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Whispering Willows on Steam

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Interact with the spirits of the dead, solve the puzzles of the mysterious mansion and help Elena find her missing father in the horror/adventure puzzle game: Whispering Willows.

Whispering Willows is a story rich, atmospheric and adventure game developed by Night Light Interactive and published by Akupara Games.
Released on July 09th 2014 is available on Windows, MacOS and Linux.

It has received 1,803 reviews of which 1,482 were positive and 321 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 1.59€ on Steam with a 80% discount, but you can find it for 0.47€ on K4G.


The Steam community has classified Whispering Willows into these genres:

Media & Screenshots

Get an in-depth look at Whispering Willows through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: 3rd Gen i3/AMD FX-4100 Series
  • Memory: 4 GB RAM
  • Graphics: GeForce 7 Series/Radeon R7 Series
  • Storage: 2396 MB available space
MacOS
  • OS: 10.7
  • Processor: 2.6 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce 700 Series
  • Storage: 2396 MB available space
Linux
  • OS: Ubuntu 15.04
  • Processor: 2.6 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce 700 Series
  • Storage: 2396 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
Oct. 2026
Simple game with a creepy atmosphere that does just what it needs to and not much more. A bit over two hours for my run and I did enjoy it! Story is shockingly dark in places, but this is mostly down to how the game looks more than anything else. I think the art style did not quite prepare me for something with a touch more grim content than I was thinking it would have. Regardless, I enjoyed it. Quick run through and that was that! One part was a touch annoying towards the end, but it was a fleeting moment and easily bypassed when you know what is going on. Would recommend if you have a few hours to kill and want something with a decent story, good atmosphere, and just enough content so that it does not overstay its welcome.
4 hours played
Oct. 2026
Games like this are hard to judge on face value alone. When you take more common, action oriented titles, it can be easier to tell from just a minute or two of uninterrupted gameplay footage if a game is going to be worth your time or not. But slower paced, narrative focused titles, like Whispering Willows, are considerably harder to figure out from just viewing a short trailer. Games like this are driven by their quality of narrative and puzzle design. Does the crisp and whimsical imagery evident in WW’s screenshots affirm a similarly elegant literary and brain teasing experience? Unfortunately, no, not even close. But Whispering Willows is still an endearing first effort by fledgling studio Night Light Interactive, even with the game’s numerous flaws. In fact, it’s more what the game doesn’t try to do that is most disheartening. I’ll begin with the most egregious error this game makes: the quality of narrative. The story is thus: young Elena’s father has gone missing, and has been for some time. After waking from a particularly vivid nightmare of her father being held captive by something, she races to an old, decrepit mansion, of which her father is the groundskeeper. She soon meets the ghost of her ancestor, who teaches her of her heritage, and of her innate ability to leave her body and walk the earth as a spirit, allowing her to commune with the ghosts of those who have yet to pass. What follows is a supernatural tale of loss, deceit and the darkness that festers within. In truth, the narrative plays out like cross between a darker Goosebumps tale with bits of Clive Barker’s grotesque imagery. This is partly due to the art style; it just doesn’t convey feelings of foreboding and fearfulness that I believe the narrative wants to. Worse, the story takes virtually no risks. But what really hurts the experience is the quality of the dialogue. Throughout the adventure, you will speak with the deceased, and often be asked to find items of importance to them to progress through the story. The dialogue that occurs here is just, well… the best thing I can call it would be, “serviceable”. The dialogue is so often uninspired and plain that it would keep me from really caring for any of the characters’ plights. I feel I’ve spoken enough on the negatives of the narrative, so let’s move on to the disappointment of the game’s main mechanic, your spirit form, and the weak puzzle design dependent on it. The lack of pluralization is not a mistake, Whispering Willows’ mechanic of Elena’s spirit form most often offers only a single type of puzzle throughout the game. You will come across locked doors, and you will either need to pick up a poorly hidden key or flip a switch. Usually, this means that there is a finely carved, perfectly square hole in the wall or ceiling near to you for your spirit form to slink through. Do so, and there will be a bright blue glowing thing for you to interact with. This interaction opens the door. This is how nearly every “puzzle” in WW plays out. I can only think of a handful of individual puzzles that do not play out in the same way, though they themselves were no more complex than filling a hole or playing Simon Says with a moveable object. The simple puzzle design falls in line with the game’s progression; it’s largely linear, with nary a handful of instances where you will have to seek out an item outside of the area you’re already in. Even then, though, the item’s location is always spelled out for you, so this is really no more than a mode of adding longevity to this short adventure. And it is short. In total, I completed the game in under three hours. Whew, that was a lot of negativity. How about we move on to the more positive aspects of Willows? Speaking purely of the in-game graphics and art style, my opinion is decidedly varied. On one hand, the environments that you explore never amount to anything special, and much like the dialogue, they are content with remaining largely serviceable. The same can be said for the few human characters in-game, who, along with some stilted animations, look oddly plain. This is in stark contrast to my favorite portion of the game, the ghost designs. Their visages reflect how they died, and their appearances range from the grotesque to cringe inducing. Their designs are absolutely phenomenal, and it’s evident where the best of the artistic talent went in the creation of this game. The same can be said for Elena’s own spirit form, whose flowing hair and glowing visage look fantastic, especially in the light of the full moon in outdoor areas. While the dialogue between yourself and haunting spirits itself does the overall narrative little favor, your interactions with the ghosts of the mansion’s grounds are enriched by the previously mentioned collectible notes scattered along your path throughout the game. Each is one of several diary entries left by the formerly living, and each tells a tale of their final days. While few of them are terribly unique in their subject matter, finding that final piece of each story provided me a greater driving force for playing than the main narrative itself. As negative as this review has been, the greatest fault I can levy against this game is not what it does poorly, but rather in what it does not even attempt to do. Given all that has already been done with a similar ability in other games, why is Elena’s spirit walking ability as limited as it is? The game is content with delivering only the most lackluster and plain variation possible. And the dialogue... in an adventure title such as this, gameplay often takes a backseat to the narrative. Only, in this case, both aspects are severely limited in their designs. If the sole gameplay mechanic is to be as limited as it is, why was the dialogue not given greater love, to compensate? The game is so filled with potential, and occasionally, this potential appears as though it’s so near to bubbling to the surface, only to be pushed back down below by weak interactions and the umpteenth recycled door “puzzle”. I did not hate my time with Whispering Willows. Though admittedly, my want to love it so completely has perhaps made me more critical of its faults. I’ll leave it at this: Whispering Willows, for all of its promise, is content with providing only an unenthusiastic effort on its part. For every glimmer of something fresh and unique, of which there are a few, Willows buries it under less-than-uninspired dialogue and consistently recycled puzzle design. I beat the game, with all of my fumbling, in under three hours. By the end, my only thoughts were on what could have been, had this game taken just a little more risk, rather than on my final moments with Elena. There just isn’t enough content or thought put into Whispering Willows to make it fully recommendable. 6.5/10
2 hours played
Sept. 2026
It was very simplistic, and not quite a puzzle game. However, I like ghost stories, it was nice in that short play time.
3 hours played
Sept. 2026
A little bit short and simplae walking sim. It seems that game is shorter that it could be. Some potential events are not used. Horror is absent. But general impression is good.
5 hours played
Sept. 2026
Recommended Playtime: ~2-3 hours Whispering Willows is a charming, atmospheric 2D adventure that leans much more into spooky aesthetics than actual horror. The core mechanic of switching into a spirit form to converse with ghosts, reach hidden areas, and solve puzzles is a neat concept. The hand-drawn art style is beautiful and the story is surprisingly engaging, though the gameplay itself is very simple. The puzzles are straightforward and it is almost impossible to get genuinely stuck. The real highlight here is for achievement hunters. You can comfortably get 100% completion in a single afternoon. The vast majority of the achievements are handed to you just for progressing the story, and the few missable ones are genuinely fun Easter eggs to track down (like finding a Dark Souls bonfire reference or the hidden Mario Boo room). If you are looking for a deep, challenging puzzle game, this might not be for you. But if you want a short, relaxing ghost story to knock out in one sitting and an easy perfect game to add to your Steam Game Profile or Artwork Showcase, it is definitely worth picking up.

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Frequently Asked Questions

Whispering Willows is currently priced at 1.59€ on Steam.

Yes, Whispering Willows is currently available at a 80% discount. You can purchase it for 1.59€ on Steam.

Yes, Whispering Willows received 1,482 positive votes out of a total of 1,803 achieving a rating of 7.88.
😊

Whispering Willows was developed by Night Light Interactive and published by Akupara Games.

Yes, Whispering Willows is playable and fully supported on Windows.

Yes, Whispering Willows is playable and fully supported on MacOS.

Yes, Whispering Willows is playable and fully supported on Linux.

This information about Whispering Willows is not available yet.

This information about Whispering Willows is not available yet.

No, Whispering Willows does not support VR.

Whispering Willows is a single-player game.

Yes, there is a DLC available for Whispering Willows. Explore additional content available for Whispering Willows on Steam.

No, Whispering Willows does not support mods via Steam Workshop.

Yes, Whispering Willows supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Whispering Willows is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Whispering Willows.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 October 2026 22:46 UTC
SteamSpy data 26 October 2026 11:09 UTC
Steam price 26 October 2026 20:01 UTC
Steam reviews 20 October 2026 21:58 UTC

If you'd like to dive deeper into the details about Whispering Willows, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Whispering Willows
  • SteamCharts - Analysis of Whispering Willows concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Whispering Willows compatibility
Whispering Willows PEGI 12
Rating
7.9
1,482
321
Game modes
Features
Online players
2
Developer
Night Light Interactive
Publisher
Akupara Games
Release 09 Jul 2014
Platforms
Remote Play
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