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Utawarerumono: Mask of Deception on Steam

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You awaken in a field of snow with no memory of even your name. The local monstrosities nearly devour you before you meet your rescuer, a beautiful girl named Kuon—who has animal ears and a tail. She names you Haku⸺ The Japanese hit tactics-RPG visual novel series returns to PC at last!

Utawarerumono: Mask of Deception is a visual novel, anime and rpg game developed by AQUAPLUS and published by DMM GAMES and Shiravune.
Released on January 23rd 2020 is available on Windows, Steam Deck and Steam Machine in 3 languages: English, Japanese and Traditional Chinese.

It has received 1,330 reviews of which 1,224 were positive and 106 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 33.99€ on Steam.


The Steam community has classified Utawarerumono: Mask of Deception into these genres:


Here is the detailed breakdown of supported languages for Utawarerumono: Mask of Deception:

UI Subtitle Audio
English
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at Utawarerumono: Mask of Deception through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64bit
  • Processor: Intel Celeron G1820
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 4000
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: DirectX Compatible

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

62 hours played
Aug. 2026
The Sneaky Verdict Verdict: Highly Recommend Score: 9.7/10 Playtime: 60 Hours (45 Story, 15 Achievement clean up) 100% Grind/difficulty: 2\10 Difficulty 5.5/10 Grind Story: 9.8/10 Pros -Emotional Payoff -Polished Writing -Deep character development -Engaging and intense world building -Pacing in the second half ramps up the emotion, stakes, and conclusions beautifully. I was constantly in a moment of shock, laughter, sadness, or utter disbelief Cons: -There is a Early/Middle section that feels like a slog with repeating jokes/bits wearing thin after several hours of narrative that overstays its welcome. Gameplay\Combat: 7.5/10 Pros: -Character animations are well done, I enjoyed seeing characters come to life on the battlefield -While simple, the TRPG game play is fun and brief enough to be engaging without making it the focus of your play through. Battle segments last 20-30 minutes and, while easy enough to not require any additional level grinding, do facilitate strategic character deployment, movement, and skill usage -Offers a refreshing change of pace from the often multiple hour long story segments Cons: -Very simple combat with no significant depth to builds or terrain -While auto battle can speed up encounters, it takes any player engagement out of the fights and makes combat encounters feel weightless -Precise input timing system loses its appeal quickly and makes combat feel like a chore at times. Music and Sound: 10/10 Mainly, you will be listening to a beautiful and soothing Japanese orchestral/folk theme that perfectly fits the game aesthetic. During intense scenes or battle it transitions to more upbeat and intense themes that accompany its elements nicely. Graphics and Presentation: 8.7/10 Nothing here that is going to blow you away. Its perfectly adequate for a visual novel and character models look great during combat segments. Characters are wonderfully designed and play into the unique look of the Utawarerumuno style. Backgrounds set the scenes nicely and give you a charming look at the worlds cities, streets, forests, and ruins 100% Achievement: 7.7/10 List is not difficult to complete, a large majority you will get just by completing the story. Clean up will take you 10-20hrs depending on how many action chains and free battles you did during the story. nothing is missable. only recommendation I would make is keep a list written down of all character actions and check them off as you use them. this will reduce your time post game quite a bit. All in all, a bit grindy at the end but otherwise an easy list. Overall: 9.7/10 Mask of Deception is an easy game to recommend. While combat is a little barebones and honestly... kinda boring, The story is the main driving point here and it delivers in abundance. The world building, character development, and emotional intensity is of the highest grade. Mask of Deception serves as a crucial and engaging middle chapter to what is one of the best video game stories ever told. Best for: VN enjoyers, looking for deep emotional story, JRPG enthusiast.
44 hours played
Aug. 2026
7/10 I generally feel the same about this game as the first one in the series. Slightly increasing the score. The more modern artwork is nice and the character battle models were improved. Although I found that in my playthrough I only saw a handful of the Final Strike animations. The characters don't really unlock them until the final couple of fights. I played on normal, the difficulty felt more challenging than the first game. Got wiped a couple of times. Story wise I enjoyed the cast and didn't mind the slice of life stuff that was heavily prevalent. I think like 60% of this game's dialogue is focused on food lol. It all feels worth it for that final sequence.. woo boy I was left dumbstruck by it. Definitely will be playing the next game.
34 hours played
Aug. 2026
A huge improvement in every aspect possible to the first game and a monumental piece of literature for me personally. Second only to Miles Morales in my heart because of my Spider-Man bias.
19 hours played
June 2026
The game starts out incredibly slowly with little to no gameplay and mostly slice of life elements. That was quite the bummer and I felt it did drag on for too long and did too little. But once the story actually got going, it got really interesting. And the ending was just fantastic, especially as setup for the sequel. The combat segments were a bit weird. While I did manage to clear all stages immediately and doing everything in them as well, the incoming damage felt overly high (especially compared to Prelude to the Fallen). You basically lived with 10% HP left and then either healed up fully or died next time you got hit. The limited movement and narrow levels also made it so you really only ever relied on a few specific characters to do anything while the rest just tried to catch up. Despite these flaws, it was still fun enough - though there seemed to be a severe lack of exp or a reasonably quick way to get more outside of the first time completion bonus for levels.
72 hours played
May 2026
Just want to preface that I already platinum trophie'd this game on PSVita a couple years back so I already have a positive bias towards this game before buying it again on Steam. I must say that playing it again on PC feels like meeting old friends. So I want to start off this review with the PC/Steam version of this game. I think Aquaplus dropped ball the here by locking the framerate to 30fps. This is understandable on the PSVita but unacceptable on PC. I remember seeing the trailer for this game being ported to PS4 and it was at 60fps. That meant that Aquaplus showed and proved that they can make their game run above 60fps but for some dumb reason, decided to lock the frame rate for PC players. There is a mod on NexusMods that fixes the resolution of the game but unfortunately does not unlock the frame rate. Luckily for me, there's Lossless Scaling. So if you have the mod and Lossless Scaling, you can play this game with the proper resolution and 60fps. Lastly, there's a glitch in Dream Arena where the game will crash if you defeat Moznu. This happens when you fast forward animations during this stage. So for this stage, do not ff or skip animations. Just bear it for this stage. Next up is the gameplay. Obviously, Utawarerumono MoD is a visual novel first and a tactics JRPG second but we'll focus on the combat for now. The combat in this game is simple but satisfying and fun. You have 2 difficulties, normal and hard. I've never played on normal mode so I don't have much to say about that but I recommend playing the game on hard for a challenge. The attack and Final Strike animations all look great and are very flashy. When you attack an enemy, you unleash a chain of attacks by pressing the A button (on controller) at the right time. Pressing the button at the right time results in a critical hit. These critical hits can deal anywhere between 30 to over 100 points of additional damage. It reminds me a lot of Legend of the Dragoon and I find it very enjoyable. You can even evade and defend against enemy attacks by pressing the A button at the right time as well. Getting the crit when evading and defending either increases or decreases your zeal depending on the character. Though the combat is simple, the zeal system adds depth to it. Upon reaching 100 zeal, your character can unleash their Final Strike. You can manage your zeal by choosing not to complete your attack chain in exchange for an additional turn that will allow you attack again, unleash a full attack chain, and finish with a Final Strike. It is incredibly fun. After the main story battles, you have the Dream Arena, which are post game battles that are very difficult. The Dream Arena challenges your understanding of the game's mechanics as well as each character's own unique mechanics. Each character has their own strength and weaknesses: - Haku is balanced. He's hits hard, gains zeal easily, is able to heal and grant zeal to party members, tanks a lot of hits, has moderate speed and movement, and is able to survive a killing blow and get max health back - allowing him to fight for twice as long as other characters. I'd say his only weakness is he can't escape ZOC's and he can't counter. - Kuon is fairly balanced. She hits harder than Haku but can't survive as long as he can. She's a great healer with about a similar amount of speed and movement as Haku. Her greatest strength is her insane ability to rack up zeal, allowing her to unleash one Final Strike after the other. She also has a longer attack range than most melee units. - Rulutieh starts out strong when you first get her but falls off in terms of damage output as you progress. She has moderate speed but high movement. She is excellent at trapping enemies with her ZOC and is also able to help teammates escape from enemy ZOCs by pushing them off with her Yuri-Ne attack. She is also able to regenerate health whenever she takes her turn. - Uruuru & Saraana are your hardest hitting magic damage dealers. They have low speed and poor movement but they more than make up for it with their insane attack range and high damage output. Keep them as far away from the enemy and they basically deal free damage for you. - Nosuri is an archer that with a long vertical and horizontal attack range. She is fast with high movement and hits really hard. She also has a close range attack that allows her to escape ZOCs. Her only downside is she can't tank much damage and gets one shot or two shot often. - Ougi is the best. Once Ougi reaches the higher levels, he becomes an insane asset to your team. He has the high speed and high movement. His damage is moderate but he is able to counter melee damage and also has highest number of attack chains in the game. He is immune to ZOCs. His greatest strength is Enkan! With Enkan, Ougi can nullify all damage so long as he has enough zeal to use it whenever receiving an attack. I was able to defeat Munechika in Dream Arena one on one using Ougi alone with her 8000+ HP, as I nullified all her damage and Ougi just slowly chipped away at her health while leveling up at the same time. His only weakness is ranged damage. Ougi cannot nullify ranged damage and will fall easily if there are too many magic users or archers targeting him. - Nekone is your best healer. She is able to both heal and attack in a single turn. At the start of the battle, she spawns a familiar, which can be used to distract one enemy for one turn. When she receives damage, she spawns another familiar, one that you cannot control but can still distract the enemy. She has moderate speed and low movement. - Kiwru is another archer with a bit more range than Nosuri. His strength lies in his ability to act twice in one turn as long as he stays in one place. He can either heal and attack or attack twice. Attacking twice not only deals double the damage but also gives Kiwru double the EXP, making him very easy to level up. His weakness is that he is useless when stuck in a ZOC with no enemies within his attack range. For this reason, a good unit to partner him with is Rulutieh, who can free him from a ZOC. - Atuy is your hardest hitting physical damage dealer. She uses a spear so she has more attack range than other melee units. She has moderate speed but very high movement and is sometimes able to attack twice in one turn. She has a close range attack that helps her escape ZOCs and she is also able to counterattack. Her weakness is survivability. She is a bit of a glass cannon. - Jachdwalt is your tankiest character who also hits very hard. His strength are in his counterattack stances. He also has a ZOC that traps enemies. If you use him properly, he can wipe a lot of enemy units. Keep him healed and he can counterattack enemies left and right til they fall. His weakness is his low movement and moderate speed. Last thing I want to say about the combat is that the attacks have very good visual effects and sound effects. All attacks that look like they hit hard do indeed look and sound like they hit very hard. Attacks that look like they don't are also reflected in the visuals and SFX. A++ on the sound design. Speaking of sound design, being a visual novel, the game has to have great music, and indeed it does. All of the music for every type of mood and situation in the game is appropriate for every scene. Words cannot describe how insanely good the music in this game is. Aside from that, the voice acting is also top notch! I don't want to talk too much about the story for fear of spoiling it. But I have to say that it is the story that made me fall in love with the Utawarerumono series. The characters, their personalities, and their relationships to one another. By far, my favorite thing about the story is watching Haku grow. He starts off weak and lazy but really turns into a leader that is trusted by his comrades. Man, there's just so many good things about this game. I can't recommend it enough!

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Frequently Asked Questions

Utawarerumono: Mask of Deception is currently priced at 33.99€ on Steam.

No, Utawarerumono: Mask of Deception is currently not on sale. You can purchase it for 33.99€ on Steam.

Yes, Utawarerumono: Mask of Deception received 1,224 positive votes out of a total of 1,330 achieving a rating of 8.72.
😎

Utawarerumono: Mask of Deception was developed by AQUAPLUS and published by DMM GAMES and Shiravune.

Yes, Utawarerumono: Mask of Deception is playable and fully supported on Windows.

No, Utawarerumono: Mask of Deception is not playable on MacOS.

No, Utawarerumono: Mask of Deception is not playable on Linux.

Yes, Utawarerumono: Mask of Deception is playable and fully supported on Steam Deck.

Yes, Utawarerumono: Mask of Deception is playable and fully supported on Steam Machine.

No, Utawarerumono: Mask of Deception does not support VR.

Utawarerumono: Mask of Deception is a single-player game.

Yes, there are 4 DLCs available for Utawarerumono: Mask of Deception. Explore additional content available for Utawarerumono: Mask of Deception on Steam.

No, Utawarerumono: Mask of Deception does not support mods via Steam Workshop.

Yes, Utawarerumono: Mask of Deception supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Yes, Utawarerumono: Mask of Deception is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Utawarerumono: Mask of Deception.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 September 2026 05:44 UTC
SteamSpy data 20 October 2026 14:14 UTC
Steam price 26 October 2026 19:34 UTC
Steam reviews 19 October 2026 08:02 UTC

If you'd like to dive deeper into the details about Utawarerumono: Mask of Deception, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Utawarerumono: Mask of Deception
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Utawarerumono: Mask of Deception compatibility
Utawarerumono: Mask of Deception
Rating
8.7
1,224
106
Game modes
Features
Online players
12
Developer
AQUAPLUS
Publisher
DMM GAMES, Shiravune
Release 23 Jan 2020
Platforms
Remote Play