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UNDER NIGHT IN-BIRTH II Sys:Celes on Steam - User reviews, Price & Information

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The newest riveting installment in the epic Under Night In-Birth saga rises from the Abyss! Improved visuals and battle system! Witness the curtain fall on the tale of the Hollow Night. Vie for supremacy through exhilarating combat and a deep, robust battle system!

UNDER NIGHT IN-BIRTH II Sys:Celes is a action, 2d fighter and arcade game developed by FRENCH-BREAD and Arc System Works and published by Arc System Works.
Released on January 24th 2024 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 2,134 reviews of which 1,827 were positive and 307 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 49.99€ on Steam, but you can find it for 2.88€ on Gamivo.


The Steam community has classified UNDER NIGHT IN-BIRTH II Sys:Celes into these genres:

Media & Screenshots

Get an in-depth look at UNDER NIGHT IN-BIRTH II Sys:Celes through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 / 11
  • Processor: Intel Core i5, 3.2 GHz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 680 / Radeon HD 7970
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Additional Notes: Display Resolution 1280x720 and above recommended.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
June 2026
A miraculously in-depth fighting game that hasn't strayed from its 2012's roots and remained a remarkably consistent and, most importantly, fun experience. I was really worried after Type Lumina that French Bread was going to go the route of Arc Sys's new works for the sequels and dumb things down but thankfully, everything seems in tact with a lot more refinement. It's been a long time since I was actually active in UNI netplay and doubt my skills still hold up with the new meta but I still like to play offline with friends and the singleplayer is still fun as ever. The only cons I can really say relate to some of the new artistic choices. Mostly that the UI and character select screens art are a massive downgrade and I dislike the direction they are going for with that. Feels a bit too overdetailed compared to cl-r and before, which had a lovely doujin-like aesthetic that set it apart from other fighting games and had much more vibrant colors with personality and flair to them (compare the character select screens of the previous games to this one and you'll definitely see what I mean). This also contrasts with the in-game art, which still utilizes that old style and the new ui/potraits just feel jarring. On the brightside, the soundtrack received a massive upgrade and everything has be remade and retooled to perfection. No more midi bike horns, we have actual instrument sounding instruments. As for the mechanics and actual gameplay, they are, as previously stated, refined and the new mechanics fit like a glove. I really like the new moves that were added for the characters and I think celestial is a decent mechanic. It's meant to be a mechanic that seems utter bull and increases your GRD ridiculously but its not utterly intrusive or game-breaking imo besides the free meter. Other, adjacent anime fighters have had way worse mechanics (look at post-Accent Core GG, even if I love Xrd Rev2) and shoddier balance patches. In UNI2, it feels like the devs are actually a bit receptive to balance critiques but not only are they receptive, they are smart to not turn the entire game upside down for the sake of balancing to where each new update is a completely different circus and peanuts. Fingers crossed it stays that way in an era where we have most modern FG devs taking the braindead monkey with hammer approach to game balance (although French Bread seems to have learned from Type Lumina for now to not do that). All in all, UNI is a remarkably fantastic, consistent, and fun series of fighting games and in most areas, UNI2 improves and delivers with only a few minor drawbacks. A lot of my more serious FGC friends both online and off have stated that its the best current gen fighting game on the market and I wholeheartedly agree, even if it might just be because the other studios decided to run amok with extremely odd gameplay choices. UNI has always been one of my favorites and I think its cemented status as the current favorite for me personally is a testament to the fact that you don't have to brainlessly "innovate" or seek out new audiences intentionally to create an exciting experience. Something that bugs me with modern FGs is that they carelessly strip or add mechanics that either extremely dumbs down or needlessly complicates, usually the former first then "correcting" themselves to the later while both versions still feeling like a completely different game than the golden age of whatever franchise (See: Tekken, GG, SF, MK,) so the fact that UNI opts for polish rather than leftfield turns feels extremely refreshing and honestly necessary. Often times the approach feels reminiscent of Blazblue's and the similarities can easily be drawn with Melty being the legacy franchise (aka the GG). I do think that UNI will grow its popularity over time and become a bigger mainstay than it already is. Ironically, its also a game I would recommend for both beginners and veterans of FGs alike. The tutorial mode is actually decent from what I remember so give this game a shot to see how your mileage fares.
37 hours played
April 2026
This game is good. REALLY good. It can be hard to find matches unless you join the discord community but if everyone reading this buys the game and starts playing online, problem solved! Do your part!
29 hours played
Jan. 2026
A fighting game that actually rewards playing with good fundamentals. Not overly unga bunga.
32 hours played
Nov. 2025
This is the best fighting game available right now. It single-handedly delivers everything everyone complaining about other fighting games says they want. Usually my reviews are longer. Literally the only complaint I have is I wish Ogre kept his cigarette. (I know why he doesn't have it anymore. Still wish he did.)
36 hours played
Aug. 2025
Likely the best 2d fighter on the market right now. Ignore Steam Deck being unsupported - froce Proton 8.0.5. and enjoy playing.

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Frequently Asked Questions

UNDER NIGHT IN-BIRTH II Sys:Celes is currently priced at 49.99€ on Steam.

No, UNDER NIGHT IN-BIRTH II Sys:Celes is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, UNDER NIGHT IN-BIRTH II Sys:Celes received 1,827 positive votes out of a total of 2,134 achieving a rating of 8.21.
😎

UNDER NIGHT IN-BIRTH II Sys:Celes was developed by FRENCH-BREAD and Arc System Works and published by Arc System Works.

Yes, UNDER NIGHT IN-BIRTH II Sys:Celes is playable and fully supported on Windows.

No, UNDER NIGHT IN-BIRTH II Sys:Celes is not playable on MacOS.

No, UNDER NIGHT IN-BIRTH II Sys:Celes is not playable on Linux.

UNDER NIGHT IN-BIRTH II Sys:Celes offers both single-player and multi-player modes.

UNDER NIGHT IN-BIRTH II Sys:Celes offers both Co-op and PvP modes.

Yes, there are 5 DLCs available for UNDER NIGHT IN-BIRTH II Sys:Celes. Explore additional content available for UNDER NIGHT IN-BIRTH II Sys:Celes on Steam.

No, UNDER NIGHT IN-BIRTH II Sys:Celes does not support mods via Steam Workshop.

No, UNDER NIGHT IN-BIRTH II Sys:Celes does not support Steam Remote Play.

Yes, UNDER NIGHT IN-BIRTH II Sys:Celes is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for UNDER NIGHT IN-BIRTH II Sys:Celes.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 July 2026 22:11 UTC
SteamSpy data 29 July 2026 03:37 UTC
Steam price 29 July 2026 10:28 UTC
Steam reviews 27 July 2026 06:01 UTC

If you'd like to dive deeper into the details about UNDER NIGHT IN-BIRTH II Sys:Celes, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about UNDER NIGHT IN-BIRTH II Sys:Celes
  • SteamCharts - Analysis of UNDER NIGHT IN-BIRTH II Sys:Celes concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck UNDER NIGHT IN-BIRTH II Sys:Celes compatibility
UNDER NIGHT IN-BIRTH II Sys:Celes
Rating
8.2
1,827
307
Game modes
Multiplayer
Features
Online players
134
Developer
FRENCH-BREAD, Arc System Works
Publisher
Arc System Works
Release 24 Jan 2024
Platforms
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