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SUPER ROBOT WARS Y on Steam

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Super Robot Wars is a grid-based tactical combat RPG that brings units and pilots from a variety of anime together to battle their mutual foes. Rise, Unite, and Triumph!

SUPER ROBOT WARS Y is a rpg, simulation and strategy game developed by Bandai Namco Forge Digitals Inc. and published by Bandai Namco Entertainment Inc..
Released on August 27th 2025 is available only on Windows.

It has received 2,823 reviews of which 2,334 were positive and 489 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 59.99€ on Steam, but you can find it for 26.64€ on K4G.


The Steam community has classified SUPER ROBOT WARS Y into these genres:

Media & Screenshots

Get an in-depth look at SUPER ROBOT WARS Y through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / Windows 11
  • Processor: Intel Core i3-8100 / AMD Ryzen 3 3100
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 650 Ti [1 GB] / AMD Radeon HD 7770 [2 GB] / Intel Arc A310 [4 GB]
  • DirectX: Version 12
  • Storage: 17 GB available space
  • Additional Notes: Estimated performance: 1080p/60fps with graphics settings at "Low". Framerate might drop in graphics-intensive scenes.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

96 hours played
Aug. 2026
Look, it's Super Robot Wars. It's a tactical RPG where you get to smash all your favorite mecha series together and have fun. If it ain't broke, don't fix it. Plot's great, too.
21 hours played
May 2026
I played Super Robot War started from Game Boy till playstation. The game is my memory.
53 hours played
April 2026
Very light on the strategy element, but the animations, voice acting, music and just general coolness all come together to make this weirdly compelling even for someone who hasn't watched the source material. I've found it absolutely perfect for Steam Deck play.
291 hours played
March 2026
SRW Y is not a perfect game but it's definitely a step in the right direction. SRW Y has made a lot of quality of life changes compared to previous games with the best change being that the game is actually somewhat challenging compared to the other SRW games on steam which are really easy even on the hardest difficulties. Y's difficulty spike at the beginning of chapter 2 is also something to be careful of as if you aren't, great mazinger WILL get shot down by the silly 70s space squids. The increased difficulty also means that terrain actually matters now and positioning could mean life or death. Getter Kahn (3) is also really strong and reliable especially in the early game, I'd even say that it's the strongest getter 3 in the series history. The game also refines the "choose your own adventure" aspect from 30 by reducing the amount of bloat/filler missions. This was definitely a step in the right direction as it also allows the story to be more streamlined and the crossover elements probably became easier to write and program as the writers don't need to account for 10 different missions that may or may not have happened. There's even a submenu that shows what mission leads into another mission which is great for those who would rather complete one mission chain at a time. Speaking of story, SRW Y's story is quite good and cohesive. Even though the roster seems quite tame and boring with more than 5 different Gundam series and only 4 debuts, almost all of the included series are represented quite well and most of the usual "Post-Plot" shows that are often treated as filler actually have some plot relevance and get their time to shine simply because a major antagonist is brought back. Combattler in particular goes from being a glorified cameo in 30 to having a role in the super robot storyline. Dunbine also gets a significantly larger role in Y compared to X and T and there's a lot of crossover elements with L-Gaim and Zeta Gundam. Speaking of Zeta, we finally get the return of a few characters from the show that aren't Kamille, Fa, or Yazan which is nice. IMO the biggest flaw of this game is the inconsistent animation quality/style but that has been an issue ever since the series moved to HD (Z3). By inconsistent animation quality/style, I'm mainly talking about how some units have beautiful and expressive attacks while others reuse subpar animations that are over 10 years old. The units from Endless Waltz are probably the biggest victims of this subpar animation reuse as they are stuck with animations that were considered ♥♥♥♥ for their time. The only well animated units from that series are Wing Zero which got reanimated for Y and Sandrock which was reanimated in X. A lot of the new animations in Y also use sprites based on 3d models so the art style for the sprites become even less consistent. While I'm fond of the full 2d sprites, I personally think that 3d based sprites should become the norm for the sake of consistency and 3d based sprites would allow the animations to be more fluid and dynamic as they wouldn't need to completely redraw a body part at a different angle. DD (the mobile game) also uses 3d based sprites and while less polished, the new animations are generally more dynamic and fluid than their mainline counterparts. Now even though Attack Animations are a huge part of the game and their inconsistency has been a problem ever since going HD in Z3, I don't think that's enough of a reason to not play the game. I'm personally annoyed with a lot of the decisions made regarding the animations but as someone who has dabbled in both animation and making games, I can understand why they made certain decisions. I'm pretty sure the main reason why there's so much asset reuse in Y is because they moved from an inhouse engine to Unity so a lot of the development time probably went into remaking everything. Animation is also hard and time consuming so I'm not surprised if the animators didn't want to make new attacks for unit most might not even use. I don't want to make excuses for a game published by a large company but I'd rather have more SRW games that COULD be even better than let the series die because out of touch bigwigs (especially at bandai namco) don't care about WHY a product might not be doing well. If you like mecha and any of the shows included in SRW Y or you like VNs and turn based RPGs, you'd probably still enjoy the game and despite the length of my rant, I still think the positives vastly outweigh the negatives.
79 hours played
Feb. 2026
I like it, but please PLEASE! Add volume adjustment for custom music and the way to replace songs which was all available in srw30 back.

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Frequently Asked Questions

SUPER ROBOT WARS Y is currently priced at 59.99€ on Steam.

No, SUPER ROBOT WARS Y is currently not on sale. You can purchase it for 59.99€ on Steam.

Yes, SUPER ROBOT WARS Y received 2,334 positive votes out of a total of 2,823 achieving a rating of 7.97.
😊

SUPER ROBOT WARS Y was developed by Bandai Namco Forge Digitals Inc. and published by Bandai Namco Entertainment Inc..

Yes, SUPER ROBOT WARS Y is playable and fully supported on Windows.

No, SUPER ROBOT WARS Y is not playable on MacOS.

No, SUPER ROBOT WARS Y is not playable on Linux.

This information about SUPER ROBOT WARS Y is not available yet.

This information about SUPER ROBOT WARS Y is not available yet.

No, SUPER ROBOT WARS Y does not support VR.

SUPER ROBOT WARS Y is a single-player game.

Yes, there are 7 DLCs available for SUPER ROBOT WARS Y. Explore additional content available for SUPER ROBOT WARS Y on Steam.

No, SUPER ROBOT WARS Y does not support mods via Steam Workshop.

No, SUPER ROBOT WARS Y does not support Steam Remote Play.

Yes, SUPER ROBOT WARS Y is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SUPER ROBOT WARS Y.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 September 2026 10:14 UTC
SteamSpy data 20 October 2026 01:06 UTC
Steam price 26 October 2026 20:27 UTC
Steam reviews 20 October 2026 22:07 UTC

If you'd like to dive deeper into the details about SUPER ROBOT WARS Y, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SUPER ROBOT WARS Y
  • SteamCharts - Analysis of SUPER ROBOT WARS Y concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SUPER ROBOT WARS Y compatibility
SUPER ROBOT WARS Y PEGI 12
Rating
8.0
2,334
489
Game modes
Features
Online players
144
Developer
Bandai Namco Forge Digitals Inc.
Publisher
Bandai Namco Entertainment Inc.
Release 27 Aug 2025
Platforms
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