steam reviews 21 October 2026 06:01 UTC

If you'd like to dive deeper into the details about Trials Fusion™, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Trials Fusion™
  • SteamCharts - Analysis of Trials Fusion™ concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Trials Fusion™ compatibility
Trials Fusion™ PEGI 12
Rating
6.5
1,513
779
Game modes
Online players
19
Developer
RedLynx, in collaboration with Ubisoft Shanghai, Ubisoft Kiev
Publisher
Ubisoft
Release 24 Apr 2014
Platforms