The Matchless Kungfu on Steam - User reviews, Price & Information

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The Matchless Kungfu is an open world sandbox RPG game based on a WuXia background. You can play any martial arts role you imagine in this wild world. Travel through the great wilderness, or be the leader of the group. The most important thing is, build your own story and live the experience!

The Matchless Kungfu is a open world, martial arts and sandbox game developed by HuanMos Game and published by bilibili.
Released on November 05th 2024 is available only on Windows in 6 languages: Simplified Chinese, English, Traditional Chinese, German, Russian and Korean.

It has received 7,272 reviews of which 6,076 were positive and 1,196 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified The Matchless Kungfu into these genres:

Media & Screenshots

Get an in-depth look at The Matchless Kungfu through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel(R) Core(TM) i5-8300H or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia Geforce GTX 1060
  • DirectX: Version 12
  • Storage: 5 GB available space
  • Additional Notes: Minimum requirements may change during development.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
After seeing my depressed jade beauty wife sit at the tavern drinking booze until fainting for several days, only to become intimate with one of my sect elders which also happens to hate me for some reason, i can only say that this is a janky work of art. 10/10 kung fu kenshi.
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Oct. 2024
The Matchless Kungfu is bizarre. It's essentially a life sim in the Crouching Tiger Hidden Dragon universe. You play as a amnesiac who wakes up on a boat and you're essentially let loose into the world to do whatever you want. Start a business, build a house, learn to play the Guqin, cook, craft, but perhaps most importantly, fight and cultivate your Kung Fu. The gameworld presents all Chinese mythology as being genuine; A Tai Chi master practising Golden Acupuncture can heal broken bones. You can sever an opponent's Miridians and leave their inner spirit broken, or even leave them blinded or crippled. You gain actual superhuman powers if drunk while practising Drunken Boxing. Ect. I'll start with the bad (as I often do) and say the character models are pretty average. I would like to see a lot more customisation options in the character creation and as a result, in the random NPCs in the world. The characters are all fairly similar, likely to make animations and programming easier, but it really just results in male and female characters looking pretty gentrified. You always play as that same type of Chinese male character, a Liu Bei or Sima Yi. Your character is never going to be a Guan Yu or a Lu Bu. As is often the case with open world life sims, events can hit you hard and fast and leave very little room to react to what's going on, especially combat encounters, which can be initiated against you when you're in conversations. The A.I. will rarely pick a fight with you unless they can easily win and this often amounts to playing a whole heap of "escape from jail" gameplay. The sound design is fairly weak and the environmental design is bizarre, but this comes with a caveat that I'll mention in a later paragraph. The combat itself is a bit quirky. It would take more characters that is permitted in a steam review to describe so I'll just say it's Rock, Paper, Scissors, Lizard, Spock. You get cards based off the Kungfu techniques you have equipped, either Fist, Foot, Palm, Weapon or Hidden Weapon. Each different school uses these to various degrees. In combat you draw cards and try to make combos that match the techniques you have with the cards you drew, while also countering the cards you opponent is playing by playing your counter cards into their cards (for example, playing a palm card when your opponent plays a punch card can negate their card). The enemy is trying to do the same to you. This is extremely simplified and doesn't consider any of the systems in place that modulate combat, such as equipment and the alignment of your inner Miridians, so it's extremely easy to pick up but has enough depth to keep you engaged beyond just being rock, paper, scissors +2. When you and your opponent are finished locking in your turns, an extremely stylish animation plays out showing both characters performing their techniques. The building system, while a little curious and at times somewhat obtuse, basically allows you to build any object in the game. If you've seen it in an NPC house, there's a way to put that into your house. Once you get the hang of it, it's very inventive, but a lot of the premade structures not only suit my purposes just fine, but are also designed by someone who knows the design sensibilities of the time. Some of the premade structures are pretty fantastic in terms of traditional Chinese aesthetic. The level design and adventuring is quite unique. Basically, there is no world. You start on a 100m x 100m patch of grass that has an NPC on it. As you complete various tasks and activities, you'll unlock new chunks of maps in 100m x 100m sections and you're able to place them wherever you want on the grid, essentially making your own map. The game seamlessly stitches together the tiles you've placed in whatever order you place them in and you eventually build out your map, and the number of NPCs on it who you can trade with and generally engage in the simulation alongside. Ultimately, if I had to pick just a few words to describe this game, it would be "Very weird, but charming". Because of translation and cultural barriers, this game can feel like a fever dream at times, or an acid trip where things kind of just happen. However, if you stick with this title, learn it's mechanics and nuances and don't mind a bit of whackiness, it's actually a fairly entertaining experience.
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Oct. 2024
I have built up a small community of martial artists in a little mountain village. I call it the Cake Town Dojo. I have become attached to the the weird little lick-spittles and sociopaths that make up my little community. I have a Neighbor. She is a nice lady. We greet each other when we pass and I trade with her for meats and furs on occasion. She has a Husband. For reasons that will forever be a mystery, he has a major beef with one of my dumb ass students. One day when I am across the map causing havoc far away from home, the Husband decides to come down the mountain and stomps a mud-hole into my Student. My Student does not survive this treatment, as the Husband is a very skilled martial artist in his own right. I bury my student. My other students now all have beef with the Husband. I am confident that the Husband will kill all of these little dipshits, sure as Sunday. I decide I must take matters into my own hands. I am usually more of a public nuisance, the kind of man who kicks down the homes of strangers for amusement and profit, and less of a killer. Blood has been shed, however, and the vendetta must be addressed. I go to the home of the Husband. He greets me as a favored acquaintance. He has no issue with me personally, just my Idiot Student. In my heart, I know my disciple probably deserved his new mud hole. I once caught him trying to pickpocket me immediately after I had just beat his ass for, you guessed it, trying to pickpocket me. His death is no great loss. This is a matter of principle though, I attack the Husband without warning. He is strong. I am much stronger. I have eaten so much magical fruit. I bought the magical fruit with money I stole from the houses I kicked down, I have had intimate relations with half the people in the game world so they would teach me their Kung Fu. He goes down. I have the option to break his body, rendering him less of a threat in the future, but at the Cake Town Dojo, we believe in forgiveness, but not in half measures. I kill him. I bury him next to my Idiot Student and I sell his stuff at an auction. I claim his house as my own and drink all of his wine. Now, every few days, his wife, my Neighbor, an innocent victim in this tale. will show up to my house and try to punch down the walls. I always knock her out and carry her back to her home. She is no threat. I understand her. Her anger and her hate. A part of me is rooting for her. Maybe one day she will send me back into the karmic cycle.
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Sept. 2024
Crazy person game. Everyone and everything is a superpowered martial artist, including horses and giant frogs. NPCs are mentally unstable and the mechanics are strange. Combat is unusual to say the least, but mastering it is genuinely enjoyable. There is some kind of bizarre rap battle debate system which can result in repaired friendships or literal death by argument. Perfection.
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Aug. 2024
This might be the only game where you can accidentally castrate yourself due to bad translation problems (localization isn't finished yet), but it's a highly innovative, original, and fully playable early access game which is still worth playing at this point even though a bunch of kinks with game mechanics and optimization still haven't quite been worked out yet. The first thing to know is that even if combat is turn-based this is not another D&D "d20" game that's been reskinned with Chinese stuff. The combat and skill development system is entirely original and matches the wuxia setting the way you might expect if you've watched enough kungfu movies. While the combat is described as "deck-based", it doesn't really seem like a "card game" from the player perspective even if the mechanics are implemented that way. You pick 1-6 "kung fu skills" to equip before a fight and this causes different numbers of basic moves (punch, kick, etc) to be added to a "deck", but it doesn't look like this to the player even if internally the moves are shuffled in an array and "drawn" from one side. From the player perspective it just looks like you have a bunch of different moves ready and need to select the right ones to block opponent attacks and use enough of the right types to activate bonuses and the special moves you have equipped. This matches up much better with the usual "kungfu fight" than stuff like over-abstracted D&D type d20 wargame dice roll mechanics, allows for better strategy formation options, and gives you something to do other than just "click button to attack". On top of that there are some Kenshi-like aspects to the game like the ability to build buildings and start your own martial arts "sect" that can claim and expand territory. Well that's all I feel like typing at the moment but there are other things worth reading about as well, such as the meta-progression aspects, the "verbal duel" mechanic (which I think is OK but not ideal), etc. but other people have no doubt covered that stuff. The main things lacking due to early access seem to be missions/quests, "story", some game balance stuff, and some other things that are kind of typical like optimization and UI. Localization still isn't finished properly but is good enough about 95% of the time. My overall conclusion is that, if you're interested in an original Chinese "kung fu world" (wuxia) game with original mechanics, this is worth buying in its current state especially when it's on sale for a small discount.
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Frequently Asked Questions

The Matchless Kungfu is currently priced at 19.50€ on Steam.

The Matchless Kungfu is currently not on sale. You can purchase it for 19.50€ on Steam.

The Matchless Kungfu received 6,076 positive votes out of a total of 7,272 achieving a rating of 8.12.
😎

The Matchless Kungfu was developed by HuanMos Game and published by bilibili.

The Matchless Kungfu is playable and fully supported on Windows.

The Matchless Kungfu is not playable on MacOS.

The Matchless Kungfu is not playable on Linux.

The Matchless Kungfu is a single-player game.

The Matchless Kungfu does not currently offer any DLC.

The Matchless Kungfu is fully integrated with Steam Workshop. Visit Steam Workshop.

The Matchless Kungfu does not support Steam Remote Play.

The Matchless Kungfu is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Matchless Kungfu.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 July 2025 12:13
SteamSpy data 22 July 2025 11:18
Steam price 30 July 2025 20:50
Steam reviews 29 July 2025 19:48

If you'd like to dive deeper into the details about The Matchless Kungfu, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Matchless Kungfu
  • SteamCharts - Analysis of The Matchless Kungfu concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Matchless Kungfu compatibility
The Matchless Kungfu
8.1
6,076
1,196
Game modes
Features
Online players
56
Developer
HuanMos Game
Publisher
bilibili
Release 05 Nov 2024
Platforms