Victoria 3 on Steam - User reviews, Price & Information

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Paradox Development Studio invites you to build your ideal society in the tumult of the exciting and transformative 19th century. Balance the competing interests in your society and earn your place in the sun in Victoria 3, one of the most anticipated games in Paradox’s history.

Victoria 3 is a grand strategy, economy and historical game developed by Paradox Development Studio and published by Paradox Interactive.
Released on October 25th 2022 is available on Windows, MacOS and Linux in 11 languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Turkish.

It has received 52,618 reviews of which 35,043 were positive and 17,575 were negative resulting in a rating of 6.6 out of 10. 😐

The game is currently priced at 49.99€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified Victoria 3 into these genres:

Media & Screenshots

Get an in-depth look at Victoria 3 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows® 10 Home 64 Bit
  • Processor: Intel® Core™ i5-3470 | AMD® FX™ 9370 (AVX support required)
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 660 (2GB) | AMD® Radeon™ R7 370 (2GB) or Intel® Iris® Xe Graphics or AMD® Radeon™ Vega 8
  • Storage: 10 GB available space
MacOS
  • OS: macOS, 14.4.1 (Sonoma)
  • Processor: Intel® Core™ i5-10600
  • Memory: 16 GB RAM
  • Graphics: AMD® Radeon™ Pro 5300 (4GB)
  • Storage: 10 GB available space
Linux
  • OS: Ubuntu 24.04 LTS
  • Processor: Intel® Core™ i3-3250 or AMD® FX 8370 (AVX support required)
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 660 (2GB) or AMD® R7 370 (2GB) or Intel® HD Graphics 630 or AMD Radeon™ Vega 8
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
If you like history, geography, economics, politics, geopolitics, and culture heritage (religion, language, traditions); then this game is for you. But...a thing or two before spending money: 1. The game can only work on one screen but it has so many menus, sub-menus, and sub-sub-menus, that it takes several hours until you start feeling semi-comfortable in finding the information needed. It is very frustrating initially, but gets "ok, fine" perhaps at the ~25 hour mark. 2. The in-game tutorials are useless. Even a simple thing like explaining the mechanics of a vital component like the Budget was not done (why not?). So you need to research online (wiki vic 3, Steam community guides) and read all in-game menus, sub-menus, and countless sub-sub menus, while taking notes; and then testing it in a small country (Kongo seems to be the optimal choice for testing) so your hypothesis is confirmed or rejected. Initially it is very frustrating, mainly because of in-game confusing word choice. After perhaps ~50 hours it gets super fun, like discovering something new. 3. At about the ~100 hours mark you know the game mechanics and where to find the information required. And this is when you actually start playing. 4. From this point on, the playability is rather large as you can pick small or medium-size countries and try to either improve them economically and/or enlarge them; or go for the power houses like Great-Britain, Russia, USA, Japan, Qing (China), etc., and try to dominate an area of the globe. Finally, the video game publishing business is about selling the game at cost (below cost?) and then selling additional content (called "DLC", DownLoadable Content) for high profits. So try to buy a bundle (the game plus many DLCs bundled together) on sale, as there are 14 DLCs and counting. Cheers.
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Oct. 2025
I was skeptical after reading the comments, but after actually playing Victoria 3, it became obvious that a lot of the criticism came from people who didn’t really grasp what the game is about at its core. As a hardcore EU4 fan, the comparison felt natural—though the experience is very different. If EU4 is about conquest and expansion, Vic3 is about society and management. Sure, you can still play it aggressively like EU4, but the flavor is completely different. Where EU4 rewards you for painting the map, Vic3 emphasizes trade, culture, religion, and the social fabric of your nation in a much deeper way. And honestly, I found that shift refreshing. Sometimes I don’t want to conquer the world—I just want to build the perfect country. Victoria 3 actually gives me the tools to do that, and it’s been a blast.
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July 2025
Victoria 3 is an entirely new game after the 1.9 update. Before, it was a game that I personally found interesting, but I wouldn't recommend it to other people. I now think that the game is good enough for me to recommend it. The best change that came from the update is the treaty system. It allows for so many unique strategies, and being able to negotiate with countries makes diplomacy feel more real than before. What I've been doing as the USA is signing treaties with every small country, guaranteeing their independence in exchange for a power bloc embassy and trade privileges. All three of those articles increase leverage, so my power bloc is growing rapidly; it overtook the British Commonwealth before 1900. That's just one example. You could also use treaties to gain a lot of income, you could use treaties to purchase land, etc. It's very fun. The changes to trade and companies are also amazing. Building trade centers to trade for you is drastically better than setting up every trade route individually. And prestige goods, company charters, and executives make companies feel important rather than just being a small stat boost like they were before. My only criticism of the update is the military. I think the new front line system is hit or miss. In most cases, it works fine, although it is weird seeing multiple fronts being grouped together as one front; there could be a better approach to front lines. And there are still some edge cases in which the front lines are horrible. Invading Canada as the USA is a good example. Half way through the invasion, the front line splits into two, and my armies almost always leave one of those two fronts wide open, allowing Canada to take back a ton of land for free; it's like invading Mexico before update 1.9 all over again. I would still say the new system is an improvement from the old one, though. It's only bad when you're dealing with extremely large fronts that are prone to being split. I also don't like war in general. Countries should be able to join ongoing wars; if real life followed Victoria 3's war system, World War One wouldn't have included Italy, Bulgaria, or America. And more countries should be allowed to negotiate peace than the two that started the war. A recent example I had that highlights this was when I defended Ethiopia from being annexed by Britain. Ethiopia swayed me by allowing me to add a war goal, so I added the liberation of Canada as a goal. I then sent 600 battalions into Canada and another 100 into Ethiopia, slowly gaining the advantage against Britain until their war support dropped to -100, and they capitulated. I get ready to mend relations with an independent Canada until I realize that Ethiopia, the country that fielded only 20 battalions and convinced me to defend them because they promised me a war goal, didn't press my war goal, and Britain got away with no loss. Millions died for a white peace. I got scammed! My recommendation would be to allow every country to have different goals for the war and to turn peace treaties into a negotiating table where every country pushes what they want until a compromise is eventually found. Countries that contribute more to a war would get more say in the final treaty, and countries that capitulate would get no say. Overall, Victoria 3 still has a lot of work to do, but it is in its best state yet. For the small percentage of people who love history, spreadsheets, and classical music, this is the game for you.
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June 2025
I fucking love it when my spreadsheet is better than my opponents spreadsheet
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June 2025
Despite i think the flaws that I think most people say (which I think most of them are exaggerated) I think Victoria 3 fills in a niche within the Paradox game set. And I think it's important to set the expectations straight for people who want to buy this game: Victoria is NOT: A war game (like Hearts of Iron) A world conquest game (like Europa Universalis) A in depth politics about interpersonal relationships (Like Crusader Kings) Victoria 3 is a simulation of economics and society, set and themed in the Victorian Era. It's focus on demographic and societal change is something that you wouldn't be able to get form any other game, and honestly really love the game for it. If you're looking for a straightforward strategy game where you can just paint the map after stacking modifiers, this game probably isn't for you. it's potentially a niche game, but if economics and society simulation sounds like something you'd like. Then I'd highly recommend this game!
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Frequently Asked Questions

Victoria 3 is currently priced at 49.99€ on Steam.

Victoria 3 is currently not on sale. You can purchase it for 49.99€ on Steam.

Victoria 3 received 35,043 positive votes out of a total of 52,618 achieving a rating of 6.60.
😐

Victoria 3 was developed by Paradox Development Studio and published by Paradox Interactive.

Victoria 3 is playable and fully supported on Windows.

Victoria 3 is playable and fully supported on MacOS.

Victoria 3 is playable and fully supported on Linux.

Victoria 3 offers both single-player and multi-player modes.

Victoria 3 offers both Co-op and PvP modes.

There are 12 DLCs available for Victoria 3. Explore additional content available for Victoria 3 on Steam.

Victoria 3 is fully integrated with Steam Workshop. Visit Steam Workshop.

Victoria 3 does not support Steam Remote Play.

Victoria 3 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Victoria 3.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 16:09
SteamSpy data 28 January 2026 02:17
Steam price 28 January 2026 20:50
Steam reviews 28 January 2026 10:01

If you'd like to dive deeper into the details about Victoria 3, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Victoria 3
  • SteamCharts - Analysis of Victoria 3 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Victoria 3 compatibility
Victoria 3 PEGI 12
Rating
6.6
35,043
17,575
Game modes
Multiplayer
Features
Online players
3,933
Developer
Paradox Development Studio
Publisher
Paradox Interactive
Release 25 Oct 2022
Platforms
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