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Warside on Steam - User reviews, Price & Information

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Welcome to Warside, the fast-paced turn-based tactics game. With a single-player story campaign, multiplayer support, and a built-in map editor, the fight for victory never ends. Choose your Commander, assemble your forces, and battle your way to victory.

Warside is a strategy, turn-based tactics and wargame game developed by LAVABIRD and published by First Break Labs.
Released on April 14th 2025 is available on Windows and Linux in 12 languages: English, French, Spanish - Spain, Italian, German, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Polish and Russian.

It has received 407 reviews of which 254 were positive and 153 were negative resulting in a rating of 6.0 out of 10. 😐

The game is currently priced at 24.99€ on Steam, but you can find it for 18.34€ on G2A.


The Steam community has classified Warside into these genres:

Media & Screenshots

Get an in-depth look at Warside through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64-bit)
  • Processor: Intel i3 or equivalent (6th Gen)
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 compatible video card
  • Storage: 1 GB available space
Linux
  • OS: Ubuntu 20.04 LTS (64-bit)
  • Processor: Intel i3 or equivalent (6th Gen)
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 compatible video card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

54 hours played
July 2026
TL;DR You won't regret getting this if you hunger for more Advance Wars First off, the bad news - Don't expect much in the way of multiplayer, as there just isn't enough of a player base to make it happen at the time of writing. My review is solely based on the single player experience. - Two missions are grindy, many are a bit too easy depending on your taste. Do try Brutal difficulty straight off the bat as I believe it will give you a better overall experience as you progress. You can always lower it for the hard missions. - There are a few missions where you have an unsatisfying deus ex machina of the opponent scoring a significant victory despite your efforts, or with surprise additional troops appearing with no warning - Perhaps I missed something obvious, but there isn't a reliable way to see the enemy CO's charge meter, which is VERY significant in some later missions. You can still roughly guess what will happen. - Some CO powers have balancing issues, especially those that reward metagaming on the part of the player (massive area blasts and unit mindcontrol whose targets are reliably predictable). Many COs have the exact same power which I don't fully understand. Then again it's hard to come up with new ideas. - Some faction units are far better than others. The rhino and giant are amazing on their own, but a bit OP when both are given to the Blue guys. You can trivialize many maps by just building those two against the AI. Green's boomtruck (love the name) takes some thought to use effectively and is well worth the effort, but the blightguard is mostly pointless. Cyan's railgun looks and sounds insanely cool but is actually crap compared to what else you could use with the money. The situation where you can line up all those juicy units just doesn't happen enough, and your icefang also has to survive the response since it's not indrect fire and has mid armor. Orange's flame tank is very useful, and the bike unit has its moments, but they seem more like backup, situational units. - Capture paralysis, where a property changes hands every turn and you have two units incentivized to be locked in a battle of wills until reinforcements arrive, is common due to the way the capture mechanic and the AI works. In general, the AI is a bit too vulnerable to capture bait. A few aspects are up for interpretation - Some reviewers found the characters flat and the storyline boring, but I disagree. I genuinely laughed (and cringed) a few times. Just like in Advance Wars, there's an intentional disconnect between the dialogue and the gravity of the situation the characters are facing, which I personally find endearing. - The fuel mechanic is scrapped outright. I really enjoyed this, but it's an balancing aspect that may be controversial - Air units are stronger than usual. The copter in particular cannot be targeted by infantry or regular tanks, only by the IFV (typically a favorable matchup), AA tanks, missiles, and the cruiser. Airport control is key to victory in maps that feature them. This is further evidenced by the amount of community maps that involve a rush to a central airport - Naval combat is quite different from what you are used to, and the balancing is perhaps questionable. Roughly speaking, the tense positional dancing is even more important, and small margins can spell disaster or crushing victory. Naval units are almost entirely defined by their relationship to the bomber and copter. There's much to say here but I will let you discover it on your own. I had a ton of fun in the end - With all the community maps, you'll get at least 40 hours of content , easy. - The good ol' Advance Wars just one more turn! syndrome is oh so present . I actually had to intentionally uninstall the game before typing up this review! - Not just a clone, but has many elements that change gameplay in fundamental (and IMHO positive) ways - Banger tracks, though I hate a few of them (looking at you, Jackson...) - They did a good job with some fundamental unit concepts, such as the IFV and Sniper - CO powers are very powerful, and fun to use. Certain maps can completely change your appreciation of the weaker-seeming ones like Medusa's. - Long, satisfying campaign - Enjoyable universe even though the world building is bare-bones (Advance Wars wasn't that much better really, even Days of Ruin) - The Rhino is so much fun to use, probably the most fun mechanic I've seen in this micro-genre - Thoughtful devs. I'm not sure what they have planned for the game's future as given the number of reviews and the low multiplayer count it might not have sold so well, but they seem to be motivated to release additional content. The game is already great as is.
7 hours played
May 2026
I like it. It's not as good as advance wars but as a semi casual playing on standard difficulty I'm enjoying it and glad that it's available. The devs keep making updates to balance the game and it seems like they are really thoughtful about that. It's a good time.
9 hours played
Feb. 2026
I recommend this game as an addict would recommend it to a fellow addict. The AdvanceWars series was for me one of the best games ever programmed, so I had to buy Warside despite the reviews. I only can confirm the feeling of "not finished". The new units are cool, the new mechanics make sense, except units not be able to enter cities and the characters are also likable. But even though the devs surely got inspired by AW (Airport Joke), Warside lacks the playfull depth of every aspect. Charakters, unit design, campaign, skins (lack there of), modes etc. etc. which is disappointing, looking at the price. In hope, there will be more content, I left a recommendation. So, it's fun and addictive as your train station heroin which you bought overpriced and has not the quality you were used to. It's doing the job of giving the rush, but only because your old dealer ghosted everybody, despite many greedy customers.
54 hours played
Dec. 2025
If you completed the Advance Wars games and thought "I wish there was more of that" then this is for you. It's not an exact clone, there are some subtle differences, and if I'm being honest, I think they might even be improvements over AW. I'm sure some hardcore AW fans will disagree, but I kind of like it that units can only heal from medics or by being next to a factory, not just any city. It makes a small but significant change to the way you use wounded units, and deal with enemy ones. And if you haven't played an Advance Wars game, then I'll just say this is a very fun turned based strategy game with a nice mix of units, interesting maps, and a balance between missions where you have a fixed number of troops, and ones where get the ability to manufacture new ones. I haven't completed the campaign yet, but I'm about 15 missions in, and so far they've been interesting and I haven't run into any that feel cheap. Highly recommended.
29 hours played
Oct. 2025
Well, I would cautiously recommend this game. It is not finished as of yet, while it is technically a full release, in practice it is an early access game, so keep that in mind. The game looks great, plays pretty well, the only bug I have encountered is when having too many transport units embarking and disembarking into one another, you sometimes end up being unable to select anything, but with some finagling you can still continue your game. There are 4 factions, but one of them is nowhere near finished, as there are no real special units for them. The main difference this game has with AWBW, is that each faction has a ''wallbreaking' unit, except for the unfinished one, and instead of Mechs you have Snipers, which act like infantry artillery and also medics. Campaign has about 10-15 hours worth of content to it, multiplayer works now, custom maps also work, so if you have a bunch of friends you can get quite a bit of content out of it bashing one another over the head. The main issue in multiplayer is that not all the maps work that well, and in general the ones copied from AWBW work best in my experience. But definitely worth it on a sale.

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Frequently Asked Questions

Warside is currently priced at 24.99€ on Steam.

No, Warside is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Warside received 254 positive votes out of a total of 407 achieving a rating of 6.04.
😐

Warside was developed by LAVABIRD and published by First Break Labs.

Yes, Warside is playable and fully supported on Windows.

No, Warside is not playable on MacOS.

Yes, Warside is playable and fully supported on Linux.

This information about Warside is not available yet.

This information about Warside is not available yet.

No, Warside does not support VR.

Warside offers both single-player and multi-player modes.

Warside offers both Co-op and PvP modes.

No, Warside does not currently offer any DLC.

No, Warside does not support mods via Steam Workshop.

No, Warside does not support Steam Remote Play.

Yes, Warside is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Warside.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 September 2026 02:03 UTC
SteamSpy data 11 September 2026 17:00 UTC
Steam price 12 September 2026 02:15 UTC
Steam reviews 11 September 2026 04:05 UTC

If you'd like to dive deeper into the details about Warside, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Warside
  • SteamCharts - Analysis of Warside concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Warside compatibility
Warside
Rating
6.0
254
153
Game modes
Multiplayer
Features
Online players
13
Developer
LAVABIRD
Publisher
First Break Labs
Release 14 Apr 2025
Platforms
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