X-COM: Terror From the Deep on Steam - User reviews, Price & Information

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The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension.Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth.

X-COM: Terror From the Deep is a strategy, turn-based and turn-based strategy game developed by MicroProse Software and Inc and published by 2K.
Released on May 04th 2007 is available only on Windows in 4 languages: English, French, German and Spanish - Spain.

It has received 867 reviews of which 788 were positive and 79 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 4.99€ on Steam, but you can find it for less on Eneba.


The Steam community has classified X-COM: Terror From the Deep into these genres:

Media & Screenshots

Get an in-depth look at X-COM: Terror From the Deep through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum: Windows XP*, 33MHz 386, 4MB RAM, 520KB Free Disk Space, DirectX 6.1 or later.
You must have a mouse attached to the computer. (We mean the input device; please do not glue or staple helpless little animals to the keyboard.) The mouse driver must be Microsoft mouse version 8.01 or higher or something fully compatible with this.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
I grew up with XCOM UFO Enemy Unknown and XCOM Terror from the Deep. Some of the best RPG games ever made. Highly recommended. Nostalgia. Difficulty is high - fair warning, just like Fallout 1 & 2.
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Nov. 2025
X-COM: Terror from the Deep stands as one of the most demanding and atmospheric tactical strategy games of its era, a sequel that took the original formula of X-COM: UFO Defense and submerged it into a world of deep-sea dread. Developed by MicroProse Software and published by 2K, it places players in command of a revived X-COM organization in the year 2040, where alien forces have once again risen—this time from the ocean depths. The world’s previous defenses are rendered obsolete by the saltwater environment, forcing humanity to rebuild its arsenal from scratch while battling a new wave of aquatic invaders. The shift to underwater warfare changes not only the setting but the tone of the entire experience, trading the cosmic mystery of UFOs for the eerie silence of the abyss. The result is a game that feels both familiar and deeply unsettling, drenched in tension and uncertainty from its opening moments. The gameplay structure remains faithful to the original X-COM’s dual-layer design, balancing high-level strategic management with turn-based tactical combat. The Geoscape mode challenges the player to manage bases, funding, research, and global defense, while the Battlescape mode tests the player’s command skills in missions that can turn disastrous with a single misstep. MicroProse, under pressure to deliver a sequel quickly, reused much of the original game’s engine and systems, which ensures a strong sense of mechanical depth but also makes the game feel punishingly rigid. Every decision carries weight—researching the wrong technology or losing a skilled aquanaut can have cascading consequences. What makes Terror from the Deep particularly notorious is its unapologetic difficulty. Unlike the first game’s accidentally lenient settings, this installment enforces its challenge with precision. Missions are longer, enemies deadlier, and resources scarcer. Even with knowledge of X-COM tactics, players often find themselves outmatched, battling both the aliens and the game’s brutal design philosophy. What truly separates Terror from the Deep from its predecessor is its atmosphere. The ocean setting introduces a unique kind of horror—one born of isolation, pressure, and the unknown lurking in the darkness. The color palette is cooler and more muted, the soundscape more foreboding, and the sense of claustrophobia much stronger. Fighting aliens inside sunken ships, drowned colonies, and alien bases evokes a creeping dread that few strategy games have captured since. The artwork and enemy designs enhance this feeling, blending Lovecraftian influences with biomechanical nightmares that look right at home in the deep. Even though the graphics today are dated, the pixel art and limited animations manage to convey a haunting beauty that continues to impress retro fans. The eerie soundtrack, punctuated by ambient tension rather than melodic themes, adds to the sense of unease that defines the game’s identity. However, the same complexity that gives Terror from the Deep its depth can also lead to frustration. Missions often stretch for hours, especially the two-part terror missions on cruise ships or alien colonies, where a single surviving alien can force the player to comb through massive, multi-level maps. The game’s insistence on thoroughness—searching every corner, managing every resource, planning every move—demands immense patience. Some research paths are counterintuitive, and certain technologies can only be unlocked in a strict order, leaving players trapped if they make early missteps. The interface, though functional for its time, can feel cumbersome, especially during extended engagements where micromanagement becomes exhausting. These flaws are not just minor inconveniences—they are fundamental to the game’s character, shaping it into an experience that rewards discipline, foresight, and endurance more than reflex or improvisation. Yet beneath the difficulty lies a uniquely satisfying sense of mastery. Success in Terror from the Deep feels genuinely earned, the result of careful learning, strategic adaptation, and an understanding of how to survive in a world designed to crush you. Losing troops, bases, or missions is inevitable, but rebuilding stronger each time is what gives the game its lasting power. Its punishing nature mirrors the themes it embodies—humanity’s desperate fight for survival in an alien, unforgiving world. Every victory, no matter how small, feels monumental, and every failure teaches hard lessons that carry forward into the next attempt. For players who crave tension, depth, and consequence, Terror from the Deep offers one of the most enduringly rich tactical experiences in gaming history. Even decades after its release, X-COM: Terror from the Deep remains a hallmark of strategy design. Its aged visuals and interface can deter newcomers, but those who persist will discover a game that combines haunting atmosphere with uncompromising strategic complexity. It stands as both a continuation and a reflection of its predecessor—a mirror image that magnifies its brilliance and its brutality. While it may not innovate drastically in mechanics, it excels in tone and challenge, embodying the spirit of old-school design where every choice matters and every mission could be your last. It is a game that does not merely test your skill but your resolve, leaving players with the lasting impression that survival, in the depths or otherwise, must always be fought for. Rating: 8/10
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Aug. 2025
X-Com: Terror from the Deep is THE must-play oldschool pixelated horror turnbased strategy game of the past millenium. Play this alone, in the darkness, without the nuisance person of your household approching you every 10 minutes and you'll have a great time. Some reminders: - There was an old research bug with the Tasoth Commander, which led to you being unable to research the last science and finish the game. I am uncertain whether this has been patched out in this version. There was a certain order of some researches you should do to get it, please seek online help when approaching "deep one" and "Tasoth Commander" as research options, having to play to that point again because of that bug felt terrible back in the days. - You absolutely CAN SAVE inside missions, to save your fighters. It took me half a year till I found that save button there, but then again, I was 11 years old. Save regularly and use more than just 2 of the saveslots.
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June 2025
If you're a fan of classic turn based strategy & management games. This is for you. I've been playing this since '95, and will continue to play it to my end.
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May 2025
Old school game from my childhood (yes I still have the original CD). Runs great even on newer machines (running Windows 11). Can't beat the classics. If you liked the original this is pretty much the same with a different skin; but still tough and strategy, turn-based, oriented.
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Frequently Asked Questions

X-COM: Terror From the Deep is currently priced at 4.99€ on Steam.

X-COM: Terror From the Deep is currently not on sale. You can purchase it for 4.99€ on Steam.

X-COM: Terror From the Deep received 788 positive votes out of a total of 867 achieving a rating of 8.56.
😎

X-COM: Terror From the Deep was developed by MicroProse Software and Inc and published by 2K.

X-COM: Terror From the Deep is playable and fully supported on Windows.

X-COM: Terror From the Deep is not playable on MacOS.

X-COM: Terror From the Deep is not playable on Linux.

X-COM: Terror From the Deep is a single-player game.

X-COM: Terror From the Deep does not currently offer any DLC.

X-COM: Terror From the Deep does not support mods via Steam Workshop.

X-COM: Terror From the Deep does not support Steam Remote Play.

X-COM: Terror From the Deep is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for X-COM: Terror From the Deep.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 January 2026 14:25
SteamSpy data 27 January 2026 03:43
Steam price 28 January 2026 20:46
Steam reviews 27 January 2026 22:07

If you'd like to dive deeper into the details about X-COM: Terror From the Deep, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about X-COM: Terror From the Deep
  • SteamCharts - Analysis of X-COM: Terror From the Deep concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck X-COM: Terror From the Deep compatibility
X-COM: Terror From the Deep PEGI 12
Rating
8.6
788
79
Game modes
Features
Online players
14
Developer
MicroProse Software, Inc
Publisher
2K
Release 04 May 2007
Platforms
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