Vox Machinae on Steam - User reviews, Price & Information

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Strap yourself into the cockpit of a robot seven times taller than a Tyrannosaurus Rex and prepare to do battle in Vox Machinae: the ultimate giant robot combat action-simulator for both VR and standard screens.

Vox Machinae is a vr, mechs and action game developed and published by Space Bullet Dynamics Corporation.
Released on May 13th 2022 is available in English only on Windows.

It has received 1,232 reviews of which 1,092 were positive and 140 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 24.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Vox Machinae into these genres:

Media & Screenshots

Get an in-depth look at Vox Machinae through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Quad-Core or Hyperthreading-Enabled Dual-Core CPU
  • Memory: 4 GB RAM
  • Graphics: GPU with 2GB Memory
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
  • VR Support: SteamVR or Oculus PC
  • Additional Notes: These are the NON-VR requirements.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
This is a pretty fun game. VR controls are weird and neat and things feel like they have weight.
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Nov. 2025
Pretty decent so far. Controls: B+ Sound Quality: A Voice Acting: D Visuals: C Story: C Novelty: A The best part of this is the gameplay. In spite of the non-tactile controls, you feel like you're in command of the mech. Things I would ask devs to improve with the game: 1. Dumbfire weapons don't have informative reticles, it's kind of trial and error there. This advanced mech would be able to project trajectories by drawing lines on your hud, but this HUD is extremely simplistic. You just have to judge your range and arc manually by firing, watching where the thing goes, and then firing again. 2. You can't see your mech's clearance when jumping obstacles. If it threw a visual foot plane down while jumping, I could tell if I cleared the thing or not. 3. The story isn't bad but it's nothing to write home about. It's a heavy-handed narrative about what it means to be a machine and have consciousness. It doesn't break any new ground in that area or put any spin on the topic. About 1/3 into the story you pretty much know where it's going. Downtime activities between missions are filled with nuisance fetch quests. 4. Some voice actors have thick accents which make it difficult to follow what's being said. Dialog is clunky at times, and the VAs needed stronger direction as to where to place the emphasis in their sentences. Some VAs like 'Jess' are overall better than others, but the overall exchange and interplay between VAs just doesn't feel right. The audio quality between voices heard on the radio and those heard in person is just not different enough. The TTS or modulated AI voices in the game (Can't tell which) are just bleh... Part of it is what they're saying is not interesting, but the fact they do it in such garbled mumbly voices is also annoying as well. Voices in an internal ship space need some light reverb to make it sound as if they aren't speaking right into your ear. 5. I recognize they needed this game to be able to run on 2018 hardware, but they should revisit the visuals and refresh them for 2025. Polygons are sometimes very flat and uninteresting. The animations are fluid and decently paced, but the flatness of the textures and the lighting/shading simplicity doesn't quite meet expectations on modern hardware. Also the character models themselves just look weird. They aren't heavily stylized like a cartoon, but they also look very thin and wiry as if no one in this world has musculature or anatomy. I don't know why this is, but it is very jarring. Overall a solid 7/10. The biggest drawbacks being the visuals and the voice acting, but the gameplay pretty much makes up for it.
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July 2025
Very fun VR title, the cockpit is quite immersive and easy to control very quickly in the heat of battle. The game has bots, so you'll always be able to fight :D
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July 2025
First and foremost, the non-VR controls are solid. There is some "jank" due to this obviously being a VR game converted to a M/KB game. However, I am glad that I have access due to WMR being shuttered. The game feels like a mixture of Mechwarrior on the old SNES, and Wing Commander. The mechs feel clunky, but purposefully clunky because they ARE big clunky hulks of machines. It really draws in the immersion for me. The voice acting works well enough in, but it isn't the best. There are some weird animations here and there, but I am fine with them. They don't break the game, just looks early '00s models hand animated. Overall, this is a solid mecha game with a good story, solid controls, and fun game play. There is also multiplayer that feels like it was given some real though.
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March 2025
I had Vox Machinae on my wishlist for some time before deciding on a whim to give it a go. I tried it once before and remember being unimpressed by it as a standard game, though it is good that you have the option of playing it without VR equipment. However, actually playing it in VR is a very different and entertaining experience. I haven't played many VR mech games, but Vox evoked fun childhood memories of the Mechwarrior series, presented in a more streamlined and arcadey fashion- ammo is unlimited, for example, but you still have to watch your heat level and avoid shutdowns. Set in a familiar "used" sci-fi future, Vox Machinae tells the story of the security team of Horizon Incorporated, a deep-space mining concern. Using large walking mining rigs called Grinders, Horizon is harvesting a useful mineral called Bellium from the worlds of the Serus system, to which they currently have exclusive mining rights- though that was not always the case. Your character is just beginning a mining contract with Horizon when their holdings on the planet of Topaz come under attack by enemy Grinders of Unknown Origin (frequently referred to as GUOs), and the player's skill in operating Grinder weaponry quickly lands them a spot on the security team instead. You'll then embark on a campaign across Serus' many worlds battling to defend Horizon's staff and bases while attempting to ascertain the identity and point of origin of your mysterious adversaries. While I knew I was in for some fun, simulator-esque mech combat after a few missions, I did not anticipate Vox Machinae's amount of dialogue and character development. Through the mouthpiece of your AI companion BLUE, you can interact with, answer questions from, and perform small sidequests (which mostly consist of finding an easily-found item for them elsewhere in the small ship hub) for the crew of the vessel Competence between missions throughout the game, not only your fellow security team members Frank and Jess, but also the ship's captain Shahin, his old friend Frenchie, corporate liason Neberu, curmudgeonly Chef, laid back Engineer Hans and my friends' personal favorite, plucky robot buddy Diesel. Where the game lacks in quality of character animations and often stilted line delivery, it makes up for in writing. humor and charm. Vox Machinae's narrative is lighthearted, funny and a welcome throwback to the story-driven vehicular action games of the 90s. While you have to move around the ship using the conventional and awkward first-person VR controls of either teleporting or sliding about, thankfully there's none of that nonsense in the actual missions. The control scheme and feel of the game works very well. The game opts for a more immersive style where you physically "grab" the control sticks of your mech to adjust throttle, steering and jump jets, you can "grab" your map and objective displays and move them around, and "pushing" buttons with your finger (by moving the controller into them) and doesn't really use the other buttons outside of menus. Aiming your weapons by looking around with the headset was honestly an inspired decision, it feels much more natural compared to VR FPSes and trying to physically line up your vision with the iron or holo-sights on a gun without being able to brace the controller on anything or shelling out a couple hundred more bucks for one of those hunk-of-plastic Wii-Zapper things that the controllers can clip into- this was an especially persistent problem in After the Fall and the reason to use laser sights. The mechs you use are mostly slow and ponderous, and feel more like what they are, modified mining rigs, then any purpose-built war machine, and certainly nothing like the the zippy, floaty anime machines of something like Armored Core. It takes time to get up to speed, turn your mech and reorient its weapons, and your enemies are subject to these same limitations. A handful of them have special capabilities, such as the Overhaul's hover mode. While individual fights can be challenging, especially later in the campaign, the missions are liberally strewn with checkpoints and a few even offer the opportunity to switch Grinders on the fly- and get a fresh health bar in the bargain. Vox Machinae proved to be one of the most enjoyable experiences I've had with my Vive and I recommend it to both mech-game fans and those looking for a higher quality VR experience.
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Frequently Asked Questions

Vox Machinae is currently priced at 24.99€ on Steam.

Vox Machinae is currently not on sale. You can purchase it for 24.99€ on Steam.

Vox Machinae received 1,092 positive votes out of a total of 1,232 achieving a rating of 8.41.
😎

Vox Machinae was developed and published by Space Bullet Dynamics Corporation.

Vox Machinae is playable and fully supported on Windows.

Vox Machinae is not playable on MacOS.

Vox Machinae is not playable on Linux.

Vox Machinae offers both single-player and multi-player modes.

Vox Machinae offers both Co-op and PvP modes.

There is a DLC available for Vox Machinae. Explore additional content available for Vox Machinae on Steam.

Vox Machinae does not support mods via Steam Workshop.

Vox Machinae does not support Steam Remote Play.

Vox Machinae is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Vox Machinae.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 12:05
SteamSpy data 28 January 2026 03:48
Steam price 28 January 2026 20:50
Steam reviews 28 January 2026 12:02

If you'd like to dive deeper into the details about Vox Machinae, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Vox Machinae
  • SteamCharts - Analysis of Vox Machinae concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Vox Machinae compatibility
Vox Machinae
Rating
8.4
1,092
140
Game modes
Multiplayer
Features
Online players
0
Developer
Space Bullet Dynamics Corporation
Publisher
Space Bullet Dynamics Corporation
Release 13 May 2022
VR VR Supported
Platforms
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