魔法少女ノ魔女裁判 on Steam - User reviews, Price & Information

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Thirteen girls awaken, only to find themselves in a prison. What awaits them: a Witch Trial. Help them prepare for the trial by exploring the prison in order to find the witch hidden amongst them. Find the witch, learn what kind of magic she holds, dispel the lies, and prepare for the execution.

魔法少女ノ魔女裁判 is a female protagonist, visual novel and lgbtq+ game developed by Acacia, Re and AER and published by Re,AER and CIRCLE LINE GAMES.
Released on July 18th 2025 is available on Windows and MacOS in 2 languages: Japanese and Simplified Chinese.

It has received 6,024 reviews of which 5,838 were positive and 186 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 28.99€ on Steam.


The Steam community has classified 魔法少女ノ魔女裁判 into these genres:

Media & Screenshots

Get an in-depth look at 魔法少女ノ魔女裁判 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Generic Dual Core Processor
  • Memory: 6 GB RAM
  • Graphics: Recent DirectX 11-capable GPUs (incl. Integrated Graphics)
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Additional Notes: Vulkan graphic API available via `-force-vulkan` argument for diagnosing purpose. All the information here may subject to change without prior notice.
MacOS
  • OS: Big Sur 11 or newer
  • Processor: X64 architecture with SSE2 instruction set support (Intel processors), Apple M1 or above (Apple silicon-based processors)
  • Memory: 6 GB RAM
  • Graphics: Metal-capable GPUs
  • Storage: 6 GB available space
  • Additional Notes: All the information here may subject to change without prior notice.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2025
Part Danganronpa , part Madoka Magica , and part Raging Loop , this exciting magical girl courtroom death game delivers lovable characters, a stellar soundtrack, and a magnificent payoff Ace Attorney laid the groundwork for courtroom visual novels, while Danganronpa redefined the formula with a death game twist. Of the many successors that followed, some like Your Turn to Die and Fatal Twelve garnered a loyal fanbase, though many others faded into obscurity. Enter this year's breakout hit, 魔法少女ノ魔女裁判, or Manosaba , a gothic murder mystery death game that manages to not just stand toe-to-toe with its inspirations, but also surpasses them. On the surface, the parallels with Danganronpa seem uncanny. A mastermind posing as a creepy-cute mascot? Flashy executions? Finding contradictions in an opponent's testimony? Beyond that, there are subtle stylistic influences from Madoka Magica and even bits of pieces from Raging Loop . With all these similarities and the first half being above average at best, it’s easy to dismiss Manosaba early on as a cheap imitation. The lack of a strong first impression, without question, is its biggest flaw. Yet once the plot enters the second half, everything takes a drastic turn. The trials grow more complex, the cast shows their true colors, and longstanding mysteries slowly unravel, driving the momentum towards a thrilling grand finale. This is a slow-burning death game that ultimately pays off at the end. Manosaba opens with 13 girls waking up in a prison beneath a gothic mansion. Alongside protagonist Ema Sakuraba, they’re greeted by Gokuchou, a slanted-faced owl warden, and Kanshu, a malformed prison guard. Abducted due to their magical aptitude, dubbed the Witch Factor, each girl has unique powers like levitation or super strength, but with the risk of transforming into monstrous Witches. Their isolation, Gokuchou claims, is a grim necessity. Since the girls could turn at any time, murders are deemed inevitable. Whenever one occurs, survivors must hold a Witch Trial: a high-stakes courtroom showdown where lies are dismantled and trust collapses. Identify the Witch, and she alone will be executed. Fail, and everyone else pays instead. Thus begins an exhilarating death game where even the most innocent face suspicion. First off, I can’t help but praise Manosaba 's eerily beautiful atmosphere. Instead of relying on gore or jump scares, the horror here thrives on its dark gothic artstyle, chilling soundtrack, and constant unease. Playing this with headphones in the dark felt like a haunted house experience. It’s rarely outright scary, but often deeply unsettling. The strong fear of death adds to the suspense. Unlike most death games where the characters gradually become desensitized, Ema and her friends never fully overcome this fear. Each Witch Trial chips away at their sanity, their anguish laid bare through pained expressions, bloodcurdling screams, and especially Ema’s phenomenal voice acting that captures raw despair. It’s a sobering reminder that they are just young teenagers trapped in something far beyond their understanding. What truly stands out, though, are the characters themselves. Stylish designs and colorful personalities hide their surprising depth, as tragic backstories emerge. Archetypes like the proud ojou-sama or dependable leader soon reveal layered, sorrowful realities. The drama that emerges from this bleak scenario is wonderfully written. Relationships, such as Sherry and Hannah’s fiery bond, Ema’s tangled past with Hiro, and Leia’s earnest attempts at friendship, are as compelling as the actual trials. If you’ve ever played a courtroom visual novel, Manosaba ’s Witch Trials will give you déjà vu. Each trial begins with dramatic rotations of the camera and the opening statements, followed by the testimony phase where you catch contradictions in highlighted phrases. Correctly pressing the contradiction triggers a flashy “Objection!” cut-in and verbal counterattack. And unlike Ace Attorney or Danganronpa , there’s no lifebar, and wrong choices just loop dialogue, encouraging completionists to deliberately select every wrong choice first. Trials lack minigames like Mood Matrix or Hangman's Gambit and instead focus on a pure courtroom experience, which I prefer. The biggest difference here lies in motives. Rather than centering on the “why," which is saved for the after-trial confession, the trials prioritize the "how", "who", "what", "where", and "when"—the modus operandi. Witches often kill under irrational impulses, making deduction trickier. Some may dislike this, but it makes the reveals far more surprising. Now the trials are all great, but they do vary in quality. The early trials are solid but formulaic, with occasional twists, yet lack the punch to fully showcase Manosaba ’s strengths. The last two of the first half raise suspense and creativity, hinting at what’s ahead. By the second half, however, the story shifts into high gear. Trials explode into chaotic, frantic debates, filled with lies, finger-pointing, callbacks to prior cases, and emotional showdowns. Even background characters begin to seize the spotlight. It’s no longer about truth, but survival. All this leads to the final trial, a cathartic tour de force that elevates the entire visual novel to another level. It's worth mentioning that the fast pacing might throw off some readers. Investigation and free time segments are fairly short, swiftly leading to the next trial, unlike Danganronpa ’s lengthy interludes. These segments serve more as narrative bridges than a test of your detective skills. Also, despite being a "mahou shoujo" story, Manosaba feels surprisingly grounded. Magic is much more sparingly used than I expected. Murder methods, though elaborate for literal 15-year-olds, remain mostly realistic. There are a plethora of bad endings here that can be downright unsettling. Some tease future events, though most are abrupt and seem to come out of nowhere. Conveniently, every bad-ending choice is marked with a skull icon, a feature more VNs should adopt. The soundtrack is phenomenal. Beyond the catchy opening theme by SLAVE.V-V-R, Kondou Yuusuke’s atmospheric composition fits every scene like a glove. My favorite is "Guil me N'o sinruits-火-", followed by "rAwTell Owk..", "HirO-点-", "Sar-gedy -流-", and "EmA-虚-". I actually imported the physical OST album from Japan after finishing this visual novel. The visuals are equally striking. Umemaro’s designs make every girl instantly memorable with distinct palettes; there isn’t a single girl who doesn’t look like she could be a fan favorite. From the moody gothic backgrounds to the visceral execution CGs, every artistic detail lands flawlessly. For a crowdfunded project, the polish is astonishing. On the technical side, however, the cracks start to show. No backlog jump, no hiding the UI, and no replaying trials can be very frustrating. Bugs like missing sprites and save wipes were present during release week, though patches continue to improve stability. Manosaba stands tall as a remarkable addition to the death game genre, blending familiar concepts with a distinctive gothic horror identity. While a clunky UI and a weaker opening act hold it back from perfection, the spectacular second half more than makes up for it. With its chilling atmosphere, lovable female cast, riveting Witch Trials, and a soundtrack that ranks among the medium’s very best, this is a modern classic in every sense. If you consider yourself a death game fan and have sufficient comprehension in the Japanese or Chinese language, don’t hesitate—just read it.
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Aug. 2025
Leaving a review in English in case the game gets English support in the future. At the moment of this review the game only has Japanese and Simplified Chinese available. Story The story was amazing. It was able to grab my attention from the very beginning. I have nothing more to say except for it is good. I both love and hate the ending at the same time. Edit: I see in some reviews that people think the story has a slower start. It might be true, but I'd like to believe it differs from person to person. Mechanics I won't say too much as I want to avoid spoilers, but if you have played Danganronpa before, this game has similar mechanics. If I have to say, this one is less challenging, but as it has a higher reasoning/action ratio, it feels easier and more satisfying for me to use my brain more. Art The art style and character designs are amazing. The music and sound designs express the feeling of the story perfectly. The voice acting is as good as it can be for games like this. Praise the voice actors. Game time At the completion of the main story I have 21 hours on record, it might take me about less then one hour to get 100% completion. I wish there was more though. Definitely worth a try Definitely my favourite story game of the year. I don't remember how I was recommended this game, but I don't regret buying it at all. I didn't even wait for discount.
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Aug. 2025
Danganronpa but with magical girls. If you can read Japanese and love these kinds of mystery games, it's a wonderful experience. And just like with Danganronpa, do your absolute best to avoid spoilers if you even remotely have interest in playing. Honestly this is probably my game of the year and one of my favorite visual novels of all time now. At least to me, it's something truly special.
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Aug. 2025
Danganronpa meets Madoka Magica. This game is gonna sell like hotcakes once the English patch comes out.
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July 2025
I was waiting for 1 year (and 1 month) for this masterpiece!!! I LOVE IT. But my fav got killed/executed/another-bad-thing . Best novel that I ever played. 13 executions of 15 years old girls out of 10!
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Frequently Asked Questions

魔法少女ノ魔女裁判 is currently priced at 28.99€ on Steam.

魔法少女ノ魔女裁判 is currently not on sale. You can purchase it for 28.99€ on Steam.

魔法少女ノ魔女裁判 received 5,838 positive votes out of a total of 6,024 achieving an impressive rating of 9.35.
😍

魔法少女ノ魔女裁判 was developed by Acacia, Re and AER and published by Re,AER and CIRCLE LINE GAMES.

魔法少女ノ魔女裁判 is playable and fully supported on Windows.

魔法少女ノ魔女裁判 is playable and fully supported on MacOS.

魔法少女ノ魔女裁判 is not playable on Linux.

魔法少女ノ魔女裁判 is a single-player game.

魔法少女ノ魔女裁判 does not currently offer any DLC.

魔法少女ノ魔女裁判 does not support mods via Steam Workshop.

魔法少女ノ魔女裁判 supports Remote Play on Tablet. Discover more about Steam Remote Play.

魔法少女ノ魔女裁判 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for 魔法少女ノ魔女裁判.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 September 2025 16:15
SteamSpy data 05 September 2025 05:36
Steam price 12 September 2025 20:56
Steam reviews 11 September 2025 22:05

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魔法少女ノ魔女裁判
Rating
9.4
5,838
186
Game modes
Features
Online players
269
Developer
Acacia, Re,AER
Publisher
Re,AER, CIRCLE LINE GAMES
Release 18 Jul 2025
Platforms
Remote Play