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Warhounds on Steam - User reviews, Price & Information

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Warhounds is a turn-based tactical game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. Less fake RNG, more true ballistics and lethal tactics.

Warhounds is a military, turn-based tactics and tactical game developed by Everplay DMCC and published by Brightika and Inc..
Released on August 11th 2026 is available only on Windows in 5 languages: English, French, German, Spanish - Spain and Polish.

It has received 353 reviews of which 257 were positive and 96 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 30.16€ on Steam with a 15% discount.


The Steam community has classified Warhounds into these genres:

Media & Screenshots

Get an in-depth look at Warhounds through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: Intel i5-9600 / AMD Ryzen 5 3600X
  • Memory: 8 GB RAM
  • Graphics: 8 GB VRAM, GeForce GTX 1070Ti / AMD RX 5700
  • DirectX: Version 11
  • Storage: 85 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

7 hours played
Aug. 2026
Okay, so I generally don't leave reviews when I have so little playtime, as I am usually concerned about loving the game but running into the "two hour surprise" as I like to call it... but I feel this time it is warranted. This game is rough as heck around the edges, as one would expect it to be for (assumedly) *just* hitting 1.0 and launching to the public. I happen to think the asking price is a bit high for a title that is frankly, being put into its proving ground/crucible stage. An even twenty I feel would go a longer way, when it comes to luring in curious buyers. All that being said, there is a lot of heart here. I enjoyed the character interactions and dialogue in the tutorial section, even if there was an odd moment where Julia's voice went Brit for a line or two. The nod I found myself smiling at the most was when they address the "commander" and the mercs present looked to the screen. I admit, I am a sucker for things like that. The gameplay so far has been good! Tighter than expected and definitely scratching that XCOM itch. The customization needs a lot of work, but I am happy it is there as I am also a sucker for making my operators look a certain way and more or less match, like a proper private professional army. I also feel I have to say this due to the one negative review: Shotguns have the lowest AP rating, so it stands to reason you are only going to shred an armored enemy's armor and do little else. I happen to KNOW for a fact this is how it is as I tested the AP power of the tutorial squad in both missions before you get your "Avenger" to reference XCOM2. Look... We all have seen plenty of dim attempts and blatant cashgrabs/shovelware. I could be hoodwinked but I don't feel Warhounds is one of these situations. I'm willing to be forgiving, but not ignorant of a game that shows promise and I really think Warhounds shows this promise. I'm a Refund Ranger, just like any other person who is careful with their money. It isn't exactly easy for me to go over the two hour mark with Steam titles these days, but this game kept my attention. I just personally find it disheartening that one negative review that really doesn't even objectively point out the game's flaws is enough for so many people to pass on a game that deserves at least an honest chance. Like literally the only valid complaint in the one negative review to me is the camera. Yes, the camera angle could use improvement, as no one finds it entertaining to look at the inside of terrain as one of your operators blows someone away. I could go on, but this is a review, not Mt. Soapbox. So far, this game while certainly in need of polish, I feel is in a decent playable state. Pros: That all too familiar XCOM/Jagged Alliance action patricians like us have grown to love. Customization of your mercenaries. Freedom from those moments where you flank an enemy with a 80%+ chance to hit and completely miss. However, while I noticed I didn't miss those sorts of high chance shots, I also noticed that a hit doesn't always guarantee a crit or a full kill. I have, at least once, gotten close to where I had an 80% or higher chance to hit and only "scratch" the enemy. The voice acting is fine, and I find myself so far liking how the cast is obviously having fun. Controller support for sure! Being able to plug my gamepad in and play Warhounds was unironically one of the most exciting parts of my gameplay so far. Cons: The asking price, for sure. I'm sorry, but I just don't feel this game should be 30 bucks. (29.74 specifically for me as a Yank) The character customization/outfitting, while enjoyable for me who likes making everyone look similar and simple, needs quite a bit of TLC. XCOM's customization has never been super stellar, which is exactly why in this department I can't be anywhere near as lenient. You can do at least as well as Firaxis, Everplay! Overall, right now my score for this game is a solid 6/10 (slightly above average). Definitely room for improvement, because I know full well that 1.0 isn't the end of this game's development cycle. When you think you're done improving, that is when you fail. And please, if anyone is going through the reviews, trying to decide based on these if you are even going to bother, don't listen to the negative reviews that don't even bother to put their gripes into a digestible perspective. I've seen way too many games with potential become abandoned over tripe such as that. Make YOUR OWN decision based on YOUR OWN experiences. Don't let any review, good or bad, control your mind when it comes to a game. We have a two hour refund window for a reason!
18 hours played
Aug. 2026
Instead of traditional percentage-based hit rolls, the game emphasizes actual ballistic calculations, positioning, line of fire, cover and elevation. This makes tactical decisions feel more consequential than simply hoping that a 75% shot connects. Between missions you manage your mobile base, recruit personnel, improve equipment, negotiate contracts and make decisions affecting the campaign. This gives Warhounds a proper strategic layer rather than making it nothing more than a sequence of tactical battles. However, this is also where the game feels most derivative. If you've played XCOM , Jagged Alliance or Phoenix Point extensively, much of the campaign structure will feel familiar. The alternative-future African setting is an interesting choice, and the developers are going for an intentionally exaggerated old-school mercenary/action-movie atmosphere. Visually, it is competent rather than spectacular. The game is clearly more interested in tactical readability than visual spectacle. Warhounds is a solid tactical RPG for players who want more XCOM -style combat but dislike artificial hit percentages. Its true-ballistics approach is its biggest selling point. Positioning, cover and line-of-sight matter in a way that makes firefights feel more physically grounded. The mercenary management and base layer provide enough strategic depth to support the tactical missions. But don't expect an XCOM killer. Its overall structure is very familiar, and much of the game feels like an extremely polished interpretation of ideas that XCOM and Jagged Alliance established years ago. 8/10 DISASTER | BAD | MEDIOCRE | OKAY | GOOD | GREAT |AMAZING| MASTERPIECE Reviewed on: Win11 Home 64-bit, Intel i5-11600K, NVIDIA GeForce RTX 5060 Ti 16GB PRIME, 32GB DDR4-3600 RAM, 2 x Kingston NV1 1TB M.2 NVMe SSD, Internet Broadband 1000/1000 Mbit If you like this review, then please consider giving it a thumbs up. I've also reviewed other games that you might find interesting. If so please follow [url=https://store.steampowered.com/curator/27418263/] Top of the Chart.
2 hours played
Aug. 2026
Read some negative reviews and people are honestly nitpicking about weird things. At least the game launched fully instead of sitting in early access for years and ending up nowhere! Played a couple missions, noticed a few bugs and a slopy camera, but it is still a very enjoyable experience because the core tactics are simple and fun at the same time, so it definetly works for me
15 hours played
Aug. 2026
Let’s be real, Warhounds looks and feels like it was made on a tight budget by a handful of people. The animations are pretty stiff, you will notice some minor bugs, the camera sometimes goes crazy, and some UI menus look like a mobile app from 2018. If you are looking for a polished AAA cinematic experience, this ain't it. But man... once you get into the actual tactical gameplay, you can feel that the devs put their hearts into it. The gunplay is incredibly punchy, every single piece of tactical gear drastically changes how you approach a mission, and the mercenaries actually have distinct personalities instead of being faceless bots. It has that old school soul that modern big budget games completely lost. It’s rough around the edges and definately needs patches, but the core gameplay loop is addictive as hell. Solid recommend if you can look past the budget limitations.
4 hours played
Aug. 2026
Finally a turn-based tactics game that doesnt treat me like a child. Been playing for a couple of hours now and im cautiously optimistic tbh. If youre coming from modern XCOM expecting 99% hit-chance misses, forget it... Warhounds feels much closer to old school Jagged Alliance or the original UFO Defense. Ballistics are super lethal, cover actually matters and one bad turn will get your whole squad wiped. The mercenary management loop feels solid so far. My only gripes are the camera angles being a bit wonky indoors, and the inventory ui is slightly clunky. But mechanicaly? This is a gem. If you like punishing tactical games its a must buy.

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Frequently Asked Questions

Warhounds is currently priced at 30.16€ on Steam.

Yes, Warhounds is currently available at a 15% discount. You can purchase it for 30.16€ on Steam.

Yes, Warhounds received 257 positive votes out of a total of 353 achieving a rating of 6.89.
😐

Warhounds was developed by Everplay DMCC and published by Brightika and Inc..

Yes, Warhounds is playable and fully supported on Windows.

No, Warhounds is not playable on MacOS.

No, Warhounds is not playable on Linux.

Warhounds is a single-player game.

Yes, there are 3 DLCs available for Warhounds. Explore additional content available for Warhounds on Steam.

No, Warhounds does not support mods via Steam Workshop.

No, Warhounds does not support Steam Remote Play.

Yes, Warhounds is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Warhounds.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 August 2026 15:20 UTC
SteamSpy data 15 August 2026 15:10 UTC
Steam price 15 August 2026 19:06 UTC
Steam reviews 15 August 2026 19:45 UTC

If you'd like to dive deeper into the details about Warhounds, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Warhounds
  • SteamCharts - Analysis of Warhounds concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Warhounds compatibility
Warhounds
Rating
6.9
257
96
Game modes
Features
Developer
Everplay DMCC
Publisher
Brightika, Inc.
Release 11 Aug 2026
Platforms