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YAPYAP on Steam

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A magic-themed co-op horror game where you and up to 5 friends are minions summoned by a wizard to break into their rival's towers to cause mayhem. Try to fufill your vandalism target with an assortment of spells while avoiding magical beasts and monsters that protect the tower.

YAPYAP is a online co-op, multiplayer and comedy game developed and published by Maison Bap.
Released on February 03rd 2026 is available on Windows, MacOS, Steam Deck and Steam Machine in 16 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish and Ukrainian.

It has received 8,779 reviews of which 7,199 were positive and 1,580 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 9.75€ on Steam.


The Steam community has classified YAPYAP into these genres:


Here is the detailed breakdown of supported languages for YAPYAP:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Turkish
Portuguese - Brazil
Ukrainian
Spanish - Latin America

Media & Screenshots

Get an in-depth look at YAPYAP through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows® 10
  • Processor: Core i5 6600
  • Memory: 8 GB RAM
  • Graphics: GTX 970
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
MacOS
  • OS: Mac OS X 10.15 or later
  • Processor: Apple M1 / Intel Core i5-7600
  • Memory: 8 GB RAM
  • Graphics: Apple M1 / Radeon Pro 570
  • Network: Broadband Internet connection
  • Storage: 2 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

6 hours played
June 2026
I wish the devs keep updating this game. The gameplay is fun but the content is somehow lacking.
3 hours played
Feb. 2026
Good game, but needs more content. After 3 hours of play we've basically seen all it has to offer. Ignis balls
38 hours played
Feb. 2026
I've played similar titles and YapYap is by far the most enjoyable. You can feel like a true mage. Casting useless spells to deal with enemies. However, it is very repetitive at the moment. I would love to see different map types, more secret wands and unique ways to deal with different enemies.
18 hours played
Feb. 2026
YAPYAP I feel has drawn some unfair criticism from people who have put less than three hours into playing it, and assumed they've seen everything there is to see. I don't want to imply that the game's perfect, or that it can't feel a little underwhelming at first, but many of the critiques in these negative reviews just... don't hold up, in my opinion. TLDR at the bottom. So first; "there's only one map!". Yeah, okay, I guess technically - it's not procedurally generated, and there are a limited number of room types - however even after ~12 hours I do keep encountering new rooms and puzzles. While the spawn rooms themselves lack variety, the time you spend in them represents maybe 1% of your game time, so I sort of... don't care? They're a spawn room, imagine making the same complaint about REPO or Lethal Company. Secondly, there are (from my knowledge alone) 8 different standard wands, each with 3 normal spells (and often with extra semi-hidden spells) as well as a ninth hidden wand with only one spell. That's a total of 25 spells across 9 wands, not including the hidden spells. That's a fair number in my opinion. On top of this, each wand after the Wand Of Winds (your default, free wand) has its own ways of interacting with the central mechanic of destroying items, avoiding/attacking enemies, and solving puzzles. The Wand of Fire is helpful if you get a room full of burnables; the Wand of Telekinesis is fantastic at destroying large objects; the Astral Wand can help you reach locations that are normally blocked off. And so on. Which brings us to the central mechanic itself, "causing chaos" - except, it *isn't really*. The central mechanic is actually a race against the clock. Destroy enough items, defeat enough enemies, collect enough gold/potions/ingredients, and *don't die*. Causing chaos is your "quota", sure, but once you start to get the hang of it the quota itself becomes increasingly less relevant - it's about being equipped enough to *survive*. The variety in different enemies is, again, perhaps not as large as some people would want, however I feel as though all of the enemies are thematically consistent, offer relatively unique ways of engaging with each one mechanically, and avoid having any that are just sort of... Unavoidable deaths? As long as you're creative with your approach, and try new things, most of the enemies reveal themselves to have different strengths, weaknesses, behaviours, etc. It keeps things fresh without there being an overwhelming variety of enemy types, and you can't just use the same method every time. All of this to not touch on the puzzles, the brewing mechanics, or the various methods for generating gold. But trust me when I say, if people are complaining about having no money, it's *fully* a skill issue. Lastly is the claim that YAPYAP feels like an Early Access title, and... maybe this is my personal bias here, but I'm actually really relieved to see a game that isn't hiding behind a wall of text explaining how "oh we're not quite done yet, but pay full price and we'll release the game at some point, we pinky promise!!" YAPYAP has released as a full game, and honestly it feels pretty well rounded to me. No indie dev is expecting to sell half a million copies in seven days, and I'm not unhappy with everything there is in the game for the <£10 I paid. If it never received another content update, I think it'd be a pretty solid experience. TLDR: YAPYAP is a surprisingly involved addition to the friendslop genre, with a slightly steeper than average learning curve that seems to have put off players unwilling to give it a few hours of their time. While the design of the tower can be repetitive, the actual variety in items, mechanics, enemies, and rooms has meant I'm still discovering new things ~12 hours in. If you're looking for a game like Lethal Company or REPO that inverts the "collect stuff" mechanic into a "destroy stuff" one, I'd definitely recommend giving this one a go.
1 hours played
Feb. 2026
Is it buggy? Yes. Is it confusing at times? Also yes. Is it incredibly fun and worth the 7 bucks I paid for it? Absolutely. From the nostalgic graphics, to the ambiance, to the way you can mess with your friends, this game has MASSIVE potential. I hope the devs keep polishing it out, because it could easily become the next Peak if they play their cards right.

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Frequently Asked Questions

YAPYAP is currently priced at 9.75€ on Steam.

No, YAPYAP is currently not on sale. You can purchase it for 9.75€ on Steam.

Yes, YAPYAP received 7,199 positive votes out of a total of 8,779 achieving a rating of 7.99.
😊

YAPYAP was developed and published by Maison Bap.

Yes, YAPYAP is playable and fully supported on Windows.

Yes, YAPYAP is playable and fully supported on MacOS.

No, YAPYAP is not playable on Linux.

Yes, YAPYAP is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, YAPYAP is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, YAPYAP does not support VR.

YAPYAP offers both single-player and multi-player modes.

YAPYAP includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for YAPYAP. Explore additional content available for YAPYAP on Steam.

No, YAPYAP does not support mods via Steam Workshop.

No, YAPYAP does not support Steam Remote Play.

Yes, YAPYAP is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for YAPYAP.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 November 2026 08:10 UTC
SteamSpy data 31 October 2026 05:38 UTC
Steam price 10 November 2026 15:32 UTC
Steam reviews 22 October 2026 17:57 UTC

If you'd like to dive deeper into the details about YAPYAP, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about YAPYAP
  • SteamCharts - Analysis of YAPYAP concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck YAPYAP compatibility
YAPYAP
Rating
8.0
7,199
1,580
Game modes
Multiplayer
Features
Online players
99
Developer
Maison Bap
Publisher
Maison Bap
Release 03 Feb 2026
Platforms